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OS Real Sim Roster Vol. 1 (PS3) ...

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Old 01-05-2010, 11:39 PM   #329
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Re: OS Real Sim Roster Vol. 1 (PS3) ...

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Originally Posted by TheWalrus
Alright Fac I am going to look into tweaking this roster a bit to help make players more realistically valued in trades and contracts. I will probably try to figure out mainly the big names like Bosh and Durant who are really rated low IMO. I don't know when I will have time to do this because I just started student teach which obviously comes before NBA2k10. Just wanted to say your new roster sounds and looks amazing. I really just want to try and improve how the CPU values players which may be impossible due to poor logic programing.
To easier things up ... dont bother by the uncommun choices the AI does like going after a 6th PG instead of a missing C ... sim various seasons and acknowledge of the trades that happen ... f.e.: Lebron for Prince & Jebrecko ? or Brook Lopez for Shaq ? or Bosh for Boozer or for Amare ? ... take notes of those annomalies and part from there, also please share them with me so I may adressed them too ... Thanks ...

Guys keep the feedback comming so it might be considered in future volumes or at least explained ... be it ratings, tendencies, team profiles, contracts, missing players, trades, accesories, etc ...
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Old 01-06-2010, 07:11 AM   #330
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Re: OS Real Sim Roster Vol. 1 (PS3) ...

I'm still getting used to the rosters while I'm using Pared's sliders with a few tweaks.

I simmed my Association to the current date and to my surprise the Nets are the #1 Seed thus far . I'm currently 16-16 with the Bulls and I just lost to the OKC Thunder 114-90. I couldn't hit anything and I couldn't stop Durant or Westbrook.

I'm going to play the Bobcats game and see if things are different.

Plus, I'll most the league leaders (individual & team) to see if they are realistic.
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Old 01-06-2010, 07:41 AM   #331
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Re: OS Real Sim Roster Vol. 1 (PS3) ...

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Originally Posted by elementz09
I'm still getting used to the rosters while I'm using Pared's sliders with a few tweaks.

I simmed my Association to the current date and to my surprise the Nets are the #1 Seed thus far . I'm currently 16-16 with the Bulls and I just lost to the OKC Thunder 114-90. I couldn't hit anything and I couldn't stop Durant or Westbrook.

I'm going to play the Bobcats game and see if things are different.

Plus, I'll most the league leaders (individual & team) to see if they are realistic.
- You might consider increasing the shooting sliders a bit, since those ratings were greatly reduce.

- The standings are definitively uncontrollable ... yes the ratings help, but the sim engine while being one of the best ever, has those things were not so good teams like NY-CHA-NJ & MEM-GS- are perennial playoffs spot grabbers ... I though that with the new consistency rating scale, it would have changed but it only affects on court play and not sim ...

- Please do a sim test for stats and if possible, for trades, so I can get to know any of the major/minor tweaks needed.
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Old 01-07-2010, 11:57 PM   #332
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Re: OS Real Sim Roster Vol. 1 (PS3) ...

Just wondering if anyone has this file in NTSC format and could please post it here? Thanks in advance.
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Old 01-08-2010, 09:53 AM   #333
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Re: OS Real Sim Roster Vol. 1 (PS3) ...

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Originally Posted by vader999
Just wondering if anyone has this file in NTSC format and could please post it here? Thanks in advance.
Yep! please upload.. thnx
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Old 01-11-2010, 08:25 PM   #334
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Re: OS Real Sim Roster Vol. 1 (PS3) ...

Does anyone know how the new patch will effect this roster?
since the patch deals with driving and passing out tendencies and stuff.
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Old 01-11-2010, 08:30 PM   #335
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Re: OS Real Sim Roster Vol. 1 (PS3) ...

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Originally Posted by theenemy
Does anyone know how the new patch will effect this roster?
since the patch deals with driving and passing out tendencies and stuff.
Too early to tell for sure, but I would guess some of the tendencies might need to be adjusted down some.

Just got home from work so I'm going to be playing all evening testing out everything.
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Old 01-11-2010, 09:10 PM   #336
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Re: OS Real Sim Roster Vol. 1 (PS3) ...

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Originally Posted by rspencer86
Too early to tell for sure, but I would guess some of the tendencies might need to be adjusted down some.

Just got home from work so I'm going to be playing all evening testing out everything.
It needs more testing, but I think that the attack/passout tendency from Nogster must be adjusted. the new patch seems to fix this issue.
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