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NBA 2k13 Rosters

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Old 11-14-2012, 08:10 AM   #441
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Re: NBA 2k13 Rosters

First post has new roster that includes Mike D'Antoni as coach of the Lakers. Thanks again, Leftos.
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Old 11-14-2012, 02:52 PM   #442
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Re: NBA 2k13 Rosters

For all you Sim Franchise nuts like me, you can use the 3DM Turbo Chinese Trainer to manually injure players. I did this for players that would be out for extended periods of time such as Rose, Shump, Stat, Granger, etc. Just remember, doing it to rosters alone will only apply to quick games, play offs, ect. For it to work in Franchise, you have to start the franchise and then do it within.

You can also adjust hidden ratings like Loyalty and Financial Stability which can lead to influencing players either to leave current teams or stay.

I just wish there was some way to lock rotation minutes so I can just play a one team Association instead of constantly managing rotations with every injury in 30 Team Association

Last edited by Steven123; 11-14-2012 at 03:02 PM.
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Old 11-15-2012, 05:13 AM   #443
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Re: NBA 2k13 Rosters

Hi slimm, thx for great work on rosters and sliders, have only one question: did your cpu vs cpu sliders match real stats? I'm a fan of different mini-tournaments with my friends, where everyone picks one team, so realistic sliders would help me much.
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Old 11-15-2012, 07:51 AM   #444
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Re: NBA 2k13 Rosters

Quote:
Originally Posted by Key Satan
Hi slimm, thx for great work on rosters and sliders, have only one question: did your cpu vs cpu sliders match real stats? I'm a fan of different mini-tournaments with my friends, where everyone picks one team, so realistic sliders would help me much.
Yes. I can run some CPU games and post some stats. I forgot to do that so far.
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Old 11-15-2012, 08:14 AM   #445
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Re: NBA 2k13 Rosters

Quote:
Originally Posted by Steven123
For all you Sim Franchise nuts like me, you can use the 3DM Turbo Chinese Trainer to manually injure players. I did this for players that would be out for extended periods of time such as Rose, Shump, Stat, Granger, etc. Just remember, doing it to rosters alone will only apply to quick games, play offs, ect. For it to work in Franchise, you have to start the franchise and then do it within.

You can also adjust hidden ratings like Loyalty and Financial Stability which can lead to influencing players either to leave current teams or stay.

I just wish there was some way to lock rotation minutes so I can just play a one team Association instead of constantly managing rotations with every injury in 30 Team Association

hey, where can i download the 3DM Turbo Chinese Trainer?
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Old 11-15-2012, 08:35 AM   #446
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Re: NBA 2k13 Rosters

Quote:
Originally Posted by Key Satan
Hi slimm, thx for great work on rosters and sliders, have only one question: did your cpu vs cpu sliders match real stats? I'm a fan of different mini-tournaments with my friends, where everyone picks one team, so realistic sliders would help me much.
I'm trying a modified version of the sliders I posted right now. I'll PM you the results and you can judge the results for yourself.
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Old 11-16-2012, 08:56 AM   #447
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Re: NBA 2k13 Rosters

Has anyone tried using the HUM vs CPU sliders on the first page? Any comments on it? I am using mkharsh's slider, and I am thinking of trying the one on the first page.

Also slimm44, may I ask what is your controller settings for the HUM vs CPU slider? (Automatic Contest Shot and Defensive Assist Strength)

Last edited by free24ride1; 11-16-2012 at 09:03 AM.
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Old 11-16-2012, 09:11 AM   #448
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Re: NBA 2k13 Rosters

Quote:
Originally Posted by free24ride1
Has anyone tried using the HUM vs CPU sliders on the first page? Any comments on it? I am using mkharsh's slider, and I am thinking of trying the one on the first page.

Also slimm44, may I ask what is your controller settings for the HUM vs CPU slider? (Automatic Contest Shot and Defensive Assist Strength)
I'll have to check and get back with you. I've updated the first post to reflect recent changes I made.
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