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NBA Live 16: Freestyle Control and Player Movement

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Old 07-18-2015, 02:37 PM   #41
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Re: NBA Live 16: Freestyle Control and Player Movement

I like what I've read n seen so far but I have concerns about the dunks I've seen alpha or no alpha
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Old 07-18-2015, 05:10 PM   #42
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I like the animations for the most part..but something looks off or stiff in the dribbling. Like when steph is dribbling it looks too stiff. Maybe their arms don't bend enough, or the arm movement should be more exaggerated. Like when he is moving right to left his arm is just waiting for the ball to come but it's stiff. I dont know something looks robotic. when the ball hits the arm, the arm should swing out from the momentum of the ball and to help continue dribbling. other than that it looks like its shaping up nicely. I might get both again this year like I did with live 10
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Old 07-18-2015, 05:41 PM   #43
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Re: NBA Live 16: Freestyle Control and Player Movement

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Originally Posted by NateDogPack12
The only thing that concerns me about this is the possibility that controls will be over complicated. As beautiful as 2K15 was, I couldn't get into it because the controls were too intricate for a more casual basketball gamer such as myself to learn. If Live is playable and enjoyable, I will take the deep dive and get into franchise mode and online play. I just never could solidify any prowess with the 2K controls.
its the price of having more offensive and defensive options. pickup &plays doesnt produce what we expect
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Old 07-18-2015, 08:59 PM   #44
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Re: NBA Live 16: Freestyle Control and Player Movement

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Originally Posted by thedream2k16
I replied to a post not the article. see below to understand

LIVEKING:

Hopefully in transitioning to attacking the basket it's smoother and you can control which side of the hoop.


when attacking the basket a button is not sufficient enough to choose which side of the rim you want to attempt the shot but this is easily done in other game with shotstick.
Wouldnt using the left stick work just like in 2k?
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Old 07-18-2015, 11:02 PM   #45
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touch pass touch pass touch pass touch pass... I'm excied about touch pass is what I'm trying to get across

Just don't make dribbles like Live, where you can brerak a x-over mid dribble, with the ball out of your hands. That's not realistic at all
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Old 07-19-2015, 02:02 AM   #46
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Re: NBA Live 16: Freestyle Control and Player Movement

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Originally Posted by DonWuan
Wouldnt using the left stick work just like in 2k?
thats dribble in live right? all live shooting /layups are connected to face buttons. Live needs to have a shotstick advance config 2k doesnt have a patent on it
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Old 07-19-2015, 02:11 AM   #47
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Re: NBA Live 16: Freestyle Control and Player Movement

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Originally Posted by thedream2k16
thats dribble in live right? all live shooting /layups are connected to face buttons. Live needs to have a shotstick advance config 2k doesnt have a patent on it
I could be wrong and I haven't played in awhile but pretty sure left stick plus shot button and you can pick left/right layup and shots.

And no live does not need a shot stick. Unless live can do it correctly and make it 1:1. We will see.

Nice on paper but unless we get complete control animations will always take over.


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Old 07-19-2015, 05:34 AM   #48
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Re: NBA Live 16: Freestyle Control and Player Movement

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Originally Posted by NateDogPack12
The only thing that concerns me about this is the possibility that controls will be over complicated. As beautiful as 2K15 was, I couldn't get into it because the controls were too intricate for a more casual basketball gamer such as myself to learn. If Live is playable and enjoyable, I will take the deep dive and get into franchise mode and online play. I just never could solidify any prowess with the 2K controls.

Well then I guess you're gonna have to roll with 2k again as live's controls have been more advanced and will continue since their animations don't coincide with each other like NBA 2k, 2k has been the choice for the more causal gamer. Imo


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