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Jistic's NCAA 2006 AA Sliders

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Old 07-16-2005, 06:54 AM   #89
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Re: Jistic's NCAA 2006 AA Sliders

Quote:
Originally Posted by hapa17
could someone tell me where exactly you adjust this. thanks.
1. Remember which profile you have loaded.
2. Go to My Ncaa
3. Go to Settings
4. Go to Controller settings/layout (wherever you can change butting settings)
5. Make sure Auto Subs is turned on.
6. From there you should be able to change the sub out/in settings.
7. Load that profile whenever you play and your subs settings will be there.
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Old 07-16-2005, 09:38 AM   #90
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Re: Jistic's NCAA 2006 AA Sliders

NCAA 2006 is a strange, but wonderful game. I'm running a Washington Husky dynasty. Using this sam eslider set I have beaten Air Force and Idaho at home in blowouts. Then lost one by 10 to Cal at home and one to ND by 8 at home. Went to UCLA and got crushed by 30 something points. Went to Oregon was up 21-7 at half only to choke and lose by 3. So I come home to host USC which has had some problems this year and is only ranked 18th.

I am 2-4 and I have a bunch of recruits that have USC and Washington 1-2 on thier top schools lists. Most of them say that they can't wait to see how I do against them. So I'm thinking I'm screwed right? USC is gonna crush me right? WRONG.

I can tell you for a fact that HFA this year means even more. First play of the Game Leinart throws a pick, I return it for a TD. At halftime I'm winning 21-10!. I have one offensive TD. USC is outgaining me 4 to 1 in yardage, BUT they have 5 turnovers. They move the ball well, then turn it over.

My crownd is going nuts. Finally late in the 4th I'm up 28-20. They are driving just across midfield with under a minute to go. Husky stadium is shaking. Then Leinart throws his FIFTH pick! Game over, the players are going crazy. It's funny cuz after every knockdown or big hit on the last drive they automatically show cutscenes of my defenders celebrating like they knew it was a big moment.

I have never had more than one interception in a game with this team yet we picked Leinart off 5 times, AND knocked Reggie Bush out of the game. I had no right winning this. They crushed me in every statistic...except turnovers where they had 6 to my 1. AND I returned three picks for TD's.

Now THAT is home field advantage.

Now if that was the only game I played to evaluate these sliders, I would think something was really wrong. Be wary of who you're playing and WHERE you are playing.
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Old 07-16-2005, 09:51 AM   #91
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Re: Jistic's NCAA 2006 AA Sliders

man, that sounds outstanding. you know that won't change anything about those recruits. they'll just say, "hmmm, so they beat usc with reggie bush out? they woulda lost if he was playing. looks like I'm going to so cal."

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Old 07-16-2005, 09:53 AM   #92
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Re: Jistic's NCAA 2006 AA Sliders

I've played a few games with these sliders and they seem very good. I do have a point to make though -

Doesn't 99 catch rating seem to allow too many long bombs being completed ? I'm finding this to be the case but wondered what others thought.

My stats are very good but i just think I make too many long completions. The cpu does as well but maybe thats my poor defence.
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Old 07-16-2005, 09:57 AM   #93
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Re: Jistic's NCAA 2006 AA Sliders

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Originally Posted by NoleFan
man, that sounds outstanding. you know that won't change anything about those recruits. they'll just say, "hmmm, so they beat usc with reggie bush out? they woulda lost if he was playing. looks like I'm going to so cal."

I hope your wrong my friend. After the game I had two agree to visit. So I got two coming for the Oregon St game and one for the Apple Cup. We're 3-4 so I'm hoping we still have a chance for a bowl...although I gotta go on the road next so I'm sure we're screwed.

I'd like to say one more thing about stats. I was looking at Washington box scores from last year. Check out some from the UCLA game...

HB Maurice Drew had 322 yards on 26 carries for 5 TD's. Now if that happened in a video game most people would think something was wrong. Yet is DOES happen in real life.

QB Casey Paus 13/28 200 yards. CHange the QB Acc slider?

There were 4 TD's scored that were over 40 yards each play IN THE FIRST QUARTER ALONE.

Again if that happened playing a game most would say that something needs to be tweaked.

Just something to ponder.
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Old 07-16-2005, 10:01 AM   #94
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Re: Jistic's NCAA 2006 AA Sliders

Quote:
Originally Posted by Jistic
I hope your wrong my friend. After the game I had two agree to visit. So I got two coming for the Oregon St game and one for the Apple Cup. We're 3-4 so I'm hoping we still have a chance for a bowl...although I gotta go on the road next so I'm sure we're screwed.

I'd like to say one more thing about stats. I was looking at Washington box scores from last year. Check out some from the UCLA game...

HB Maurice Drew had 322 yards on 26 carries for 5 TD's. Now if that happened in a video game most people would think something was wrong. Yet is DOES happen in real life.

QB Casey Paus 13/28 200 yards. CHange the QB Acc slider?

There were 4 TD's scored that were over 40 yards each play IN THE FIRST QUARTER ALONE.

Again if that happened playing a game most would say that something needs to be tweaked.

Just something to ponder.
i tried your sliders and i usually think their good but i went into virginia with florida state and i ended up winning 44-7. ill try a couple more games to see if they come around.
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Old 07-16-2005, 10:09 AM   #95
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Re: Jistic's NCAA 2006 AA Sliders

I've played a few games with these sliders and they seem very good. I do have a point to make though -

Doesn't 99 catch rating seem to allow too many long bombs being completed ? I'm finding this to be the case but wondered what others thought.

My stats are very good but i just think I make too many long completions. The cpu does as well but maybe thats my poor defence.
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Old 07-16-2005, 10:50 AM   #96
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Re: Jistic's NCAA 2006 AA Sliders

Quote:
Originally Posted by no1
offense - fG3T6UM2

defense - NEhGfnl2

sp. teams - OjxVZQt1 try O or 0

im to half with these and the game plays well...but the pancake stats are blown wayyyy out of proportion...I have 2 players over 10 pancakes at the half...I will probably take that human pass block and run block down a couple
Are these codes the same for X-Box and PS2?
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