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Playmakers 360 Heisman Sliders (Level 4)

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Old 07-24-2006, 11:07 PM   #25
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Re: Playmakers 360 Heisman Sliders (Level 4)

Ok I'm going to go 45-60-75 on the CPU's DEF AWR.

I'll have the 3 sets up later. I think human is fine at 50 you just have tinker with the CPU QB's and right now 35-40 is where I'm headed.
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Old 07-24-2006, 11:16 PM   #26
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Re: Playmakers 360 Heisman Sliders (Level 4)

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Originally Posted by Playmakers
Ok it looks like the zero setting will work out great for INT's and KDWNS for the CPU. Now my problem is finding an awrenesss everyone can feel comfortable using. I actually love the ability to go deep now on heisman without the DB's skying like they are Michael Jordan.

I might have to set maybe 1-2 different setups because I personally prefer 75awareness by the CPU but that might be too high for many others so I'll try to find a medium range aswell. I'm guessing maybe even going below 50 might still be competive for many.

I'm getting pretty close to finishing up. I know for sure their DL's and OL's are incredible on Heisman just as I suspected.
So does setting them at zero actually take awy those superhuman jumps and speed to the ball during the pass...also I have read where people are setting there cpu def awareness sliders to 15-20 on heisman to get realistic results..good idea?..or does it take away from gameplay..thanks
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Old 07-24-2006, 11:25 PM   #27
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Re: Playmakers 360 Heisman Sliders (Level 4)

So what do we do about these phantom clipping and pass interference calls now that he has heisman sliders????
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Old 07-24-2006, 11:45 PM   #28
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Re: Playmakers 360 Heisman Sliders (Level 4)

Ive tried the first and second test sets a few times and liked the second set better...the only problem I am having alot of are the HUM DB's just standing or running in the wrong direction when a pass is coming towards them, then watching the wide receiver sprint 40 60 or 80 yards for a td...the passing game is killing me...I also seemed to have more INTs on heisman...alot more on both sides, even with the knockdown and interception slider at 0...hopefully thats not a tendency thing tied into that slider...

but I can feel the perfect set coming...you are definately on the right track...thanks alot
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Old 07-24-2006, 11:56 PM   #29
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Re: Playmakers 360 Heisman Sliders (Level 4)

Yea, I'm really liking this 2nd set. I don't have the feel that I'm going to break it open every play and my defense is playing well. I played against Miami and Indiana in "Play Now" test games, and I actually was winning against MIA and losing again Indiana so the momentum does well in varying results depending on your performance.
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Old 07-24-2006, 11:58 PM   #30
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Re: Playmakers 360 Heisman Sliders (Level 4)

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Originally Posted by Playmakers
Ok I'm going to go 45-60-75 on the CPU's DEF AWR.

I'll have the 3 sets up later. I think human is fine at 50 you just have tinker with the CPU QB's and right now 35-40 is where I'm headed.
PM.........IMO, game after game, replay after replay, Wash.Rinse.Repeat, the MAX setting for CPU AWR should be somewhere (haven't settled on it yet) between 25-35.

By far, this has been the toughest slider to master.
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Old 07-25-2006, 12:07 AM   #31
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Re: Playmakers 360 Heisman Sliders (Level 4)

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Originally Posted by edaddy
So does setting them at zero actually take awy those superhuman jumps and speed to the ball during the pass...also I have read where people are setting there cpu def awareness sliders to 15-20 on heisman to get realistic results..good idea?..or does it take away from gameplay..thanks

I'm not going down that low. I think at 45 they react more realistic defensively. However, when I bump up to 65 and 75 it will be tough but that's for Heisman guy's use to the level.

Overall IMO I'd say the most realistic CPU behavior defensively is below 50.
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Old 07-25-2006, 12:10 AM   #32
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Re: Playmakers 360 Heisman Sliders (Level 4)

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Originally Posted by guru8
So what do we do about these phantom clipping and pass interference calls now that he has heisman sliders????

I'm lowering those Heisman because I see it more than on AA Level.
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