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Old 07-13-2011, 07:01 PM   #25
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Re: *** SN's All American Sliders ***

I am trying to step up the difficulty with the running game and help CPU to be much more challenging to play against.

I want to have it where we rely on our user skills to make our plays rather than letting CPU to do all the dirty work for us or making it too easy with CPU being too effective in assisting you on defense.
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Old 07-13-2011, 07:28 PM   #26
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Re: *** SN's All American Sliders ***

i like your work but what are your thoughts on FG power? how can you limit the 60 yard attempts by the CPU? shouldn't it be set lower initially?
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Old 07-13-2011, 07:34 PM   #27
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Re: *** SN's All American Sliders ***

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Originally Posted by BroMontana82
i like your work but what are your thoughts on FG power? how can you limit the 60 yard attempts by the CPU? shouldn't it be set lower initially?
CPU is very weird when it comes to FG kicking in Practice mode. I would like for CPU to be aggressive with kicking long FGs, but with lower accuracy. However, it turns out that they can't hit anything from the hashes. Yet, in the game, they're amazing at it.

I should be able to fix it.
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Old 07-13-2011, 08:11 PM   #28
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Re: *** SN's All American Sliders ***

Version 1.0 is now released.

Here's some advice with this slider set. I gave HUM an advantage with more time in the pocket, but you have to read the defense because INT is at 75 for CPU. I don't care if you have an amazing QB or ****ty QB, but if you throw the ball in the double coverage, you should pay the price. You have more time to throw the ball away or pump fake as well. If there's nothing open, then throw it away!

I made CPU tougher on the ground, but use Guess Play to your advantage to make those key decisions throughout the game. It's a feature so use it as a part of the game.

I want to leave Pass Coverage at 50 to keep true ratings in effect for the passing game for the CBs and safeties.

It will be tougher to bullrush/spin around the line when you try to do some pass rushing, but you should either win or lose, rather than win every time off jump the snap feature.

Hopefully, this is a solid base slider set to work with for everyone. Feel free to ask me any questions if you want to make it easier or harder.

Don't forget that patches or tuner updates can actually affect the gameplay and the slider set. Let's hope it doesn't mess the results too much.
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Old 07-13-2011, 08:33 PM   #29
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Re: *** SN's All American Sliders ***

Would u mind showing the changes from the earlier set?
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Old 07-13-2011, 08:41 PM   #30
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Re: *** SN's All American Sliders ***

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Would u mind showing the changes from the earlier set?
I plan to do that for the future versions. This is the brand new slider set that had various changes from the rough base set.
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Old 07-13-2011, 08:50 PM   #31
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Re: *** SN's All American Sliders ***

can you use the option against the cpu with these sliders? can the cpu use the option against you with these? thanks for your work my man.
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Old 07-13-2011, 08:50 PM   #32
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Re: *** SN's All American Sliders ***

Do you (or maybe even someone who hasn't been here since he posted v1) still have the rough set to post? To be honest I'd rather work from there on my game and see if I can get something I like, something just seems off now compared to what you had before.

Last edited by DiSaStAx94; 07-13-2011 at 10:13 PM.
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