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SECElit3's NCAA 14 Heisman Sliders - Built for Realism and Challenge

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Old 07-08-2013, 01:36 AM   #129
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re: SECElit3's NCAA 14 Heisman Sliders - Built for Realism and Challenge

You could be, or, there are some issues with the game that can't be fixed by sliders. We may have to come to a reality here that this game is just not that good. I have seen little to no defense with any slider settings I've tried. Whatever it is that is wrong with this game, I can tell you, this is getting old.

EA simply does not test their games.
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Old 07-08-2013, 01:42 AM   #130
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re: SECElit3's NCAA 14 Heisman Sliders - Built for Realism and Challenge

It is pathetic as pathetic an be. The game looks great but literally every aspect of the football gameplay is broken...defense doesn't work for either side, offense is way to good, even special teams attempt field goals from 20 miles away.

With enough time and resources I could probably make a piece of dog crap look like a steak, but when you eat it it will still taste like dog crap.
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Old 07-08-2013, 02:35 AM   #131
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re: SECElit3's NCAA 14 Heisman Sliders - Built for Realism and Challenge

It's just weird to me that two nights ago people were saying best ncaa ever and now it's broken.

I feel like I've seen defensive battles using a tough AA set yesterday but who knows maybe it was a fluke.

It's weirder that sliders are so whacky in these games. I think ea has just messed up the code more and more each year
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Old 07-08-2013, 03:11 AM   #132
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re: SECElit3's NCAA 14 Heisman Sliders - Built for Realism and Challenge

Here are my stats with your sliders with a few tweaks.

Oklahoma Sooners at Clemson Tigers

Team Stats - Oklahoma : Clemson

Score - 20 : 30
First Downs - 17 : 12
Total Offense - 344 : 271
Rushes-Yards-TD - 26-47-1 : 32-174-1
Comp-Att-TD - 23-35-0 : 9-18-0
Passing Yards - 297 : 97
3rd Down Conv - 6-13 (46%) : 2-12 (16%)
4th Down Conv - 1-1 (100%) : 0-0 (0%)
2-Point Conv - 0-0 (0%) : 0-0 (0%)
Redzone-TD-FG - 3-1-1 (66%) : 4-1-3 (100%)
Turnovers - 6 : 0
Fumbles Lost - 4 : 0
Intercepted - 2 : 0
PR Yards - 21 : 12
KR Yards - 250 : 0
Total Yards - 615 : 283
Punts-Average - 3-37.3 : 6-42.0
Penalties-Yards - 1-5 : 2-10
T.O.P - 15:41 : 12:19
(I was sacked 5 times, they were sacked 4 times)

Heisman
6 Minutes
Slow
15 Speed Threshold

QB Accuracy - 5 (Both)
Pass Blocking - 55 50
WR Catching - 35 30
RB Ability - 45 30
Run Blocking - 30 20
Pass Coverage - 65 50
Interceptions - 35 50
Rush Defense - 60 60
Tackling - 45 50
FG Power - 40 (Both)
FG Accuracy - 35 (Both)
Punt Power - 40 (Both)
Punt Accuracy - 70 (Both)
Kickoff Power - 40 (Both)

Side Note: CPU RB Ability and Run Blocking were 50 and 40 for 1st half. Gave up 126 yards rushing. Switched them to 30 and 20 for second half and gave up 48 yards rushing. Drastic improvement. Still needs more tweaking. Hope I helped out some. Thanks.
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Old 07-08-2013, 05:09 AM   #133
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Did a random matchup with me being MTSU. I really like the passing for both sides a lot. No outrageous completion %. Still on default penalty sliders they are basically non existent. Love these so far and about to fire up another random game.
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Old 07-08-2013, 05:24 AM   #134
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re: SECElit3's NCAA 14 Heisman Sliders - Built for Realism and Challenge

Just played this with your latest.

Very enjoyable. Whichever way you go I definitely think Heisman plays best at the moment.

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Old 07-08-2013, 06:20 AM   #135
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Oh man Wisconsin just ran me over in this one. My five turnovers didn't help and they got a fluke touchdown before halftime but they pretty much controlled the game. Very realistic score and game right here.
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Old 07-08-2013, 07:54 AM   #136
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re: SECElit3's NCAA 14 Heisman Sliders - Built for Realism and Challenge

Quote:
Originally Posted by jaredlib
It's just weird to me that two nights ago people were saying best ncaa ever and now it's broken.

I feel like I've seen defensive battles using a tough AA set yesterday but who knows maybe it was a fluke.

It's weirder that sliders are so whacky in these games. I think ea has just messed up the code more and more each year
I agree...odd. That being said: SEC, how can I help you test? What would help the most?
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