I decided to just start from scratch since it had been a long time since I've even see how the game plays on default heisman. I've been testing a few different fields and have really liked the results so far, so I decided I might as well go ahead and post what I got so far. I expect to continue making changes to certain parts of the game and updating fairly often until they’re done.
I test by starting new dynasty and playing first game. All coaches set to have 0 skill points.
Heisman for offense/defense/user
fatigue off in Main Menu/On in Dynasty
HFA off in both
Ice kicker on in both
Threshold 50
PENALTY SLIDERS (you can just change these in game then save the profile and edit the rest)
Holding 51
Facemask 49
Offensive pass interference 51
Defensive pass interference 50
KR/PR Interference 50
Clipping 49
Intentional grounding 51
In order they appear in GOPT TAB
OACA (coverage awareness) 49
OAFA (Field goal accuracy) 47
OAPA (Punt accuracy) 70
OASA (Stiffarm) 0
OATA (Tackle) 48
OADB (Run Defense) 51
OARB (Run Blocking) 51
OAAC (QB accuracy) 47
OARC (WR catching) 48
OAAG (Agility) 50
OADK (Knock down pass) 58
OPCL (Clipping) 49
OAFL (Field goal power) 55
OPFM (Facemask) 49
OARN (Ball-carrier vision) 95
OPHO (Holding) 51
OFPO 255 (effects ball carrier, won’t see running backs “stuck in the mud” after handoff)
OAOP (Pass blocking) 51
OPOP (Offensive Pass Interference) 51
OUPP 0
OURP 0
OUSP 0
OASR (Stumble Recovery) 65
OABT (Break Tackle) 47
OAST (Strength) 44
OAFU (Fumble) 49
OAAW (Pass Coverage) 44
IN UINF TAB
PSfi 81
PSfo 62
PSSP (pass speed) 2
In UOPT Tab
OAFI 81
OAFO 64
COACH SETTINGS
When playing in a dynasty coaches that are generated by the CPU (which are really just copies of retired coaches) will have Def Strategy, Off Strategy, and Run Strategy at 0. With Off strategy it can only be 0-3 or it will corrupt the file. Def Strategy and Run strategy are 95 I think. I would recommend making sure you edit new coaches to have the default ratings. I used to change these all to 0 but I think default plays better.
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