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NCAA Football 14 Realistic Remixed Sliders

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Old 12-08-2021, 08:08 PM   #81
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Re: NCAA Football 14 Realistic Remixed Sliders

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Originally Posted by PreezyBeatz777
That's awesome man! Yessir! Go Buckeyes! I love the V2 AA Sliders! Unfortunately, I've had the same issue. Try putting the facemask at 60 and the clipping at 80. I'm running test to fix the issue. Those parts control the position of the field including defensive IQ. That's what keeps the game not balanced, but realistic. Definitely try that man it should ease up the penalties.

Note: Running more test today. I think I might of figured out a new strategy on how to make that set work easier.
Thanks man! Finally got a chance to play today. Halfway through the 3rd quarter with the 60/80 edit and I have only gotten 2 of each penalty so far. I beat UCF as Akron but am currently getting waxed by ULL. Go figure.
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Old 12-09-2021, 03:03 AM   #82
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Re: NCAA Football 14 Realistic Remixed Sliders

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Originally Posted by trioer
Thanks man! Finally got a chance to play today. Halfway through the 3rd quarter with the 60/80 edit and I have only gotten 2 of each penalty so far. I beat UCF as Akron but am currently getting waxed by ULL. Go figure.
You're welcome man! Happy the penalties are fixed. Sorry to hear you're losing. I always have to game prep before every game. Could be that you have Akron. Sliders sets are realistic and play to it's ratings. Even with good teams you have to becareful.

Are you enjoying the sliders? The other sets are fixed to.
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Old 12-09-2021, 05:17 PM   #83
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Re: NCAA Football 14 Realistic Remixed Sliders

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Originally Posted by PreezyBeatz777
You're welcome man! Happy the penalties are fixed. Sorry to hear you're losing. I always have to game prep before every game. Could be that you have Akron. Sliders sets are realistic and play to it's ratings. Even with good teams you have to becareful.

Are you enjoying the sliders? The other sets are fixed to.
Haha trust me I didn't choose Akron for love of them or anything, I just like using 1 star teams and trying to build, plus the MAC is fun. I am really enjoying the sliders. First time I have ever implemented no coaching tree and having any recruiting restrictions. I am anxious to see where my team is at a few dynasty years down the line.
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Old 12-10-2021, 03:07 AM   #84
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Re: NCAA Football 14 Realistic Remixed Sliders

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Originally Posted by trioer
Haha trust me I didn't choose Akron for love of them or anything, I just like using 1 star teams and trying to build, plus the MAC is fun. I am really enjoying the sliders. First time I have ever implemented no coaching tree and having any recruiting restrictions. I am anxious to see where my team is at a few dynasty years down the line.

LOL! It's pretty fun to start low and then transfer to a bigger college. I might try that for my dynasty. Sounds like a fun adventure. Props to you for the idea. Definitely looking into this dude. Awesome!


Trust me those dynasty rules will make it much more fun for you. You won't get any stars very easily and when you take out the coaching tree/recruiting tree. Also, take away the OC/DC trees as well. I know it sounds bizarre, but if you do this it helps each player play to it's ratings. It also helps each game play differently with realistic features. That's when the sliders will play a real affect to.


Slider Note: The Real World Set is done and modified to perfection. Really enjoying the experience.


Test Note: I noticed a higher pass coverage for both sides can help bring the game to unpredictable pattern and add in realism. I might be tuning up the All American Sets to give a even better experience for you or others who love AA sets. I'll let you know more soon.


MODERN FOOTBALL SET: Is officially being remade. Huge Update coming soon. Tired of how it plays and I'm about to make it 50x better. I've studied numbers over and over. Made some huge discoveries.

Last edited by PreezyBeatz777; 12-10-2021 at 06:13 AM.
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Old 12-10-2021, 09:52 AM   #85
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Re: NCAA Football 14 Realistic Remixed Sliders

THE LOST ERA OF DEFENSE




The field was made for fighter's and only the strong survive. Wins never come easy and only the stars prevail. Through every possession the dawning of a defensive era blossoms through chaos. Welcome to a field where defense is acknowledged and there is no mercy for offenses. May the best defense win.




GAME CONTROLS





Auto Passing: OFF

Auto Strafe: OFF (Important)

Off Play Call Style: Ask Coach

Def Play Call Style: Ask Coach

Show Play Art: OFF (Important)

Coaching Tips: OFF





GAMEPLAY OPTIONS





Difficulty Level: HEISMAN
(ON EVERYTHING)



Injuries: ON


Fatigue: ON (Your Choice - OFF could help the game and experience play better. Try both!)


Quarter Length: 9 Minutes (IMPORTANT)


Play Clock: ON


Coaching Tips: OFF


Game Speed: SLOW (IMPORTANT)


Threshold: 0 (IMPORTANT)


Home Field Advantage: OFF (IMPORTANT)


Ice The Kicker: ON





Penalties




Offsides: 58

False Start: 58

Holding: 80

Facemask: 60

OPI: 40

DPI: 57

KRPRI: 58

Clipping: 57

IG: 99

RTP: 50

RTK: 57





USER




QB Accuracy: 35

Pass Blocking: 30

WR Catching: 40

RB Ability: 40

Run Blocking: 5

Pass Coverage: 65

Interceptions: 25

Rush Defense: 15

Tackling: 25

FG Power: 35

FG Accuracy: 0

Punt Power: 0

Punt Accuracy: 0

Kick Off Power: 0





CPU




QB Accuracy: 40

Pass Blocking: 60

WR Catching: 40

RB Ability: 40

Run Blocking: 60

Pass Coverage: 65

Interceptions: 25

Rush Defense: 15

Tackling: 25

FG Power: 60

FG Accuracy: 35

Punt Power: 50

Punt Accuracy: 100

Kickoff Power: 50





FATIGUE AUTO-SUBS





(Offense)

QB: 0/1

RB: 80/90

WR: 75/85

FB/TE: 35/36

OL: 0/1




(Defense)



DT: 84/85

DE: 84/85

LB: 0/1

CB: 0/1

S: 0/1





GAME RULES





1.) Do not use ANY cheese plays for the offense. No money plays whatsoever. Do not use ANY Vertical Plays. These plays will destroy the momentum factor, as well as the realistic statistics. If you see a cheese play by the coordinator pick something else that isn't a cheese play. Extremely important!!!


TIP: For PS3 on Offense press ask coach and choose X every play. Unless the play is anything to do with verticals/money plays. Then you can pick triangle or square. If triangle or square is money plays than scroll down or up to pick a play. It helps keep the game sim, realistic, and unpredictable. ***



2.) Do not make in-game adjustments unless it's substitutions. Substitutions only! No coach adjustments! This is extremely important, because it will have an affect on the realistic gameplay.



3.) Play by what the coordinator calls on offense and defense. You will be given 3 plays to choose from. Always choose the middle play unless it's a money play. Stay away from the money plays man LMAO.


TIP: If you feel like your coordinator is calling the same play to much on "OFFENSE" just do what I do. I look to the left play or right play from the middle and pick what's best. The main goal is to not pick money plays or false momentum plays.


Do not get frustrated if you're failing take back the game by switching the momentum around and slowing down the CPU offense. Play smart and execute. The CPU will try to frustrate you. Don't show your weakness it's all about mentality. You will get rewarded by how you handle under pressure.



4.) Always press the middle play on defense no matter what. This helps create a simulated game based upon skill/talent. Also, plays a huge role in statistics.



TIP: The CPU plays with intelligence and also plays based upon how you react. If the CPU realizes your weakness or fear it will attack. You have to breathe, regroup and decrease the big plays. Be unpredictable when playing with a OLB or DB. Don't leave stars with 1 on 1 matchups just to be taken advantage of down the field with deep passing.


If you're on the right side stay on the right side same goes for left. Big plays will happen on the pass and run. So you have to watch how you position yourself on each rep. It's not hard to get used to. Just have to play real football and you will get rewarded if you play smart.



5.) When on defense play with 1 player per play. Do not play with a DT or a DL. Play with a OLB, MLB, or any DB. BE SMART and focus on the offense and field so you don't give up big plays. If you play stupid you'll get stupid rewards. Don't do that man LMAO.




Slider Note: Please follow every step to get the best experience. Hands down the best set ever made. Have fun and prepare before every game. You're going to need to.



______________________________________



FIELD OF THE UNFORGOTTEN


The locker room is filled with athletes. Every position on the team makes the team what it is. Without every position there is no team. Without the effort from each player there is no win. Before the success before the fame you must learn that every player matters. Rather it be offense, defense, or special teams. The field of position and possession will not be forgotten. Each down and each play should be a test between top talent. Every angle through player movement should be a battle to see who's best. Nothing comes easy on this field. The dawn of a new era is coming...



The biggest discovery I've made is how to stop the unfair disadvantages against the CPU. There's a momentum swing that occurs at different times. I've studied each number a thousand times and have figured out how to stop it.


Each penalty controls plays, field position, and player movement. I've discovered how to control each position so that only stars shine on the field. Occasionally you'll have the underdog athlete or the rising star get lucky. I'm making sure that the defense for both sides is alive in all areas.


I'm playing at 9 minutes studying "the wave" of momentum. When I see something wrong I write it down and then adjust numbers till it's perfect. This set surprisingly is going to be really tough yet fun. I'm having a hard time figuring out which set I'll use for the Dynasty. This set will be original and the numbers are absolutely not what you think. The numbers are very unbalanced. Sometimes to create a masterpiece you have to thin outside the box.


USER/CPU numbers are important. They control the the way the playbook is called. So I'm figuring out how to make each team play towards the run and short gains so that the game plays realistically. I'm also tightening up on defense by balancing out the angles that are attacked. I've figured out how to make the CPU play like the USER. If you play by what the coach says you'll get a perfect amount of passes, runs, and trick play's.


Every error will cost you just like it cost teams chances in real life. Each yard will matter and the momentum swing is decreased by the unbalance of numbers to give an even better experience. The new era will be here soon.

Last edited by PreezyBeatz777; 12-14-2021 at 06:01 AM. Reason: New set!!
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Old 12-11-2021, 11:32 PM   #86
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Re: NCAA Football 14 Realistic Remixed Sliders

the Real World set plays great. Really enjoying it. Thanks for adding new layers to the experience for those of us still playing this game.
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Old 12-12-2021, 06:53 AM   #87
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Re: NCAA Football 14 Realistic Remixed Sliders

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Originally Posted by hchinaski
the Real World set plays great. Really enjoying it. Thanks for adding new layers to the experience for those of us still playing this game.

Thanks dude! I appreciate your support. I did it so the CFB community could have new ways to play and it's all out of love. I made several updates be sure you always got the right numbers and directions.


I'm excited to start my dynasty, but I have some unfinished business with this new All-American slider set coming. Honestly, it doesn't even feel like All-American it feels like a whole new difficulty. I have started games and quit games over and over atleast thousand times. I made very big discoveries on how each numbers plays it's role.


It's not about finding the median. It's not about finding balance. It's about animations, field position, player movement, and how each team attacks offensively/defensively. You have to think out the box. Numbers control the coaches playbooks, especially if you play the game how I told you to play. I've made discoveries to bring offenses/defenses to life. To help position play it's role.


I love competitive defenses so I've figured out how to create a smooth way to play and where animations play a big role. Where you can't just fire deep down the field for big plays or run to the outside for big plays. I'm creating a new set where you feel the emotional rollercoaster of fear and anxiety of throwing it deep or having errors. Morally based upon the run game at times for both side's of USER/CPU. Big plays need to feel like big play's. Trick plays like jet sweeps need to pop up time from time. Defensive battles need to happen more often. Stars should only shine from time to time. The rising stars should have their shining moments as low as possible unless being in the starting role. Stats shouldn't only matter, but the field should matter and how the plays are called.


Expect the new set coming soon. I'm studying running animations now after I've solved the defensive IQ for both side's. IQ and awareness are always sky high for both sides so that you're always on guard. You'll see alot more line battles to make room for talented HBS. You'll see DBs close off the backfield and defensive lines cut off your air to breathe. They'll also attack the side's instead of pressing so much to the middle. So that you're true QBs don't run out of chaos as much. You'll definitely know who your real talent is on the field.


For dynasties you'll have tough days, easy days, and hard days. On hard days you'll have to move away from your repetitive patterns. Feel what it feels like to change up your gameplan, but you'll have to listen to the OC/DC and play what they call. The verticals might not even work and that's one of the rules. If you don't play verticals then you'll have a way better experience. Verticals also destroy the game and change the way the game is supposed to play. If you don't call verticals the CPU will play to it's true potential. That's also what takes the cheese from the CPU.

Last edited by PreezyBeatz777; 12-14-2021 at 06:04 AM.
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Old 12-14-2021, 11:50 AM   #88
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Re: NCAA Football 14 Realistic Remixed Sliders

FIELD OF THE UNFORGOTTEN EXPLANATION



(USER)



QB: You will no longer have luck on your side when you launch the ball down the field. You will have to keep your feet set to throw the ball to get an accurate pass. You will rarely be able to run to the sides to save possession of the ball. You will have to build true momentum to get your offense moving if you want to have a good day or a win. You will have to think like a QB and feel the true anxiety of leading your team in critical moment's. Throwing interceptions or turning over the ball will hurt your offenses momentum and drain your defense stamina. Turnovers will hurt team chemistry later in the game. Sometimes you'll have to throw the ball away or take the sack. Don't allow your ego to hurt your team play smart and don't let your anger force bad decisions.


HB: You will have to run to get the offense moving. Without the run there is no offense. You will have to hit correct lanes and use your control skills to get you out of bad situations. Your QB relies on you so follow your blocks to build team momentum. This set is big on running and we all know to have good passing you have to have good running.


FB/TE: These positions will help create blocks or catches. They follow their role as told in your offense.


WR: No more WRs who can constantly beat and overpower the DBs to save a possession. With your new QB/WR settings you will see the true stars shine. Real WRs will have to bring their A game with this set. To get a catch should feel rewarding, especially a touchdown.


OL: You're about to witness why offensive line's rule the field. Be ready to see pancake animations and some of the craziest fights between a OL vs DL. These young men ain't big for no reason. They'll knock you out to save their QB and make a gap for a HB.


DE/DT: Same thing apply with these positions as the OL. They're intimidating and will strike fear into offenses. Real sacks and real pressure will occur. You'll see insane fights between OL vs DL. They absolutely hate each other and it tells.


LB/MLB: These positions follow their lanes and are always in pursuit of closing gaps. They do as their told by your coordinator and follow each defensive package accurately.


CB/FS/S: With the help of the positions before them their jobs is much easier. You will see DBs follow the right angles as they're told. They're always a step ahead of the WR and only the good WR will stand out. You will see insane 1 on 1 matchups when left on an island. You will have to be in full control or the opposing WR will eat embarrass you for a big play. I wouldn't do that, because this set prides itself on momentum and decision making.


K/P: Punting just became important. You will have to aim correctly and push your opponent's into tough situations if you get behind in game's. It's all about field management with this set. Kicks play a huge role if you want to survive or build momentum.




(CPU)



Offense: The CPU IQ on offense is great. They're always a step ahead and can embarrass you with a big play if you sleep on them. You have to always bring your A game each possession. You have to focus on defense because the CPU offense will use motions to confuse your player's. The stars will shine and the stats are realistic. You'll experience RBs who can flat out hit you in the mouth. The running game is very big in the set it's what keeps the game moving at times. The QB/WR/TE connection can be deadly if you don't play your role right. Nothing fantasy or over the top you just got to be really smart with what position you pick to go after. Never go on the D-Line that can mess things up or mess you up.


Defense: If you think you're going to throw deep balls down the field like you're Tom Brady or run to the sides like Lamar Jackson to save a possession you better think again. The CPU defense and IQ is absolutely no joke. The DBs read the backfield like Stephen King writes books. The defensive lines read lanes and turn off the outsides like Curry shoots 3's. The linebackers man you get the picture you'll have your work cut out for you. MOST IMPORTANTLY if you show fear or any emotion. Meaning something isn't going right so you panic or speed up to try to get one over them they'll turn your dream into nightmares like Freddy Krueger.




(TIPS)



OFFENSE: I suggest you play real football and follow the insights above. This set is whole new difficulty and like Little Mermaid says it's a whole new world he ain't lieing Coming to America Eddy Murphy style LOL. Get used to loving your OL alot if you're a HB. As for QB I suggest you do what every QB does in real life don't throw under pressure, set your feet, sling that ball to who's open with accuracy, don't think you're Tom Brady to throw deep balls, learn how to take a sack, and escape when needed. You control the game and it's all on you at time's.


If you throw the ball to hard you might over throw your man or completely miss your target. You have to ease up when you throw, but not to lightly. You have to throw at correct angles and sometimes the defense will be in your way. Throw smartly and don't get mad just adapt. It takes time to get used to, but if you get upset and keep forcing something that isn't working you'll be mad at me and blame it on the set. Not the case my friend. When something isn't working it's not working. Ah hah. You're used to having everything go right and relying on that wave of momentum. Not anymore it's closed you'll have to work around that like Tom Hanks on Cast Away.


Defense: Have you ever watched Remember The Titans? Okay, remember when coach Boone said you don't let anything come between us? That's the same energy you better have on defense. CPU IQ doesn't play games they're built to attack every weakness on the defense. They pride themselves to get big play's and if they get those big plays. Their defense on the sidelines watching will build momentum for the next time your offense takes the field.

As for your defense You will have to pick 1 player to play with on each possession and you better be smart on how you play. That doesn't mean to cheat or make adjustments. Let the play play out. Trust the DC and your athletes. The true ratings will reveal itself. The CPU offense will attack every weakness and find the little fish in the ocean.




Game Previews



We all know about the wave of momentum or how each game is different with scripts. I've studied numbers a thousand different ways. Rather it be with the user/cpu/penalty sliders. I've found a set that is new and based off of momentum with decision making. This set will bring fear and anxiety when you play. The fear of being behind or the fear of losing. Real emotions can play a factor in each game. Playbooks will stand out more now because I've found a discovery in the penalty sliders that determines how the offense and defense attacks. Probably my biggest discovery yet.


True skills and talents will take the spotlight as they do in real life and some will have bad days as they do in real life. Your composure and mentality will be tested at a level you've never felt. Not unfairly, but based upon how you play or act. This is about the unforgotten parts on the field we think is so easy until we play the game. We're not all superstars we have to learn that. You'll have to earn that with this set by building your mentality. The set will be coming soon. Thank you for always supporting. Stay blessed and stay focused out here. Head up!

Last edited by PreezyBeatz777; 12-17-2021 at 03:33 PM. Reason: Added information!
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