The game isn't bad. Maybe just a little too herky-jerky for my taste, but perfect for the non-hardcore fight game players.
The animations are nicely mo-capped, but the game plays much too fast to really get to enjoy them. This results in a lack of fluid interaction between characters like the best of the genre (VF4, Soul Cal, Tekken). It plays a lot more like Mortal Kombat or Killer Instinct. Lots of jumping and button mashing. It's also a little combo-happy with easy to pull off 5 or 6 hit chain attacks.
The environments and the characters themselves are beautifully rendered especially the ladies' tits (can I say "tits" in a review?
) Overall the graphics are the games strength. Alot of things to interact with in the backgrounds, almost everything is destructible. Great job here.
What I thought would be a strength; the damage system, doesn't really have that big an impact. You can't see the damage as clearly as you would like, some closeups in-between rounds would have been great. Also while having a limb damaged lowers the effectiveness of your puches or kicks, the damage is only temporary. You can use a "chi" meter to repair the damage and the meter fills up pretty quickly so by the time you work on limbs long enough to break them the opponent can simply use their chi. Ironically the damage system and chi meter system cancel each other out gameplay-wise because the limb damage makes you want to save your chi for late round limb repair and not use it for offense (you can also use the chi for "super" moves.)
The characters seem to have come from the mind of a 12 year old. Very uninspired design. There is even a KANO rip-off called the Fatalist(?). All of the fighting game cliches are present and accounted for. Very BLAH.
Overall if your looking for your fighting game to require elegant strategy and skill, Tao Feng 'aint it. If you like button mashing and blood, Tao may be the answer to your prayers. Great for two unskilled players.
Hope this helps.