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Call of Duty: Modern Warfare 2

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Old 05-16-2009, 05:48 PM   #193
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Re: Call of Duty: Modern Warfare 2

Quote:
Originally Posted by jtbleek
Besides improving spawning what are some other peoples' ideas for improving online MP. I don't really have any. I enjoy the online MP alot of MW and W@W and am at a loss to come up with great online MP improvements.
IMO I think it would be cool if they added more perks and maybe gave you more weapons for going into prestige mode. Take out the Jaggernaut perk(Which wont happen) and maybe replace it with something else like armor you can equip. Kind of like RB6 Vegas. Have the customize character thing for Multiplayer like in RB6 Vegas, for example: Use the camera to put you face on the character, get to customize you clothing, guns, etc. If you get rid of the Jagernaut perk, the armor could replace that. That would make Multiplayer greater IMO. ALso if they have Vehicles in their game, have game types that dont allow vehicles so the people who dont like them dont have to worry about them. For example: Team Death Match w/ Vehicles and Team Death Match w/o Vehicles. Also would love some kind of weather effects.

All I know is my Shooters will be complete with Arma 2 and Operation Flashpoint 2 coming out. If I get this game, it will be to get online and not have to worry about strategy. Just pretty much a Run and Gun type deal.
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Last edited by Candyman5; 05-16-2009 at 05:57 PM.
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Old 05-16-2009, 08:07 PM   #194
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Re: Call of Duty: Modern Warfare 2

Quote:
Originally Posted by Candyman5
IMO I think it would be cool if they added more perks and maybe gave you more weapons for going into prestige mode. Take out the Jaggernaut perk(Which wont happen) and maybe replace it with something else like armor you can equip. Kind of like RB6 Vegas. Have the customize character thing for Multiplayer like in RB6 Vegas, for example: Use the camera to put you face on the character, get to customize you clothing, guns, etc. If you get rid of the Jagernaut perk, the armor could replace that. That would make Multiplayer greater IMO. ALso if they have Vehicles in their game, have game types that dont allow vehicles so the people who dont like them dont have to worry about them. For example: Team Death Match w/ Vehicles and Team Death Match w/o Vehicles. Also would love some kind of weather effects.

All I know is my Shooters will be complete with Arma 2 and Operation Flashpoint 2 coming out. If I get this game, it will be to get online and not have to worry about strategy. Just pretty much a Run and Gun type deal.
I never got why people complained about Juggernaut. I'm pretty sure everyone that complains about it is using Stopping Power. If most people are using perks that make it easier to kill people, why not use one to make it harder to kill you?
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Old 05-16-2009, 10:03 PM   #195
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Re: Call of Duty: Modern Warfare 2

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Originally Posted by Sandman42
I never got why people complained about Juggernaut. I'm pretty sure everyone that complains about it is using Stopping Power. If most people are using perks that make it easier to kill people, why not use one to make it harder to kill you?
I am a sympathetic to your argument and understand it, but at least using stopping you have to have enough skill to actually hit a guy...with juggernaut it takes no skill to use that perk at all.

That's why I only play HC...it makes juggernaut and stopping power basically moot.
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Old 05-17-2009, 04:40 PM   #196
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Re: Call of Duty: Modern Warfare 2

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Originally Posted by marino13882
This must be an early picture of me shooting. Some random team mate right there. And DTX being killed by my gun fire.
ill be getting in on this friendly fire as well. Shotgun coming thru!
Quote:
Originally Posted by jtbleek
I think in theory your larger map idea is good but in the COD world I do not think this works. Case in point W@W's largest map is Seelow. It is also the map that on hardcore TD the score ends in like 330 to 260. Large maps mean players want to snipe and in 6 on 6 it plays out to a somewhat boring match. I think if they added larger maps they may need to expans the number of players in certain modes.

More vehicles would be cool, but hopefully they'll leave them in for us hardcore players.
yeah i hated Seelow. that map was just too damn big. madet so boring. there needs to be more stuff to interact with if ur gonna make the map so big.

Quote:
Originally Posted by avrbas
Team Deathmatch is horrible to begin with on most maps (ie Makin Day, that turns into a snipefest regardless). If the bigger maps are given some sort of team objective other than rack up kills, it'll turn out fine- like domination. Also, limiting how many can use a certain class I've always been in a favor of (Red Orchestra allows 1 or 2 snipers per team)

To add- I play COD on PC since console is limited compared to the PC. TEams are usually 12 vs 12 or more.
i like that idea!
Quote:
Originally Posted by Sandman42
I never got why people complained about Juggernaut. I'm pretty sure everyone that complains about it is using Stopping Power. If most people are using perks that make it easier to kill people, why not use one to make it harder to kill you?
thats all anyone uses. those perks are used by most people. i want to see more variety.
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Old 05-17-2009, 05:01 PM   #197
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Re: Call of Duty: Modern Warfare 2

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This game is going to rock ! Puts Socom series to shame !
Nothing will ever surpass the greatness that was Socom II
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Old 05-17-2009, 05:24 PM   #198
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Re: Call of Duty: Modern Warfare 2

I would like to customize my character (appearance & clothing) rather than running around looking like the same guy as the rest of my team on multiplayer.
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Old 05-17-2009, 05:28 PM   #199
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Re: Call of Duty: Modern Warfare 2

but you never seen your duder. (although I freaking love dressing up my soldiers R6:V is best for that)
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Old 05-17-2009, 05:39 PM   #200
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Re: Call of Duty: Modern Warfare 2

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but you never seen your duder. (although I freaking love dressing up my soldiers R6:V is best for that)
Kill Cam.
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