Home

Why Motion Controls Will Never Be the Focus of Hardcore Sports Games

This is a discussion on Why Motion Controls Will Never Be the Focus of Hardcore Sports Games within the Operation Sports Content and Other News forums.

Go Back   Operation Sports Forums > The News Desk > Operation Sports Content and Other News
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 11-18-2010, 10:18 AM   #9
MVP
 
Pete1210's Arena
 
OVR: 30
Join Date: Aug 2006
Location: Long Island, NY
Posts: 3,278
Blog Entries: 8
It could work in a Be A Pro mode where you are only controlling one player.
Pete1210 is offline  
Reply With Quote
Old 11-18-2010, 01:49 PM   #10
Tecmo Super Bowl = GOAT
 
charter04's Arena
 
OVR: 21
Join Date: May 2010
Location: Arkansas
Posts: 5,718
Blog Entries: 3
I agree with both articals. I don't think it's motion control versus traditional controls. I think they can both be used. I agree that when it comes to a normal basketball or football game you just can't fully play with only motion control. In those games you are switching from player to player and it just wouldn't work. But it could work in a mode like my player or superstar mode when you only control one player. With the kinect and move they could put you in a a qb or something. With the kinect it tracts you movement going forward or back and side to side. Also the kinect would work great in RPGs. Instead of chosing somthing to say you could just say something. Although I want to keep playing my hard core sports and FPS games with a controler on the couch you can still see possibilities to use motion control in more than just a mini game.
charter04 is offline  
Reply With Quote
Old 11-18-2010, 05:17 PM   #11
Cade Cunningham
 
rudyjuly2's Arena
 
OVR: 75
Join Date: Aug 2002
Location: Kingsville, ON
Posts: 14,741
Blog Entries: 110
Traditional sports games just won't work as well with motion control. I have no interest in motion based sports games.
rudyjuly2 is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-18-2010, 05:18 PM   #12
Banned
 
OVR: 11
Join Date: Sep 2005
Location: brooklyn, nyc
Blog Entries: 1
I don't disagree with your post, but I'd say this, don't be too short sided, all it takes is one idea, that hasn't been realized by anyone else. Just dismissing it, might put egg on your face. Tech moves too fast these days, you didn't think your cellphone would become so essential in everyday life, did you? So don't think for a second that somebody out there already hasn't got a comfortable combination of the motion and controller. Don't wait until they display it, expect that it CAN happen. Wii Madden passing is very fun, thats the easiest way to explain that its almost there. Hardcore just means you play 5-12 hours a day, instead of 1-3, it doesn't mean somehow that you WON'T play a video game because of motion controls. it means, you are USED to the ten buttons and two analog sticks. Some are used to the genesis with 3 buttons, Tech moves fast.
Smokez4DAyz is offline  
Reply With Quote
Old 11-18-2010, 05:35 PM   #13
Rookie
 
OVR: 3
Join Date: Jan 2009
I'm playing on the new motion device. It's called my new hand-held controller!!!
JokerswildXOXO is offline  
Reply With Quote
Old 11-19-2010, 05:41 AM   #14
Rookie
 
OVR: 7
Join Date: Aug 2010
I think there is an opportunity for Move and Kinnect in sports games. They're just too much fun (well I only know Move, but think that Kinnect has to be equivalent).

The limitation is how exhausting playing the game would be. At 120 plays a game, the average couch potato would be shot. And unable to play the next game.
Gordy748 is offline  
Reply With Quote
Old 11-19-2010, 02:27 PM   #15
Rookie
 
OVR: 2
Join Date: Jan 2010
couldn't agree more. you cannot get sim games out of the current motion tech. impossible. also, i know guys who go through an nfl season in madden in days. couldn,t happen with motion controls. there are some great uses for motion controls but sports gaming beyond golf or tennis is not one of them.
supermanemblem is offline  
Reply With Quote
Advertisements - Register to remove
Old 11-20-2010, 01:09 AM   #16
Rookie
 
JPCaveman13's Arena
 
OVR: 6
Join Date: Nov 2010
Blog Entries: 2
I agree with aspects from both sides of this. Motion control is a good way to get involved in some types of gaming and to have fun with family and friends, but for hardcore sports gamers, this can be a hassle unless it's boxing, golf, bowling, tennis, and maybe some aspects of baseball. Motion control can possibly find a niche in the major sports in mini-game form. For that to happen though, accuracy in replicating the motion from the user to on the screen needs vast improvement. As technologically sound as the current motion capture systems are, they are just not feasible for the casual gamer in terms of cost and equipment needed (high-quality digital cameras and a tight spandex/neoprene suit with reference points on the joints that are different than the background).

Unfortunately, as it stands, motion-based gaming is best served right now is to solidify its motion capture system technology, to work out as many of the bugs and glitches the system has, and to refine the coding as much as possibly on the current market for games before trying to move into the hardcore sports market. Even then, it should start slowly through a mini-game platform and gain perceptible results before entering into the mainstream portion of hardcore sports games.
JPCaveman13 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > The News Desk > Operation Sports Content and Other News »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:21 PM.
Top -