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NBA 2K Playgrounds 2 Trailer, Screenshots and Details - Release Date October 16

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Old 10-17-2018, 12:17 PM   #17
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Re: NBA 2K Playgrounds 2 Trailer, Screenshots and Details - Release Date October 16

I think I’m still going to pick this up eventually. But I’ll wait for a sale. And by then I’m guessing there will be a patch to give out more VC when playing.
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Old 10-17-2018, 12:57 PM   #18
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Re: NBA 2K Playgrounds 2 Trailer, Screenshots and Details - Release Date October 16

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Originally Posted by LowerWolf
I think I’m still going to pick this up eventually. But I’ll wait for a sale. And by then I’m guessing there will be a patch to give out more VC when playing.
Yup. Good plan. This isn’t an “October” anyways. This is a “May/summer” game. I’ll see what’s up then........
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Old 10-17-2018, 01:40 PM   #19
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Re: NBA 2K Playgrounds 2 Trailer, Screenshots and Details - Release Date October 16

Still waiting to review a full roster online before I decide. I haven't seen one..
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Old 10-17-2018, 03:15 PM   #20
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Re: NBA 2K Playgrounds 2 Trailer, Screenshots and Details - Release Date October 16

I caved. I enjoyed the first one despite hating the rebounding mechanics. Only played a couple games and looked around the menus a bit. More to come after some more time with it tonight.

Since someone mentioned the rosters. They got worse. Maybe players will be added as DLC (Ugh). Fewer players on almost every team. Seems like more current and less legends. Celtics had 21 in PG1 but now have 12 players. Bucks went from 12 to 10. Somehow Yi JianLian is on the Bucks but not Archibald, Dantley or even Middelton. WTF. No David Robinson on the Spurs.

Players are slower, which is odd for an arcade game. They feel too sluggish now.

This is the anti-NBA. 3-pointers are set to what seems less than sim-like percentages. No green area in the shot bar behind the 3 point line, even with guys like Jimmy Butler and Cylde Drexler. You are much better off taking a long 2.

Rebound seem better, bit still not quite right. Stealing is easier.

Courts can be selected in the options since there is no longer a tournament option. Can also select type of ball and win conditions (time limit, first to X points).

Still have to win games to earn "points" to get card packs, but they made it more complicated with things like VC as well as baller bucks, splitting card packs into 3 tiers, and adding useless crap like swag items. Have to play some more to see if the pace of unlocking players is similar to PG1 or if they made it harder to encourage using real dollars to unlock things.

Right now $30 seems like too much for this. Most upset about the degraded rosters and slower play.
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Old 10-17-2018, 04:41 PM   #21
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Re: NBA 2K Playgrounds 2 Trailer, Screenshots and Details - Release Date October 16

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Originally Posted by matthewk
I caved. I enjoyed the first one despite hating the rebounding mechanics. Only played a couple games and looked around the menus a bit. More to come after some more time with it tonight.

Since someone mentioned the rosters. They got worse. Maybe players will be added as DLC (Ugh). Fewer players on almost every team. Seems like more current and less legends. Celtics had 21 in PG1 but now have 12 players. Bucks went from 12 to 10. Somehow Yi JianLian is on the Bucks but not Archibald, Dantley or even Middelton. WTF. No David Robinson on the Spurs.

Players are slower, which is odd for an arcade game. They feel too sluggish now.

This is the anti-NBA. 3-pointers are set to what seems less than sim-like percentages. No green area in the shot bar behind the 3 point line, even with guys like Jimmy Butler and Cylde Drexler. You are much better off taking a long 2.

Rebound seem better, bit still not quite right. Stealing is easier.

Courts can be selected in the options since there is no longer a tournament option. Can also select type of ball and win conditions (time limit, first to X points).

Still have to win games to earn "points" to get card packs, but they made it more complicated with things like VC as well as baller bucks, splitting card packs into 3 tiers, and adding useless crap like swag items. Have to play some more to see if the pace of unlocking players is similar to PG1 or if they made it harder to encourage using real dollars to unlock things.

Right now $30 seems like too much for this. Most upset about the degraded rosters and slower play.
Well, the roster is supposed to be way bigger. Like twice? Must be all locked to start. But hey, for 9.99 they'll unlock everything for you uuuugh.

I'm specifically who are all the Cavs including unlockables. Plus there's DLC later..
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Old 10-17-2018, 05:05 PM   #22
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Re: NBA 2K Playgrounds 2 Trailer, Screenshots and Details - Release Date October 16

Are there 2 vs 2 online competition or is it only 3 point contest? Hopefully they have more then just unlocking players and playing mini seasons.

Since its 2K I was hoping for blacktop/my court type of competition.


Let me know still deciding on this game....
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Old 10-17-2018, 09:01 PM   #23
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Re: NBA 2K Playgrounds 2 Trailer, Screenshots and Details - Release Date October 16

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Well, the roster is supposed to be way bigger. Like twice? Must be all locked to start. But hey, for 9.99 they'll unlock everything for you uuuugh.

I'm specifically who are all the Cavs including unlockables. Plus there's DLC later..
Maybe they have unlockables that are hidden away somewhere. When you go into your card collection you can see each teams roster, and the locked players show up, just with chains over their cards. Each team also shows you how many you have, like 1/10. I double-checked against PG1 and there are significantly less players available in 2.

After a dozen more games I think this is worse than PG1. Other than the improved (but still not quite right) rebounding, there is nothing better about it for offline players. I don't play online, so I can't comment on that aspect of the game.

Taking longer to get packs to unlock players. The 3 tiers, mixing in the useless YT stars in packs, and 25 coins (which takes up a player card, so you get 4 players per pack) all contribute to a longer grind to get players. I'm already tired of the 20 I have to choose from. Over a dozen games and only 20 players to choose from.

On defense players are locked into a strafe mode. Even using turbo won't break them out of it. Frustrating seeing your legend dribble down the court with turbo while a strafing scrub keeps up with him and blocks your path. The defensive players staying in front of the offense is overdone.

Too many missed dunks, even when in the green. CPU seems to know threes are nerfed because they take a ton of long twos just in front of the 3 point line.
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Old 10-17-2018, 10:06 PM   #24
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Re: NBA 2K Playgrounds 2 Trailer, Screenshots and Details - Release Date October 16

Some players not in the original visible rosters can be unlocked playing season. Play a season with a team, get a player from that team not in the card collection roster. Not sure if there are multiple players per team if you complete multiple seasons.

Long grind though. A season is 15 games. To unlock 1 player. At least you still earn baller bucks of whatever they are called while playing season games.
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