Madden 24 PC Gameplay Mod

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  • xSABOx
    Pro
    • Sep 2004
    • 846

    #1

    Madden 24 PC Gameplay Mod

    The official release of version 1.0 of the gameplay mod is here! If new to PC Modding, visit the MMC Discord for help

    Here is the download link:
    Gameplay Mod 1.0

    GENERAL
    -Changed how no huddle works, the AI has to actually audible in to their play instead of just getting to the line and it already being picked
    -Redid all float curves win chances to balance it out for both sides of the ball
    -Increased AI using fake snaps, flip play chance and audible chance
    -Increased Adaptive AI awareness rating minimum from 65 to 80
    -Decreased how much actions will move the HFA meter by half
    -Decreased effects gameplan boosts has on rating by half
    -Turned on Walk to line after breaking a huddle
    -Removed all All Madden rating boost/decreases
    -Turned on fatigue indicator in coach cam
    -Fixed broken tackler assist stat tracker
    -Removed all USER bonuses and boosts
    -Increased fatigue for all positions
    -Increased snap off target chance
    -Increase long term injury chance
    -Increased all penalty chances

    PLAYBOOKS
    -Replaced what plays get assigned to run/pass defense to make sure the AI has smarter selection on early downs.
    -Created a NEW "third own" defense that assigns only certain formations to the situation to help with variety
    -Replaced the default under 50 play selection for the AI on 3rd Long/Med to include all shotgun pass plays
    -Updated every defensive playbook based on real data usage of their zone, man and blitz percentages.
    -Replaced the default play selection for the AI on 1st down & 2nd short to include all 300+ plays
    -Replaced 2nd long, short, 3rd short and goal line offense to include mroe short pass concepts
    -Removed empty formations from no huddle to prevent broken coverage when audibling
    -Changed distance triggers for deep zone defenders in cover 4 and cover 3 match
    -Changed how defense handles tight formations in match coverage
    -Made sure every play is assigned to at least one situation.
    -Updated plays that get called at goal line for defense.

    AI LOGIC
    -Fixed a bunch of errors in the 2 min drill logic that was causing certain scenarios not to trigger
    -Added logic for defense to call timeouts in 2nd quarter if offense is 10 yards from endzone to potentially get the ball back before half
    -Added logic that will start no huddle at 5 min mark if trailing by two scores
    -Added logic that will start no huddle at 10 min mark if trailing by three scores
    -Added logic that will start wasting time in 3rd quarter if winning by three scores
    -Added logic that allows the AI to potentially go for 2 when trailing by 15 in 4th
    -Decreased offensive audible chances
    -Changed timeout logic in 4th quarter when the game is tied
    -Changed chew clock logic in fourth quarter from being up 15+ to 12+
    -Changed down & distance chew clock rules in fourth quarter
    -Changed distance for Extra Long playcalling from 11 yards to 14
    -Changed inside own five playcalling to 2 yards
    -Changed how the AI decides to go for it on 4th down
    -Changed when to spike the ball, call timeout and kick field goal in 2 min drill
    -Changed AI to be aggressive in two min drill in 2nd quarter regardless of score
    -Changed defensive timeouts when trailing from under 2 mins to 3 mins in 4th quarter
    -Added logic to defense to preserve their final timeout if the 2 min warning is coming up in the 4th quarter on 4th down
    -Changed defensive playcalling with under 20 seconds remaining in each half to go in to prevent
    -Changed plays defense picks from when offense is in no huddle
    -Changed when defense selects punt block/safe/normal
    -Removed AI kicking FG on 4th down if winning and defense has no timeouts

    AI QB LOGIC
    -Removed only bullet passes being thrown on specific routes
    -Increased scramble chances for balanced trait
    -Increased distances, downs and scenarios the AI can scramble
    -Increased timers to delay overreacting to pressure
    -Increased their chances to select a take a shot place concept
    -Increased timers on how fast can throw the ball to open receiver
    -Increased throwing to covered receivers under pressure
    -Decreased throw away at end of half with no timeouts from 22 seconds to 16 seconds
    -Decreased throw away chances when under pressure
    -Decreased throwing across body at unrealsitic angles
    -Increased timer on long pass situation when throwing to checkdown
    -Removed drag routes as a checkdown option to reduce AI spamming it

    PASSING
    -Increased diceroll threshold for QBs 75 and under
    -Increased max throw lead distance from 40 to 570
    -Increased max lead range 2.5 to 4.25
    -Decreased awareness minimum for throw away ability from 80 to 75
    -Decreased deep accuracy and throw on run accuracy
    -Removed AI QB all madden accuracy bonus
    -Redid the effects pressure has based on the sense pressure trait
    -Decreased under pressure distance on non engaged defender
    -Increased delay for run fit defenders in play action pass
    -Increased throw out of sack chances
    -Increased QB break sack chances

    OL/DL
    -Revamped all blocking win/superwin chances
    -Revamped how the pocket is formed
    -Increased chip block success chance
    -Increased win chance for outside rushers
    -Increased lead blocker distance awareness
    -Increased disengage chances on QB scramble
    -Increased reach attempt while blocked chances and distances
    -Removed non engaged negative modifier on speed/bull rush
    -Removed all timers for AI to attempt pass rush move
    -Added bonus for elite blockers
    -Disabled nano detection

    RUNNING
    -Increased zone defenders breaking on scrambling QB chance
    -Removed limit of AI ballcarrier using acceleration and run cuts
    -Increased defender reaction if QB keeps ball on read option
    -Increased AI using elusive and trucking moves
    -Increased prediction time for run defense
    -Increased success chance of dive tackles
    -Increased run fit reaction times
    -Increased break tackle chances
    -Increased fumble chances
    -Decreased distance AI attempts dive tackle
    -Decreased min/max time in run commit
    -Decreased AI hitstick usage

    WR/DB
    -Removed 90 speed rating immediately beating press bonus
    -Increased distance for sideline catch distances animation
    -Increased Good and Elite route rating requirement
    -Increased man coverage reaction time
    -Increased man coverage win chances
    -Increased drop "slow" speed for deep zones
    -Increased break on throw chance for all zones
    -Increased play ball success for deep zones
    -Increased wait time for interceptions
    -Decreased knockout catch chance on aggressive catches
    -Decreased successful interception catch chances
    -Decreased max time delay for break on arm movement
    -Decreased max time delay for zone cut reaction
    -Increased tip ball catch chances

    SPECIAL TEAMS
    -Fixed issue of AI punting OOB beyond their own 40 yard line
    -Increased punt hang-time to 4-5 seconds from 3 seconds
    -Increased amount of punts downed inside the 10
    -Increased block punt attempt chance
    -Decreased yardage AI uses fair catch
    -Decreased kick power for field goals
    -Revamped kick meter accuracy window size by distance of field goal
    -Increased field goal attempt kick range by 3 yards
    -Increased AI FG accuracy on kicks longer then 50
    -Increased meter speed of kick accuracy and power
    -Increased meter speed for overkick penalty
    -Increased FG penalty for missing window
    -Increased kickoff distance for AI
    -Increased AI missing FG chance

    NOTES
    -You have to change all pocket trait QBs to balanced. Reason is they basically have them disabled from taking off to scramble in too many situations making them do the ridiculous run across LOS to sideline before throwing it away with no defender in front of them.
    -Dropped interceptions are the cost of doing business in madden. As frustrating as they might be, the game just doesn't have enough animations to replace the annoyance of seeing guys drop 2-5 a game. It's a visual sacrifice that has to be made in order to get best statistical results possible.
    -Penalty variety is unfortunately limited in this game. On offense you can only really manipulate holding, false start and illegal block in the back. On defense its offside, facemask, roughting passer and DPI. IRL there are about 22 different penalties you see called every week and half doesnt even exist in Madden. I like to treat facemask like its also unnecessary roughness. Just have to accept the repetitiveness in order to see desired results of 4-8 a game.
    -Autosubs were created with progressive fatigue off (will revisit when I make a franchise mod).

    SETTINGS
    Skill Level: All Madden (preferred) or All Pro
    Game Style: Sim
    Min and Acc: User Preference
    NFL Live Playbooks: OFF
    Ball Hawk: User Pref
    Auto Strafe: User Pref
    Heat Seeker: User Pref
    Switch Assist: User Pref
    Sliders: MOD IS BUILT WITH EVERYTHING DEFAULT, ADJUST BASED TO YOUR SKILL SETTINGS

    Auto Sub Sliders
    QB: 1/0
    RB: 92/85
    WR: 82/75
    FB/TE: 82/75
    OL: 1/0
    DT: 92/85
    DE: 92/85
    LB: 82/75
    CB: 82/75
    S: 82/75
    DISCORD - Madden Modding Community Discord
  • Von Dozier
    MVP
    • Apr 2006
    • 2196

    #2
    Re: Madden 24 PC Gameplay Mod

    Nice, been waiting for this before buying the PC version.

    Comment

    • BigOrangeVol4Life
      Pro
      • Dec 2013
      • 769

      #3
      Re: Madden 24 PC Gameplay Mod

      This guy needs to be hired by EA Sports!

      For us console guys, what would you recommend we do settings-wise to make the CPU-controlled QB’s escape pressure better and play more realistically?

      Comment

      • xSABOx
        Pro
        • Sep 2004
        • 846

        #4
        Re: Madden 24 PC Gameplay Mod

        Originally posted by BigOrangeVol4Life
        This guy needs to be hired by EA Sports!

        For us console guys, what would you recommend we do settings-wise to make the CPU-controlled QB’s escape pressure better and play more realistically?
        Unfortunately there is not much you can do bc of how the default settings are written. but one thing for sure is make sure no one is pocket trait QB for sure
        DISCORD - Madden Modding Community Discord

        Comment

        • oneamongthefence
          Nothing to see here folks
          • Apr 2009
          • 5683

          #5
          Re: Madden 24 PC Gameplay Mod

          Man imagine if these were the patch notes for the next Madden update. I wish I was a PC gamer to take advantage of this stuff. If there's a franchise overhaul too I might have to switch over.

          Sent from my Pixel 6 Pro using Tapatalk
          Because I live in van down by the river...

          Comment

          • Kramer5150
            Medicore Mike
            • Dec 2002
            • 7393

            #6
            Re: Madden 24 PC Gameplay Mod

            OMG! This is very impressive, almost makes me want to play on PC.

            Out of curiosity...with everything that you guys do as far as mods go, it clearly shows what can and needs to be addressed, why can't EA/Tiburon make these changes for consoles?
            People are for reviews if it backs their argument, and against them when they don't.
            “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
            “Quarterbacks should wear dresses.” Jack Lambert

            Comment

            • NINJAK2
              *S *dd*ct
              • Jan 2003
              • 6185

              #7
              Re: Madden 24 PC Gameplay Mod

              Sabo- loved your gameplay mods on the older Maddens. I've been unable to get that Madden Spark and Mod manager to work at the same time in order to play the mods in 24 but I did have a question about what you can add.

              I play a lot of coach mode primarily and wondering if you can (1) Make it so that QB Option plays don't always result in the QB keeping the ball every time and that they sometime pitch it/handoff to RBs? (2) Can you make it so that QB's will scramble sometime during passing plays in coach mode for the user coach? Too often they would just take sacks when obvious yards could be gained on a scramble. I'm specifically referring to User QBs in coach mode as the CPU Opponent QB's will do these two things from time to time...Not a request at all. Just a question..
              Last edited by NINJAK2; 10-30-2023, 07:23 PM.
              EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

              Comment

              • xSABOx
                Pro
                • Sep 2004
                • 846

                #8
                Re: Madden 24 PC Gameplay Mod

                Originally posted by oneamongthefence
                Man imagine if these were the patch notes for the next Madden update. I wish I was a PC gamer to take advantage of this stuff. If there's a franchise overhaul too I might have to switch over.

                Sent from my Pixel 6 Pro using Tapatalk
                My franchise mod will be coming out soon.

                Originally posted by NINJAK2
                Sabo- loved your gameplay mods on the older Maddens. I've been unable to get that Madden Spark and Mod manager to work at the same time in order to play the mods in 24 but I did have a question about what you can add.

                I play a lot of coach mode primarily and wondering if you can (1) Make it so that QB Option plays don't always result in the QB keeping the ball every time and that they sometime pitch it/handoff to RBs? (2) Can you make it so that QB's will scramble sometime during passing plays in coach mode for the user coach? Too often they would just take sacks when obvious yards could be gained on a scramble. I'm specifically referring to User QBs in coach mode as the CPU Opponent QB's will do these two things from time to time...Not a request at all. Just a question..
                I plan on giving it a shot down the road
                DISCORD - Madden Modding Community Discord

                Comment

                • MrOctober430
                  MVP
                  • May 2005
                  • 1694

                  #9
                  Re: Madden 24 PC Gameplay Mod

                  Well worth the wait!

                  I'm assuming this would work with the CFB mod?

                  Comment

                  • xSABOx
                    Pro
                    • Sep 2004
                    • 846

                    #10
                    Re: Madden 24 PC Gameplay Mod

                    Originally posted by Kramer5150
                    OMG! This is very impressive, almost makes me want to play on PC.

                    Out of curiosity...with everything that you guys do as far as mods go, it clearly shows what can and needs to be addressed, why can't EA/Tiburon make these changes for consoles?
                    I think one thing people always forget when it comes to this.. I dont have to answer to a bottom line. My mod is made with my vision, which is 99% aligned with fellow older sim heads, so thats all it has to be tailored to. Now if I had the pressure of making it work for comp crowd, casuals, sim heads, kids, people who have no idea what a post route is, etc.. I doubt my patch notes would look like this lol.

                    Also, I get to tweak a million things without breaking stuff. Doesn't appear to be that way when it comes to patching/engineering from a true gaming development/patch. I'm a one man crew who just relies on my work, where EA has teams working on specific departments and who knows how thats even distributed lol
                    DISCORD - Madden Modding Community Discord

                    Comment

                    • baconbits11
                      MVP
                      • Oct 2014
                      • 2609

                      #11
                      Re: Madden 24 PC Gameplay Mod

                      If this were included in console patch notes, I'd have the game. Why can a modderdo this and not EA? Great work!

                      Sent from my SM-A546U1 using Tapatalk

                      Comment

                      • KingOfLanglade
                        Pro
                        • Feb 2018
                        • 706

                        #12
                        Re: Madden 24 PC Gameplay Mod

                        Does the mod setup work w the game if bought through Steam?

                        Comment

                        • JoshC1977
                          All Star
                          • Dec 2010
                          • 11564

                          #13
                          Re: Madden 24 PC Gameplay Mod

                          Originally posted by baconbits11
                          If this were included in console patch notes, I'd have the game. Why can a modderdo this and not EA? Great work!
                          He literally answered this in the post above yours....

                          Originally posted by xSABOx
                          I think one thing people always forget when it comes to this.. I dont have to answer to a bottom line. My mod is made with my vision, which is 99% aligned with fellow older sim heads, so thats all it has to be tailored to. Now if I had the pressure of making it work for comp crowd, casuals, sim heads, kids, people who have no idea what a post route is, etc.. I doubt my patch notes would look like this lol.
                          Play the games you love, not the games you want to love.

                          Comment

                          • xSABOx
                            Pro
                            • Sep 2004
                            • 846

                            #14
                            Re: Madden 24 PC Gameplay Mod

                            Originally posted by KingOfLanglade
                            Does the mod setup work w the game if bought through Steam?
                            It does but requires little more work and honestly not as consistent. Getting it through EA is the preferred method, but not the only one.
                            DISCORD - Madden Modding Community Discord

                            Comment

                            • Shogunreaper
                              Rookie
                              • Nov 2016
                              • 339

                              #15
                              Re: Madden 24 PC Gameplay Mod

                              Originally posted by xSABOx
                              It does but requires little more work and honestly not as consistent. Getting it through EA is the preferred method, but not the only one.
                              Why would it be different?

                              The game essentially launches through the ea app anyway.

                              Comment

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