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Itbeme23 True Simulation Sliders - 2016

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Old 03-29-2016, 01:55 PM   #1
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Itbeme23 True Simulation Sliders - 2016

Itbeme23 Test Slider Set - UPDATED 4.25.16 - 9:30 AM PST

Slider Key:

Green: SLIDER CONSIDERED FINAL. WILL NOT BE CHANGED UNLESS STATS DICTATE OTHERWISE.
Red: Slider still a work in progress.
Blue: No definitive observations/not actively testing.
Black: Default/No changes needed.

User Settings:

Batting & Baserunning

Hitting Difficulty: Veteran
Hitting Interface: Directional
Input Type: Buttons
PCI: Off
Hitting View: MLB 15 View (User Preference)
In-Play View Offense: Broadcast (User Preference)
Guess Pitch: Off
Baserunning Decisions: Auto (User Preference)
Baserunning Interface: Default
Sliding Decisions: On (User Preference)
Runner Windows: On (User Preference)

Pitching:

Pitching Difficulty: All-Star
Pitching Interface: Classic
Pitching View: Broadcast (User Preference)
Pitching Ball Marker: Pitch Trail Fade (User Preference)
Pitch Confidence: On
Pitch Delay: Normal (User Preference)
API: Off (User Preference)

Fielding:

Throwing Interface: Pure Analog (User Preference)
Throwing Meter: Off (This allows for the fielder ratings to determine the outcome of the play.)
Fielding Decision: Auto (User Preference)
Throwing Decision: Off
In-Play View Defense: Broadcast
Throw Canceling: On
One Button Dive/Jump: Off
Catch Position Indicator: Off
Defensive Shift: Auto

General:

Strike Zone: Off
Hot Zones: Off
Warm Up Pitchers: On
Tutorial Tips: Off
Post Game Auto Save: Off
Scorebar Display: On
Pitch Select Display: Off
Swing/Pitch Info: On
Balks: On
Umpire Balls and Strikes: Variable
Umpire Close Plays: On
Check Swing Appeals: On
Injuries: On
Ejections: On
Vibration: On
Game Log Order: Default

Sliders:


User:


Contact: 4

Power: 5
Timing: 5
Foul Frequency: 7

Solid Hits: 5
Starter Stamina: 4
Reliever Stamina: 0
Pitcher Control: 0

Pitcher Consistency: 0

CPU:

Contact: 3
Power: 6
Timing: 5
Foul Frequency: 10
Solid Hits: 10
Starter Stamina: 5
Reliever Stamina: 0
Pitcher Control: 2
Pitcher Consistency: 2

Strike Frequency: 2
Manager Hook: 4
Pickoffs: 5


Global:
Fastball Pitch Speed: 7
Breaking Ball Pitch Speed: 7
Fielding Errors Infield: 5
Fielding Errors Outfield: 5
Throwing Errors Infield: 5
Throwing Errors Outfield: 5
Fielder Run Speed: 5
Fielder Reaction: 4
Fielder Arm Strength Infield: 3
Fielder Arm Strength Outfield: 4
Baserunner Speed: 5
Baserunner Steal Ability: 6
Baserunner Steal Frequency: 6
Wind: 5
Injury Frequency: 8 (Played Games)/ 5 (Simmed Games)

Last edited by itbeme23; 04-29-2016 at 01:57 PM. Reason: User/CPU Hitting Sliders Update
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Old 03-29-2016, 02:39 PM   #2
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Re: Itbeme23 True Simulation Sliders - 2016

Well found Ibteme also this year I will follow your sliders to be able to set my best.
Good work, look forward
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Old 03-29-2016, 04:48 PM   #3
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Re: Itbeme23 True Simulation Sliders - 2016

How are you going to account for newly added sliders??
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Old 03-29-2016, 04:58 PM   #4
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Re: Itbeme23 True Simulation Sliders - 2016

So glad to see your sliders thread I have tested out your 2015 sliders on 2 games last night, from what I had found was Injuries were indeed up this year I had Jennings out for 2 months and D Naud apparently got hit in the head with a pitch even know he didn't and was out 2 weeks LOL.

I found I was getting realistic strikeouts on both sides,

I did see A LOT of errors at crucial times, so maybe that needs playing with.

thought I would let you know if that helps you in any way

Have no idea what to set the change up pitch speed as, I just had it on 6 right now
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Old 03-29-2016, 05:53 PM   #5
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Re: Itbeme23 True Simulation Sliders - 2016

Quote:
Originally Posted by XxKnicksRules215xX
How are you going to account for newly added sliders??
There really aren't that many new sliders, only three:

Fastball Pitch Speed
Breaking Ball Pitch Speed
Trade Frequency

I currently have both pitch speed sliders set at 7, although this slider is likely be user preference. What I look for when adjusting these sliders is my ability to have "perfect" timing. Realistically, you shouldn't have perfect timing on every swing. You should have a balanced mix of early, late, just late, etc. That's why I say that it'll likely come down to user preference.

I won't even touch Trade Frequency, because I will play a 30-team franchise with real-life transactions. No CPU trades in my franchise.
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Old 03-30-2016, 12:45 AM   #6
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Re: Itbeme23 True Simulation Sliders - 2016

I have come to the realization CPU manager hook is 100% useless slider, I had it set to 0 and still the CPU would sub out a starting pitcher in the 6th with a 1-0 lead only at 70 pitches because it goes by score rather then situation or fatigue.

itbeme23 I am finding that using your MLB 15 sliders I am still getting a pretty much perfect variety gameplay, Archer was unstoppable against me having 14 strikeouts, yet Voltquez was terrible and Wild all over the place, I think you got the perfect balance where it's not to easy or hard just like real baseball is where you can have a on and off day, I don't think you need may changes from what I have used so far as far as contact goes, and CPU pitcher consistancy possibly Power might have to move up to 5, my home runs have dried up might be that I am still getting used to the fisheye cam

I have come to the realization CPU manager hook is 100% useless slider, I had it set to 0 and still the CPU would sub out a starting pitcher in the 6th with a 1-0 lead only at 70 pitches because it goes by score rather then situation or fatigue.

Really looking forward to your take and 16 sliders what I really love about your sliders is you explain about each one and why you turn it up or down!
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Old 03-30-2016, 10:00 AM   #7
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Re: Itbeme23 True Simulation Sliders - 2016

So glad to see you back at it bro! Can't wait to help test these out!

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Old 03-30-2016, 10:07 AM   #8
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Re: Itbeme23 True Simulation Sliders - 2016

Will there be a set for those that don't use DD?
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