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Originally Posted by CM Hooe |
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I did not like No Mercy whatsoever and have never quite understood the appeal.
It always looked and felt clunky to me, the N64 controller was awful (not something in the game's control but a negative to my experience nevertheless), and the music sounded bad (another limitation of the N64 hardware). The creation suite was strong, absolutely - especially compared to the first WWF Smackdown game, which had a rather awful creation tool - but that wasn't nearly enough to keep me coming back.
At the time I preferred THQ's WWF Smackdown series by a large margin, especially Smackdown 2: Know Your Role which basically lived in my PSX as my friends and I vied for all the titles against each other (SD!2:KYR is what I would consider as a classic). Heck, I even liked Acclaim's WWF games with their right-right-down-right body slams over the AKI-style grapplers (be it WCW-nWo Revenge, WCW vs The World, or whatever else I tried back in the day).
You can't ban me, I'm also a mod!
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Smackdown 2: Know Your Role was, in my opinion, the greatest wrestling game. Of course it had its issues, as do they all, but the wealth of match types, options, and customizations on tap was incredible. Reading this article, it seemed it could have applied almost word for word to SD2:KYR, minus a few details. No Mercy was enormously fun and a choice I can definitely understand some choosing as their favorite, but for me it's Smackdown 2: Know Your Role that has most of my memories, and my vote.