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How MLB 14 The Show RTTS Changes Are Bleeding Into Other Modes with New Screenshots

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Old 03-15-2014, 10:47 AM   #41
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So I could take Derek Jeter for example and play with him from the start of his career again? Sounds amazing!
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Old 03-15-2014, 10:52 AM   #42
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Re: How MLB 14 The Show RTTS Changes Are Bleeding Into Other Modes with New Screensho

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Originally Posted by 24
So I could take Derek Jeter for example and play with him from the start of his career again? Sounds amazing!
Modeled after him, not really Jeter. There will still be a real Jeter as well I think.

It would be nice if there was an option to remove the person you patterned off of from the roster.
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Old 03-15-2014, 01:28 PM   #43
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Re: How MLB 14 The Show RTTS Changes Are Bleeding Into Other Modes with New Screensho

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Originally Posted by 24
So I could take Derek Jeter for example and play with him from the start of his career again? Sounds amazing!
from the way it sounds its your character modeled after him. he can look like him same equipment and batting stance etc.
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Old 03-15-2014, 11:27 PM   #44
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Re: How MLB 14 The Show RTTS Changes Are Bleeding Into Other Modes with New Screensho

Im looking forward to this mode a lot. Favorite part of MLBTS along with a fictional franchise. And looking forward to player lock in my new fictional franchise as well. This sounds very exciting.
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Old 03-17-2014, 12:40 AM   #45
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Re: How MLB 14 The Show RTTS Changes Are Bleeding Into Other Modes with New Screensho

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Im looking forward to this mode a lot. Favorite part of MLBTS along with a fictional franchise. And looking forward to player lock in my new fictional franchise as well. This sounds very exciting.
How do you set up a fictional franchise?
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Old 03-17-2014, 12:49 AM   #46
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Re: How MLB 14 The Show RTTS Changes Are Bleeding Into Other Modes with New Screensho

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How do you set up a fictional franchise?
I'd assume he's referring to the roster used in franchise. Some people use historic rosters, others recreate their high school team. When I see people say fictional as it pertains to franchise or rosters I assume it is any roster that is not a realistic represenatation of the MLB.

You can also have a MLB draft or alter the DH rule if you want.
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Old 03-17-2014, 10:09 AM   #47
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Re: How MLB 14 The Show RTTS Changes Are Bleeding Into Other Modes with New Screensho

Guys overwrite all real players with fictional ones.
No predetermined ideas on players....it's very interesting.


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Old 03-17-2014, 10:18 AM   #48
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Re: How MLB 14 The Show RTTS Changes Are Bleeding Into Other Modes with New Screensho

Another thing I'd like to hear about:

Does the difference in your potential in RTTS have a bearing on your development? I'm guessing that it will, otherwise it would make sense to just keep everyone at an A again. I'm assuming that it'll cost more training points to raise each individual attribute when you have a lower potential rating.

I'm hoping that it's not something where you progress at the same rate but have a cap on how far you can progress so slower progression is what makes sense in my head, but I would love to hear what role the new potentials have on the experience.

Quote:
Originally Posted by Knight165
Guys overwrite all real players with fictional ones.
No predetermined ideas on players....it's very interesting.


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I played with it a bit last year and it was pretty fun. I'm hoping to contribute quite a bit to the efforts this year and I highly suggest it to anyone who is even halfway interested. It has some issues (every player basically starts out in his "rookie year" even as a 32 year old and what have you) but as a whole it's fun to play without my own thoughts and biases on how a player's career should turn out or what his value should be in a trade getting in the way.
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