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We have identified and fixed the bug causing the game to crash when editing rosters. This bug also causes teams to disappear and team ratings to change.

The patch is being tested tonight, and assuming all goes well it will be submitted tomorrow for certification. The expected release is in 5-10 days.

Until the patch, we recommend you cease editing rosters. Rosters that have been corrupted by the bug will not work after the patch. If you have a roster in progress and have not encountered any freezes or missing teams, it will work after the patch. There is a possibility a roster can be corrupt and not have surfaced any problems yet. This is why we recommend that you stop or back up your work among multiple save files.

We are also fixing the bug where the depth chart gets reordered after editing a player with this patch.

These are the ONLY fixes in this patch. We are planning on a 2nd patch with many fixes, but we had to get this one out the door.

We appreciate everyone's patience on this matter.

Special thanks to CDJ, 21SEC, and Fairdale Kings for helping us track this down.

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Member Comments
# 621 Marino @ 07/23/08 10:05 PM
Quote:
Originally Posted by callmetaternuts
Alright, PM him if you want to know, lets not take this any more off topic than it is. Id like to at least keep some resemblance of football conversation and what we want in the patch.

One more day, down the drain with not much progress.........
My bad...but i agree i would like some more information on this second patch....guess we have to be patient
 
# 622 fistofrage @ 07/23/08 10:26 PM
Quote:
Originally Posted by RoyceBrown

NCAA 2009 is like finding out on the first date that Suzy has a lazy eye....and a penis. The issues are so glaringly obvious that you pretty much find them within playing 2 or 3 games. Issues should be getting more difficult to find as the versions of this series advance, not easier to find. I just speaks to the overall mentality of the corporate giant known as EA.

Sorry for the rant.
Well if Suzy is NCAA football, not only does she have a penis, but she slipped you a roofy, *&^%*&^% you in the A$$, and stole $60 out of your wallet.
 
# 623 callmetaternuts @ 07/23/08 10:28 PM
i def lol'd at ^^^^^ but i see a lock in the future of this thread.....

Im outta here for the night, ill be back, as usual at 745 AM EST to catch up, and hoping to see some progress somewhere. Hang in there guys, maybe we'll get something.

Just out of curiousity, are MS and Sony putting a rush on the first patch? Or do they only take 5-10 days usually?
 
# 624 rspencer86 @ 07/23/08 10:29 PM
Quote:
Originally Posted by fistofrage
Well if Suzy is NCAA football, not only does she have a penis, but she slipped you a roofy, *&^%*&^% you in the A$$, and stole $60 out of your wallet.
 
# 625 ehh @ 07/23/08 10:43 PM
Quote:
Originally Posted by callmetaternuts
Just out of curiousity, are MS and Sony putting a rush on the first patch? Or do they only take 5-10 days usually?
I don't believe so, they could care less. I remember the patch for College Hoops 2K8 came out 5-7 days earlier on PS3 than on 360 so maybe Sony either puts a rush on it or is quicker in general when it comes to patches.
 
# 626 DrUrsus @ 07/23/08 10:54 PM
Quote:
Originally Posted by RoyceBrown
Honestly, it has gone totally downhill. I used to buy the game, play it for awhile, and start to notice some issues over time. Kind of like finding out your girlfriend of 3 months has a webbed toe (not ideal, but also not a deal breaker). I used to take time to find the problems. Sometimes you weren't even 100% convinced there even was a problem.

NCAA 2009 is like finding out on the first date that Suzy has a lazy eye....and a penis.
LMAO
 
# 627 countryboy @ 07/23/08 10:57 PM
guys, this thread has gone from informative, to bad, to ridiculous, to now boarderline pathetic.

This is supposed to be an informative thread on the patches. People come to this thread in hopes to find information on when the patch might be available and what it may contain. Instead, they are finding all this nonsense. Hell, we've got guys starting new threads in the forum asking questions that they should easily find in here, but they can't. This thread has become hijacked by people bashing EA, complaining about the issues that we've heard over and over and over again. We get it. The game has issues. People are upset. I completely understand people's frustration.

And then we have guys making comments that it would be nice if Adam would give some information. Or it would be nice if a gameplay guy came in here. If you were them would you? And even if they did, how would you find the info they post?

Guys, this has got to stop. This thread is for discussion about the patch, its arrival, what it contains, and updates from Adam, Ian, or whomever else from EA. This is not a thread to bash the game, the developers, or EA. So lets gets back to what this thread was meant for and knock off the rest of the crap that isn't necessary in this thread. People shouldn't have to sift through countless posts of this other nonsense to find the info they are looking for.
 
# 628 RoyalBoyle78 @ 07/23/08 11:06 PM
Quote:
Originally Posted by countryboy
guys, this thread has gone from informational, to bad, to ridiculous, to now boarderline pathetic.

This is supposed to be an informative thread on the patches. People come to this thread in hopes to find information on when the patch might be available and what it may contain. Instead, they are finding all this nonsense. Hell, we've got guys starting new threads in the forum asking questions that they should easily find in here, but they can't. This thread has become hijacked by people bashing EA, complaining about the issues that we've heard over and over and over again. We get it. The game has issues. People are upset. I completely understand people's frustration.

And then we have guys making comments that it would be nice if Adam would give some information. Or it would be nice if a gameplay guy came in here. If you were them would you? And even if they did, how would you find the info they post?

Guys, this has got to stop. This thread is for discussion about the patch, its arrival, what it contains, and updates from Adam, Ian, or whomever else from EA. This is not a thread to bash the game, the developers, or EA. So lets gets back to what this thread was meant for and knock off the rest of the crap that isn't necessary in this thread. People shouldn't have to sift through countless posts of this other nonsense to find the info they are looking for.
I agree 100%, When it's patched it's patched, the college season hasn't even start yet, relax guys, I'm sure they will release it soon enough.
 
# 629 TopCop7980 @ 07/23/08 11:09 PM
Quote:
Originally Posted by fistofrage
Well if Suzy is NCAA football, not only does she have a penis, but she slipped you a roofy, *&^%*&^% you in the A$$, and stole $60 out of your wallet.
Suzy you skank!!! I want my $60 back!!
 
# 630 slpnsld23 @ 07/23/08 11:16 PM
I dont really want to search threw this junk to find it, so does anyone know when the roster patch is coming out? I know it said 5-10 days in the first post in the thread, but do we have any details now that it has almost been a week?
 
# 631 AuburnAlumni @ 07/23/08 11:26 PM
Quote:
Originally Posted by slpnsld23
I dont really want to search threw this junk to find it, so does anyone know when the roster patch is coming out? I know it said 5-10 days in the first post in the thread, but do we have any details now that it has almost been a week?
Within the next week or so per Adam. I believe he mentioned that it was taking a tad bit longer than expected but should still be out within a week.
 
# 632 Mad 69 @ 07/23/08 11:28 PM
Can anyone confirm that the patch will be released by the first week of August? It has already been stated that EA has no plans of fixing the dynasty roster schedule bug either in a first or second patch, we will have to wait for 2010 for correct schedules.
 
# 633 fistofrage @ 07/23/08 11:36 PM
What is the consensus, are you starting on-line dynasty games before the patch or should you wait. Is that stat anomoly where it appears games that have actually been played being simulated fixed with this patch or is that a separtate issue.

Sorry if this has been addressed.
 
# 634 xV3L0CiTY @ 07/23/08 11:37 PM
Quote:
Originally Posted by countryboy
guys, this thread has gone from informative, to bad, to ridiculous, to now boarderline pathetic
Hey, what do you know, just like NCAA!!!

Sorry I'm done...back to patch discussion.

^ As of right now Sony and MS have the patch, it is up to them to put it out. According to Adam they are busy and it could take longer than expected for the 1st patch. That's what we know.

I believe we will see it in 1-2 weeks.

As far as fixing the dynasty schedules, that is the least of their concerns. Chances are slim to none that gets patched. It should be fixed in 2010.
 
# 635 mudtiger @ 07/23/08 11:39 PM
Quote:
Today, let's delve deeper into the specific gameplay of NCAA Football 09.

Based on my own observations after playing the game for a little over five hours, I identified the following areas as "broken":

Special teams:
--kickoff and punt coverage

Offense:
--CPU quarterback completion percentage (way too high)
--CPU quarterback pass selection (almost no deep passes)
--CPU quarterback response to blitz ("psychic" power)
--CPU quarterback (ineffective as runner)
--CPU running game (ineffective)
--CPU running backs (overuse of jukes and special moves)

Defense:
--CPU defensive line (unable to pressure quarterback)
--CPU defense (unable to play man-to-man coverage)
--CPU defense (pursuit angles totally broken)

Officiating:
--penalties (almost none called)

If you're wondering if that represents all the gameplay--yeah, it pretty much does. Essentially, it's all broken. And I'm not even discussing rare situations that only happen occasionally--these are every-game occurrences.

To demonstrate what's happening, let's look at a classic matchup: Florida versus LSU in Death Valley. Heisman difficulty. Again, this is in CPU vs. CPU mode, which I use to document issues I see when I play the game.

Florida won 24-7, in case you're interested. Now, let's look at the numbers.

There were 91 total offensive plays in the game (that doesn't include special teams plays), which is low, but for our purposes, it's more than enough. Let's review the gameplay list in order.

Special teams:
1. Here's how far away the nearest tackler was when a punt returner caught the ball: 33 yards. Oh, except when it was 40 yards, which happened sometimes as well. 33 freaking yards. Really, that's so bad that it's stunning.

Offense:
1. CPU completion percentage: there were 52 passes in the game, and 36 were completed, for a 69% completion rate. That's with the QB accuracy slider reduced to 45 from the default of 50, and the "catch" slider at 0.
2. Deep passes: Of those 52 passes, 3 were thrown more than 20 yards beyond the line of scrimmage, or 5.7%. This is with the fastest wide receiver in the game playing for Florida.
3. CPU QB "psychic response" to pressure: I don't collected data for this, but it's amazing to see how often a quarterback under blitz pressure will find the open receiver and throw a strike. Almost every time, seemingly.
4. CPU QB running: Tim Tebow, the best running quarterback in the country, had 9 rushing attempts for 11 yards. His speed is rated at 85, which makes him absolutely useless, because he's running so slowly that he can't get into the open field.
5. CPU running game: 39 total rushing attempts for 85 yards, or just over 2 yards a carry. There will be games where you see much higher rushing totals, but they'll always be from one or two 60+ yard runs. There's no such thing as a consistent ground attack, at least not what from what I've seen.

Oh, and that's with run blocking at 80 and running back ability at 75, by the way. Sliders aren't going to fix this.
6. CPU jukes and special moves: another observational point. It's remarkable to see how many special moves the CPU running backs will make when a defender isn't even close enough for it to matter. This includes jukes that actually take them out of bounds (oops).

Defense:
1. Defensive line pressure on passes: with 52 passes in the game, let's assume that half of those pass plays were facing a 4-man defensive line, while the other half faced a 3-man line (that's conservative, because I think most of the passes were against a 4-man line). In other words, there were 3.5 blocks on defensive lineman per pass for 52 attempts, or a total of 182 on-one-one situations between an offensive and defensive lineman in pass situations. How many of those confrontations resulted in a defensive lineman defeating the offensive lineman and running free toward the quarterback?

5 out of 182 times, or 2.7%. With the four starting defensive ends for the two teams rated at 95,92,89, and 89 overall.

Think sliders can fix this? That's with Pass Blocking at 0 and Break Block (for the defense) at 100.

Now a knockdown would count as pressure, because it results in an incomplete pass. I put the Knockdown slider at 100, and there were 2 knockdowns out of 52 passes.
2. This is observational, but on almost every occasion where I saw a defense playing a man-to-man defense, they got burned. With the speed differences so exaggerated this year, it's money.
3. Defensive pursuit angles are comical this year--there's no other proper word to describe it. Here are two videos that show it perfectly. In this link, go to post #322 on the page and watch:
I don't want to tackle you

That was bad, but this is EPIC. Go to post #371 and watch this:
we don't want to tackle you

I'd describe those videos, but they are so incredibly embarrassing that you need to see them for yourself. Really, they're staggering. There are many times in NCAA 09 were the pursuit angles look like they were copied from Ten-Yard Fight. Seriously.

Officiating:
1. There were 2 penalties called in the entire game. That's with all penalty sliders at 100.

See what I mean? We're not talking about minor problems with gameplay here--we're talking about major, fundamental problems across the board.

That's what happens when you ship an early beta, because no one could play this game for more than a couple of hours and think it's anything more than that.

If you think I cherry-picked two teams and set this up just to get the numbers I wanted, you would be incorrect. Maybe you'll get lucky and occasionally see a game where the CPU runs effectively, or you'll see 6 penalties called (which is still too low), but you'll see all of these problems in the vast majority of games that are played. These issues aren't rare flukes--they're endemic.

Tomorrow: don't even think I'm done yet. It takes multiple days to document everything that's broken in this game.
I don't think I can disagree with a single thing in that and I think it deserves to be quoted in it's entirety many times.

I would add the cpu play calling/selection is rather poor too. The cpu goes for it on 4th down in dumb situations instead of punting or taking a fg attempt, keeps going back to the same play over and over regardless of how it fails over and over - ex: screen play even when I hammer the cpu for a 8 yard loss by sack every time they call it or the shotgun qb option run with the 'slow' qb, has no idea about the short side of the field (ie calling and throwing to out routes on the short side where the receiver has no chance to do anything if even catch the ball), run/pass ratio favoring pass too much, doesn't understand it has the lead until very very late in the game, and just the general feeling that plays are called more or less randomly based on down distance and that's it.
 
# 636 countryboy @ 07/23/08 11:43 PM
Quote:
Originally Posted by fistofrage
What is the consensus, are you starting on-line dynasty games before the patch or should you wait. Is that stat anomoly where it appears games that have actually been played being simulated fixed with this patch or is that a separtate issue.

Sorry if this has been addressed.
Its being discussed here.

http://www.operationsports.com/forum...ty-update.html

But to give you the limited info I have, EA/Adam are working on the online dynasties via their servers. There is no patch to fix online dynasties.

Told you it was limited info.
 
# 637 ehh @ 07/23/08 11:52 PM
Quote:
Originally Posted by Mad 69
It has already been stated that EA has no plans of fixing the dynasty roster schedule bug either in a first or second patch, we will have to wait for 2010 for correct schedules.
Not to get OT but what are you referring to here?
 
# 638 benji4887 @ 07/24/08 12:11 AM
Some of you getting pissed off baffles me. I understand the frustration at the game play flaws, I want a realistic football game as much as anybody, but Adam isn't answering your concerns about game play in this thread because this thread isn't about game play nor does he have anything to do with designing or testing game play.
 
# 639 stoncold32 @ 07/24/08 01:01 AM
Quote:
Originally Posted by callmetaternuts
The bigger question i have is this.....what is EA willing to do to restore faith in the gaming community.

Ian keeps saying to the 2k guys "What do i have to do to get you to give me(EA) a chance, or to win you back" (Its in a Madden thread). Well, at this rate, it seems that you wont be making that comment to just 2k guys, but to alot of others.

Dont get me wrong, ive been fairly level headed i think, tried to curb the anger and alleviate the ******** questions and fanboy/flame posts, but i want a game that is awesome like any others.

If we can help, point things out, answer questions, provide insight, do anything, we will......but let us know what that is, and lets get the big issues fixed, not shy away from them. If they CANT or WONT be fixed bc the decision was made, at least let us know.
Sorry dude, but they dont have to do anything. The only way this would happen is if they were goign the way of the dodo, and given that they are the only game in town, that aint happenin.

Here's what I truly believe. EA's marketing team and suits have an outline for this game...this is a business moreso than it was say back in the early 90's. The outline is this:

Next Gen: (I'm paraphrasing here)
NCAA 2007 - let's give them a little taste of next gen graphics...not too much more blah, blah, blah.
NCAA 2008 - Let's take a bigger step....give them "new" features, bring back some older stuff from next-gen
NCAA 2009 - People love scoring, let's give them more offense, wide open gameplay on offense, new offensive moves, etc.
NCAA 2010 - Now were going to give them more defensive moves. The def linemen will have more custom moves, the LB's will have moves specific to them and the DB's as well. Teams with lights out defensive players will be rewarded.
NCAA 2011 - some other useless feature will be thrown in while screwing up the gameplay.
2012....yadda yadda yadda

You get the point. It's just give them a little from year to year to keep them coming back.

What they don't realize is that you get loyal customers from putting out quality material time in-n-time out. People will continue to buy as you make even little improvements. I'm not, regardless of what is addressed in the patch, buying this game sight-unseen EVER again. I've been burned for the last time. I don't put $60 of gas in my car and wasting it by just drive around in circle until the tank runs out, and I don't believe in essentially throwing away $60 bucks on this game.

It's ridiculous looking at the Madden box and see it say "32 New Features!" or whatever it says. To an idiot, seeing all that would make Madden a must buy, but to the rest of us, it's just typical spin. Half of that stuff is stuff that should be common place. EA is like the father bragging about taking care of his family. Don't talk yourself up to us about stuff your already supposed to & should be doing.
 
# 640 ksolo12 @ 07/24/08 01:16 AM
Quote:
Originally Posted by stoncold32
Sorry dude, but they dont have to do anything. The only way this would happen is if they were goign the way of the dodo, and given that they are the only game in town, that aint happenin.

Here's what I truly believe. EA's marketing team and suits have an outline for this game...this is a business moreso than it was say back in the early 90's. The outline is this:

Next Gen: (I'm paraphrasing here)
NCAA 2007 - let's give them a little taste of next gen graphics...not too much more blah, blah, blah.
NCAA 2008 - Let's take a bigger step....give them "new" features, bring back some older stuff from next-gen
NCAA 2009 - People love scoring, let's give them more offense, wide open gameplay on offense, new offensive moves, etc.
NCAA 2010 - Now were going to give them more defensive moves. The def linemen will have more custom moves, the LB's will have moves specific to them and the DB's as well. Teams with lights out defensive players will be rewarded.
NCAA 2011 - some other useless feature will be thrown in while screwing up the gameplay.
2012....yadda yadda yadda

You get the point. It's just give them a little from year to year to keep them coming back.

What they don't realize is that you get loyal customers from putting out quality material time in-n-time out. People will continue to buy as you make even little improvements. I'm not, regardless of what is addressed in the patch, buying this game sight-unseen EVER again. I've been burned for the last time. I don't put $60 of gas in my car and wasting it by just drive around in circle until the tank runs out, and I don't believe in essentially throwing away $60 bucks on this game.

It's ridiculous looking at the Madden box and see it say "32 New Features!" or whatever it says. To an idiot, seeing all that would make Madden a must buy, but to the rest of us, it's just typical spin. Half of that stuff is stuff that should be common place. EA is like the father bragging about taking care of his family. Don't talk yourself up to us about stuff your already supposed to & should be doing.
WOW!!!!!!!! You're on fire here:

When I first read this I thought you were going a little over the top but I went back and read it a second time and I have to admit that I agree with most of what you are saying.

I'm not here to bash EA. I really appreciate the EA guys for coming on here and not hiding from the problem. I think they know they have a HUGE problem on their hands with 09' and I'm glad they will at least attempt to fix it.
 


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