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Originally Posted by pistonpete |
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so if i understand correctly, with euphoria, if two guys collided on a tackle the resulting moving images would not only reflect real life results but also never ever be the same? in other words instead of having two video clips (one of each guy) of steven jackson trucking deangelo hall, you would, dependent on a ton of physics info and each avatars size, weight and location, get different outcomes, not redundant animations? if that's true and this is in the game (get a clue EA), then this game will be revolutionary to say the least. in theory, you could play thousands of games and never see the exact same tackle, ever! that would make this game so fresh and visually amazing. if this is so, i can see why 2k isn't showing any videos of gameplay. i would do the same thing. i'd just let the masses think this is going to be a very good game, and bam!!! hit them with this and watch as they and EA's jaw drops to the floor.
(btw, i went back and read thru some threads to come up to speed)
pete
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the greatest thing about this, if it is in the game. You will have those moments that happen once in history, the big plays, the big hits, i dont know how many times i have dover over the line in EA football, the first time i was like "Cool" and had to show my roomates, the next 50 times i got sick of it.
The key would be that every hit is different, imagine goin up in the air to catch the ball at the 3, and the safety comes in to hit your guy, one time he might flip you over with a low hit, another spin you in the air into the endzone, and another, and so on.
Along with the injuries. Think about when you kill the QB, maybe from the side, by the knees, or hit them high and they smack the back of their heads on the turf.
Gang tackles that get legs hung up under another tackler, twisted, broken. Tons of things could happen, so i guess we will see.