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Backbreaker Video: Developer Diary #1

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Old 02-06-2010, 12:28 PM   #81
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

Just because its something different I will give them my money when the game arrives.

On the passing aspect.... are they still thinking of mapping that to the right stick still??
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Old 02-06-2010, 02:02 PM   #82
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

Quote:
Originally Posted by orthostud23
Just because its something different I will give them my money when the game arrives.

On the passing aspect.... are they still thinking of mapping that to the right stick still??
Switch between available receivers by pressing left or right on RightStick.
Tap UP on RightStick performs a bullet pass, tap DOWN and UP on RightStick performs a deeper bomb pass.
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Old 02-06-2010, 02:59 PM   #83
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

Honestly, I wasn't impressed at all by that Video. The pass blocking is horrendous. The pocket is suspect; DEs don't try to run the arc and get around the offensive tackle. They, the OT & DE, just engage each other while shuffling their feet.

I'm hoping that the euphoria engine isn't solely for the tackles, but extends throughout all physical interactions during game play.
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Old 02-06-2010, 03:27 PM   #84
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

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Originally Posted by Tito78
Honestly, I wasn't impressed at all by that Video. The pass blocking is horrendous. The pocket is suspect; DEs don't try to run the arc and get around the offensive tackle. They, the OT & DE, just engage each other while shuffling their feet.

I'm hoping that the euphoria engine isn't solely for the tackles, but extends throughout all physical interactions during game play.
You got all that from this video? They show some sacks and the pass blocking is horrendous?
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Old 02-06-2010, 05:41 PM   #85
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

This is a game that will need a good 2-3 years to get to where it is trying to go.

The Euphoria Engine looks nice for starters but am I the only one who is a little worried that some of the complexities of American football can be lost when the emphasis early on is making sure the Euphoria Engine is showcased while noticing in the video stuff like the QB drop back and throw was non existent. The QB was throwing bullet passes flat footed. The OL/DL interaction was a little underwhelming and the player models are terrible. Everyone from the QB to the OL look like Mike Alstott with huge pads and He-Man arms. I know the game may have been in the early stages, but that kind of attention to detail needs to be in there.

But even after all that, I like the ideas they are going with and that's mostly because hopefully it inspires developers at EA to stop making these baby step improvements from year to year. The tackling looked real good and the natural movements on some of the plays was nice too. Should be interesting. A little competition has never hurt anyone.

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Old 02-06-2010, 05:53 PM   #86
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

man i'll be at gamestop or walmart the minute this game comes out.I will not nitpick this game until i'm playing a finished version in my living room........
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Old 02-06-2010, 06:05 PM   #87
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

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Originally Posted by Phobia
The funny thing is I am in BB corner hoping for it to be a great game. But I am also a football fan first and seeing some of the off X's and O's is a red flag to me so I state what I see wrong. Not in a attempt to bash the game but to bring to light some of the issues.

I think some people are just so closed minded they don't understand what it is to converse on a topic. In their little world someone has to be right and someone has to be wrong.

My perception of BB still stands though. I think the tech is going to be amazing and will push sports games in a direction we have always hoped for. But Backbreaker won't be the football game to take people away from 2k5 or Madden.

Ultimately the weight and physics of the Euphoria engine will break the defensive side of the game. Having a CB turn at the wrong moment bringing them out the play, having a linebacker take the wrong angle to the flats (ala Madden 10, just a single step can ruin a game and madden does not have true physics and it killed the flats), etc.

I think to many of these guys are not looking at this from the correct angle and when they get the game in their hands and go online and someone is using exploits to beat them they are going to be the same people going to the BB forums crying about a broken game.

I am more realistic in my expectations. I expect a amazing use of tackles, broken tackles, and FUN game. But I am also expecting a ton of fundamentals of FOOTBALL to be off that will hurt the online portion of the game.
It;s true most of us dislike madden (the reason we are looking for a new game like BB in the first place)

but there really isnt these blind fanboys you are talking about. almost everyone over there critiques every video.

there may be a few of those guys but grouping everyone together saying everyone over there is like that (and it only being day 1 , so what do you know) is ignorant.

and saying OS is any different when it comes to madden is not right and you know it.
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Old 02-06-2010, 06:05 PM   #88
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Re: Backbreaker Developer Diary Video #1 (Gamespot)

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Originally Posted by granddogg
man i'll be at gamestop or walmart the minute this game comes out.I will not nitpick this game until i'm playing a finished version in my living room........
If I took that advice in life, I'd be a poor person.

I'll test drive it before purchase.
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