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FistofRage's Post Patch MOP Sliders

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Old 01-31-2008, 11:24 AM   #41
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Re: FistofRage's Post Patch MOP Sliders

Quote:
Originally Posted by fistofrage
Yeah, the sliders aren't going to get much better. In 2 games the Bonnies have gone to overtime and then had that incredible game last night against fairly evenly matched teams. What more could I ask for. Tonight I get LIU @ ND and Chi State @ MSU. I hope to win by 20 in each of those.
As long as I don't go ice cold I don't see Duke losing to any scrub teams. However, since I am now entering the ACC play I don't really get to play any more scrubs so it doesn't matter. As long as I can shoot well and I don't get killed on the boards, I should be able to have a chance to win every game on my schedule.
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Old 02-01-2008, 10:47 AM   #42
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Re: FistofRage's Post Patch MOP Sliders

I upped the AI Ball handling to 65.

Anyway, got two games in last night. LIU @ ND(Me). I won 72-57. I played like garbage, but so dod they. They had 17 turnovers to my 8 which helped but not as much as Harangody cleaning the offensive boards. He went for 20 points and 11 boards. I was only 2-13 from 3 land and they weren't much better. I shot 45% from the floor, but only because of the amount of easy putbacks I had. They just didn't have the size to deal with the Irish.

Next game Chicago St. @ MSU(Me). Let me first say, with these sliders, you better come ready or you'll get run. I won 65-62, I turned the ball over 11 times, and only forced 4 from them, those 7 extra possessions for them were huge. I started off the game on an 11-2 run and thought the route was on. I held an 8 point lead at the half, then my players just disappeared. Raymar Morgan may as well have been invisible. He wasn't moving without the ball and never found himself in position to score. He ended up with 9 points and immediately got a pep talk from coach Izzo after the game. I was also using a 10 man rotation trying to get some younger players some clock in the early season against "weaker" teams. Izzo has moved back to a 9 man. Anyway down 62-60 I miss a shot with 42 seconds left. Gut check, I decide to play D instead of going for the quick foul. I new best case scenario, I'd get a rebound with 7 seconds left, but I had some 3 ballers on the team so I thought I could get a good look at a buzzer beater. Luckily Marquis Gray stole the ball from their forward at the 20 second mark and threw it down to a breaking Neitzel who put in a layup and drew the foul with 16 seconds left to put me up 63-62. Chicago STate who has some shooters of their own got an open look from the corner with 4 seconds remaining. CLANK, Suton skies for the board and is fouled and puts the game away by making both free throws with 1.6 seconds left. I desperation shot from full court actually hit off the front of the rim as time expired. Izzo was not pleased with the performance and hopes to right the ship with a game tonight against ULM @ the Breslin. Neitzel finished with 26 including 6-12 from 3. Lucas dished out 8 assists.
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Old 02-04-2008, 01:17 PM   #43
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Re: FistofRage's Post Patch MOP Sliders

how is your dynasty going? i wasn't able to get on much this weekend with everyone at my house for the game.
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Old 02-04-2008, 02:06 PM   #44
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Re: FistofRage's Post Patch MOP Sliders

Quote:
Originally Posted by soce
how is your dynasty going? i wasn't able to get on much this weekend with everyone at my house for the game.
Believe it or not I restarted for a few reasons. 1) because of that whole end of week show tghing and 2) because I have been tweaking quite a bit, a couple points here and there.

So now that I have everything set, I went and did all the recruiting last night and look to start my games tonight. I am not touching a single slider now that I am restarting. This is it.
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Old 02-04-2008, 03:21 PM   #45
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Re: FistofRage's Post Patch MOP Sliders

Quote:
Originally Posted by fistofrage
Believe it or not I restarted for a few reasons. 1) because of that whole end of week show tghing and 2) because I have been tweaking quite a bit, a couple points here and there.

So now that I have everything set, I went and did all the recruiting last night and look to start my games tonight. I am not touching a single slider now that I am restarting. This is it.
awesome. I am 3 games into mine. I will be posting in my Duke thread soon.
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Old 02-04-2008, 07:13 PM   #46
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Re: FistofRage's Post Patch MOP Sliders

13 Minutes Sim 20
1 & 1 at 6 fouls
Gamespeed & Player Speed @ Default
Clutch Factor ON

Charge 99
Block 45
Reach 77
Shoot 59
Loose 98

***You'll see plenty of fouls with these sliders. Adjust to your liking.

Human/CPU

Inside 46/46
Medium 46/46
3pt 50/50
Dunk 47/47
Layup 47/47
Close 50/60
Mid 50/40
3pt 50/53
Drive 70/55

Off Awr 40/60
Def 63/65
Dunk Traffic 65/65
Ball Hand 38/55
O reb 50/50
Def Reb 50/50
Block 50/50
Steal 100/100
Player speed 50/50 Game plays better with speed even

Unity 100/100
Dunks 90/90
Screen 60/60
Strength 58/58
Steal Success 55/100
Help 63/63
Recovery 95/95

Fitness 56/56
En rec 52/52
Inj Freq 50/50
Inj Effects 50/50

Feedback is appreciated. Thanks.
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Old 02-04-2008, 08:31 PM   #47
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Re: FistofRage's Post Patch MOP Sliders

Just tried these out and got my arse kicked 99-74 by Mizzou at Kansas. The CPU shot 39/70 56%, 10/23 44% (3p).

I used 20 minute halves. Seemed like the CPU couldn't miss at times, especially from 3 and in the paint. Even contested shots were rarely missed. I had 20 turnovers against their press, ouch

I'm going to keep using these sliders for a few more nights, next I want to play a team that doesn't press all game.
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Old 02-14-2008, 04:38 AM   #48
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Re: FistofRage's Post Patch MOP Sliders

does this work with AA?
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