Update thoughts..
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Important note: I play at WC level, play in position. So team mates are all AI controlled.
Passing: apon reading more about the match engine, it appears that the new "Driven Ground Pass" is the main culprit for many of the issues. I feel that the CPU/AI is over using this type of pass, this is causing so many mistakes that its effecting the flow of the games, with too many mis-controls and misplaced passes in key areas causing chances to be lost. (IMO)
I found that by turning down Control to 45 has had a positive effect in my slider set up.
Shooting Accuracy: trying to find the sweet spot for 50% Accuracy average (CPU v CPU).
Slider: Shot Accuracy 55 seems to do it very consistently.
Line Length: defense is much better this year making chances few and far between. The midfield seems to drop back mixing with the defense line to really close any holes quickly, this can turn the games into a pass fest of side to side, looking for a hole to try and punch thru.
Sliders: Height/Length/Width.
Height in 15 i turned this down when everyone else turned it up, In 16 im on the fence, i think its about right at 50? I see the community seem to think 48 is the spot, i was there too but as i said - it feels ok at 50. I think EA have it right this year. (Im off to wash my mouth out now lol)
Length as i said above i think the lines mix well for realism - but im trying to have a full game experience with 15 min halfs, and have no interest in playing full 45min halfs - so i open up the gap a little to create for room for chance creation
53 seems to work well for me. I wouldn't go above 55. (IMO)
Width Im undecided here, the feel of the 50 setting is solid, giving a compact feel but still having room outside for over lapping runs etc. making tighter (lowering) compacts the middle allowing more room outside, while increasing opens up the middle a bit more...
Im at 52 and this is working for my attacking targets perfectly, while still allowing defenders to achieve good match ratings (All AI Players average 6.5)
I think the above statement is important (to Me), The AI should not be impaired by the slider changes we make, All AI players should have as much chance to play well as I do - if i play rubbish football thats my fault not theirs,
having games end with all AI players averaging above 6 is an important target for me. IMO it means its been a fair contest.
Im not going to post my complete sliders... i dont think most people like playing the way i do (In position).
For the most part i think this year is solid at the default 50. hence this tread to discus ideas...
One last thing - has anyone else seen evidence of (looks both ways)... (ssssssshhhhhh) scripting?
I watched with 4 friends during a testing session a "Deja Vu" witch clearly shows it does happen...
Kick off - ball passed left to winger - attacked by two defenders - escapes down open left wing to byline - truns back, dribbles to top of box attempting to come inside -
defender attempts tackle but gets hurt in challenge- play continues and ends up at the other end, with a shot from the far side (left) of the field witch bounces on top of the right side of the net - Injured player subbed off.