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Originally Posted by JuanDiegoUY |
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I hope to make me understand.
The new patch with V6B1, game is distorted, especially in the speeds.
I went back to the V5B1 that I always like before this patch, with the 40/42 sprint. Now with the new patch, this also changes and is faster.
on the basis of V5B1 there are 2 variables, in both cases there is much physical and the game has the ideal speed.
First
I kept the sprint 40/42, slow down the speed to 49/49, and the speed of passes 52/52, the rest V5B1
Second I maintained the sprint 40/40 shooting speed 49/49 and step speed 52/50, the rest all V5B1
The 2 cases give me almost the same gameplay and speed, I can not see the difference.
If you change the shot speed, or GK or any slider you choose, in either of ttwo cases you will totally lose the ideal speed and the physical part, and almost everything we achive on this forum until we start.
I think you have to work on V5B1 and those values
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I don't think so. As someone who has had the patch for the PC, there is no significant different in gameplay, other than finesse shots.
The lines in V5 were not working any longer. Every pass can be made down the sidelines. There was no compression which meant the CPU could send a pass direct to the forward at will.
I am not sure where you see distortion in speeds.
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I see others mentioning 35 Sprint being sluggish. I think this is misleading. Smoother animations in FIFA are going to be sluggish feeling. It's because your players have more weight than they have had before.
Tell me, between these two matches, which one looks less like a sprintfest up and down the pitch? (note: videos are uploading as of this post, so will embed if needed)
45 Sprint, only change I'm testing is 49 GK to get shots in sync
https://youtu.be/ZXogqfTX-0g
35 Sprint, 45 Sprint, only change I'm testing is 49 GK to get shots in sync, I also test 49 marking at some point in this video, but didn't like it.
https://youtu.be/CcM2xGqDYWY
Version 6 was designed based on feedback of Sprint, and other values to compliment it. I meticulously went through each mention of Version 5, and addressed them one-by-one. I didn't believe in 35 Sprint at first, and now I can't go back to anything else. The animations are smoother than they have ever been. You can tell a big difference between how much slower the player legs move/animate compared to 45. The turning of directions are players stand out as well. Player ID matters. I think there are a lot more benefits to 35 compared to 45 in that regard.
At the end of the day, I'll advise of Personal Preference for the set, but for the video I will make a strong case for 35 in the respect of animations. Regardless, think the Set is just about done and final. GK at 49 can be a personal preference as well, but I do think there is some validity based on the animations I've seen in both clips and personal testing.