Ok guys...
With this set the CPU and Human end up with passing percentages in the high 50s and low 60s.
NOTE: DO NOT, I REPEAT, DO NOT CHECK PASSING PERCENTAGES JUST A FEW MINUTES INTO THE GAME BUT ALLOW FATIGUE TO SET IN AND THATS WHEN YOULL SEE THE NUMBERS BEGIN TO PAN OUT!!!!
Ive had teams pass at 90 percent for the first few minutes of the game and end up at 70 percent by the end of the 1st period, 65 midway through the 2nd, and be around 60 at the end of the game.
Hopefully Ive been clear on that.
Additionally, dont sit back and watch the CPU pass the puck around waiting for them to make bad passes. Lower pass percentages come after fatigue has set in and combined with good defense. Give them time and space and youll be burned.
Below I will post the sliders AND a couple gameplay montages so that you can see highlights WHICH INCLUDE GAME STATS
GAMEPLAY VIDEOS
http://xboxdvr.com/gamer/DANOTORIOUSOBG/video/36910325
http://xboxdvr.com/gamer/DANOTORIOUSOBG/video/36942366
Gameplay Presets: Custom (Full Sim)
Game Style: Custom (Full Sim)
Rules: NHL
Injuries: On
Period Length: 8 or 9, personally. Whatever you wish.
Authentic Cap Penalties: On
Auto Sign Free Agents: Off
Auto Save: On
Franchise Mode Length: 25
CPU Trades: On
Difficulty: All-Star
Draft Pick Ownership: Authentic
NHL Salary Cap: On
Trade Difficulty: Medium
Waivers: On
Accept Relocation: Off
Advanced Settings
Asst. Coach Edits Lines: No
NHL Injury Return Warning: Playable
Minor League Injury Assistant Coach: No
Minor League Injury Return Warning: Playable
Auto Rotate Goalies: Off
Playoff Series Length: Authentic
Playoff Tie Break: Continuous OT
Season Overtime Loss: 1 Point
Season Tie Break: Authentic
Trade Offer Notifications: On
Gameplay Version: Latest
Waiver Notifications: On
Meeting Notifications: Off
Morale Meetings: Off
Retired Jerseys: On
Scouting Assignment Warning: On
Rules
Gameplay Presets: Custom (Full Sim)
Game Style: Custom (Full Sim)
Post Whistle Rules: Relaxed
Rules: Custom (NHL)
Fighting: 2 (Max)
Icing: Hybrid Icing
Injuries: On
Offsides: Delayed
Penalties: 4 (Max)
Trapezoid: On
Period Length: 8 (Minutes)
Difficulty: All-Star
Asst. Coach Edits Lines: No
NHL Injury Return Warning: Playable
Minor League Assistant Coach: No
Minors Injury Return Warning: Playable
Auto Rotate-Goalies: On
Auto Sign Free Agents: Off
Auto Finances: Off
CPU Trades: On
Penalty Time Scaling: 2
Trade Difficulty: Hard
Trade Offer Notifications: On
Waiver Notifications: On
Waivers: On
Meeting Notification: On
Morale Meetings: On
Scouting Assignment Warning: On
Coincidental Penalty Time Scale: 2
Auto Save: On
Gameplay Settings
General
Gameplay Version: Latest
Game Style: Custom
Attribute Effects: 10/10
Broken Stick Frequency: 33
Game Speed: 2
Fatigue Effect: CPU: 80 / Human: 70
Fatigue Recovery: CPU: 45 / Human: 45
Injury Occurrence: CPU: 55 / Human: 55
Skating
Back Skating: 50
Hustle Type: Authentic
Puck Carrier Agility: 50
Puck Carrier Skating: 50
Player Acceleration: CPU: 40 / Human: 50
Skating Speed: CPU: 50 / Human: 50
Skating Agility: CPU: 40 / Human: 50
Shooting
One Timer Accuracy: CPU: 45 / Human: 45
Shot Accuracy: CPU: 45 / Human: 45
Shot Power: CPU: 45 / Human: 45
Slap Shot Accuracy: CPU: 40 / Human: 40
Slap Shot Power: CPU: 58 / Human: 58
Passing
Manual Passing: On
Pass Assist: 30
Min Pass Speed: 35
Max Pass Speed: 65
Saucer Pass Speed: 50
Pass Accuracy: CPU: 4 / Human: 20
Pass Interceptions: CPU: 60 / Human: 60
Pass Reception Ease: CPU: 10 / Human: 3
Reception Reaction Time: CPU: 30 / Human: 20
Puck Control Rating Effect: CPU: 80 / Human: 80 Yes, 80
Puck Speed Reception Effect: CPU: 60 / Human: 60
Pickup Type Effect: CPU: 60 / Human: 60
Bouncing Puck Receptions: CPU: 35 / Human: 55 yes thats right
Puck Control
Incidental Contact Puck Loss: Stick, Legs and Body
Incidental Stick Contrast Immunity: 0
Puck Control: CPU: 10 / Human: 20
Deking Impact: CPU: 35 / Human: 35
Spin Deke Impact: CPU: 50 / Human: 50
Skating Impact: CPU: 65 / Human: 50 yes, thats right
Goalies
Goalie Cover Frequency: 100
Goalie Passing: 50
Goalie Cross Crease Reaction Time: CPU: 50 / Human: 50
Goalie Save Reaction Time: CPU: 55 / Human: 55
Goalie Deflection Reaction Time: CPU: 40 / Human: 40
Goalie Screen Effect: CPU: 70 / Human: 70
Goalie Screen Persistence: CPU: 60 / Human: 60
Really happy with goalie settings and eveness between CPU and HUM this year.
Checking
Board Effect None-Puck Carrier: 30
Board Effect Puck Carrier: 10
Hitting Assistance: 10
Stumble Threshold: 50
Aggression: CPU: 50 / Human: 50
Hitting Power: CPU: 50 / Human: 50
Size Effect: CPU: 50 / Human: 50
Speed Effect: CPU: 50 / Human: 50
Checking/Balance Rating Effect: CPU: 100 / Human: 100
Preparedness Effects: CPU: 60 / Human: 60
Incidental Contact Effect: CPU: 20 / Human: 20
Poke Checking Range: CPU: 0 / Human: 0
Poke Checking Accuracy: CPU: 20 / Human: 30
Poke Checking Power: CPU: 50 / Human: 50
Stick Lift Effectiveness: CPU: 35 / Human: 35
Penalties
CPU Penalties: CPU: 70
CPU Teammate Penalties: 70
Tripping: CPU: 60 / Human: 60
Slashing: CPU: 60 / Human: 60
Elbowing: CPU: 75 / Human: 75
High Sticking: CPU: 65 / Human: 65
Cross Checking: CPU: 65 / Human: 65
Boarding: CPU: 65 / Human: 65
Charging: CPU: 75 / Human: 75
Delay of Game: CPU: 50 / Human: 50
Holding: CPU: 70 / Human: 70
Hooking: CPU: 65 / Human: 65
Interference: CPU: 83 / Human: 83
AI
AI Learning: 6
CPU Difficulty Adjustment: 0
CPU Faceoff Difficulty: 50...adjust to your competitive level
Fight Difficulty: 50
CPU Strategy Adjustment: 1
User Strategy Adjustment: 0