Home

The problem isn’t inside fighting or outside fighting. It’s both

This is a discussion on The problem isn’t inside fighting or outside fighting. It’s both within the EA Sports UFC forums.

Go Back   Operation Sports Forums > Combat Sports > EA Sports UFC
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 05-20-2018, 03:51 PM   #33
Former EA Sports UFC Gameplay Developer
 
GameplayDevUFC's Arena
 
OVR: 0
Join Date: Jun 2014
Location: Vancouver, BC
Posts: 2,840
Re: The problem isn’t inside fighting or outside fighting. It’s both

Quote:
Originally Posted by FCB x Finlay
How much before are you talking here?
What about chaining lunges, if we anticipate the punch coming so we use multiple to move away how does that affect it?

From what im reading your removing players ability to move away your allowing over extention to not be properly punished for. Throwing a punch with correct timing should be just as important as defensive measures.
No, punishing over extension is quite simple with a straight counter after the back lunge, which is quite powerful and gets a vulnerability bonus on the forward moving strike it intercepts.
GameplayDevUFC is offline  
Reply With Quote
Old 05-20-2018, 03:52 PM   #34
MVP
 
OVR: 0
Join Date: Apr 2016
Re: The problem isn’t inside fighting or outside fighting. It’s both

Quote:
Originally Posted by aholbert32
LOL. Finally. We just got the answer to this question a few days ago.
Not really when just in this thread GPD pretty much dismissed it as an issue compared to EA UFC 2.
johnmangala is offline  
Reply With Quote
Old 05-20-2018, 03:57 PM   #35
MVP
 
OVR: 0
Join Date: Nov 2017
Re: The problem isn’t inside fighting or outside fighting. It’s both

Quote:
Originally Posted by GameplayDevUFC
No, punishing over extension is quite simple with a straight counter after the back lunge, which is quite powerful and gets a vulnerability bonus on the forward moving strike it intercepts.
Thats a pull counter, i mean just movement alone, thats also not related to what i said at all.
FCB x Finlay is offline  
Reply With Quote
Advertisements - Register to remove
Old 05-20-2018, 04:05 PM   #36
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: The problem isn’t inside fighting or outside fighting. It’s both

Quote:
Originally Posted by FCB x Finlay
Im not sure if the reaction is directed related to yous. Its more finally we actually got an answer.


I can only go off of how it was worded. It’s worded as if we had the answer and weren’t willing to share it. I’m hoping it he means it like you think he intended.


Sent from my iPhone using Tapatalk Pro
aholbert32 is offline  
Reply With Quote
Old 05-20-2018, 04:05 PM   #37
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: The problem isn’t inside fighting or outside fighting. It’s both

Quote:
Originally Posted by johnmangala
Not really when just in this thread GPD pretty much dismissed it as an issue compared to EA UFC 2.


Is gpd a gamechanger?


Sent from my iPhone using Tapatalk Pro
aholbert32 is offline  
Reply With Quote
Old 05-20-2018, 04:10 PM   #38
Banned
 
OVR: 0
Join Date: Mar 2018
Re: The problem isn’t inside fighting or outside fighting. It’s both

people are fighting about only a small detail to the issue. you cant use realistic distance management you also cant block while circling. no defensive fighter would A) not circle out B) not guard his face while circling. especially high level ufc fighters. it is all a footwork issue
1212headkick is offline  
Reply With Quote
Old 05-20-2018, 04:18 PM   #39
Banned
 
OVR: 0
Join Date: Apr 2012
Re: The problem isn’t inside fighting or outside fighting. It’s both

Quote:
Originally Posted by GameplayDevUFC
If you back lunge before the strike is thrown, the striker will close as much distance as is is capable of doing because he knows you are back lunging.

The back lunge will evade the strike, but the striker will extended maximum effort to close the distance will the full knowledge that the other player has already made an effort to lunge backwards and create space.

If the strike is thrown first, and the back lunge comes after, the striker will close as much distance as he would have had to close to make contact before the lunge was executed.

There may be some tuning to tighten up some cases, but I don't think that logic is flawed at all.
The thing is it’s physically impossible in a lot of cases.

Do me a favor and try to throw a 1-2-3-4 moving forward while getting full extension on each strike.

You cant because once you lift your rear foot to throw the 2 you cant explode off of it again without resetting.

Your only option would be to switch stances off of the 2 and then you can flow smoothly into a 3-4 from an opposite stance while moving forward.

If you explode forward off of your rear leg any strike thrown afterward would be stationary unless you reset OR switch stances.

If you need me to I can provide gifs to help provide a visual.
Phillyboi207 is offline  
Reply With Quote
Old 05-20-2018, 04:24 PM   #40
MVP
 
OVR: 0
Join Date: Apr 2016
Re: The problem isn’t inside fighting or outside fighting. It’s both

Quote:
Originally Posted by aholbert32
Is gpd a gamechanger?


Sent from my iPhone using Tapatalk Pro
That's not the point. He's a level above GCs.
johnmangala is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Combat Sports > EA Sports UFC »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:56 AM.
Top -