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UFC 4: Needs vs. Wants

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Old 06-11-2019, 06:37 PM   #1
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UFC 4: Needs vs. Wants

This is kind of a different variation of the Wishlist thread. Basically the point of this thread is to help the devs identify the improvements that OSers need (meaning they wont buy the game without it) vs. the improvements/additions OSers want (meaning things they would love to see but will still consider buying the game if its not added).

The reality is that the devs only have a small amount of time for development and this could help them identify the things that this community feels should be at the top of the list.

One last thing: This is entirely personal and should be focused on what you want. This isnt really a thread for debate. For example, I think "universe mode" is more of a need than a want for me but I understand that others wont care about that. This isnt the thread to debate that. This the thread to state what is important to you.
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Old 06-11-2019, 06:56 PM   #2
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Re: UFC 4: Needs vs. Wants

Need: Mulitdirectional sprint (strafing/lateral sprint + linear sprint), Revamped grappling (aka something like TBS + mobile grappling), Timed leg kick checks (like body kicks now) open guard clinch, driving single, clinch logic, head fighting (sways in clinch/ground), true clinch range (head to head, shoulder to shoulder), etc.

Want: Better shifting/switching, square (neutral) stance, pawing/stiff arm, hand fighting, etc
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Old 06-11-2019, 07:05 PM   #3
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Re: UFC 4: Needs vs. Wants

Quote:
Originally Posted by aholbert32
This is kind of a different variation of the Wishlist thread. Basically the point of this thread is to help the devs identify the improvements that OSers need (meaning they wont buy the game without it) vs. the improvements/additions OSers want (meaning things they would love to see but will still consider buying the game if its not added).

The reality is that the devs only have a small amount of time for development and this could help them identify the things that this community feels should be at the top of the list.

One last thing: This is entirely personal and should be focused on what you want. This isnt really a thread for debate. For example, I think "universe mode" is more of a need than a want for me but I understand that others wont care about that. This isnt the thread to debate that. This the thread to state what is important to you.
Needs:

Gameplay
More power to strikes individually.
Better rock and health system.
Better movement and defensive abilities. Parrys, headmovement etc
Some fix to input delay.

Modes
Far far more in depth career mode with better character identity, needs to be able to KO people in one punch or submit people easily if that's there style, the rest is self explanatory.
UT needs scrapped and returned to UFC 2 with slight alterations.

Wants
More fighter individuality, bigger stat gaps, highlight fighter strengths/weaknesses more.
Better AI, continue the improvement we have gotten.
Better feedback options on the game itself and access to some community feedback, via number etc.
Combo system removal or upgrade.
Better grappling.
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Old 06-11-2019, 08:33 PM   #4
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Re: UFC 4: Needs vs. Wants

Needs:
-an at least decent career mode
-more sliders(striking speed, agressiviness, footwork speed, etc)
- online sim mode
- fix autotrack issues
- footwork changing movement speed not range
-reduce strikes range
- more stamina penalty on blocked strikes
-more vulnerability on block
- revamp all the grappling... there’s almost nothing good in this game system

Want:
- nerf knee elbow
- overhand not covering half octagon

Last edited by bmlimo; 06-11-2019 at 08:37 PM.
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Old 06-11-2019, 08:36 PM   #5
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Re: UFC 4: Needs vs. Wants

One thing I wanted to remind you guys: The needs are MUST HAVES. Meaning that you will strongly consider not buying the game if that feature or improvement isnt added.

So if a "better rock system" is something that would keep you from buying the game if it isnt in....its a need. If its something that you would like to see but would still buy the game if it wasnt added...its a want.
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Old 06-11-2019, 08:46 PM   #6
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Re: UFC 4: Needs vs. Wants

Must have better CAF system and slots. I'm talking at least 50-100. And a randomized button for quality of life. Sometimes I just want a semi-realistic, not super powered but believable CAF that takes 10 minutes to make.

I have a feeling universe mode is still a pipe dream, so this would greatly increase my purchasing power. The roster is likely to see some overhaul as usual with people coming and going. Plenty of new fighters I'll be excited but just as many exiting the game where it might not feel like a net win.

I want universe mode, bordering on a need at this point simply because despite it likely not mattering, I don't know how to express my befuddled mind in any way other than voting with my $$$ to get them to put it in.

I understand that a combat sports game isn't exactly a traditional sports game, but IF IT IS A SPORTS GAME, it needs franchise mode and not just a single player career mode, just like every other sports title made that's worth a damn.



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Old 06-11-2019, 08:47 PM   #7
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Re: UFC 4: Needs vs. Wants

P.S. we're all suckers and will probably buy this game regardless.

But I wanted to answer the question to the best of my abilities given the format.

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Old 06-11-2019, 08:48 PM   #8
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Re: UFC 4: Needs vs. Wants

Quote:
Originally Posted by aholbert32
One thing I wanted to remind you guys: The needs are MUST HAVES. Meaning that you will strongly consider not buying the game if that feature or improvement isnt added.

So if a "better rock system" is something that would keep you from buying the game if it isnt in....its a need. If its something that you would like to see but would still buy the game if it wasnt added...its a want.
I put it in short terms, didn't want to put a long post. I genuinely will consider not buying the next game if health, damage and rocks aren't addressed for standing and grappling gameplay.
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