Too many HR's?

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  • ParisB
    MVP
    • Jan 2010
    • 1699

    #226
    Re: Too many HR's?

    I trimmed the Contact slider to 3. It slims the PCI and plate coverage which I think is the bigger culprit. Low and away pitches shouldn't be squared up so easily.

    Sent from my SM-G930V using Tapatalk

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    • RLB
      Rookie
      • Feb 2016
      • 147

      #227
      Re: Too many HR's?

      With Bumgarner hitting two bombs today.......maybe the SDS folks knew something we didn't. He could possibly lead the league in homeruns and strikeouts after today.

      Comment

      • bcruise
        Hall Of Fame
        • Mar 2004
        • 23274

        #228
        Re: Too many HR's?

        Originally posted by RLB
        With Bumgarner hitting two bombs today.......maybe the SDS folks knew something we didn't. He could possibly lead the league in homeruns and strikeouts after today.
        It's not just that...he crushed them too. 112 mph exit velo off the bat. That's difficult to pull off with actual power hitters on The Show (though you don't need much over 100 mph for a typical HR).

        If nothing else, today is certainly showing why sample size is important.

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        • The JareBear
          Be Good To One Another
          • Jul 2010
          • 11560

          #229
          Re: Too many HR's?

          Originally posted by bcruise
          It's not just that...he crushed them too. 112 mph exit velo off the bat. That's difficult to pull off with actual power hitters on The Show (though you don't need much over 100 mph for a typical HR).

          If nothing else, today is certainly showing why sample size is important.
          Bingo.

          (10char)
          "Successful people do not celebrate in the adversity or misfortune of others."

          OS Blog

          The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

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          • CaseIH
            MVP
            • Sep 2013
            • 3945

            #230
            Re: Too many HR's?

            I cant say Im seeing to many HR's from me or the AI. To those who feel there is too many Hr's being hit, I suggest upping the dificulty, and adjusting sliders to get it where you want.
            Everyone who exalts themselves will be humbled, and he who humbles himself will be exalted- Luke14-11

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            • ParisB
              MVP
              • Jan 2010
              • 1699

              #231
              Re: Too many HR's?

              Originally posted by kiddlex
              Playing with everything 100% per your sliders and settings and the moon shots continue. I've played 15+ games the last few days, and I'm enjoying the game but it's an immersion killer at times. Just hit the ball out of Kauffman stadium with Brandon Moss, a 565 foot bomb. Wouldn't be an issue, but it's the 3rd moon shot of the game, and it's a 2-2 tie with the Angels and the game just began. Cowart hit a 465 bomb to dead center, and Gordon hit a 458 homer to lead the game off.

              This is the new Show norm, and although I'm enjoying myself and the game is awesome (qualifying "apologist" comment so I can discuss game opportunities w/o flaming) I'm still trying to crack the code to the slider/setting fix to normalize while bringing attention to a key game opportunity from my personal experience.

              I like to stick close to default, and or keystone slider makers sets so I can compare results with far larger sample sizes than just myself testing, so if anyone is using A&S sliders with additinal power dampening adjustments that seem to be clicking, please share.

              Btw the wind is on default and blowing out to RF 11.4 mph, so there is that but I have no idea what to make of it.

              Update: Another Brandon "Bonds" Moss moonshot home run to dead center 511' same game next at bat
              Try putting Contact at 3 but keep power and solid hits at default. I've noticed that everything in the strike zone is hit like a meatball.


              Sent from my SM-G930V using Tapatalk

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              • kiddlex
                Pro
                • Apr 2003
                • 628

                #232
                Re: Too many HR's?

                Originally posted by ParisB
                Try putting Contact at 3 but keep power and solid hits at default. I've noticed that everything in the strike zone is hit like a meatball.


                Sent from my SM-G930V using Tapatalk
                Your theory would make sense. To shrink the sweet spot.

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                • ParisB
                  MVP
                  • Jan 2010
                  • 1699

                  #233
                  Re: Too many HR's?

                  Originally posted by kiddlex
                  Your theory would make sense. To shrink the sweet spot.
                  A couple years ago, there was a similar issue with "too many homeruns". Everyone's instinct is to turn down Power or Solid Hits, but that affects the result more than solving the cause. They can help, sure, but to me so far it seems like it's just easy to get clean contact, meatball style, which results in long bombs. The PCI just seems bigger than usual (when you click the button to see the PCI after a pitch). Still, too small sample size overall so I will just keep playing.

                  Sent from my SM-G930V using Tapatalk

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                  • The JareBear
                    Be Good To One Another
                    • Jul 2010
                    • 11560

                    #234
                    Re: Too many HR's?

                    Originally posted by ParisB
                    A couple years ago, there was a similar issue with "too many homeruns". Everyone's instinct is to turn down Power or Solid Hits, but that affects the result more than solving the cause. They can help, sure, but to me so far it seems like it's just easy to get clean contact, meatball style, which results in long bombs. The PCI just seems bigger than usual (when you click the button to see the PCI after a pitch). Still, too small sample size overall so I will just keep playing.

                    Sent from my SM-G930V using Tapatalk
                    Are you recommending this for both user and CPU or just user?
                    "Successful people do not celebrate in the adversity or misfortune of others."

                    OS Blog

                    The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

                    Comment

                    • kiddlex
                      Pro
                      • Apr 2003
                      • 628

                      #235
                      Re: Too many HR's?

                      Originally posted by ParisB
                      A couple years ago, there was a similar issue with "too many homeruns". Everyone's instinct is to turn down Power or Solid Hits, but that affects the result more than solving the cause. They can help, sure, but to me so far it seems like it's just easy to get clean contact, meatball style, which results in long bombs. The PCI just seems bigger than usual (when you click the button to see the PCI after a pitch). Still, too small sample size overall so I will just keep playing.

                      Sent from my SM-G930V using Tapatalk
                      One other observation to support your theory. With power lowered the entire offense tends to shut down and very low scoring games ensue. With contact down, the sweet spot may shrink allowing for more hit variety and the occasional gap shot and blast. One other thought is how easy it is to regularly strike out the CPU when timing goes below default. Does lowering contact (related to timing) make it too easy to K the CPU in your observations?

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                      • miamikb2001
                        Pro
                        • Feb 2008
                        • 795

                        #236
                        Re: Too many HR's?

                        Originally posted by kiddlex
                        One other observation to support your theory. With power lowered the entire offense tends to shut down and very low scoring games ensue. With contact down, the sweet spot may shrink allowing for more hit variety and the occasional gap shot and blast. One other thought is how easy it is to regularly strike out the CPU when timing goes below default. Does lowering contact (related to timing) make it too easy to K the CPU in your observations?


                        This totally off the topic of this thread but if you reduce strike frequency to one or two you will see alot less k's just my .002 cents


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                        • NEOPARADIGM
                          Banned
                          • Jul 2009
                          • 2788

                          #237
                          Re: Too many HR's?

                          No offense but come off it. This is different and unquestionably a result of the new ball physics. I've hit 19 HRs in five games on All-Star after being nothing much beyond a Veteran hitter the past six years. Sample size my ***.

                          Comment

                          • countryboy
                            Growing pains
                            • Sep 2003
                            • 52732

                            #238
                            Re: Too many HR's?

                            Originally posted by NEOPARADIGM
                            No offense but come off it. This is different and unquestionably a result of the new ball physics. I've hit 19 HRs in five games on All-Star after being nothing much beyond a Veteran hitter the past six years. Sample size my ***.


                            And I've hit 7 HRs in 11 games on HOF.

                            Since sample size doesn't matter, how are my stats explained?


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                            • Blzer
                              Resident film pundit
                              • Mar 2004
                              • 42515

                              #239
                              Re: Too many HR's?

                              Originally posted by miamikb2001
                              This totally off the topic of this thread but if you reduce strike frequency to one or two you will see alot less k's just my .002 cents
                              That sure isn't a lot of money!

                              Originally posted by NEOPARADIGM
                              No offense but come off it. This is different and unquestionably a result of the new ball physics. I've hit 19 HRs in five games on All-Star after being nothing much beyond a Veteran hitter the past six years. Sample size my ***.
                              Unless I have misinterpreted it, I think the only people shouting "small sample size" are referring to knee-jerk slider changes after testing something briefly.

                              So say that I hit ten home runs in one game, lower the power slider one click, then the next game I don't hit any home runs. While it may have played a factor, this still is a tiny sample size because so many other variables are in play (yes, including wind). It likely had an effect, but there is more to consider thereafter and it doesn't automatically mean it should be put right back.

                              If other people are talking about sample size with default sliders, I would wholeheartedly disagree. The question now becomes whether we reduce the number of "meatballs," or we reduce the effects of hitting so many meatballs. Another question becomes whether we accept the wind's ability to carry out/keep in a ball or not. A third question is whether we're okay with outrageous home run distances as long as the number count is accurate, or if we can take a few more long bombs from the little guys so long as the big boppers aren't hitting 80 in a season and runs can come from many other hit types. Stuff like that. Takes a lot of tinkering.
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                              • kiddlex
                                Pro
                                • Apr 2003
                                • 628

                                #240
                                Re: Too many HR's?

                                Originally posted by countryboy
                                And I've hit 7 HRs in 11 games on HOF.

                                Since sample size doesn't matter, how are my stats explained?


                                Sent from my iPhone using Operation Sports
                                HOF primarily changes the size of the pci and reduces the timing correct? How could we accomplish this further with sliders w/o other negative side effects?

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