CPU SP problem (anyone else has it!?)

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  • jvalverde88
    Moderator
    • Jun 2008
    • 11787

    #196
    Re: CPU SP problem (anyone else has it!?)

    Played a game where the CPU took out Kendall Graveman in the 6th when he threw 75 pitches, he did walk two straight batters though.
    Mets/Giants/Knicks/Rangers/Manchester United/Notre Dame Football

    Never let fear determine who you are. Never let where you came from determine where you are going.

    Comment

    • sfpxgalaxy
      Rookie
      • Aug 2014
      • 132

      #197
      Re: CPU SP problem (anyone else has it!?)



      Tough to justify that pitcher change.

      Comment

      • Armor and Sword
        The Lama
        • Sep 2010
        • 21794

        #198
        Re: CPU SP problem (anyone else has it!?)

        Originally posted by Basketball GURU
        This is not true, the last two games I played, the CPU took out their pitchers way to early.

        Line right before they got pulled: IP 2.1 3H 1R

        IP 4.0 2H 1R

        Both games were tied at one and the pitchers were around 40-50 pitches


        I am literally mind boggled. I have played 28 franchise games, AS level, full counts.

        Never have I seen starter stat lines line that.

        Never.




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        Last edited by Armor and Sword; 04-04-2017, 07:07 AM.
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        • jtshurtleff
          Rookie
          • Nov 2013
          • 169

          #199
          Re: CPU SP problem (anyone else has it!?)

          The average innings may have gone down in the majors, but it isn't because pitchers are throwing 74 pitches through 5 innings while allowing 2 or less runs, it's because pitchers are laboring more and pitch counts are more worrying for managers because of all of the TJ surgeries we have seen in prominent pitchers in the last few years. Also, bullpen pitching has become more of a strength for more teams because there are more fringe starters in the league. Andrew Miller was a starter turned reliever, Joe Kelly, Joe Blanton, Wade Davis and several more. I bet if you were to look at the last few years you would see an increase in runs per game and an increase in pitches seen per game. Teams now try and work counts more, draw more walks and get high pitch counts on pitchers. The problem we are seeing is like the post above with Pomeranz, 4 innings, 3 hits and 1ER? Unless he threw 120 pitches he would not be coming out in the 4th with that stat line, and that stat line is nearly impossible with those numbers. I want the devs to just tweak the numbers so that the IP numbers come out a little better. I am fine with them averaging 5.6 IP, but not when their ERA is <3.00 and their WHIP is <1.2 or so. If a guy is getting outs, not laboring and his team is either leading or within a run or 2 they should not be pulled in most situations.

          Comment

          • Armor and Sword
            The Lama
            • Sep 2010
            • 21794

            #200
            Re: CPU SP problem (anyone else has it!?)

            Originally posted by CleveCluby
            Once again. I disagree. I think it is an issue. Here is a simple test. Start a franchise. Simply sim about five or ten games. Then go look at the box scores for most of those games. You will see that the ave SP pitched about 5 and 1/3 innings for all the teams. The relievers are totaling more innings than the starters. This is not the way it should be.

            I believe the overall ave for major league baseball for starting pitchers is 6 and 1/3 innings. Unless a starter is getting rocked, hurt, or throwing way to many pitches. A starter that is keeping his team with in 2 runs is designated to throw at least 6 full innings.

            The other problem with the logic in this game is when they pull the starting pitcher, they leave the reliever in to long and I believe they are coming in cold. Most relievers in MLB will not throw over 3 innings. In show 17, it seems if they put in relief in the 4th or 5th inning. He will pitch till the 8th depending on the situation.

            Some don't feel that this is a game killer. I think it really takes the realism out of franchise. There are four major parts of baseball. Pitching, Hitting, Fielding. and they all relate to STRATEGY. And for me, the strategy and logic of all these are crucial for franchise play. Pulling pitchers to early or too late completely changes the outcome of games and screws up the realism of stats.. I realize that this is only a video game and it can't be humanized but once again this was not an issue in the Show 16. They had it pretty close. Something has changed in the logic. And it needs to be adjusted for franchise play.

            For those that don't have a problem with it or don't care about stats realism. That is awesome. Enjoy the game as is. But please don't criticize those of us that do see it as an issue or say there is nothing wrong. To many people agree that it isn't right. If the devs have people saying they don't have a problem with it, they may just feel why bother fixing it. Just my opinion. I think they just need to tweak it, it is just a little off maybe by an inning or two.

            For myself, it is enough to ruin a serious franchise for me. But I can always go back to 16 until fixed.


            Cleve,

            Relax. We are all playing this game. I have merely reported exactly what I have been experiencing. Those that have tuned into my streams of over a dozen games game attest that I have not seen the insane stat lines of

            2IP or 3IP 1 R type of stuff and then getting pulled.

            Not once in over almost 30 games.

            So when I see this stuff I have to counterpoint it. Because it simply has not existed in my test franchise.

            I do agree there is a problem as I have seen some guys get pulled after 6 that I felt should have walked out to the mound for the 7th.

            There is an issue.

            But the problem I am having is reproducing the extreme reports.

            I can not reproduce that. Not in 28 franchise games playing various match-ups.

            I don’t BS.....and people that know me...know this. I give it to you straight. But seriously.....don’t get all bent out of shape when I am not seeing it yet. I have said several times there is a slight problem because that's all it has been for me thus far.

            I am sure the development team is looking into this very closely and will make an adjustment. But like Bcrusie points out, I hope they don’t go to far to the side of leaving in guys too long.

            But all of us are in agreement there is an issue. But again everyone plays the game and everyone is getting some different outcomes.
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            • Armor and Sword
              The Lama
              • Sep 2010
              • 21794

              #201
              Re: CPU SP problem (anyone else has it!?)

              Originally posted by jtshurtleff
              The average innings may have gone down in the majors, but it isn't because pitchers are throwing 74 pitches through 5 innings while allowing 2 or less runs, it's because pitchers are laboring more and pitch counts are more worrying for managers because of all of the TJ surgeries we have seen in prominent pitchers in the last few years. Also, bullpen pitching has become more of a strength for more teams because there are more fringe starters in the league. Andrew Miller was a starter turned reliever, Joe Kelly, Joe Blanton, Wade Davis and several more. I bet if you were to look at the last few years you would see an increase in runs per game and an increase in pitches seen per game. Teams now try and work counts more, draw more walks and get high pitch counts on pitchers. The problem we are seeing is like the post above with Pomeranz, 4 innings, 3 hits and 1ER? Unless he threw 120 pitches he would not be coming out in the 4th with that stat line, and that stat line is nearly impossible with those numbers. I want the devs to just tweak the numbers so that the IP numbers come out a little better. I am fine with them averaging 5.6 IP, but not when their ERA is <3.00 and their WHIP is <1.2 or so. If a guy is getting outs, not laboring and his team is either leading or within a run or 2 they should not be pulled in most situations.

              Agreed. Great post. And that I have seen. 80 something pitches, 5 IP 1 or 2 ER and a pull. Starters should still be going another inning at least.

              To me if a guy is pitching well, and is under 90 pitches through 5....let him take the mound in the 6th and see if he can work a quick inning, but have your bullpen warm and ready just in case.
              Now Playing on PS5:
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              MLB The Show 25 - 2025 Yankees Year 1
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              Comment

              • jtshurtleff
                Rookie
                • Nov 2013
                • 169

                #202
                Re: CPU SP problem (anyone else has it!?)

                Originally posted by Armor and Sword
                Agreed. Great post. And that I have seen. 80 something pitches, 5 IP 1 or 2 ER and a pull. Starters should still be going another inning at least.

                To me if a guy is pitching well, and is under 90 pitches through 5....let him take the mound in the 6th and see if he can work a quick inning, but have your bullpen warm and ready just in case.
                This is exactly how I think. With certain guys, Sale, Porcello and Price and to an extend Wright, I will let them go out for the 7th too if they are around 100-105 hoping for a quick inning if they are cruising. I.e. my last game with Sale, he had given up 2 hits, struck out 11 and walked 1 in 6 IP but was at 99 pitches. He went out for the 7th, threw a 9 pitch inning and was done for the night. Saved me a bullpen guy for next game and allowed me to use my best pitcher for a little while longer.

                Comment

                • BobSacamano
                  Rookie
                  • Feb 2010
                  • 324

                  #203
                  Re: CPU SP problem (anyone else has it!?)

                  I have no reason to doubt that some people haven't seen the sort of issues others are reporting. I've been here long enough to know that there are a lot of people who are dedicated to making this game right, and who have no problem pointing out issues that need to be corrected. I haven't seen a starter pulled before the 4th, but I have seen some pulled in the 5th and 6th when there was no real reason for it. If I can figure out how to, I'll post a screenshot of the 4 IP, 1 ER game I saw from Severino.

                  Compounding matters for me is the fact that the next guy out of the pen tends to pitch multiple innings, for whatever reason, so in effect they become a "piggyback" starter. I'm seeing a LOT of 5 IP from the starter, 3 IP from the next reliever kind of outings. In fact, I can't think of a single time that the next reliever DIDN'T pitch 2-3 innings.


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                  • sakraki
                    Rookie
                    • Aug 2012
                    • 1

                    #204
                    Re: CPU SP problem (anyone else has it!?)






                    franchise mode simulated results

                    because sp problem,
                    chris heston only reliver, 195 IP, 62G
                    Last edited by sakraki; 04-04-2017, 10:57 AM.

                    Comment

                    • CleveCluby
                      Pro
                      • Feb 2003
                      • 808

                      #205
                      Re: CPU SP problem (anyone else has it!?)

                      Originally posted by Armor and Sword
                      Cleve,

                      Relax. We are all playing this game. I have merely reported exactly what I have been experiencing. Those that have tuned into my streams of over a dozen games game attest that I have not seen the insane stat lines of

                      2IP or 3IP 1 R type of stuff and then getting pulled.

                      Not once in over almost 30 games.

                      So when I see this stuff I have to counterpoint it. Because it simply has not existed in my test franchise.



                      I do agree there is a problem as I have seen some guys get pulled after 6 that I felt should have walked out to the mound for the 7th.

                      There is an issue.

                      But the problem I am having is reproducing the extreme reports.

                      I can not reproduce that. Not in 28 franchise games playing various match-ups.

                      I don’t BS.....and people that know me...know this. I give it to you straight. But seriously.....don’t get all bent out of shape when I am not seeing it yet. I have said several times there is a slight problem because that's all it has been for me thus far.

                      I am sure the development team is looking into this very closely and will make an adjustment. But like Bcrusie points out, I hope they don’t go to far to the side of leaving in guys too long.

                      But all of us are in agreement there is an issue. But again everyone plays the game and everyone is getting some different outcomes.
                      Armor and Sword, In no way was I directing my post at you. Please don't take it personal. nothing but respect for you. I have followed your post for years here and in the Foot Ball page. My findings were based on my own test and I have ran several. The differences we have could be anything. Different rosters, Different setting, different style of play. I have ran several sims. I have imported one of my franchises from 16. I am using DL rosters from the vault which includes Minor league players. I have tried everything i can think of to find a work around.

                      I only play Franchise and QC. I meant no disrespect to anyone. My love for Baseball is great and because I can't play anymore, This is as close as I can come to reliving my youth. I may try to find more realistic play than others. The SP issue is a huge issue to me where it may not be a problem to others. I totally agree with you and Bcruise. I believe it is a slight adjustment, It's their first attempt at humanity and quirks. I would be thrilled to go back to the way it was in 16 after the patch. I do believe it will be addressed.

                      I am not bitching, I am only pointing out my personal findings. I think the Show is the greatest sports game out there. And the devs are always supportive of the product. If it came across as I was bitching or attacking, That was not my intent. I am just passionate about this game.

                      So instead of getting frustrated over it. I can just continue my Franchise in 16 until they address it. Which I am sure they will.
                      When I do something right, No one ever remembers.
                      When I do something wrong, No one ever forgets.!

                      Comment

                      • BeatArmy
                        Rookie
                        • Nov 2010
                        • 431

                        #206
                        Re: CPU SP problem (anyone else has it!?)

                        Third game of the year, carryover franny. Jays at Tampa, Estrada v. Odorizzi.

                        Odorizzi is *cruising* (cause I can't hit to save my life so far), 1 ER, 5IP... pulled. Only about 60 pitches, IIRC.

                        Second game of the year, Jays at Bmore. Sanchie v. Tillman. Tillman pulled after 5.

                        Comment

                        • countryboy
                          Growing pains
                          • Sep 2003
                          • 52784

                          #207
                          Re: CPU SP problem (anyone else has it!?)

                          Quick question...

                          Are games that are simmed, are they effected as well by the SP being pulled early? Say I play my game, are other games around the league effected by the SP being pulled early?
                          I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                          I miss the old days of Operation Sports :(


                          Louisville Cardinals/St.Louis Cardinals

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                          • squashbuggie
                            Banned
                            • Dec 2016
                            • 371

                            #208
                            Re: CPU SP problem (anyone else has it!?)

                            Originally posted by countryboy
                            Quick question...

                            Are games that are simmed, are they effected as well by the SP being pulled early? Say I play my game, are other games around the league effected by the SP being pulled early?
                            raise stamina across the league and you will get great sim stats.

                            Comment

                            • countryboy
                              Growing pains
                              • Sep 2003
                              • 52784

                              #209
                              Re: CPU SP problem (anyone else has it!?)

                              Originally posted by squashbuggie
                              raise stamina across the league and you will get great sim stats.
                              Ok, but if I don't raise the stamina across the league, will the simulated games from other clubs be subjected to the SP being pulled too early?
                              I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                              I miss the old days of Operation Sports :(


                              Louisville Cardinals/St.Louis Cardinals

                              Comment

                              • Mike Lowe
                                All Star
                                • Dec 2006
                                • 5287

                                #210
                                Re: CPU SP problem (anyone else has it!?)

                                Originally posted by countryboy
                                Quick question...

                                Are games that are simmed, are they effected as well by the SP being pulled early? Say I play my game, are other games around the league effected by the SP being pulled early?
                                I'm finding simulating with CPU stamina at 10, manager hook at 7, and CPU reliever stamina at 0 yields the best results.

                                This will yield close to about 20 SP w 200+ IP, a couple 225+.

                                Shouldn't see much more than 60 compete games throughout MLB at end of season.

                                It will also keep relievers innings pitched BELOW appearances, which is impossible without adjustments.

                                You will see some LR eating up more innings than thry should, but worth it to get the rest right.

                                As for played games, my sliders will show what I recommend.

                                Sent from my SM-G930P using Tapatalk

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