CPU SP problem (anyone else has it!?)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • CubFan23
    MVP
    • Mar 2008
    • 3985

    #436
    Re: CPU SP problem (anyone else has it!?)

    Originally posted by vbarletta
    Playing with Quick Counts?
    I don't use quick counts
    Playstation Network:That70s_Gamer


    “I knew when my career was over. In 1965 my baseball card came out with no picture".
    - Bob Uecker

    Comment

    • BobSacamano
      Rookie
      • Feb 2010
      • 324

      #437
      Re: CPU SP problem (anyone else has it!?)

      In my franchise, the long reliever guys' IP stats are... interesting. Nick Tropeano is the Angels' LR. He leads the team with 80.2 IP... in 31 games. No starts. He's 7th in the league, just ahead of David Price, Masahiro Tanako, and Felix Hernandez.

      The Padres have two LR. Jarred Cosart leads the team with 71.1 IP in 36 games. Wade LeBlanc leads the Pirate with 66.1 IP in 36 games.


      Sent from my iPhone using Tapatalk

      Comment

      • RogueHominid
        Hall Of Fame
        • Aug 2006
        • 10900

        #438
        Re: CPU SP problem (anyone else has it!?)

        Originally posted by BobSacamano
        In my franchise, the long reliever guys' IP stats are... interesting. Nick Tropeano is the Angels' LR. He leads the team with 80.2 IP... in 31 games. No starts. He's 7th in the league, just ahead of David Price, Masahiro Tanako, and Felix Hernandez.

        The Padres have two LR. Jarred Cosart leads the team with 71.1 IP in 36 games. Wade LeBlanc leads the Pirate with 66.1 IP in 36 games.


        Sent from my iPhone using Tapatalk
        I just finished the SD series and they brought in the LRP in 3 of the 4 games and he pitched a total of 7 innings, I believe, in that series. That's more than any starter.

        2 of their 4 starters for the series got pulled after 3 innings--one while the game was tied and one while they were ahead 1-0. They had 1 starter go 4 innings and 1 go 5.

        I'm going to get through 2 more series' to get to 10 games and see if the pattern holds.

        Comment

        • NDAlum
          ND
          • Jun 2010
          • 11453

          #439
          Re: CPU SP problem (anyone else has it!?)

          Played my first game...

          SD pulls their starter with a 4-1 lead, 2 outs in the 4th inning. He wasn't having the best inning but the run scored off a K + passed ball.

          Think I'm gonna wait until the first big patch...

          That was with QC's and an exhibition game
          SOS Madden League (PS4) | League Archives
          SOS Crew Bowl III & VIII Champs

          Atlanta Braves Fantasy Draft Franchise | Google Docs History
          NL East Champs 5x | WS Champion 1x (2020)

          Comment

          • RogueHominid
            Hall Of Fame
            • Aug 2006
            • 10900

            #440
            Re: CPU SP problem (anyone else has it!?)

            Originally posted by NDAlum
            Played my first game...

            SD pulls their starter with a 4-1 lead, 2 outs in the 4th inning. He wasn't having the best inning but the run scored off a K + passed ball.

            Think I'm gonna wait until the first big patch...

            That was with QC's and an exhibition game
            I'm kind of feeling like the test I'm running now will hold to this general pattern, and I'm also either going to have to wait for the big patch or simply play fewer games in my franchise and make them all non-QC games.

            I was encouraged by the data earlier in the thread showing that you could get higher per-start averages using QC over a long sample size, but my 4-game stand w/ SD showed a pattern of early hooks that made no contextual sense, and it showed that the LRP gets run out every single game and winds up pitching more innings than any starter on the staff.

            There's no way that's working as intended by the team. There simply has to be something off. My 4-game set saw SD SP average 3.75 innings/start, and I only scored 4 or more runs in a game once in that stretch, so it's not like they were pulling starters only if they were getting shelled.

            I hate to be down on the game, as it's the most beautiful and most immersive sports game I've played to date...except for this one, fairly significant issue.

            Once QC came onto the scene, I have a hard time going back and playing full games now, especially with a family, but at least there's the option to do that and get more balanced games.

            Comment

            • NDAlum
              ND
              • Jun 2010
              • 11453

              #441
              Re: CPU SP problem (anyone else has it!?)

              Yea I can't give up QC's. I'm really hoping they look and address this. Honestly it makes the game unplayable for me at the moment. Could I eventually go to playing full counts? I mean I could but I really don't want to.
              SOS Madden League (PS4) | League Archives
              SOS Crew Bowl III & VIII Champs

              Atlanta Braves Fantasy Draft Franchise | Google Docs History
              NL East Champs 5x | WS Champion 1x (2020)

              Comment

              • My993C2
                MVP
                • Sep 2012
                • 1588

                #442
                Re: CPU SP problem (anyone else has it!?)

                Not saying there isn't a problem. There is one. But I am beginning to think it shows itself the most in QC games.

                I had a really good MoM road game last night against Giants and the CPU handled the Giants starter Mad Bum as well as all the relievers who played in the 10 inning extra innings game perfectly. I managed to work the count throughout the game to get Mad Bum to throw a lot of pitches. But he was still Mad Bum pitching well keeping me to a low number of hits and low offensive production. He was taken out of the game after 7 innings with a 3-2 lead and having thrown 118 pitches. Very realistic scenario as far as I was concerned. The Giants used 2 relievers against me in the 8th, but it wasn't because I rocked them for a whole bunch of runs. I did get a couple of guys on base, but the CPU manager appeared to try and match lefty relievers with my lefty batters. Then in the top of the 9th with Melanson in the game trying to close out the win for the Giants, I managed to small-ball in the tying 3-3 run across the plate after a walk, a sacrifice bunt and a base hit. Then in the top of the 10th with a new Giants reliever in the game I hit a solo HR winning it 4-3. My Manager Hook Slider is set to a 3. So as I said, I thought the CPU manager handled their pitchers very realistically in this MoM non-QC full presentation game. But I also play a lot of CPU vs CPU QC Fast Play games for all the other 14 games across the league that need to be played each night at it is rare for the pitchers in these games to go past 4 or 5 innings.

                I hope SDS fixes this issue. It definitely did not play like this last year.

                Comment

                • KnightTemplar
                  MVP
                  • Feb 2017
                  • 3282

                  #443
                  Re: CPU SP problem (anyone else has it!?)

                  Originally posted by My993C2
                  Not saying there isn't a problem. There is one. But I am beginning to think it shows itself the most in QC games.

                  I had a really good MoM road game last night against Giants and the CPU handled the Giants starter Mad Bum as well as all the relievers who played in the 10 inning extra innings game perfectly. I managed to work the count throughout the game to get Mad Bum to throw a lot of pitches. But he was still Mad Bum pitching well keeping me to a low number of hits and low offensive production. He was taken out of the game after 7 innings with a 3-2 lead and having thrown 118 pitches. Very realistic scenario as far as I was concerned. The Giants used 2 relievers against me in the 8th, but it wasn't because I rocked them for a whole bunch of runs. I did get a couple of guys on base, but the CPU manager appeared to try and match lefty relievers with my lefty batters. Then in the top of the 9th with Melanson in the game trying to close out the win for the Giants, I managed to small-ball in the tying 3-3 run across the plate after a walk, a sacrifice bunt and a base hit. Then in the top of the 10th with a new Giants reliever in the game I hit a solo HR winning it 4-3. My Manager Hook Slider is set to a 3. So as I said, I thought the CPU manager handled their pitchers very realistically in this MoM non-QC full presentation game. But I also play a lot of CPU vs CPU QC Fast Play games for all the other 14 games across the league that need to be played each night at it is rare for the pitchers in these games to go past 4 or 5 innings.

                  I hope SDS fixes this issue. It definitely did not play like this last year.
                  But, it shows up in simmed games.

                  Comment

                  • EWRMETS
                    All Star
                    • Jul 2002
                    • 7491

                    #444
                    Re: CPU SP problem (anyone else has it!?)

                    Originally posted by KnightTemplar
                    But, it shows up in simmed games.
                    Didn't people say the sim stats for IP are good. How is that possible if there's an issue with simmed games?

                    Comment

                    • miamikb2001
                      Pro
                      • Feb 2008
                      • 795

                      #445
                      Re: CPU SP problem (anyone else has it!?)

                      Originally posted by Trojan Man
                      I'm kind of feeling like the test I'm running now will hold to this general pattern, and I'm also either going to have to wait for the big patch or simply play fewer games in my franchise and make them all non-QC games.



                      I was encouraged by the data earlier in the thread showing that you could get higher per-start averages using QC over a long sample size, but my 4-game stand w/ SD showed a pattern of early hooks that made no contextual sense, and it showed that the LRP gets run out every single game and winds up pitching more innings than any starter on the staff.



                      There's no way that's working as intended by the team. There simply has to be something off. My 4-game set saw SD SP average 3.75 innings/start, and I only scored 4 or more runs in a game once in that stretch, so it's not like they were pulling starters only if they were getting shelled.



                      I hate to be down on the game, as it's the most beautiful and most immersive sports game I've played to date...except for this one, fairly significant issue.



                      Once QC came onto the scene, I have a hard time going back and playing full games now, especially with a family, but at least there's the option to do that and get more balanced games.


                      I like you really enjoy QC and at first this year was really annoyed it wasn't working right but now i'm rembering how much i enjoy full Don't get me wrong if they get QC adjusted i will at least go back some if not all QC.


                      Sent from my iPhone using Tapatalk
                      Giants
                      49ers
                      Hurricanes
                      Warriors
                      Sharks

                      Comment

                      • underdog13
                        MVP
                        • Apr 2012
                        • 3222

                        #446
                        Re: CPU SP problem (anyone else has it!?)

                        Originally posted by EWRMETS
                        Didn't people say the sim stats for IP are good. How is that possible if there's an issue with simmed games?
                        They were good when all guys had 99 stamina

                        Sent from my XT1585 using Tapatalk
                        PSN: Dalton1985
                        Steam: Failure To Communicate

                        Comment

                        • KnightTemplar
                          MVP
                          • Feb 2017
                          • 3282

                          #447
                          Re: CPU SP problem (anyone else has it!?)

                          Originally posted by EWRMETS
                          Didn't people say the sim stats for IP are good. How is that possible if there's an issue with simmed games?
                          Read this thread and look at a few posts where I simmed. I simmed with regular stats and 99 stamina to see if it was a stamina issue.

                          Comment

                          • EWRMETS
                            All Star
                            • Jul 2002
                            • 7491

                            #448
                            Re: CPU SP problem (anyone else has it!?)

                            Originally posted by KnightTemplar
                            Read this thread and look at a few posts where I simmed. I simmed with regular stats and 99 stamina to see if it was a stamina issue.
                            Not talking about the box scores. I meant end of season stats. I didn't think your sim with default stamina was that bad.

                            Comment

                            • KnightTemplar
                              MVP
                              • Feb 2017
                              • 3282

                              #449
                              Re: CPU SP problem (anyone else has it!?)

                              Originally posted by EWRMETS
                              Not talking about the box scores. I meant end of season stats. I didn't think your sim with default stamina was that bad.
                              Which sim, both? It was yanking SP at 5, or before 5 when his team had 0 runs. It could be 1-0, 2-0. Wouldn't that effect year end stats??? Not trying to be argumentative just trying to figure what is tripping the AI to do this.
                              I simmed some stuff last night.....same thing.

                              Comment

                              • EWRMETS
                                All Star
                                • Jul 2002
                                • 7491

                                #450
                                Re: CPU SP problem (anyone else has it!?)

                                Originally posted by KnightTemplar
                                Which sim, both? It was yanking SP at 5, or before 5 when his team had 0 runs. It could be 1-0, 2-0. Wouldn't that effect year end stats??? Not trying to be argumentative just trying to figure what is tripping the AI to do this.
                                I simmed some stuff last night.....same thing.
                                When the game came out I saw posted year end sim stats for IP which looked good. I'm not referencing your sim.

                                Comment

                                Working...