Let me look at a list of every possible count and mark which ones I'd like to see able to be generated with QC and which ones I never want to be seen generated. I'd love a setting that made QC take ratings into account and had those influence generated counts as well. Also, if the CPU brings in a new pitcher, I feel it would be best to automatically go to a 1-1 count. I absolutely hate having 2 strikes on me with a new pitcher. I'm the type of person that needs a pitch or two to get a feel for their motion and release and having strikes on me already makes me more prone to swing at crap pitches just because the new motion/release throws me off.
MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
Let me look at a list of every possible count and mark which ones I'd like to see able to be generated with QC and which ones I never want to be seen generated. I'd love a setting that made QC take ratings into account and had those influence generated counts as well. Also, if the CPU brings in a new pitcher, I feel it would be best to automatically go to a 1-1 count. I absolutely hate having 2 strikes on me with a new pitcher. I'm the type of person that needs a pitch or two to get a feel for their motion and release and having strikes on me already makes me more prone to swing at crap pitches just because the new motion/release throws me off.“No one is more hated than he who speaks the truth.”
― Plato -
Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
Let me look at a list of every possible count and mark which ones I'd like to see able to be generated with QC and which ones I never want to be seen generated. I'd love a setting that made QC take ratings into account and had those influence generated counts as well. Also, if the CPU brings in a new pitcher, I feel it would be best to automatically go to a 1-1 count. I absolutely hate having 2 strikes on me with a new pitcher. I'm the type of person that needs a pitch or two to get a feel for their motion and release and having strikes on me already makes me more prone to swing at crap pitches just because the new motion/release throws me off.Comment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
Please, for the love of all that is good, fix regression and incredibly early retirements. Trout should not be retiring at 34... And regression is stupid, revamp it, maybe even give us multiple options to systems (or sliders). ThanksComment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
Some things that I've thought about and some things I'll recap that I've already posted.
Gesture pitching
Defensive positional ratings (Guys that can play another position but not as well, it also goes up maybe .75 or 1 point per game played at that position, so minor leaguers can learn a new position the right way in order to fit on the big squad)
Regression as mentioned above
Catcher call game rating. This would also influence pitchers getting rattled.
Pitcher splits
A hex-editable roster file. Seriously, you guys know about OSFM, just let us have the keys instead of doing it guy by guy."The designated hitter rule is like letting someone else take Wilt Chamberlain's free throws."
- Rick WiseComment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
Quick Counts takes into consideration ratings when they spit out a count for you. Also, I agree that when you bring a new pitcher in, a new count should be given or go back to 1-1 or something like that. The count should be based on that matchup, not the one from the old pitcher before he was pulled.
I also LOVE the idea previously posted in here about going with a 20-80 scale. I've wanted that for some time. It is what I use in OOTP and I love it. I'd even like to see them take another page out of OOTP's book and allow us to have it set to where instead of seeing set in stone ratings in franchise mode, we could have it to where we see the scouting reports of a player. The Rockies may see a guy in my franchise as a better prospect than I do and I trade him, then it'd be interesting in 2-3 seasons who was correct and whether they got a steal, both sides won, etc. It's stale seeing set in stone ratings.
To build off of that, OOTP also has settings where you can select how much the current scouting report influences the overall view of a player vs this year's stats, last year's stats, and the previous year's stats. That allows guys who are on tears to have higher trade value like in real life. I'd honestly be the happiest person if OOTP and The Show somehow merged together as one game, but obviously that's not likely to ever happen.“No one is more hated than he who speaks the truth.”
― PlatoComment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
Pitcher Attributes vs. LH and RH, much like the Batter systerm.
Would allow for a superior ratings system, and guys would play more like their real-life counterparts.University of Southern California '19
Visit My Youtube channel! http://www.youtube.com/user/MrQueman11Comment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
I don't have a link or anything like that but I recall one of the devs saying that in one of the live streams. It was a quick comment, easy to miss. I'm pretty sure I'm not hallucinating either haha. I could be wrong, but I don't think I am.Comment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
Always surprises me how many people seem too care abut tiny details when there is so much fundamentally that needs improving.
Get the gameplay right, get the servers right. If after that you still have time left over, yeah go ahead and change the colour of the stitching on the Cubs 4th alternate uniform and change the font on a tiny sign 450 feet away from homeplate at Fenway Park. Or even better, spend more than 2 minutes n franchise mode.
as for online servers being fixed, I do feel bad for those online gamers, but as for me personally, there's a hundred other little things I'd like to see enhanced first. the devils in the details and a lot of little things to make the Show deeper would go a long way in making the Show go from a solid A to bonafide A++, IMOOSFM23 - Building Better Baseball - OSFM23
A Work in ProgressComment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
I haven't seen too much of this in several different RTTS playthroughs on 15, 16, and 17, but my guy always makes it up pretty quickly because I'm mashing. The real issue that sticks out is what you said about calling up a top prospect only to have him pinch hit and ride the pine. I saw that in one RTTS when my guy got injured after a call up and it ruined his year.
I go to Oakland and think it's going to be cool playing in Seattle because I grew up three hours south of there. I wasn't there long when Bob Melvin calls me into his office and says he's benching me for making too many errors. I'm a first baseman and even though my fielding needed to improve I was raking the ball all over the yard. Hell, DH me if you're that worried. Anyway, he uses me exclusively as a pinch hitter for a while, then gives me my job back.
Or so I thought. A little while later he calls me in to his office to tell me I'm benched again for getting caught stealing. Seriously? If I wasn't hustling or had an attitude problem I could see being benched, but by this point I was fed up. During the meeting I was given the option to just get up and leave and that's exactly what I did. So he traded me to Boston. Even though I grew up in Washington state I'm from Boston and currently live in Boston, and I'm a diehard Red Sox fan. On top of that, they were in first place and we went to a few playoffs and won a World Series. Oh yeah, I kept winning Triple Crowns and MVPs and I eventually won a couple Gold Gloves. Suck it, Melvin.
But the benchings didn't stop. I've been benched a couple more times for stupid **** and it's annoying as hell. I reached a point where I purposely act like a jerk anytime my hitting coach or manager interacts with me. I finally had enough and demanded a trade, but they refused until recently when they sent me to the Nationals.
Apologies for the lengthy post, but I feel like MLB The Show tries to be TOO lieflike and doesn't take certain things into account. Superstars get benched all the time, but it's usually for off-the-field stuff or something egregious during a game. And it's usually for one game, not an entire week or two. That needs to be tweaked, IMHO.
Rant over.Comment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
I'd like to see them replace the Potential system with something like, the 20-80 system.
I'd also like to see performance be the main reason why players progress/regress. Players shouldn't be getting worse if they had a great season, vise versa.
This would definitely change the progression of playing into multiple years of Franchise. I feel like a lot of players careers are forced, whether it be an unsigned all-star free agent or a player forced into retirement because his free agency stock is too low.Comment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
See, I'm against stat based progression. I don't think it reflects real life at all and is entirely gamey. I want a 20-80 system for current skill snd their ceiling based off my scouting staff. I don't want stats to trigger whether he reaches that potential or not, implement work ethic, hustle, etc. ratings their hat help influence it, but also have a random factor to it.
Scouting, training, and getting the right guy are what it is all about in real life. Reflect that in game. Plenty of players show promise in their play, get chance after chance, but never develop into what everyone thought they could. That is what makes the front office what it is. Stat based progression takes so much away from the gm aspects. The stat based xp progression system is why I've skipped madden the last few years.
I'd rather draft a guy at #1 with Griffey Jr potential and never see him even come close to it over being able to make anyone a superstar by playing well with them. That's what makes OOTP so great. Some guys don't pan out, others explode out of nowhere like in real life. I'm all for keeping the current system over anything preformance based.“No one is more hated than he who speaks the truth.”
― PlatoComment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
See, I'm against stat based progression. I don't think it reflects real life at all and is entirely gamey. I want a 20-80 system for current skill snd their ceiling based off my scouting staff. I don't want stats to trigger whether he reaches that potential or not, implement work ethic, hustle, etc. ratings their hat help influence it, but also have a random factor to it.
Scouting, training, and getting the right guy are what it is all about in real life. Reflect that in game. Plenty of players show promise in their play, get chance after chance, but never develop into what everyone thought they could. That is what makes the front office what it is. Stat based progression takes so much away from the gm aspects. The stat based xp progression system is why I've skipped madden the last few years.
I'd rather draft a guy at #1 with Griffey Jr potential and never see him even come close to it over being able to make anyone a superstar by playing well with them. That's what makes OOTP so great. Some guys don't pan out, others explode out of nowhere like in real life. I'm all for keeping the current system over anything preformance based.OSFM23 - Building Better Baseball - OSFM23
A Work in ProgressComment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
Or when you have a guy get injured and are forced to call someone up you really don't want up and they just blow past your expectations.“No one is more hated than he who speaks the truth.”
― PlatoComment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
See, I'm against stat based progression. I don't think it reflects real life at all and is entirely gamey. I want a 20-80 system for current skill snd their ceiling based off my scouting staff. I don't want stats to trigger whether he reaches that potential or not, implement work ethic, hustle, etc. ratings their hat help influence it, but also have a random factor to it.
Scouting, training, and getting the right guy are what it is all about in real life. Reflect that in game. Plenty of players show promise in their play, get chance after chance, but never develop into what everyone thought they could. That is what makes the front office what it is. Stat based progression takes so much away from the gm aspects. The stat based xp progression system is why I've skipped madden the last few years.
I'd rather draft a guy at #1 with Griffey Jr potential and never see him even come close to it over being able to make anyone a superstar by playing well with them. That's what makes OOTP so great. Some guys don't pan out, others explode out of nowhere like in real life. I'm all for keeping the current system over anything preformance based.
I just want a system where if a player does really good and he won't regress for it. I like how players potential can change throughout the season but I'm seeing player's potential increasing when they're doing terrible and player's potential decreasing when they're doing great. I wonder if the player was at a higher level if it would change anything?
I do like the 20-80 scale as it's a little more vague, it goes with real life scouting and I think players can go up or down a level quicker/smoother than the current system.
For example, the current system goes by A, B, C, D & F but not really, it's actually 1-99 points. If you have a player at 80 potential(B) and he outplays the competition all season, he could bump up to 83, maybe even 85 I'm not sure. Then if he does it again, maaaybe he'll go to 90 potential(A).
So it takes 2 seasons (my pure speculation) for a player to be recognized at such a high level for potential?
IRL, a player who plays great for a month are thought to be the next franchise player, I'm not suggesting this lol.
I just think the system could use some work, the 20-80 scale is a real thing that we currently use IRL so why not use that?
I also hate seeing good players, especially young ones, forced to sit in FA or even worse, retire.
(Especially[again] when teams have crappy players sitting on their roster instead.)Comment
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Re: MLB the Show 18 Wishlist: PLUS Things they should PATCH for MLB 17
As an example for progression/regression/retirement... in my Twins franchise I am almost at the the all star break. Ervin Santana has been even better than in real life. 2.34 ERA 10-4 record in the top 3 of Cy young voting and leads the entire league in strike outs. There's absolutely no reason his stats should be dropping but they are. Someone doing that well should be gaining stats, not losing them. And I have this bad feeling even if he does do well next year he will retire when his contract is up.
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