HOF Sliders (Project Nemesis)
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Re: HOF Sliders (Project Nemesis)
I completed a series with these sliders. I used the D-Rays and took on the Yankees in hopes of getting beat. Losing the series would help me determine whether the sliders are too easy or not. My results:
Game 1:
NYY 1 5 0
TB 3 8 1
W - S.Kazmir
L - C.Wang
S - D.Wheeler
HR - J.Posada, C.Pena (2)
Game 2:
NYY 6 13 0
TB 4 8 0
W - A.Pettite
L - J.Shields
S - M.Rivera
HR - J.Posada, D.Navarro, L.Gonzalez
Game 3:
NYY 8 14 0
TB 1 9 1
W - P.Hughes
L - C.Billinglsey
HR - D.Jeter, A.Rodriguez, J.Giambi, L.Gonzalez
I outpitched them in the first game with Kazmir but their offense busted out the next 2 games. Stats seemed realistic.
Do you think that's too many HRs?
Looks good man. Which set for the human AND computer did you use for hitting?Comment
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Re: HOF Sliders (Project Nemesis)
I used set 2 for both with plate awareness at +6 since I'm horrible at striking out.
Very good results so far. I'm going to stick with these then do another series switching roles with me controlling a good team going against a crappy team.Comment
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Re: HOF Sliders (Project Nemesis)
Sounds good, let us all know how it turns out.Comment
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Re: HOF Sliders (Project Nemesis)
Nem,
I am consistently getting my SPs into the 7th and 8th inning. They usually will only have about 60 pitches going into the 7th. The CPU is swinging at and hitting a lot of first pitch strikes. I do not get many Ks per game either.
I've tried to start throwing more pitches out of the zone in hopes that they will chase; they do sometimes which is good. The problem is that when trying to miss the zone I am still throwing pitches, using barely yellow effectiveness, over the plate for them to hit.
The other thing is, I am usually dominating opposing teams and barely have to think to enduce groundballs and easy fly outs. My team is almost always tops in ERA. I'm Baltimore now too so this should not be happening!
How can I get the CPU to hit more frequently and to also K with more frequency?@MikeLowe47 | YouTube | Discord
Join my Leagues
EA College Football | OOTP Baseball | FOF Football | FHM HockeyComment
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Re: HOF Sliders (Project Nemesis)
Game one of my ALCS vs Boston lost 3-2 and i struck out 12 times against dice k ... i got a bad feeling about this playoff thing on hof i really do lol also walked 3 hitters in ONE inning... i cant remmber the last time i walked three batters in one game let alone one inning !!"Baseball is life, without Baseball life itself ceases to exist." - Ken SpragueComment
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Re: HOF Sliders (Project Nemesis)
Nem,
I am consistently getting my SPs into the 7th and 8th inning. They usually will only have about 60 pitches going into the 7th. The CPU is swinging at and hitting a lot of first pitch strikes. I do not get many Ks per game either.
I've tried to start throwing more pitches out of the zone in hopes that they will chase; they do sometimes which is good. The problem is that when trying to miss the zone I am still throwing pitches, using barely yellow effectiveness, over the plate for them to hit.
The other thing is, I am usually dominating opposing teams and barely have to think to enduce groundballs and easy fly outs. My team is almost always tops in ERA. I'm Baltimore now too so this should not be happening!
How can I get the CPU to hit more frequently and to also K with more frequency?
I can't get the CPU to hit off me at all. They make contact but it's always routine groundballs or lazy flyballs.Comment
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Re: HOF Sliders (Project Nemesis)
Lack of K's is by far my biggest problem right now. I simply can't get many at all. Usually like 1 through 4 innings.@MikeLowe47 | YouTube | Discord
Join my Leagues
EA College Football | OOTP Baseball | FOF Football | FHM HockeyComment
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Re: HOF Sliders (Project Nemesis)
Nem,
I am consistently getting my SPs into the 7th and 8th inning. They usually will only have about 60 pitches going into the 7th. The CPU is swinging at and hitting a lot of first pitch strikes. I do not get many Ks per game either.
I've tried to start throwing more pitches out of the zone in hopes that they will chase; they do sometimes which is good. The problem is that when trying to miss the zone I am still throwing pitches, using barely yellow effectiveness, over the plate for them to hit.
The other thing is, I am usually dominating opposing teams and barely have to think to enduce groundballs and easy fly outs. My team is almost always tops in ERA. I'm Baltimore now too so this should not be happening!
How can I get the CPU to hit more frequently and to also K with more frequency?
cpu contact
cpu power
cpu plate aggressiveness
Are you playing on the ps2 or ps3? Thanks!“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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Re: HOF Sliders (Project Nemesis)
Nemesis,
I am using sets 1 and 1 for human.
Sets 3 and 1 for CPU. I wanted more offense from the AI. Maybe this is why my K's have lowered? They are scoring more but not a whole lot more. The Ks definitely appear to be down.@MikeLowe47 | YouTube | Discord
Join my Leagues
EA College Football | OOTP Baseball | FOF Football | FHM HockeyComment
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Re: HOF Sliders (Project Nemesis)
Nemesis,
I am using Set 1 of your sliders and after 70 games in my franchise, my team batting average is .335..........which is a little high. What would you suggest I do to lower the amount of hits I'm getting per game? Thanks.Comment
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Re: HOF Sliders (Project Nemesis)
Could someone please show me/direct me to the latest sliders for PS2?? Not sure if they have changed since the beginning...haven't been here or played in a while.Comment
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Re: HOF Sliders (Project Nemesis)
Here they are:
Human
Pitcher Fatigue:
-Starting: 0
-Relief: 0
Pitch movement: +8
Pitch Command: -8
Wild Pitch Freq: +2
Contact: -10 (If you are finding too many weakly hit balls for your taste put this slider at -8. Do the same for the cpu)
Power: +1
Plate Awareness: -3
Error Freq: +10
Throwing Strength: +3
Throwing Accuracy: -3
Fielder Speed: -2
Passed Ball Freq: +1
Injury: +3
CPU
Pitcher Aggr.: -8
Pickoff Attempt Freq.: -6
Contact: -10
Power: -1
Batter Plate Discipline: -5
Fielder Reaction Time: -9
Throwing Strength: +3
Throwing Accuracy: -3
Error Freq: +10
Base running Aggr.: -4
Stealing Aggr.: +2
Stolen Base Freq.: +3
Injury: +3
Hook: +3
Global
Pitch Speed: 0 (I like default but this you can adjust to your liking)
Umpire consistency: -4
Pitch Count: +5
Wind: +7
Notes:
-API is Off
-These were developed from using the pitching meter. If you use classic pitching, some things will have to be adjusted. Especially the command slider.
-I have the strike zone off and vibration off. That is up to you!“The saddest part of life is when someone who gave you your best memories becomes a memory”Comment
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