Edwy's AllStar Sliders

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  • tfigs121
    MVP
    • Feb 2005
    • 1183

    #46
    Re: Edwy's AllStar Sliders

    Originally posted by pberardi
    Played a game tonight, finally got two HR's using the "power" swing. They were both on low fastballs. I was using contact 3, power 7. Also got one double. They came against a relief pitcher. However, I had 13 hits on only 5 runs. Obviously, I need about 10 games to determine if I need a combo of some contact and power. I also had a good variety of hits. Pop flies, grounders, so more power does not eliminate weak hit from poor contact.
    I have been playing recently with Default sliders except for Pitch Count and have seen lots of variety of hits, bloopers, dribblers, liners, gappers, doubles, homers. I had bought into the idea as many other had about putting contact at 0 but I didn't see any more variety, just less doubles and homers. This is on Veteran. You will need to play at least 10 games with a slider set to see how they play out. Different pitchers will affect results. You got to see how the sliders play out against a #5 starter as well as against an ace. Just an observation.

    tfigs

    Comment

    • pberardi
      Pro
      • Apr 2005
      • 964

      #47
      Re: Edwy's AllStar Sliders

      Originally posted by tfigs121
      I have been playing recently with Default sliders except for Pitch Count and have seen lots of variety of hits, bloopers, dribblers, liners, gappers, doubles, homers. I had bought into the idea as many other had about putting contact at 0 but I didn't see any more variety, just less doubles and homers. This is on Veteran. You will need to play at least 10 games with a slider set to see how they play out. Different pitchers will affect results. You got to see how the sliders play out against a #5 starter as well as against an ace. Just an observation.

      tfigs
      Thanks, if you seem satisfied with contact and power at default on veteran than Allstar should be similar. The game really is tuned well from the box. I'm just looking to make hitting a bit more difficult so I can lose games as well. We are all so concerned about boxscore and player stats that we neglect the most important stat there is.....the won,lost column.

      Comment

      • HustlinOwl
        All Star
        • Mar 2004
        • 9713

        #48
        Re: Edwy's AllStar Sliders

        Played a great opening 3 game series against the Cubs in my Reds Franchise. I won the series 2-1. Game 2 and 3 were very entertaining as the Cubs won in extra innings 9-6, I had several opportunities to end the game with bases loaded, but couldnt come through. Game 3 I had HR's by Gonzalez and Griffey to go up by 5 runs. Cubs would manage to fight back and get close thanks to my bullpen, how real is that LOL. I ended up holding on for a 5-4 victory.

        I am using MeBeEdwy's original sliders and I am enjoying them immensely as they are by far giving me the most realistic box scores and competition. I am still curious to find out what you guys are getting when bumping up the power slider to around 7 and contact as well. I have 5 HR's as a team through 3 games which is about right IMO, and a couple doubles.

        Thanks again fellas for all the help and input. I will stay tuned throughout the day for more suggestions.

        Comment

        • pberardi
          Pro
          • Apr 2005
          • 964

          #49
          Re: Edwy's AllStar Sliders

          Originally posted by HustlinOwl
          Played a great opening 3 game series against the Cubs in my Reds Franchise. I won the series 2-1. Game 2 and 3 were very entertaining as the Cubs won in extra innings 9-6, I had several opportunities to end the game with bases loaded, but couldnt come through. Game 3 I had HR's by Gonzalez and Griffey to go up by 5 runs. Cubs would manage to fight back and get close thanks to my bullpen, how real is that LOL. I ended up holding on for a 5-4 victory.

          I am using MeBeEdwy's original sliders and I am enjoying them immensely as they are by far giving me the most realistic box scores and competition. I am still curious to find out what you guys are getting when bumping up the power slider to around 7 and contact as well. I have 5 HR's as a team through 3 games which is about right IMO, and a couple doubles.

          Thanks again fellas for all the help and input. I will stay tuned throughout the day for more suggestions.
          Well, at 0 con/5pow I wasn't having the same results as far as HR's. However, I discovered last night, I am taking way too many pitches, especially on 2-0 counts where I'd look at a fastball low and down the middle. These are pitches I need to swing at in order to get HR's instead of taking the 1st strike all the time.

          I did have better results with low contact (3) and power (7). Allstar is different than Veteran. I don't care what anyone says. The CPU pitches more to the corners and the "black" than Veteran. There are far less fastballs and hanging sliders over the plate in Allstar. The CPU does throw alot of balls but you get maybe two good pitches to hit. That's it. Using "X" for timing only is less effective on Allstar. It forces you to work the zone in order to get better hits. I probably will have success with con (0) power (5) as I learn the nuances of zone hitting. But for now, my power #'s are lagging especially with the Tribe. So, I'll stick with con (3) and power (7). I do play with a NL team (Brewers) as my practice and experimental slider team. I'll play con (0) and power (5) with them.

          PS...his sliders are really good, they do make for a great game. The best I've experienced and Allstar is definitely much improved over last year. To think I wasted two weeks playin' 2k7!

          Comment

          • tfigs121
            MVP
            • Feb 2005
            • 1183

            #50
            Re: Edwy's AllStar Sliders

            Well, I have been following this thread because I am still interested in moving up to AllStar. From what I gathered though, these sliders are to be used with the L Stick. Is that correct? Or can I just use X to make contact.

            tfigs

            Comment

            • HustlinOwl
              All Star
              • Mar 2004
              • 9713

              #51
              Re: Edwy's AllStar Sliders

              You could use strictly "X", but I suggest using the Left analog for zone hitting as well in order to make better contact on the baseball. Again try a few games out using "X" without the analog and see what kind of results you get

              Comment

              • pberardi
                Pro
                • Apr 2005
                • 964

                #52
                Re: Edwy's AllStar Sliders

                Originally posted by tfigs121
                Well, I have been following this thread because I am still interested in moving up to AllStar. From what I gathered though, these sliders are to be used with the L Stick. Is that correct? Or can I just use X to make contact.

                tfigs
                You certainly can use "X" only. But if you want to make better contact and get more extra base hits you will need to use the zone (L) stick. However, "X" will result in contact but less hits. More grounders, more pop flies. Yes I do get singles and some doubles with "X" but its usually on pitches down the middle where I can get good wood on it. Anything on the corners or inside or up will require L for better contact with power.

                Try the King of Diamonds. I find alot of hitting issues come out with the practice. For example, use Veteran and "X" and you'll see good contact will result in a great variety of hits. Use Allstar and you'll see the constraint on hits with "X" only. Then try L and "X" and see the difference.

                Boxscores are more major league on Allstar. Power seems to be more difficult compared to veteran. I suppose if you crank up power in Allstar, you will get some more results with "X" only but that IMO defeat the purpose of playing Zone Hitting.

                Comment

                • MeBeEdwy
                  Rookie
                  • Feb 2007
                  • 106

                  #53
                  Re: Edwy's AllStar Sliders

                  Originally posted by tfigs121
                  Well, I have been following this thread because I am still interested in moving up to AllStar. From what I gathered though, these sliders are to be used with the L Stick. Is that correct? Or can I just use X to make contact.

                  tfigs
                  (I posted this earlier, but this is specifically for you tfigs.)

                  "L stick makes a big difference between the different levels.

                  Rookie - You absolutely do not need to use L stick, hitting is all timeing.
                  Veteran - Slightly more influence on using the L stick, but not much.
                  AllStar - Zone hitting and timeing need to be in sync, or you most likely will hit flyballs or foul balls.
                  HoF - Zone hitting and timing need to be perfect in order to get good hits.

                  And plus, its also more fun to hit a ball with using the L stick and "X", rather than just hitting "X""

                  These guys are right, if you only use "X" for contact you most likely wont be able to hit anything unless they're coming right down the line. So using Zone hitting is a huge plus needed. Like I said to a guy earlier, what I do for practice with the L-Stick is go to options, and turn on "Plate Coverage Indicator" that is the zone you need to have for the ball coming at you. Let us know if you have any more questions. I think you'll have a lot more fun if you move up to All-Star

                  Comment

                  • HustlinOwl
                    All Star
                    • Mar 2004
                    • 9713

                    #54
                    Re: Edwy's AllStar Sliders

                    I was thinking about the infielder speed. Is 13 too high? I know must other sliders have them down some. Just a thought

                    Comment

                    • MeBeEdwy
                      Rookie
                      • Feb 2007
                      • 106

                      #55
                      Re: Edwy's AllStar Sliders

                      Right now im still in the middle of testing out the sliders with a little bit amped up Power, I tested the Power at the default 10 and had an excellent game. Lost it to the brewers 5-3, Jennings was my starting pitcher and did terrible, I had to take him out at the 2nd inning. In the 5th, Biggio hit a 3 run homer. Thus finishing off the game at 5-3, both the astros and brewers had 9 hits each.

                      What im assuming is that if you leave Contact at 0 and Power say around 10, you still get the variety of hits (popouts, flyballs, liners, etc) from the contact but with the extra power, if you can make good contact then your ball will go alot farther leading to HRs. But if you just raise the contact then you will get more hits (which I dont want, Im fine around 10 hits a game).

                      Like I said I was only able to play 1 game last night, and still need to test this out with about 5 more games, most likely I wont be able to do it this weekend cause im headed out of town, but I will let you guys know!

                      P.S. Much thanks to Pberardi and HustlinOwl for all their input and help.

                      Comment

                      • MeBeEdwy
                        Rookie
                        • Feb 2007
                        • 106

                        #56
                        Re: Edwy's AllStar Sliders

                        Originally posted by HustlinOwl
                        I was thinking about the infielder speed. Is 13 too high? I know must other sliders have them down some. Just a thought
                        Naah, I dont think so, the reason why I boosted up the infielder speed is because it reduces the amount of hits, especially from doubles or triples. Also +3 to the default is not that big of a difference, it just gives you a slight boost compared to the CPU's quick reaction time.

                        Comment

                        • HustlinOwl
                          All Star
                          • Mar 2004
                          • 9713

                          #57
                          Re: Edwy's AllStar Sliders

                          Well what about if I use auto fielding?

                          Comment

                          • MeBeEdwy
                            Rookie
                            • Feb 2007
                            • 106

                            #58
                            Re: Edwy's AllStar Sliders

                            Not sure, I dont use auto fielding, I think it would come down to how many hits are the CPU getting?

                            Comment

                            • HustlinOwl
                              All Star
                              • Mar 2004
                              • 9713

                              #59
                              Re: Edwy's AllStar Sliders

                              I might move it back to default, just seems like Brandon Phillips gets to an extremely amount of seeing eye singles, but again BP is also fast as hell

                              Comment

                              • pberardi
                                Pro
                                • Apr 2005
                                • 964

                                #60
                                Re: Edwy's AllStar Sliders

                                Originally posted by MeBeEdwy
                                Right now im still in the middle of testing out the sliders with a little bit amped up Power, I tested the Power at the default 10 and had an excellent game. Lost it to the brewers 5-3, Jennings was my starting pitcher and did terrible, I had to take him out at the 2nd inning. In the 5th, Biggio hit a 3 run homer. Thus finishing off the game at 5-3, both the astros and brewers had 9 hits each.

                                What im assuming is that if you leave Contact at 0 and Power say around 10, you still get the variety of hits (popouts, flyballs, liners, etc) from the contact but with the extra power, if you can make good contact then your ball will go alot farther leading to HRs. But if you just raise the contact then you will get more hits (which I dont want, Im fine around 10 hits a game).

                                Like I said I was only able to play 1 game last night, and still need to test this out with about 5 more games, most likely I wont be able to do it this weekend cause im headed out of town, but I will let you guys know!

                                P.S. Much thanks to Pberardi and HustlinOwl for all their input and help.
                                Great game and good boxscore. It seems as though you can't really get a bad game with reasonable sliders. Did you up CPU power to default? or leave it at 5. I will play some games with con (0) and power between (8) and (10) and report

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