***Perfect Sliders 2013*** (HOF/AS)

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  • HighCmpPct
    Denny 3K
    • Oct 2011
    • 3589

    #76
    Re: ***Perfect Sliders 2013*** (HOF/AS)

    Originally posted by cubby blue
    Hey HighCmpPct, is there a way to have the catcher set up automatically on all-star. I know on veteran it does. Or do you have to press the R2 button? Not a big deal...Just wandering if there is a way..
    Sure man,

    On All-Star levels and above the API is not automatic. So to turn it on go to settings> gameplay> pitching> scroll to the bottom and turn it from default to on.

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    • cubby blue
      Pro
      • Mar 2012
      • 620

      #77
      Re: ***Perfect Sliders 2013*** (HOF/AS)

      Originally posted by HighCmpPct
      Sure man,

      On All-Star levels and above the API is not automatic. So to turn it on go to settings> gameplay> pitching> scroll to the bottom and turn it from default to on.
      Thanks!! I thought there was a way...You have to excuse me for being a newbie.
      Mississippi State
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      • sroz39
        The Man!
        • Apr 2006
        • 2802

        #78
        Pitching with the API on, even of HOF difficulty, has always been the answer for me as far as throwing too many strikes and not enough walks, etc.

        Sometimes, if it calls for a low FB or something and I feel the pitcher's repertoire has been neglected, ill pitch in the same location but a different pitch than what's called for. But I never mess with location.

        With Analog pitching on HOF difficulty and API on, pitching is very realistic and varied for me. Esp with PB's sliders. He's been doing it right for years.

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        • HighCmpPct
          Denny 3K
          • Oct 2011
          • 3589

          #79
          Re: ***Perfect Sliders 2013*** (HOF/AS)

          Originally posted by sroz39
          Pitching with the API on, even of HOF difficulty, has always been the answer for me as far as throwing too many strikes and not enough walks, etc.

          Sometimes, if it calls for a low FB or something and I feel the pitcher's repertoire has been neglected, ill pitch in the same location but a different pitch than what's called for. But I never mess with location.

          With Analog pitching on HOF difficulty and API on, pitching is very realistic and varied for me. Esp with PB's sliders. He's been doing it right for years.
          Yep, now all we need is for pitch confidence not to go down when you're trying to throw the curve in the dirt or the fastball in the eyes.

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          • HighCmpPct
            Denny 3K
            • Oct 2011
            • 3589

            #80
            Re: ***Perfect Sliders 2013*** (HOF/AS)

            Originally posted by cubby blue
            Thanks!! I thought there was a way...You have to excuse me for being a newbie.
            Haha never a problem a man, that's what this site is here for.

            Although I think alot of people forget that sometimes.

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            • cubby blue
              Pro
              • Mar 2012
              • 620

              #81
              Re: ***Perfect Sliders 2013*** (HOF/AS)

              Originally posted by sroz39
              Pitching with the API on, even of HOF difficulty, has always been the answer for me as far as throwing too many strikes and not enough walks, etc.

              Sometimes, if it calls for a low FB or something and I feel the pitcher's repertoire has been neglected, ill pitch in the same location but a different pitch than what's called for. But I never mess with location.

              With Analog pitching on HOF difficulty and API on, pitching is very realistic and varied for me. Esp with PB's sliders. He's been doing it right for years.
              Is there anyway to allow more walks with all-star? I use meter pitching and that's the only thing that bothers me, no walks. I would bump it up to HOF, but don't won't to get shelled. I already do sometimes on all-star.
              Mississippi State
              Cubs
              New Orleans Saints
              Bulls

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              • sroz39
                The Man!
                • Apr 2006
                • 2802

                #82
                Originally posted by cubby blue
                Is there anyway to allow more walks with all-star? I use meter pitching and that's the only thing that bothers me, no walks. I would bump it up to HOF, but don't won't to get shelled. I already do sometimes on all-star.

                Give API a try! Or, what some guys do is turn the ball marker off, vibration off and pitch that way. Classic also seems to allow more walks.

                Personally, before going that drastic route, I would pitch to where the catcher calls for it every single pitch and go from there.

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                • speels
                  Pro
                  • Feb 2004
                  • 780

                  #83
                  Re: ***Perfect Sliders 2013*** (HOF/AS)

                  Originally posted by sroz39
                  Give API a try! Or, what some guys do is turn the ball marker off, vibration off and pitch that way. Classic also seems to allow more walks.

                  Personally, before going that drastic route, I would pitch to where the catcher calls for it every single pitch and go from there.
                  remember, where the catcher calls for the pitch is where they want you to aim it. Just because he askes for a curveball donw the pipe doesn't mean he wants you to have the ball come over the meat of the plate, that means he wants it to start in the zone and fall out the bottom. I think a lot of people try to make the ball land where the mitt is, but that is not how API was made.

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                  • xHalosNation
                    Rookie
                    • Mar 2012
                    • 81

                    #84
                    Re: ***Perfect Sliders 2013*** (HOF/AS)

                    Originally posted by speels
                    remember, where the catcher calls for the pitch is where they want you to aim it. Just because he askes for a curveball donw the pipe doesn't mean he wants you to have the ball come over the meat of the plate, that means he wants it to start in the zone and fall out the bottom. I think a lot of people try to make the ball land where the mitt is, but that is not how API was made.
                    Wait... so where the catcher wants the ball, that's where you should start the break? Let's say he calls for a slider over the middle of the plate (the little mitt icon over the plate), you should place the ball (of the ball marker) there? Probably not the best example, but hopefully you get what I mean.

                    Comment

                    • HighCmpPct
                      Denny 3K
                      • Oct 2011
                      • 3589

                      #85
                      Re: ***Perfect Sliders 2013*** (HOF/AS)

                      Originally posted by speels
                      remember, where the catcher calls for the pitch is where they want you to aim it. Just because he askes for a curveball donw the pipe doesn't mean he wants you to have the ball come over the meat of the plate, that means he wants it to start in the zone and fall out the bottom. I think a lot of people try to make the ball land where the mitt is, but that is not how API was made.
                      This I do not agree with, this it's just coming from my past pitching experience. In real life the catcher will give you the sign them set up where he wants the ball. Since we can't have really complicated signs that most people wouldn't understand we have the yellow target.

                      This is the I use it as it feels right based on real life experiences, however I would like some statements or something if you have them to back up your point, because if you are right then it needs to be addressed next year to be more realistic.

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                      • HighCmpPct
                        Denny 3K
                        • Oct 2011
                        • 3589

                        #86
                        Re: ***Perfect Sliders 2013*** (HOF/AS)

                        Originally posted by cubby blue
                        Is there anyway to allow more walks with all-star? I use meter pitching and that's the only thing that bothers me, no walks. I would bump it up to HOF, but don't won't to get shelled. I already do sometimes on all-star.
                        I would turn off the ball marker, personally I have mine turned off and am having a great time with it.

                        It's really entertaining to try and just feel where your aiming the pitch especially since I don't have vibration. I feel that it's more realistic because you don't get a little vibration IRL when you get close to aiming out of the strike zone.

                        Plus you don't get as pissed off at yourself because you won't be sure if you messed up your aim, your release, or it was just a wild pitch.

                        Join us in the 3K Gaming Discord for the best Sim Sports Setups!!
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                        • cubby blue
                          Pro
                          • Mar 2012
                          • 620

                          #87
                          Re: ***Perfect Sliders 2013*** (HOF/AS)

                          Originally posted by HighCmpPct
                          I would turn off the ball marker, personally I have mine turned off and am having a great time with it.

                          It's really entertaining to try and just feel where your aiming the pitch especially since I don't have vibration. I feel that it's more realistic because you don't get a little vibration IRL when you get close to aiming out of the strike zone.

                          Plus you don't get as pissed off at yourself because you won't be sure if you messed up your aim, your release, or it was just a wild pitch.

                          I might have to try this if it gets too easy. I've had some games recently were I did walk a couple of batters.

                          Man I tried pulse pitching today it's definitely not for me. It seems like I would get a headache using this method. I know it takes practice, but for now, I'm sticking with meter.

                          This is the first slider set I have used for this game and I must say these will definitely be loaded to my season mode. (or franchise still haven't decided)
                          Mississippi State
                          Cubs
                          New Orleans Saints
                          Bulls

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                          • HighCmpPct
                            Denny 3K
                            • Oct 2011
                            • 3589

                            #88
                            Re: ***Perfect Sliders 2013*** (HOF/AS)

                            Yeah with meter it's just going to be how often you hit the line, if you start hitting it to much then drop your control or consistency sliders.

                            Or my favorite way to increase meter difficulty you could shrunk the meter so is harder to hit every time. Remember you shouldn't be hitting the line every time as that equates to a perfect release, and no one gets their release point perfect every time.

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                            • HighCmpPct
                              Denny 3K
                              • Oct 2011
                              • 3589

                              #89
                              Re: ***Perfect Sliders 2013*** (HOF/AS)

                              Despite what I said about classic I just tried Blzer's sliders last night and the combination of his high control and consistency sliders along with no ball marker and API on produced a great game with Ryan Vogelsong. 7.0 IP 1 ER 4 BB and 8 K.

                              It was just one game so wouldn't say I'm completely switched from pulse but if it keeps up might have to combine hithiss pitching with PB's hitting.

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                              • sroz39
                                The Man!
                                • Apr 2006
                                • 2802

                                #90
                                Originally posted by xHalosNation
                                Wait... so where the catcher wants the ball, that's where you should start the break? Let's say he calls for a slider over the middle of the plate (the little mitt icon over the plate), you should place the ball (of the ball marker) there? Probably not the best example, but hopefully you get what I mean.

                                This is not true as often you'll have a breaking ball called for at the bottom of the zone and if it were the STARTING point, you'd have curveballs bouncing in front of the plate on purpose.

                                I've always understood API to be the END point for the pitch and like the poster above mentions, if this is NOT the case, it needs to be addressed in future game because it is not the way a catcher sets up for a pitch.

                                But I do believe the devs have it right and the catchers show the end point.

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