I throw on corners too as Greg Maddux once said the key to go pitching is low and away.. <----- paraphrased
What I and I think hero were talking about was when selecting location, less vibration means more accuracy. So, one can still hit corners with relatively low to no vinpbration. As vibration is caused by where pitch starts not where it finishes. So, say a 4 seam fastball high and tight will vibrate but that is an accurate pitch. A curve landing high and tight (I know dumb example) would vibrate like crazy as you would be starting it way out of zone. Vs. starting a curve somewhat center it ends very low or even out of the zone, you have no vibration and hit the spot more.
When I say hitting location I mean within a ball or so of where aiming. I used to use classic pitching indicator so exact spot aimed is not easy to know. I now use no indicator so it is just feel.
But yes pitch on the black and low corners especially. Just I feel if fighting the pitches nature trying to place it way to precise the controller vibrate and accuracy goes down the greater the vibration. To me it is like in the actual game when they say a pitcher is "aiming" his pitches. The key is to use the break without fighting it. Of course never through anything down the middle.
I think we do the same thing and I just saud it strangely before. Because what you explain sounds exactly like how I go about it.
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