Mike Lowe MLB The Show '17 Sliders

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  • Mike Lowe
    All Star
    • Dec 2006
    • 5286

    #1381
    Re: Mike Lowe MLB The Show '17 Sliders

    Originally posted by cubbies1744
    Mike i was wondering did u ever use pulse pitching with your sliders u have now if so what were the results and did u have to move anything one way or another
    While I feel all modes of pitching in this game are too easy (too easy to simply never walk anyone), Pulse was by far the easiest. I haven't used it much at all, and still prefer meter.

    Comment

    • cubbies1744
      Rookie
      • Jul 2015
      • 356

      #1382
      Re: Mike Lowe MLB The Show '17 Sliders

      Originally posted by Mike Lowe
      While I feel all modes of pitching in this game are too easy (too easy to simply never walk anyone), Pulse was by far the easiest. I haven't used it much at all, and still prefer meter.
      i agree with pulse but with meter maybe its just me but i feel like i throw to many balls as first pitch usually have somewhere around 53 percent first pitch strikes but with pulse i have like 75% first pitch strikes any ideas for me?
      2020 Chicago Cubs Franchise: A Windy City Story


      Never let the pressure exceed the expectations!-Joe Maddon

      Comment

      • Mike Lowe
        All Star
        • Dec 2006
        • 5286

        #1383
        Re: Mike Lowe MLB The Show '17 Sliders

        Originally posted by cubbies1744
        i agree with pulse but with meter maybe its just me but i feel like i throw to many balls as first pitch usually have somewhere around 53 percent first pitch strikes but with pulse i have like 75% first pitch strikes any ideas for me?
        53% isn't bad w a non ace. A minor tweak would just be to be less fine w edges on first pitch.

        Sent from my SM-G930P using Tapatalk

        Comment

        • wong604
          Rookie
          • Apr 2017
          • 49

          #1384
          Re: Mike Lowe MLB The Show '17 Sliders

          are these updated sliders on the 1st page?

          Comment

          • wong604
            Rookie
            • Apr 2017
            • 49

            #1385
            Re: Mike Lowe MLB The Show '17 Sliders

            Originally posted by Mike Lowe
            Here is a quick video recap of what to look for in terms of the measurables mentioned in post 1:



            I'd recommend setting the trade slider to:

            5 for Spring Training
            1 for April
            3 for May
            4 for June
            5 for July 1-29
            10 for July 30-31
            5 for non-waiver trades set (past July 31)
            4 for offseason

            Also, here is some deeper slider discussion from later on this thread:

            [quote name="jmel07" post=2048773452]Mike -Thanks for publishing your sliders. If you could, I'd love it if you could comment on a few specifically. I'm tracking the differences between the slider sets and where yours stand out the most different are:
            Human Pitcher Consistency - 0 (Other sets are 3-4)
            This helps tremendously w walks, and also allows for those implosion days on rare occassions. It also gives your pitchers an accurate amount of batters' HBP. Read below on AI consistency for more details on that...

            CPU Power - 2 (Other sets are 4-6)
            For '17, nearly everything hit solid is a HR. Even SSD just tweeted out an infographic of results of all played games they are tracking, and it actually shows MORE HRs hit than 2Bs. No way is that that MLB baseball.

            CPU Foul Frequency - 1 (Other sets are 3-5)
            Foul balls should equate to roughly 15% of total pitches, the MLB average. Otherwise, not enough walks, not enough Ks, and not enough swings and misses resulting in pitchers not throwing enough pitches.

            CPU Solid Hits - 6 (Other sets are mostly 4)
            To keep the AI dangerous. Don't make mistakes all game long and expect to live to tell about it.

            CPU Reliever Stamina - 0 (Other sets are mostly 3)
            To further help the improvement to middle relief pitcher usage by AI, ie more matchups late in games. Also 100% necessary when simming games to keep IP below appearances.

            CPU Pitching Consistency - 1 (Other sets are mostly 4)
            You won't see enough hit by pitches by the AI in played games, negatively affecting your OB%. Go check your player stats if you're using another set, and you'll see your hitters are dead last in MLB for HBP.

            CPU Strike Frequency - 5 (Other sets are mostly 2-3)
            Other sets must not be looking at the pitcher analysis, because this slider has been perfectly balanced at default for years. Read my post #1 here for more info. Remember, don't go off of "feel" when we can clearly use real measurables.

            CPU Pickoffs 9 - (Others mostly 5-6)
            If you watch a MLB game, do you see more than the maybe 1-2 pickoffs you'll see in a played game on default? Also keeps you honest with not taking too many big leads, forcing you to be cautious.

            Fielding Errors OF - 3 (Others are mostly 5-6 and are noted to be pretty infrequent even at default)
            Actually, this can probably go back to default or yeah, maybe 6. This was lowered last year to help w the line drives magically going through your OFs.

            Fielder Reaction - 7 (Others around 5-6)
            I just lowered this from 8 to 7 today, but it's to help IFs catch more of those line drives that they otherwise seem scared of. What I'm watching closely now is for not too many groundball singles being turned into groundouts. What are others seeing?

            Fielder Arm OF -3 (Others mostly at 4)
            This was to help increase doubles last year. Still seems fine to me this year, but sure, let's keep an eye on it. Remember though, this slider spiked right around when Cespedes showed up on YouTube, and the game began grossly exaggerated arm strength, or more specially velocity (different than distance/trajectory).

            [quote name="jmel07" post=2048773452]I'm specifically interested in what you're seeing with CPU Consistency at 1 and Strike Frequency at 5. Does this have the same results as the opposite (5/1 or 4/1)? I've only played with Consistency at 4 and Frequency at 2 and I know this results in some walks and the pitchers not putting too many pitches in the meaty part of the strike zone. What does 1/5 accomplish? (Not judging, honestly curious).[/QUOTE]

            No, not the same thing. If folks feel the need to lower strike percentage, well, frankly they need to practice hitting and their plate discipline. That slider is not the issue. SSD has that one perfect.
            ----------------------

            I wrote my replies under your questions. When I'm back at my computer, I'll edit the font color for easier reading.[/QUOTE]


            are these updated sliders from the first page?

            Comment

            • richnav
              Banned
              • Jun 2017
              • 1355

              #1386
              Re: Mike Lowe MLB The Show '17 Sliders

              Originally posted by Mike Lowe
              While I feel all modes of pitching in this game are too easy (too easy to simply never walk anyone), Pulse was by far the easiest. I haven't used it much at all, and still prefer meter.


              I did pulse before and I agree mike I’m all about meter


              Sent from my iPhone using Operation Sports

              Comment

              • Mike Lowe
                All Star
                • Dec 2006
                • 5286

                #1387
                Re: Mike Lowe MLB The Show '17 Sliders

                Wong, all you need is 100% located in the first post. The only part you need after that is in the second post and only has to deal with how to adjust the trade slider throughout the season.

                Comment

                • Mike Lowe
                  All Star
                  • Dec 2006
                  • 5286

                  #1388
                  Re: Mike Lowe MLB The Show '17 Sliders

                  Won my game last night which is our 6th in a row (3rd straight against Nationals) and our 60th win of the season (60-53).

                  SP Dan Straily had a prefect game through 7 2/3 and only gave up a weak single to Wieters. Straily came out after 8 2/3 after an error put a baserunner on.

                  Dee Gordon drove in all 3 runs on a bases clearing 2B in the top of the 2nd. Ramos picked up save 24.

                  The win pulls the Marlins to within 2.5 games of the wildcard and 7 games within the division leading Nationals.

                  Sent from my SM-G930P using Tapatalk

                  Comment

                  • wong604
                    Rookie
                    • Apr 2017
                    • 49

                    #1389
                    Re: Mike Lowe MLB The Show '17 Sliders

                    Human Pitcher Consistency - 0 (Other sets are 3-4)
                    This helps tremendously w walks, and also allows for those implosion days on rare occassions. It also gives your pitchers an accurate amount of batters' HBP. Read below on AI consistency for more details on that...

                    CPU Power - 2 (Other sets are 4-6)
                    For '17, nearly everything hit solid is a HR. Even SSD just tweeted out an infographic of results of all played games they are tracking, and it actually shows MORE HRs hit than 2Bs. No way is that that MLB baseball.

                    CPU Foul Frequency - 1 (Other sets are 3-5)
                    Foul balls should equate to roughly 15% of total pitches, the MLB average. Otherwise, not enough walks, not enough Ks, and not enough swings and misses resulting in pitchers not throwing enough pitches.

                    CPU Solid Hits - 6 (Other sets are mostly 4)
                    To keep the AI dangerous. Don't make mistakes all game long and expect to live to tell about it.

                    CPU Reliever Stamina - 0 (Other sets are mostly 3)
                    To further help the improvement to middle relief pitcher usage by AI, ie more matchups late in games. Also 100% necessary when simming games to keep IP below appearances.

                    CPU Pitching Consistency - 1 (Other sets are mostly 4)
                    You won't see enough hit by pitches by the AI in played games, negatively affecting your OB%. Go check your player stats if you're using another set, and you'll see your hitters are dead last in MLB for HBP.

                    CPU Strike Frequency - 5 (Other sets are mostly 2-3)
                    Other sets must not be looking at the pitcher analysis, because this slider has been perfectly balanced at default for years. Read my post #1 here for more info. Remember, don't go off of "feel" when we can clearly use real measurables.

                    CPU Pickoffs 9 - (Others mostly 5-6)
                    If you watch a MLB game, do you see more than the maybe 1-2 pickoffs you'll see in a played game on default? Also keeps you honest with not taking too many big leads, forcing you to be cautious.

                    Fielding Errors OF - 3 (Others are mostly 5-6 and are noted to be pretty infrequent even at default)
                    Actually, this can probably go back to default or yeah, maybe 6. This was lowered last year to help w the line drives magically going through your OFs.

                    Fielder Reaction - 7 (Others around 5-6)
                    I just lowered this from 8 to 7 today, but it's to help IFs catch more of those line drives that they otherwise seem scared of. What I'm watching closely now is for not too many groundball singles being turned into groundouts. What are others seeing?

                    Fielder Arm OF -3 (Others mostly at 4)
                    This was to help increase doubles last year. Still seems fine to me this year, but sure, let's keep an eye on it. Remember though, this slider spiked right around when Cespedes showed up on YouTube, and the game began grossly exaggerated arm strength, or more specially velocity (different than distance/trajectory).

                    Just to confirm Mike are these part of the sliders or do i just stick to page 1 sliders? Thanks again

                    Comment

                    • Mike Lowe
                      All Star
                      • Dec 2006
                      • 5286

                      #1390
                      Re: Mike Lowe MLB The Show '17 Sliders

                      Wong,

                      Ignore that thread, at least in terms of setting the sliders. That was just me responding to someone who was comparing my set to the "average" of other sets, or something like that.

                      Comment

                      • S_pierce10
                        Rookie
                        • Mar 2017
                        • 66

                        #1391
                        Re: Mike Lowe MLB The Show '17 Sliders

                        Anyone use these sliders with the OS Realism roster? If so, how do they play?

                        Comment

                        • cubbies1744
                          Rookie
                          • Jul 2015
                          • 356

                          #1392
                          Re: Mike Lowe MLB The Show '17 Sliders

                          Mike have you tired the sliders on classic pitching? If so were there any adjustments needs or did it mesh well with what you have?
                          2020 Chicago Cubs Franchise: A Windy City Story


                          Never let the pressure exceed the expectations!-Joe Maddon

                          Comment

                          • Mike Lowe
                            All Star
                            • Dec 2006
                            • 5286

                            #1393
                            Re: Mike Lowe MLB The Show '17 Sliders

                            Originally posted by cubbies1744
                            Mike have you tired the sliders on classic pitching? If so were there any adjustments needs or did it mesh well with what you have?
                            They work fine with classic as that's what I used to use, but I like the added personality (unique deliveries) and simply having something else to do in using meter.

                            Comment

                            • wong604
                              Rookie
                              • Apr 2017
                              • 49

                              #1394
                              Re: Mike Lowe MLB The Show '17 Sliders

                              hey mike just wondering how many hits a game do u get? i played a few games and i usually get 5-6 is that normal?
                              also wondering why is human timing and cpu timing so low?

                              Comment

                              • Mike Lowe
                                All Star
                                • Dec 2006
                                • 5286

                                #1395
                                Re: Mike Lowe MLB The Show '17 Sliders

                                Originally posted by wong604
                                hey mike just wondering how many hits a game do u get? i played a few games and i usually get 5-6 is that normal?
                                also wondering why is human timing and cpu timing so low?
                                That's normal, and you'll see games with much more (upwards of 20) and much less (I've been 1-hit at least twice).

                                As for the specific slider questions, read through that very first post.

                                Comment

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