itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Sliders

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  • itbeme23
    Pro
    • Sep 2007
    • 875

    #106
    Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

    UPDATE:

    To keep it simple, there's going to be an HOF Pitching set, and there will be a Legend Set.

    For those of you who had good results with the HOF set from the OP, by all means, feel free to use it. As I said earlier, I'm not a big fan of beating my head against the wall, and that's what I felt was happening with HOF. Once you start maxing out sliders (in our case, Solid Hits), you start running out of options to adjust.

    So, since yesterday, I started testing on Legend pitching, and I think I've finally turned the corner. I'm five games into testing, and I've slowly started figuring out the way the CPU approaches hitting on that level versus on HOF.

    Initial observations:

    1. With Contact at 3, the CPU still takes a realistically patient approach at the plate.

    2. Power seems to perform a bit differently on Legend as opposed to HOF. It seems to be a bit OP on HOF, but less so on Legend.

    3. Timing seems to be one of the key sliders is getting the CPU offense to perform consistently.

    4. Foul Frequency is definitely overpowered on Legend. The CPU makes more contact to begin with on Legend, and the Foul Frequency slider at default leads to foul ball strike percentages in the 35-40% range, which is way too high.

    5. Solid Hits seems to perform similarly on Legend as it does on HOF. But, it seems to be more responsive when you combine it with adjustments to the Contact and Power sliders.

    I'm still in the process of testing, and once I've developed a solid base, I'll release what I'm using.

    Because of the increased Contact on Legend, there is less a noticeable drop in CPU swings/misses. I've looked up the SWSTR % (swinging strike percentages) from last season, and the league average hovers around 11%. So, that's what I'm shooting for right now (or as close to that number as possible). In my testing so far, the CPU is around 9%, so there's still a bit of improvement to be made. My hope is slight adjustments to Timing and/or Foul Frequency will get me there. Once that happens, I can release the base I'm working from so you guys can check it out!

    Cheers.

    Comment

    • itbeme23
      Pro
      • Sep 2007
      • 875

      #107
      Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

      Hey, guys.

      I updated/cleaned up the first post a bit. Since there are now technically two different sets, I wanted to make the sets more easily distinguishable and easier to read. So, the All-Star Hitting/HOF Pitching set is highlighted in GREEN, and the All-Star Hitting/Legend Hitting set is highlighted in BLUE.

      I should probably say this off the bat, my existing franchise is officially scrapped. I am now only using it for testing - simming my offensive half innings, and playing only the pitching half innings. If there's been any silver lining in this entire testing frenzy is how good the Human hitting sliders hold up to real-life MLB numbers. I'm really proud of that.

      There have been minor changes to the All-Star/HOF set, mostly noted by the "User Preference" values noted for CPU Hitting, along with a handful of other sliders.

      I'm personally using CPU Pitcher Control at 6, as JoshC suggested. I've found that it's helped to get my strikeout numbers in more realistic ranges, since my K/9 is pretty low, since I am very selective with my swings per at-bat. With Control at 6, there is definitely a noticeable change in the CPU's approach, as they tend to be a bit more aggressive in the strike zone, but tend to throw more "pitcher's pitches" on two strikes. Generally speaking, there have been less pitchers over the heart of the plate. I've never been able to generate that many walks, but I will say the walks are still there...you just have to work for them a bit harder with Control at 6.

      The other notable change is moving all error sliders back to default. I really wanted my approach to work for these sliders, but it seems like anything above default leads to too many head-scratching/utterly maddening errors committed by fielders. I finally caved on the Throwing Error sliders today, after seeing errors in four straight test games, with ONE play generating THREE different throwing errors. It was seriously a scene out of a Sunday beer-league softball game.

      As far as the Legend sliders go, I'm still testing, but I'm cautiously optimistic that I have a solid base to work from right now. Being that I'm only playing half of the game at this point (pitching only), I'm able to get a lot of data collection in, so I'm going to test these for a minimum of 15-20 games. What I'm looking for is consistency in the CPU offense. I want to feel challenged by them. I know there will be games where my pitching staff will dominate (in fact, that just happened during my last test game), but I don't want to have that result from my entire staff. Even being as dominant of a staff as they were, the Dodgers had a ~3.40 ERA last season. As it stands right now, I'm a full run below that over 30 games into my franchise. THAT'S why I'll be starting over once I nail these CPU hitting sliders.

      Just a couple of other notes:

      As I said, a new focus of mine for the Legend set has been getting Swinging Strike Percentage (SWSTR %) as close to the 11% MLB average as possible. Surprisingly, it's been the Timing slider that has had the most effect on this stat (as opposed to Contact). I'll be curious to see what the stats show as I get further along in my testing. As of right now, I'm encouraged by what I've seen with Timing at 4.

      Foul Frequency needs to be ZERO. At default, I was seeing foul ball strike percentages anywhere from the high 30% to 50% range. Not acceptable. However, I've worked my way down to zero, and the CPU still hovers anywhere between 25% and 30%, and sometimes a tad bit higher. On Legend, the CPU makes more contact by default. Generally speaking, it's harder to strike them out. I guess SDS thought this was the "challenge" of the highest difficulty, but the CPU's constant contact tendencies had negative effects on balls put in play, user pitch counts, AND foul ball strike percentages.

      Again, the Legend set is not by any means finalized, but I'm confident that I'm only a few clicks away from getting where I want to be.

      Thanks for hanging in there with me, guys.

      Cheers!

      Comment

      • The_Gryphon75
        Rookie
        • Feb 2015
        • 172

        #108
        Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

        Thanks to you for the immense and chiseled, patient work of what you do for finalising a great sliders set
        PSN: The_Gryphon75
        Forum:
        Youtube: Triple Play The Show

        Comment

        • Bullit
          Bacon is Better
          • Aug 2009
          • 5004

          #109
          Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

          Ugh. Man I understand why you did it. But I miss the original post. I havent messed with slider in years and was just starting to tweak. Really enjoyed the numbers, averages and comparisons with real world.
          In Loving memory of my "Cricket" 1/2/96 - 11/19/2012

          My heart and soul hurt for your lost presence in my life.

          Comment

          • Rmiok222
            MVP
            • Nov 2015
            • 3129

            #110
            Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

            We’re your cpu strikeout totals on HOF with contact at 4 and timing at 5 pretty in line with real baseball?


            Sent from my iPhone using Operation Sports

            Comment

            • The_Gryphon75
              Rookie
              • Feb 2015
              • 172

              #111
              Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

              At first view, it seems that the game is much more varied and that there is a lot more "vitality" in the CPU that does not just hits in clue moments to score points but is always dangerous in every part of the match.
              I have not found any substantial differences in pitching, even at Legend level.
              The tests continue, around the end of the month, I think I will start the Franchise.
              PSN: The_Gryphon75
              Forum:
              Youtube: Triple Play The Show

              Comment

              • itbeme23
                Pro
                • Sep 2007
                • 875

                #112
                Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

                Alright, guys. I've completed my testing on Legend.

                I tested a total of 24 games on Legend level, only focusing on pitching, so I will be including applicable stats for User Pitching and for CPU Hitting (no other User stats). The sample is 17 games, as that is the actual number of games that I've used the same sliders for. I will also include "outlier adjusted stats" to account for three games that skewed some of the data in unrealistic directions.

                **NOTE** I will follow up with my observations on the sliders themselves in a later post.

                Human Pitcher Control: 3
                Human Pitcher Consistency: 2


                User Pitching Stats

                Team First Pitch Strike % (Actual): 61.07%
                Team First Pitch Strike % (Adjusted for Outliers): 61.38%
                2019 Dodgers Average: 63%
                2019 MLB Average: 60.80%

                Team Overall Strike % (Actual): 65.13%
                Team Overall Strike % (Adjusted for Outliers): 65.38%
                2019 Dodgers Average: 66.10%
                2019 MLB Average: 63.70%

                Team Foul Ball Strike % (Actual): 27.49%
                Team Foul Ball Strike % (Adjusted for Outliers): 27.83%
                2019 Dodgers Average: 28.30%
                2019 MLB Average: 28.20%

                Team Swinging Strike % (Actual): 10.54%
                Team Swinging Strike % (Adjusted for Outliers): 10.96%
                2019 Dodgers Average: 12.30%
                2019 MLB Average: 11.19%

                Average Earned Runs/Game (Actual):4.47
                Average Earned Runs (Adjusted for Outliers): 3.57
                2019 Dodgers Average: 3.34
                2019 MLB Average: 4.46

                Team ERA (Actual): 4.12
                Tea ERA (Adjusted for Outliers): 3.41
                2019 Dodgers Average: 3.37
                2019 MLB Average: 4.49

                Average Strikeouts/Game (Actual): 7.53
                Average Strikeouts/Game (Adjusted for Outliers): 7.93
                2019 Dodgers Average: 9.34
                2019 MLB Average: 8.81

                Team K/9 (Actual): 6.94
                Team K/9 (Adjusted for Outliers): 7.57
                2019 Dodgers Average: 9.50
                2019 MLB Average: 8.90

                Average Hits Allowed/Game (Actual): 9.53
                Average Hits Allowed/Game (Adjusted for Outliers):8.14
                2019 Dodgers Average: 7.71
                2019 MLB Average: 8.65

                Team H/9 (Actual): 8.78
                Team H/9 (Adjusted for Outliers): 7.77
                2019 Dodgers Average: 8.30
                2019 MLB Average: 8.70

                Average Walks Allowed/Game (Actual): 2.12
                Averaged Walks Allowed/Game (Adjusted for Outliers): 2.00
                2019 Dodgers Average: 2.42
                2019 MLB Average: 3.43

                Team BB/9 (Actual): 1.95
                Team BB/9 (Adjusted for Outliers): 1.91
                2019 Dodgers Average: 2.40
                2019 MLB Average: 3.30

                Team Batting Average Against (Actual): .254
                Team Batting Average Against (Adjusted for Outliers): .228
                2019 Dodgers Average: .220
                2019 MLB Average: .249

                Team WHIP (Actual): 1.19
                Team WHIP (Adjusted for Outliers): 1.08
                2019 Dodgers Average: 1.10
                2019 MLB Average: 1.33

                Team K/BB Ratio (Actual): 3.56
                Team K/BB Ratio (Adjusted for Outliers): 3.96
                2019 Dodgers Average: 3.88
                2019 MLB Average: 2.69

                CPU Contact: 3
                CPU Power: 4
                CPU Timing: 4
                CPU Foul Frequency: 0
                CPU Solid Hits: 8


                CPU Hitting Stats

                Batting Average (Actual): .254
                Batting Average (Adjusted for Outliers): .228
                2019 Dodgers Batting Average Against: .220
                2019 MLB Average: .252

                Average Hits/Game (Actual): 9.53
                Average Hits/Game (Adjusted for Outliers): 8.14
                2019 Dodgers Average Hits/Game Against: 7.41
                2019 MLB Average: 8.65

                Average Walks/Game (Actual): 2.12
                Average Walks/Game (Adjusted for Outliers): 2.00
                2019 Dodgers Average Walks/Game Against: 2.42
                2019 MLB Average: 3.27

                Average Singles/Game (Actual): 6.24
                Average Singles/Game (Adjusted for Outliers): 4.64
                2019 Dodgers Average Singles/Game Against: 4.65
                2019 MLB Average: 5.34

                Average Doubles/Game (Actual): 2.12
                Average Doubles/Game (Adjusted for Outliers): 2.00
                2019 Dodgers Average Doubles/Game Against: 1.48
                2019 MLB Average: 1.76

                Average Triples/Game (Actual):0.18
                Average Triples/Game (Adjusted for Outliers): 0.14
                2019 Dodgers Average Triples/Game Against: 0.15
                2019 MLB Average: 0.16

                Average Home Runs/Game (Actual): 1.24
                Average Home Runs/Game (Adjusted for Outliers): 1.36
                2019 Dodgers Average Home Runs Against: 1.14
                2019 MLB Average: 1.39

                On-Base % (Actual): .292
                On-Base % (Adjusted for Outliers): .281
                2019 Dodgers OBP Against: .282
                2019 MLB Average: .323

                Slugging % (Actual): .424
                Slugging % (Adjusted for Outliers): .407
                2019 Dodgers SLG% Against: .379
                2019 MLB Average: .435

                OPS (Actual): .716
                OPS (Adjusted for Outliers): .688
                2019 Dodgers OPS Against: .661
                2019 MLB Average: .758

                Comment

                • The_Gryphon75
                  Rookie
                  • Feb 2015
                  • 172

                  #113
                  Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

                  The data that I am collecting from my test matches is truly amazing.
                  I don't play Franchise games to have a group of data and then I analyze them but I play friendly games with the Current Rosters between various teams, mixing the games according the strenght of the teams.
                  So I can say to play with all pitchers and hitters, also to have a heterogeneous base of values ​​to analyze. For this reason the games are as varied as possible and the data at least correspond to the MLB averages.
                  If I played always and only with a team I would have to go and analyze only the real data of that team and compare them, while at the end I analyze the data resulting from all the different types of games played.
                  Right now an incredible match is over, both in the score and in the progress of the game.
                  For the complete box you can see it here: https://www.docdroid.net/s5ETaZt/legend-4-pdf

                  The data that slowly come out are really incredibly close to reality. I think this set of Sliders Legend Pitching, in the end is what I will use in the Franchise.
                  And if the data that is coming out is still confirmed, I don't even think that I will get to the end of the tests but I will start the Franchise a little earlier.
                  Thanks Ibteme, really thanks. A job really well done.
                  And also thanks to all of you for the advice you have given me on the Gameplay, making me discover things that I really ignored.
                  PSN: The_Gryphon75
                  Forum:
                  Youtube: Triple Play The Show

                  Comment

                  • The_Gryphon75
                    Rookie
                    • Feb 2015
                    • 172

                    #114
                    Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

                    Originally posted by itbeme23
                    Alright, guys. I've completed my testing on Legend.

                    Team Foul Ball Strike % (Actual): 27.49%
                    Team Foul Ball Strike % (Adjusted for Outliers): 27.83%
                    2019 Dodgers Average: 28.30%
                    2019 MLB Average: 28.20%

                    Team Swinging Strike % (Actual): 10.54%
                    Team Swinging Strike % (Adjusted for Outliers): 10.96%
                    2019 Dodgers Average: 12.30%
                    2019 MLB Average: 11.19%

                    Team ERA (Actual): 4.12
                    Tea ERA (Adjusted for Outliers): 3.41
                    2019 Dodgers Average: 3.37
                    2019 MLB Average: 4.49

                    Team Batting Average Against (Actual): .254
                    Team Batting Average Against (Adjusted for Outliers): .228
                    2019 Dodgers Average: .220
                    2019 MLB Average: .249
                    Please i need an help by you for integrating this stats.
                    How could i put this data into my score sheet ?
                    I need to know how can calculating the stats in bold.
                    Thank you.
                    PSN: The_Gryphon75
                    Forum:
                    Youtube: Triple Play The Show

                    Comment

                    • itbeme23
                      Pro
                      • Sep 2007
                      • 875

                      #115
                      Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

                      Hey, y'all.

                      Had to take a much-needed break from "testing mode". The CPU hitting tests were a chore, to say the least. But overall, I'm extremely happy with the statistical results, as I highlighted in my last post.

                      I started a new franchise (set up lineups, rotations, and IL with Ridin's roster as a base), and I got about 8 games in. That's when I had a sad realization...

                      CPU Pitch Control at 6, and my high Strike Frequency setting don't jive. As such, my entire lineup is hitting at or below the Medoza line (.200). At first, I thought I was just rusty, since I hadn't played offense in quite some time, while testing Legend pitching and the CPU hitting sliders. But, after 8 games, I'm at the bottom of the league in nearly every hitting statistical category. Considering that the Human hitting sliders were the jewel of this set from the outset, and because they performed so well in my previous franchise, I had to figure out what had changed.

                      Then, I realized that my original CPU pitching sliders were as follows:

                      CPU Pitcher Control: 5
                      CPU Pitcher Consistency: 5
                      CPU Strike Frequency: 8

                      In a previous post, I elaborated on the Pitcher Control slider. Basically, that's what allows the pitcher to pinpoint his spots. When you combine that with a high Strike Frequency setting, it leads to not only high strike percentages, but also a high frequency of pitches on the black. In other words, it throws the count variability ratio greatly in favor of the pitcher. What I strive for in all my sets is balance. I definitely want there to be pitcher's pitches and counts, especially when facing great pitchers/aces. But I also want to be able to see some 2-1 and 3-1 counts, especially when facing low-level starters and relievers. By the time I realized that this was a trend rather than anomaly, I was already into my sixth game. I've now made the decision to restart my franchise (hopefully for the last time) with my original CPU Pitching Sliders:

                      Control: 5
                      Consistency: 5
                      Strike Frequency: 8

                      As far as the Legend Pitching and updated CPU Hitting sliders go, I'm liking what I've seen up to this point. My pitching staff still ranks pretty high in most categories, but again, I need to learn to accept that because the Dodgers have such a great staff. However, on a game-to-game basis, the CPU generally feels like more of a threat. More traffic on the bases, more walks, more hits per game...those are all the things I was looking for when I started the Legend testing. So, I don't anticipate any changes there.

                      Just wanted to give you guys a little update. Hope all is well!

                      Cheers!

                      Comment

                      • itbeme23
                        Pro
                        • Sep 2007
                        • 875

                        #116
                        Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

                        Originally posted by The_Gryphon75
                        Please i need an help by you for integrating this stats.
                        How could i put this data into my score sheet ?
                        I need to know how can calculating the stats in bold.
                        Thank you.
                        Hey, bud! Hope all is well with you:

                        The stats you are trying to track are mostly found in the "Pitcher Analysis" section of the stats menu in-game, and some will take manual calculation. These two stats you will have to calculate before you exit the game, as the Pitcher Analysis stats aren't available once you exit.

                        Foul Ball Strike % = "Foul Balls"/"Strikes"
                        Team Swinging Strike % = "Missed"/"Total Pitches"

                        Team ERA

                        - You'll need to track the following categories (easily found in the box score of every game):
                        1. Innings Pitched (IP)
                        2. Earned Runs (ER)

                        Formula: (Earned Runs/Innings Pitched) x 9

                        Batting Average Against is simply your opponents batting average, which can be found both in the box score and Pitcher Analysis menu.

                        Formula: Hits/At-Bats

                        Hope this helps!
                        Last edited by itbeme23; 04-16-2020, 05:44 PM.

                        Comment

                        • Herschie
                          Pro
                          • Apr 2012
                          • 741

                          #117
                          Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

                          This absolutely makes the game a blast to play! Only thing is I set the pitch speeds to ten, but then you did say it's user preference. Great set of sliders!
                          Would the lady who left her nine kids at Wrigley Field please pick them up immediately? They are beating the Cubs 4-0 in the 7th inning!

                          Comment

                          • The_Gryphon75
                            Rookie
                            • Feb 2015
                            • 172

                            #118
                            Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

                            Originally posted by itbeme23
                            Hey, bud! Hope all is well with you:

                            The stats you are trying to track are mostly found in the "Pitcher Analysis" section of the stats menu in-game, and some will take manual calculation. These two stats you will have to calculate before you exit the game, as the Pitcher Analysis stats aren't available once you exit.

                            Foul Ball Strike % = "Foul Balls"/"Strikes"
                            Team Swinging Strike % = "Missed"/"Total Pitches"

                            Team ERA

                            - You'll need to track the following categories (easily found in the box score of every game):
                            1. Innings Pitched (IP)
                            2. Earned Runs (ER)

                            Formula: (Earned Runs/Innings Pitched) x 9

                            Batting Average Against is simply your opponents batting average, which can be found both in the box score and Pitcher Analysis menu.

                            Formula: Hits/At-Bats

                            Hope this helps!
                            I am creating an excel sheet useful in compiling all the data I need in order to quickly get the statistical data I need.
                            In the end, with a minimum of effort, I managed to recover the formulas I needed.
                            Thank you very much for the work you are doing, maybe I can post some data that I also got to get your opinion and improve myself in those areas where I still have problems
                            PSN: The_Gryphon75
                            Forum:
                            Youtube: Triple Play The Show

                            Comment

                            • The_Gryphon75
                              Rookie
                              • Feb 2015
                              • 172

                              #119
                              Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

                              Originally posted by itbeme23
                              Hey, bud! Hope all is well with you:

                              The stats you are trying to track are mostly found in the "Pitcher Analysis" section of the stats menu in-game, and some will take manual calculation. These two stats you will have to calculate before you exit the game, as the Pitcher Analysis stats aren't available once you exit.

                              Foul Ball Strike % = "Foul Balls"/"Strikes"
                              Team Swinging Strike % = "Missed"/"Total Pitches"

                              Team ERA

                              - You'll need to track the following categories (easily found in the box score of every game):
                              1. Innings Pitched (IP)
                              2. Earned Runs (ER)

                              Formula: (Earned Runs/Innings Pitched) x 9

                              Batting Average Against is simply your opponents batting average, which can be found both in the box score and Pitcher Analysis menu.

                              Formula: Hits/At-Bats

                              Hope this helps!
                              Sorry, calculating foul ball strike %, I divide the numbers of strikes with the number of fouled.
                              All right.
                              But for having the percentage of FB%, the result must to be multiplied for 10 ?
                              'Cause my result is around 2,96. So, if i multiply the result for 10, i get a result close to the percentage number i should get, correct?
                              The same for Team Swinging Strike %, right ?
                              PSN: The_Gryphon75
                              Forum:
                              Youtube: Triple Play The Show

                              Comment

                              • bryanm1982
                                MVP
                                • Nov 2016
                                • 3785

                                #120
                                Re: itbeme23 The Show 20 "The Stats Approach" A.S. Directional/HOF Classic Sim Slider

                                Originally posted by The_Gryphon75
                                Sorry, calculating foul ball strike %, I divide the numbers of strikes with the number of fouled.
                                All right.
                                But for having the percentage of FB%, the result must to be multiplied for 10 ?
                                'Cause my result is around 2,96. So, if i multiply the result for 10, i get a result close to the percentage number i should get, correct?
                                The same for Team Swinging Strike %, right ?
                                You will divide the amount of foul balls with the number of strikes thrown.
                                Follow me on Twitch

                                https://twitch.tv/bryanm1982

                                Dodgers Franchise

                                https://docs.google.com/spreadsheets...it?usp=sharing

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