S & B's Directional/Classic MLB 22 Sliders

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  • ninertravel
    MVP
    • Aug 2015
    • 4833

    #61
    Re: S & B's Directional/Classic MLB 22 Sliders

    Awesome ! Going to play sone more games soon got my 2 year old now who wants my attention lol when she’s asleep more baseball!

    It felt like on 21 slider changes did little change this year so much better !

    Comment

    • bryanm1982
      MVP
      • Nov 2016
      • 3793

      #62
      Re: S & B's Directional/Classic MLB 22 Sliders

      Originally posted by ninertravel
      Awesome ! Going to play sone more games soon got my 2 year old now who wants my attention lol when she’s asleep more baseball!

      It felt like on 21 slider changes did little change this year so much better !
      You going to release your roster or do you do that after Ridin?
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      • Friar Fanatic
        Rookie
        • May 2012
        • 471

        #63
        Re: S & B's Directional/Classic MLB 22 Sliders

        Been using a variation of these. My fielding and running is default 5, but I had HOF hitting with 5 solid hits and 4 power, rest default. It has worked out really well except I strikeout 11-13 times a game lol. I hope to fix that. I tried All-Star and All-Star plus on default sliders and I was scoring 7-8 runs a game and leading the MLB in HRs.

        HOF gives a much better challenge. I average about 6 hits a game, 4 walks, and 3 runs. I just need to practice not striking out. The difference between AS and HOF for strikeouts is crazy lol.

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        • bryanm1982
          MVP
          • Nov 2016
          • 3793

          #64
          Re: S & B's Directional/Classic MLB 22 Sliders

          Originally posted by Friar Fanatic
          Been using a variation of these. My fielding and running is default 5, but I had HOF hitting with 5 solid hits and 4 power, rest default. It has worked out really well except I strikeout 11-13 times a game lol. I hope to fix that. I tried All-Star and All-Star plus on default sliders and I was scoring 7-8 runs a game and leading the MLB in HRs.

          HOF gives a much better challenge. I average about 6 hits a game, 4 walks, and 3 runs. I just need to practice not striking out. The difference between AS and HOF for strikeouts is crazy lol.
          What are your pitch speeds? Are you just swinging at bad pitches or are you having trouble catching up?
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          • ninertravel
            MVP
            • Aug 2015
            • 4833

            #65
            Re: S & B's Directional/Classic MLB 22 Sliders

            Originally posted by bryanm1982
            You going to release your roster or do you do that after Ridin?
            Yeah sorta holding off right now and still finding players that are missing as I’m going through teams.

            It’s been time consuming removing all the damm legends from free agents but be worth oh for 100 more players in free agents.

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            • DarthRambo
              MVP
              • Mar 2008
              • 6630

              #66
              Re: S & B's Directional/Classic MLB 22 Sliders

              Originally posted by Friar Fanatic
              Been using a variation of these. My fielding and running is default 5, but I had HOF hitting with 5 solid hits and 4 power, rest default. It has worked out really well except I strikeout 11-13 times a game lol. I hope to fix that. I tried All-Star and All-Star plus on default sliders and I was scoring 7-8 runs a game and leading the MLB in HRs.



              HOF gives a much better challenge. I average about 6 hits a game, 4 walks, and 3 runs. I just need to practice not striking out. The difference between AS and HOF for strikeouts is crazy lol.
              Try power at 3. It's helped with the homeruns so far. Don't feel bad I average about 12-15k per game and this is Allstar+ lol. But to be fair IRL the average Ks for a game was between 8 and 9 in 2021 so we should expect a lot of strikeouts on both sides sometimes.

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              • bryanm1982
                MVP
                • Nov 2016
                • 3793

                #67
                Re: S & B's Directional/Classic MLB 22 Sliders

                Originally posted by ninertravel
                Yeah sorta holding off right now and still finding players that are missing as I’m going through teams.

                It’s been time consuming removing all the damm legends from free agents but be worth oh for 100 more players in free agents.
                Yeah I found an updated roster that was downloaded quite a bit. So I fixed all the AL lineups in the franchise. Got the the Mariners and realized that they didn’t have Ken Giles in the game. So added him and started over. Then got to the Mets and realized Cano wasn’t in the game. So Cano is not in my franchise. But I’m not sure if I’ll use these rosters or not even though they are all set up. Not having Cano will probably bother me when I play the Mets. I wasn’t too worried about the smaller guys that aren’t in.
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                • Head Coach
                  Banned
                  • May 2005
                  • 601

                  #68
                  Re: S & B's Directional/Classic MLB 22 Sliders

                  Originally posted by bryanm1982
                  Yeah I found an updated roster that was downloaded quite a bit. So I fixed all the AL lineups in the franchise. Got the the Mariners and realized that they didn’t have Ken Giles in the game. So added him and started over. Then got to the Mets and realized Cano wasn’t in the game. So Cano is not in my franchise. But I’m not sure if I’ll use these rosters or not even though they are all set up. Not having Cano will probably bother me when I play the Mets. I wasn’t too worried about the smaller guys that aren’t in.
                  Cano isn't on the Mets roster yet?? That is going to suck for my franchise when I start one.

                  Comment

                  • bryanm1982
                    MVP
                    • Nov 2016
                    • 3793

                    #69
                    Re: S & B's Directional/Classic MLB 22 Sliders

                    Originally posted by Head Coach
                    Cano isn't on the Mets roster yet?? That is going to suck for my franchise when I start one.
                    He’s in the vault so you’ll have to import him to the roster and save it before you start your franchise.

                    But I think he will be considered a rookie but I’m not sure.
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                    • Head Coach
                      Banned
                      • May 2005
                      • 601

                      #70
                      Re: S & B's Directional/Classic MLB 22 Sliders

                      Originally posted by bryanm1982
                      He’s in the vault so you’ll have to import him to the roster and save it before you start your franchise.

                      But I think he will be considered a rookie but I’m not sure.
                      Thanks. I will have to add him this week.

                      Comment

                      • Friar Fanatic
                        Rookie
                        • May 2012
                        • 471

                        #71
                        Re: S & B's Directional/Classic MLB 22 Sliders

                        Originally posted by bryanm1982
                        What are your pitch speeds? Are you just swinging at bad pitches or are you having trouble catching up?
                        I have so much trouble laying off the low and away breakinf balls and high fastballs that I think are breaking balls that drop into the zone. I'm just bad lol. On AllStar I averaged about 7-8 Ks and on HOF its 10+ lol.


                        Originally posted by IrishSalsa
                        Try power at 3. It's helped with the homeruns so far. Don't feel bad I average about 12-15k per game and this is Allstar+ lol. But to be fair IRL the average Ks for a game was between 8 and 9 in 2021 so we should expect a lot of strikeouts on both sides sometimes.

                        Sent from my SM-G996U using Tapatalk
                        Yeah agreed, I might need to slow pitch speed down too. Are you running HOF and power at 3? How are your HRs?

                        Comment

                        • DarthRambo
                          MVP
                          • Mar 2008
                          • 6630

                          #72
                          Re: S & B's Directional/Classic MLB 22 Sliders

                          Originally posted by Friar Fanatic
                          I have so much trouble laying off the low and away breakinf balls and high fastballs that I think are breaking balls that drop into the zone. I'm just bad lol. On AllStar I averaged about 7-8 Ks and on HOF its 10+ lol.









                          Yeah agreed, I might need to slow pitch speed down too. Are you running HOF and power at 3? How are your HRs?
                          Well only two games played with power at 3 and solid hits at 5 so far. I am locked in on HOF pitching and both games were Allstar+ hitting. But for those two games:


                          Cpu- 19 hits; 3 HRs, 16 singles

                          User- 15 hits; 3 HRs, 2 doubles, 1 triple, 9 singles.

                          Early on I am seeing the hit distribution we want here. Our fielder speed/reaction along with baserunner speed plays a part into that as well. It's not just hitting sliders only.

                          Sent from my SM-G996U using Tapatalk
                          https://www.youtube.com/DarthRambo

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                          • Friar Fanatic
                            Rookie
                            • May 2012
                            • 471

                            #73
                            Re: S & B's Directional/Classic MLB 22 Sliders

                            Originally posted by IrishSalsa
                            Well only two games played with power at 3 and solid hits at 5 so far. I am locked in on HOF pitching and both games were Allstar+ hitting. But for those two games:


                            Cpu- 19 hits; 3 HRs, 16 singles

                            User- 15 hits; 3 HRs, 2 doubles, 1 triple, 9 singles.

                            Early on I am seeing the hit distribution we want here. Our fielder speed/reaction along with baserunner speed plays a part into that as well. It's not just hitting sliders only.

                            Sent from my SM-G996U using Tapatalk
                            Mine is very similar on HOF with 4 power, so I love that. Maybe I will drop down to AS+ and lower power to 3 to help reduce my strikeouts. Not sure.

                            What is the goal of the sliders for fielding and baserunning if you don't mind me asking? Like what is the rationale behind it? I'm not criticizing, I am just curious why it is so different than default.

                            Comment

                            • bryanm1982
                              MVP
                              • Nov 2016
                              • 3793

                              #74
                              Re: S & B's Directional/Classic MLB 22 Sliders

                              Originally posted by Friar Fanatic
                              Mine is very similar on HOF with 4 power, so I love that. Maybe I will drop down to AS+ and lower power to 3 to help reduce my strikeouts. Not sure.

                              What is the goal of the sliders for fielding and baserunning if you don't mind me asking? Like what is the rationale behind it? I'm not criticizing, I am just curious why it is so different than default.
                              Not a problem. We know that it looks crazy. The Baserunner speed is low cause last year we noticed if the CPU hit a single in shallow CF the batter would try for a double and be thrown out by a mile. It took them out of potential rallies or big innings. If we lower it they don’t try for 2nd. But we do still see doubles and triples and runners being aggressive but just not too aggressive.

                              The fielder speed and reaction is lower to try to get more hits and open the field more. You’ll see the ratings shine. The fast outfielders will still be fast. We lowered reaction even more to get some more seeing eye singles go through the infield.

                              We appreciate the questions and the feedback.
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                              • DarthRambo
                                MVP
                                • Mar 2008
                                • 6630

                                #75
                                Re: S & B's Directional/Classic MLB 22 Sliders

                                Originally posted by Friar Fanatic
                                Mine is very similar on HOF with 4 power, so I love that. Maybe I will drop down to AS+ and lower power to 3 to help reduce my strikeouts. Not sure.



                                What is the goal of the sliders for fielding and baserunning if you don't mind me asking? Like what is the rationale behind it? I'm not criticizing, I am just curious why it is so different than default.
                                Overall the goal of our sliders is to achieve realistic hit distribution percentages. In order to achieve that we mainly have to find a way to create more singles.

                                Lowering fielder speed and baserunner speed I like to think of it as the same thing as decreasing game speed that we all usually do for any other sports game. Having fielder speed and reaction low will allow for those shallow hit balls to drop occasionally. The reaction low also is allowing more seeing-eye singles. Again we want more singles so those two things give us a chance to get maybe 1-3 more singles than we would have at default.

                                Lowering baserunner speed is something I found years ago, probably 2017 or 18. Baserunning on auto has it's issues and one that's plagued it forever is baserunner aggressiveness is too much. Guys would run themselves out on a ground ball to the outfield that should be a single but they attempt to turn a double. I started lowering this by a lot years back and it always fixed the problem pretty well so it's just an automatic slider adjustment I make now.

                                Lowering speed slows the game down by slowing the runner down. Now he reaches first just as the outfielder reaches that groundball single instead of being halfway around 1st base getting ready to be thrown out by a mile. I am exaggerating a bit but you get the point.

                                Once we find out the combination of sliders that give us the hit distribution we want to see the entire game feels so realistic. You'll have a realistic amount of pitching jams with runners on base. Our lowered pitcher control and consistency also plays into this where we actually issue a good amount of walks in a game. The immersion really takes effect once all this comes together. Sorry for the long answer. I guess I just really love the data behind all of this and truly love love this game every year.

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