S & B’s Directional/Classic MLB 23 Sliders
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Re: S & B’s Directional/Classic MLB 23 Sliders
Lowering solid hits to 3 just makes it singles galore. They had 13 hits and 11 singles.
Lowering contact to 7 or 8 will work if you can live with the increased strikeouts.Follow me on Twitch
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Re: S & B’s Directional/Classic MLB 23 Sliders
However, there's nothing wrong with lowering cpu contact to help. It definitely will. The strikeouts will be high again, but it's probably something we have to live with this year. Cpu is still going to be challenging with contact at 7 or 8.
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Re: S & B’s Directional/Classic MLB 23 Sliders
I feel like I’m getting way to many singles and since the latest version I make contact way too often. I was striking out a decent amount prior but since version 2 I very rarely see swings and misses.Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
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Re: S & B’s Directional/Classic MLB 23 Sliders
Contact: 6
Power: 6
Timing: 0
Solid Hits: 3Follow me on Twitch
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Re: S & B’s Directional/Classic MLB 23 Sliders
Just lower their contact until you feel comfortable with their offense. I'm really not seeing any difference. Cpu is definitely a huge challenge with these sliders as intended, but nothing wrong with tweaking these for your own needs and liking.
Their consistency probably can't be 10. Yes we will get hbp again, but something we'll have to live with. I've always left their control/consistency at 5/5 yearly anyway.
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Re: S & B’s Directional/Classic MLB 23 Sliders
Man I increased pitch speed from 5/5 to 6/6 and it has been a massive fun killer LOL...I even had taken about a week off from playing, so I wasn't nec. "used" to 5/5 (if that makes sense).
I am having a heck of a time adjusting. Might have to just go back to 5/5. I'm playing through ST right now (using Fidelity rosters) to get timing down, and tune sliders to my skill level. No real complaints, except I can't seem to hit since I moved to 6/6.Arsenal | New York YankeesComment
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Re: S & B’s Directional/Classic MLB 23 Sliders
Man I increased pitch speed from 5/5 to 6/6 and it has been a massive fun killer LOL...I even had taken about a week off from playing, so I wasn't nec. "used" to 5/5 (if that makes sense).
I am having a heck of a time adjusting. Might have to just go back to 5/5. I'm playing through ST right now (using Fidelity rosters) to get timing down, and tune sliders to my skill level. No real complaints, except I can't seem to hit since I moved to 6/6.Follow me on Twitch
https://twitch.tv/bryanm1982
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https://docs.google.com/spreadsheets...it?usp=sharingComment
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Re: S & B’s Directional/Classic MLB 23 Sliders
I was playing the Twins, so maybe it's a glitch with them?
No runners were on base the many times I checked.
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Re: S & B’s Directional/Classic MLB 23 Sliders
Yeah, I tried to increase pitch speeds but it just feels off. I'm late on everything and I tend to get swing happy instead of being patient cause I think the pitch is coming at me 200 mph. And then it is a nice slow slider that I'm so far ahead on. I am sure I would get used to it but it isn't fun for me either.
On another note, I get the vibe that you do not endorse Fidelity rosters? Can you speak to what you like, and/or are using?Arsenal | New York YankeesComment
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Re: S & B’s Directional/Classic MLB 23 Sliders
I have played 5 games with a new Cardinals franchise with the Fidelity rosters. In the 5 games, the CPU is hitting .277. So I haven't seen what he experienced. So it is hard to say. I can say if it is working good for you and you enjoy them, feel free to use them.
I have noticed that the pitcher stamina is lower on that roster. I use quick counts and can go about 110-120 pitches in 6 innings before he gets yellow. The quick counts this year are going to make inflated pitch counts. Well the Fidelity Roster I was getting yellow at around 102 pitches but in the 5th inning. During the games that I felt that the starter was doing good and could go 6 innings were not making out of the 5th inning or barely. So a simple fix would be to raise Starter stamina. But you read in other threads on here that the CPU offense gets weak if you raise the stamina.
I noticed that they set a lot of RP to stamina at 10. The rosters out of the box had RP stamina in the 20's. Not sure how that will play out during a long stretch of games if they can recover fast enough and if pitchers could go 2 days in a row. But I know they tested this so I'm sure it is fine. Just an observation as I didn't play enough games to test it for sure.
Being a Cubs fan, they have Keagan Thompson with stamina at 20. Out of the box rosters have his stamina at 48. He was competing for a spot in the starting rotation in spring so he is a long man/starter. I'm sure they designed this roster to not have all these bullpen guys with higher staminas. And I know I can fix the player if I feel like it. Again, just an observation as there probably are more RP that would have lower staminas that could be starters.Follow me on Twitch
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Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
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Re: S & B’s Directional/Classic MLB 23 Sliders
I do like the roster. They did an excellent job on it. I am doing a test franchise on it and have not seen anything too off-base except for a couple of things to watch out for. Kramer says he felt the CPU was very weak hitting using that roster. And went back to the other roster and the CPU was fine.
I have played 5 games with a new Cardinals franchise with the Fidelity rosters. In the 5 games, the CPU is hitting .277. So I haven't seen what he experienced. So it is hard to say. I can say if it is working good for you and you enjoy them, feel free to use them.
I have noticed that the pitcher stamina is lower on that roster. I use quick counts and can go about 110-120 pitches in 6 innings before he gets yellow. The quick counts this year are going to make inflated pitch counts. Well the Fidelity Roster I was getting yellow at around 102 pitches but in the 5th inning. During the games that I felt that the starter was doing good and could go 6 innings were not making out of the 5th inning or barely. So a simple fix would be to raise Starter stamina. But you read in other threads on here that the CPU offense gets weak if you raise the stamina.
I noticed that they set a lot of RP to stamina at 10. The rosters out of the box had RP stamina in the 20's. Not sure how that will play out during a long stretch of games if they can recover fast enough and if pitchers could go 2 days in a row. But I know they tested this so I'm sure it is fine. Just an observation as I didn't play enough games to test it for sure.
Being a Cubs fan, they have Keagan Thompson with stamina at 20. Out of the box rosters have his stamina at 48. He was competing for a spot in the starting rotation in spring so he is a long man/starter. I'm sure they designed this roster to not have all these bullpen guys with higher staminas. And I know I can fix the player if I feel like it. Again, just an observation as there probably are more RP that would have lower staminas that could be starters.
The hits felt "soft" and lacked the punch, it was a lot of weak hits and soft pop ups for me and the cpu as well, it's not to say that you won't get hits, it's just they didn't have that "pop" that I experienced earlier.
I mean it comes down to whatever is fun for you, after all video games are meant to be fun.People are for reviews if it backs their argument, and against them when they don't.“I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert“Quarterbacks should wear dresses.” Jack LambertComment
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Re: S & B’s Directional/Classic MLB 23 Sliders
The fidelity rosters are really good rosters and I appreciate the work that goes into making rosters, and this goes for ALL the roster makers out there, but with that being said upon using the fidelity rosters I noticed right away that the hits didn't have that "feel" to them that I was experiencing with other rosters.
The hits felt "soft" and lacked the punch, it was a lot of weak hits and soft pop ups for me and the cpu as well, it's not to say that you won't get hits, it's just they didn't have that "pop" that I experienced earlier.
I mean it comes down to whatever is fun for you, after all video games are meant to be fun.Comment
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