S & B’s Directional/Classic MLB 23 Sliders

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  • baseballguy99
    Pro
    • Mar 2019
    • 931

    #781
    Re: S & B’s Directional/Classic MLB 23 Sliders

    Originally posted by Kramer5150
    Yep, again 100% agree, I had mentioned this very thing earlier in this thread, the more I thought about it there would be no way in hell SDS would not mention anything about adjusting cpu hitting.

    You never know, could have been a knock on from something etc. I’m convinced it’s different and not placebo , and now a few people are starting to notice

    Comment

    • bryanm1982
      MVP
      • Nov 2016
      • 3786

      #782
      Re: S & B’s Directional/Classic MLB 23 Sliders

      Originally posted by baseballguy99
      You never know, could have been a knock on from something etc. I’m convinced it’s different and not placebo , and now a few people are starting to notice
      It is funny. I noticed it but Steve is not.

      Lowering solid hits to 3 just makes it singles galore. They had 13 hits and 11 singles.

      Lowering contact to 7 or 8 will work if you can live with the increased strikeouts.
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      • DarthRambo
        MVP
        • Mar 2008
        • 6630

        #783
        Re: S & B’s Directional/Classic MLB 23 Sliders

        Originally posted by baseballguy99
        You never know, could have been a knock on from something etc. I’m convinced it’s different and not placebo , and now a few people are starting to notice
        Yeah could be. I've only played 7 games in my franchise with OP set to be fair. But testing I never felt cpu was OP. So far the cpu is batting .246 in the 7 games, which is perfect. But who knows. Could be .290 after 25 games and I'm frustrated lol.

        However, there's nothing wrong with lowering cpu contact to help. It definitely will. The strikeouts will be high again, but it's probably something we have to live with this year. Cpu is still going to be challenging with contact at 7 or 8.

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        • Bostonfan249
          Rookie
          • Jan 2021
          • 37

          #784
          Re: S & B’s Directional/Classic MLB 23 Sliders

          I feel like I’m getting way to many singles and since the latest version I make contact way too often. I was striking out a decent amount prior but since version 2 I very rarely see swings and misses.

          Comment

          • DarthRambo
            MVP
            • Mar 2008
            • 6630

            #785
            Re: S & B’s Directional/Classic MLB 23 Sliders

            Originally posted by Bostonfan249
            I feel like I’m getting way to many singles and since the latest version I make contact way too often. I was striking out a decent amount prior but since version 2 I very rarely see swings and misses.
            Just drop contact . User hitting is going to be mostly personal skill level.

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            • bryanm1982
              MVP
              • Nov 2016
              • 3786

              #786
              Re: S & B’s Directional/Classic MLB 23 Sliders

              Originally posted by Bostonfan249
              I feel like I’m getting way to many singles and since the latest version I make contact way too often. I was striking out a decent amount prior but since version 2 I very rarely see swings and misses.
              I would try doing contact at 6. I am currently trying below for user.

              Contact: 6
              Power: 6
              Timing: 0
              Solid Hits: 3
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              • JHedges2
                MVP
                • Jan 2007
                • 4651

                #787
                Re: S & B’s Directional/Classic MLB 23 Sliders

                Originally posted by DarthRambo
                Just lower their contact until you feel comfortable with their offense. I'm really not seeing any difference. Cpu is definitely a huge challenge with these sliders as intended, but nothing wrong with tweaking these for your own needs and liking.

                Their consistency probably can't be 10. Yes we will get hbp again, but something we'll have to live with. I've always left their control/consistency at 5/5 yearly anyway.

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                • JHedges2
                  MVP
                  • Jan 2007
                  • 4651

                  #788
                  Re: S & B’s Directional/Classic MLB 23 Sliders

                  Man I increased pitch speed from 5/5 to 6/6 and it has been a massive fun killer LOL...I even had taken about a week off from playing, so I wasn't nec. "used" to 5/5 (if that makes sense).

                  I am having a heck of a time adjusting. Might have to just go back to 5/5. I'm playing through ST right now (using Fidelity rosters) to get timing down, and tune sliders to my skill level. No real complaints, except I can't seem to hit since I moved to 6/6.
                  Arsenal | New York Yankees

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                  • bryanm1982
                    MVP
                    • Nov 2016
                    • 3786

                    #789
                    Re: S & B’s Directional/Classic MLB 23 Sliders

                    Originally posted by JHedges2
                    Man I increased pitch speed from 5/5 to 6/6 and it has been a massive fun killer LOL...I even had taken about a week off from playing, so I wasn't nec. "used" to 5/5 (if that makes sense).

                    I am having a heck of a time adjusting. Might have to just go back to 5/5. I'm playing through ST right now (using Fidelity rosters) to get timing down, and tune sliders to my skill level. No real complaints, except I can't seem to hit since I moved to 6/6.
                    Yeah, I tried to increase pitch speeds but it just feels off. I'm late on everything and I tend to get swing happy instead of being patient cause I think the pitch is coming at me 200 mph. And then it is a nice slow slider that I'm so far ahead on. I am sure I would get used to it but it isn't fun for me either.
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                    • dowie
                      MVP
                      • Feb 2005
                      • 1986

                      #790
                      Re: S & B’s Directional/Classic MLB 23 Sliders

                      Originally posted by bryanm1982
                      I just now checked and Goldschmidt is rated 98 contact and power vs LHP. The player card and the ratings from the d-pad match. Did you check when there was a runner in scoring position?
                      Strange?

                      I was playing the Twins, so maybe it's a glitch with them?

                      No runners were on base the many times I checked.

                      Dowie
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                      • JHedges2
                        MVP
                        • Jan 2007
                        • 4651

                        #791
                        Re: S & B’s Directional/Classic MLB 23 Sliders

                        Originally posted by bryanm1982
                        Yeah, I tried to increase pitch speeds but it just feels off. I'm late on everything and I tend to get swing happy instead of being patient cause I think the pitch is coming at me 200 mph. And then it is a nice slow slider that I'm so far ahead on. I am sure I would get used to it but it isn't fun for me either.
                        LMAO we are on the same sheet of music. Going to go back to 5/5 I think.

                        On another note, I get the vibe that you do not endorse Fidelity rosters? Can you speak to what you like, and/or are using?
                        Arsenal | New York Yankees

                        Comment

                        • bryanm1982
                          MVP
                          • Nov 2016
                          • 3786

                          #792
                          Re: S & B’s Directional/Classic MLB 23 Sliders

                          Originally posted by JHedges2
                          LMAO we are on the same sheet of music. Going to go back to 5/5 I think.

                          On another note, I get the vibe that you do not endorse Fidelity rosters? Can you speak to what you like, and/or are using?
                          I do like the roster. They did an excellent job on it. I am doing a test franchise on it and have not seen anything too off-base except for a couple of things to watch out for. Kramer says he felt the CPU was very weak hitting using that roster. And went back to the other roster and the CPU was fine.

                          I have played 5 games with a new Cardinals franchise with the Fidelity rosters. In the 5 games, the CPU is hitting .277. So I haven't seen what he experienced. So it is hard to say. I can say if it is working good for you and you enjoy them, feel free to use them.

                          I have noticed that the pitcher stamina is lower on that roster. I use quick counts and can go about 110-120 pitches in 6 innings before he gets yellow. The quick counts this year are going to make inflated pitch counts. Well the Fidelity Roster I was getting yellow at around 102 pitches but in the 5th inning. During the games that I felt that the starter was doing good and could go 6 innings were not making out of the 5th inning or barely. So a simple fix would be to raise Starter stamina. But you read in other threads on here that the CPU offense gets weak if you raise the stamina.

                          I noticed that they set a lot of RP to stamina at 10. The rosters out of the box had RP stamina in the 20's. Not sure how that will play out during a long stretch of games if they can recover fast enough and if pitchers could go 2 days in a row. But I know they tested this so I'm sure it is fine. Just an observation as I didn't play enough games to test it for sure.

                          Being a Cubs fan, they have Keagan Thompson with stamina at 20. Out of the box rosters have his stamina at 48. He was competing for a spot in the starting rotation in spring so he is a long man/starter. I'm sure they designed this roster to not have all these bullpen guys with higher staminas. And I know I can fix the player if I feel like it. Again, just an observation as there probably are more RP that would have lower staminas that could be starters.
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                          • bryanm1982
                            MVP
                            • Nov 2016
                            • 3786

                            #793
                            Re: S & B’s Directional/Classic MLB 23 Sliders

                            Originally posted by dowie
                            Strange?

                            I was playing the Twins, so maybe it's a glitch with them?

                            No runners were on base the many times I checked.

                            Dowie
                            Take a look again when you get a chance and let me know who it is and I'll check it out.
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                            • Kramer5150
                              Medicore Mike
                              • Dec 2002
                              • 7393

                              #794
                              Re: S & B’s Directional/Classic MLB 23 Sliders

                              Originally posted by JHedges2
                              On another note, I get the vibe that you do not endorse Fidelity rosters? Can you speak to what you like, and/or are using?
                              Originally posted by bryanm1982
                              I do like the roster. They did an excellent job on it. I am doing a test franchise on it and have not seen anything too off-base except for a couple of things to watch out for. Kramer says he felt the CPU was very weak hitting using that roster. And went back to the other roster and the CPU was fine.

                              I have played 5 games with a new Cardinals franchise with the Fidelity rosters. In the 5 games, the CPU is hitting .277. So I haven't seen what he experienced. So it is hard to say. I can say if it is working good for you and you enjoy them, feel free to use them.

                              I have noticed that the pitcher stamina is lower on that roster. I use quick counts and can go about 110-120 pitches in 6 innings before he gets yellow. The quick counts this year are going to make inflated pitch counts. Well the Fidelity Roster I was getting yellow at around 102 pitches but in the 5th inning. During the games that I felt that the starter was doing good and could go 6 innings were not making out of the 5th inning or barely. So a simple fix would be to raise Starter stamina. But you read in other threads on here that the CPU offense gets weak if you raise the stamina.

                              I noticed that they set a lot of RP to stamina at 10. The rosters out of the box had RP stamina in the 20's. Not sure how that will play out during a long stretch of games if they can recover fast enough and if pitchers could go 2 days in a row. But I know they tested this so I'm sure it is fine. Just an observation as I didn't play enough games to test it for sure.

                              Being a Cubs fan, they have Keagan Thompson with stamina at 20. Out of the box rosters have his stamina at 48. He was competing for a spot in the starting rotation in spring so he is a long man/starter. I'm sure they designed this roster to not have all these bullpen guys with higher staminas. And I know I can fix the player if I feel like it. Again, just an observation as there probably are more RP that would have lower staminas that could be starters.
                              The fidelity rosters are really good rosters and I appreciate the work that goes into making rosters, and this goes for ALL the roster makers out there, but with that being said upon using the fidelity rosters I noticed right away that the hits didn't have that "feel" to them that I was experiencing with other rosters.

                              The hits felt "soft" and lacked the punch, it was a lot of weak hits and soft pop ups for me and the cpu as well, it's not to say that you won't get hits, it's just they didn't have that "pop" that I experienced earlier.

                              I mean it comes down to whatever is fun for you, after all video games are meant to be fun.
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                              • kylesedlacko
                                Rookie
                                • Oct 2013
                                • 75

                                #795
                                Re: S & B’s Directional/Classic MLB 23 Sliders

                                Originally posted by Kramer5150
                                The fidelity rosters are really good rosters and I appreciate the work that goes into making rosters, and this goes for ALL the roster makers out there, but with that being said upon using the fidelity rosters I noticed right away that the hits didn't have that "feel" to them that I was experiencing with other rosters.

                                The hits felt "soft" and lacked the punch, it was a lot of weak hits and soft pop ups for me and the cpu as well, it's not to say that you won't get hits, it's just they didn't have that "pop" that I experienced earlier.

                                I mean it comes down to whatever is fun for you, after all video games are meant to be fun.
                                I agree entirely about the hits feeling weaker with fidelity. Which rosters are you using currently? Finally ready to start a non test franchise and would like your recommendation on your favorite roster set to run with. Thanks!

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