S & B’s MLB 2024 Simulation Sliders

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  • bryanm1982
    MVP
    • Nov 2016
    • 3785

    #166
    Re: S & B’s MLB 2024 Simulation Sliders

    Decided to go with the Orioles and Braves for a franchise.

    First game with the Orioles with the user control at 4 and consistency at 2. CPU contact, power, timing, and solid hits at 5. I am trying field speed at 4 and reaction at 3 to see how that goes.

    LAA 4 9 1 (2 BB 14 K) 1 HR, 3 2B
    BAL 10 13 0 (4 BB 6 K) 3 HR, 4 2B

    Burnes went 6 IP, 4 H, 3 R, 9 K
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    • Fcshuckers73
      Pro
      • Sep 2011
      • 738

      #167
      Re: S & B’s MLB 2024 Simulation Sliders

      Originally posted by bryanm1982
      Decided to go with the Orioles and Braves for a franchise.

      First game with the Orioles with the user control at 4 and consistency at 2. CPU contact, power, timing, and solid hits at 5. I am trying field speed at 4 and reaction at 3 to see how that goes.

      LAA 4 9 1 (2 BB 14 K) 1 HR, 3 2B
      BAL 10 13 0 (4 BB 6 K) 3 HR, 4 2B

      Burnes went 6 IP, 4 H, 3 R, 9 K

      So you aren’t using cpu contact at 7 with user control and consistency at 4/2?


      Sent from my iPhone using Tapatalk

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      • bryanm1982
        MVP
        • Nov 2016
        • 3785

        #168
        Re: S & B’s MLB 2024 Simulation Sliders

        Originally posted by Fcshuckers73
        So you aren’t using cpu contact at 7 with user control and consistency at 4/2?


        Sent from my iPhone using Tapatalk
        No, I think I would get hammered with that. Lol

        Just played the first game with the Braves. This game was back to FLD speed at 5 and reaction at 4.

        ATL 5 6 1 (4 BB 13 K) 3 2B
        PHI 9 11 0 (3 BB 11 K) 1 HR, 2 2B
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        • Lil Worm
          MVP
          • Sep 2010
          • 1314

          #169
          Re: S & B’s MLB 2024 Simulation Sliders

          Originally posted by bryanm1982
          No, I think I would get hammered with that. Lol



          Just played the first game with the Braves. This game was back to FLD speed at 5 and reaction at 4.



          ATL 5 6 1 (4 BB 13 K) 3 2B

          PHI 9 11 0 (3 BB 11 K) 1 HR, 2 2B


          I have stayed with the original posted set with control and consistency. This is the first year I have done it, but I have vibration turned off and so far I am walking my fair share of batters.


          Sent from my iPhone using Operation Sports

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          • HeadCoach2.0
            Pro
            • Jan 2023
            • 713

            #170
            Re: S & B’s MLB 2024 Simulation Sliders

            The CPU hitting is tough as can be.

            They always have runners on base.

            The batters also go on hot streaks where you can't get them out.

            Pitching is no picnic on my end of things.

            Comment

            • PhlliesPhan6
              MVP
              • Feb 2009
              • 1480

              #171
              Re: S & B’s MLB 2024 Simulation Sliders

              A couple pages back you said you were testing Human Control at 4 and Consistency at 2. I actually played a couple of games with this setting for both Huma and CPU and I liked the results. I saw a good amount of variety in how pitches performed. I also have been getting no walks and each team had 2. Still pretty low but getting there.

              Is pitcher consistency tied to the confidence meter at all? I have always had the problem where if my hitters to bad in the first couple of innings, especially against a good pitcher, their confidence meter goes way up and they become impossible to do anything off it. I noticed with Consistency at 2 was able to get to some pitchers in later innings even if they got off to a scoring start.

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              • bryanm1982
                MVP
                • Nov 2016
                • 3785

                #172
                Re: S & B’s MLB 2024 Simulation Sliders

                Originally posted by PhlliesPhan6
                A couple pages back you said you were testing Human Control at 4 and Consistency at 2. I actually played a couple of games with this setting for both Huma and CPU and I liked the results. I saw a good amount of variety in how pitches performed. I also have been getting no walks and each team had 2. Still pretty low but getting there.

                Is pitcher consistency tied to the confidence meter at all? I have always had the problem where if my hitters to bad in the first couple of innings, especially against a good pitcher, their confidence meter goes way up and they become impossible to do anything off it. I noticed with Consistency at 2 was able to get to some pitchers in later innings even if they got off to a scoring start.
                Yeah, I am liking the results of the Control and consistency at 4 and 2. So I'm going to play a lot more today and will get the OP updated.

                I think the confidence level progress was slowed down a bit this year. Seemed like last year if your pitcher had a couple of strikeouts his confidence shoot up the roof. This year, it doesn't seem to go up that fast.

                With consistency at 2, you are not able to hit your spots as often so the confidence should be slowed even more. But I haven't been playing with CPU consistency at 2. That was still default. This was just user pitching control and consistency.

                There were many times I struggled with a good SP but then my offense got going once they got to the bullpen. Which that felt realistic.
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                • FBeaule04
                  MVP
                  • Apr 2005
                  • 1119

                  #173
                  Re: S & B’s MLB 2024 Simulation Sliders

                  Good morning Bryan!

                  Started using your sliders and really like it. Few simple questions for you.

                  I mainly play RTTS, would there be tweaking to make since most of the game itself is in sim mode (I only play as hitters and fielders)? Like Manager Hook, Starter stamina, etc.?

                  Also, I looked and couldn't find Fastball and Offspeed pitches speed? Are you letting them at default 5?

                  Thanks a lot for your work, really enjoy the game with these! :-)
                  "Ice hockey is a form of disorderly conduct in which the score is kept." - Doug Larson

                  Comment

                  • bryanm1982
                    MVP
                    • Nov 2016
                    • 3785

                    #174
                    Re: S & B’s MLB 2024 Simulation Sliders

                    Originally posted by FBeaule04
                    Good morning Bryan!

                    Started using your sliders and really like it. Few simple questions for you.

                    I mainly play RTTS, would there be tweaking to make since most of the game itself is in sim mode (I only play as hitters and fielders)? Like Manager Hook, Starter stamina, etc.?

                    Also, I looked and couldn't find Fastball and Offspeed pitches speed? Are you letting them at default 5?

                    Thanks a lot for your work, really enjoy the game with these! :-)
                    I would probably still use stamina at 5 and then the hook at 10. See how that goes. I'm sure that will work the same way as when you sim a game.
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                    • DarthRambo
                      MVP
                      • Mar 2008
                      • 6630

                      #175
                      Re: S & B’s MLB 2024 Simulation Sliders

                      Originally posted by PhlliesPhan6
                      A couple pages back you said you were testing Human Control at 4 and Consistency at 2. I actually played a couple of games with this setting for both Huma and CPU and I liked the results. I saw a good amount of variety in how pitches performed. I also have been getting no walks and each team had 2. Still pretty low but getting there.



                      Is pitcher consistency tied to the confidence meter at all? I have always had the problem where if my hitters to bad in the first couple of innings, especially against a good pitcher, their confidence meter goes way up and they become impossible to do anything off it. I noticed with Consistency at 2 was able to get to some pitchers in later innings even if they got off to a scoring start.
                      I've been tracking how many ball fours the cpu swings at each game. Averaging 2-3 per team they should've had. IMO, that is the biggest reason for low walk totals. Lowering consistency helps, but unfortunately, the cpu plate approach has always been pretty atrocious.

                      I played 10 games with contact at 7 on HOF and the cpu was crushing me. Batting .290 overall so that's just not for me lol. It could even out, but I'm pretty good at seeing trends quickly with this game.

                      With contact at 5 with control consistency at 4/2 they are batting .256 over 22 games, so much much better. I had a no hitter with Ohtani through 7.1ip. Same game pitching other side Dodgers had 14 hits and won 9-0. Very pleased with the game overall, but will continue testing.

                      Too many doubles and lack of singles is my biggest problem right now and not sure how to fix it. In the past lowering solid hits helps solve that problem. I'm not quite ready yet to do that, but I probably will lower to 3 for cpu just to test a game and make sure it doesn't nerf their offense completely. Usually it is noticeable right away if solid hits is too low.

                      Edit: game I'm in now I've walked 5 with deGrom in 3.1ip and I have to yank him out. He hit two batters to start the 4th. To be fair, two of the 5 walks were definitely in strike zone but called ball four lol.

                      Sent from my SM-G996U using Tapatalk
                      Last edited by DarthRambo; 04-01-2024, 01:09 PM.
                      https://www.youtube.com/DarthRambo

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                      • tc020791
                        MVP
                        • Sep 2010
                        • 2012

                        #176
                        Re: S & B’s MLB 2024 Simulation Sliders

                        Originally posted by DarthRambo
                        I've been tracking how many ball fours the cpu swings at each game. Averaging 2-3 per team they should've had. IMO, that is the biggest reason for low walk totals. Lowering consistency helps, but unfortunately, the cpu plate approach has always been pretty atrocious.

                        I played 10 games with contact at 7 on HOF and the cpu was crushing me. Batting .290 overall so that's just not for me lol. It could even out, but I'm pretty good at seeing trends quickly with this game.

                        With contact at 5 with control consistency at 4/2 they are batting .256 over 22 games, so much much better. I had a no hitter with Ohtani through 7.1ip. Same game pitching other side Dodgers had 14 hits and won 9-0. Very pleased with the game overall, but will continue testing.

                        Too many doubles and lack of singles is my biggest problem right now and not sure how to fix it. In the past lowering solid hits helps solve that problem. I'm not quite ready yet to do that, but I probably will lower to 3 for cpu just to test a game and make sure it doesn't nerf their offense completely. Usually it is noticeable right away if solid hits is too low.

                        Edit: game I'm in now I've walked 5 with deGrom in 3.1ip and I have to yank him out. He hit two batters to start the 4th. To be fair, two of the 5 walks were definitely in strike zone but called ball four lol.

                        Sent from my SM-G996U using Tapatalk


                        What are you using for fielder run speed and reaction? Higher reaction/run speed could allow them to get to balls in the gap quicker and hold guys to singles more often. Another idea would be to put control back to 5. I like this idea less because then you’re probably going to get less walks. The theory behind this would be to have more balls on the black and less leaking out over the plate, causing more singles if the ball is hit hard.

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                        • PhlliesPhan6
                          MVP
                          • Feb 2009
                          • 1480

                          #177
                          Re: S & B’s MLB 2024 Simulation Sliders

                          Originally posted by DarthRambo
                          I've been tracking how many ball fours the cpu swings at each game. Averaging 2-3 per team they should've had. IMO, that is the biggest reason for low walk totals. Lowering consistency helps, but unfortunately, the cpu plate approach has always been pretty atrocious.

                          I played 10 games with contact at 7 on HOF and the cpu was crushing me. Batting .290 overall so that's just not for me lol. It could even out, but I'm pretty good at seeing trends quickly with this game.

                          With contact at 5 with control consistency at 4/2 they are batting .256 over 22 games, so much much better. I had a no hitter with Ohtani through 7.1ip. Same game pitching other side Dodgers had 14 hits and won 9-0. Very pleased with the game overall, but will continue testing.

                          Too many doubles and lack of singles is my biggest problem right now and not sure how to fix it. In the past lowering solid hits helps solve that problem. I'm not quite ready yet to do that, but I probably will lower to 3 for cpu just to test a game and make sure it doesn't nerf their offense completely. Usually it is noticeable right away if solid hits is too low.

                          Edit: game I'm in now I've walked 5 with deGrom in 3.1ip and I have to yank him out. He hit two batters to start the 4th. To be fair, two of the 5 walks were definitely in strike zone but called ball four lol.

                          Sent from my SM-G996U using Tapatalk
                          Yeah, I did lower CPU contact to 5 when I lowered consistency to 5. IMO, All 5's feels pretty nice this year for hitting. I think The Show finally found a good sweet spot with default hitting sliders.

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                          • DarthRambo
                            MVP
                            • Mar 2008
                            • 6630

                            #178
                            Re: S & B’s MLB 2024 Simulation Sliders

                            Originally posted by tc020791
                            What are you using for fielder run speed and reaction? Higher reaction/run speed could allow them to get to balls in the gap quicker and hold guys to singles more often. Another idea would be to put control back to 5. I like this idea less because then you’re probably going to get less walks. The theory behind this would be to have more balls on the black and less leaking out over the plate, causing more singles if the ball is hit hard.
                            Fielder speed and reaction have been 5. And I misspoke. Control has been 5, only consistency 2. I think I did lower it to 4 for a couple games though, but not enough to mess up my averages.

                            28% doubles and climbing continuously over 24 games is pretty high though. Gonna try to remedy it, but not game breaker if unable to. Trying lowered solid hits now. There are a ton of hard hit balls for sure. Need more soft singles.

                            Sent from my SM-G996U using Tapatalk
                            https://www.youtube.com/DarthRambo

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                            • sportsgamingguy2023
                              Rookie
                              • Oct 2023
                              • 380

                              #179
                              Re: S & B’s MLB 2024 Simulation Sliders

                              I think with consistency at 2, the CPU will hit too many batters. Worth keeping an eye on.

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                              • bryanm1982
                                MVP
                                • Nov 2016
                                • 3785

                                #180
                                Re: S & B’s MLB 2024 Simulation Sliders

                                Originally posted by sportsgamingguy2023
                                I think with consistency at 2, the CPU will hit too many batters. Worth keeping an eye on.
                                Believe it or not, I haven't seen an increase in that to make it noticeable.
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