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  • jcar0725
    "ADAPT OR DIE"
    • Aug 2010
    • 3818

    #1051
    Originally posted by FluffyTonka
    I think strikeouts are all out of whack & on the low side this year, not from the game engine and sliders, but from the actual roster attributes...

    I edited my starting pitcher to 80- for K's and have played the same game against the Tigers (in my franchise) 8 times with him ... and the swings and misses he now gets when previously they were going foul tipped is thru the roof. the lack of strikeouts is a roster/ attribute driven problem, imo.

    3 games, pitching 7 innings with default K attribute (59) he averaged 3 SO. and five games with 80 K he's had 8k, 9k, 10k, 6k, 8k ... so averages are way up.

    i think the problem for SDS is ... by cranking his K attributes up to 80, and not touching any other stat, he went from an 82 rated pitcher to a 93 rated pitcher. so all the player ratings would be skewered and too high, imo.


    i don't pitch enough walks on HOF, even with contact at 10 for CPU, pitching still didn't feel challenging and random enough. too much control. Default legendary, is close. lots of control issues even when i green time a pitch (on meter) it doesn't go where i want. and now i average around 3-4 walks per game. which is fantastic.

    i need to experiment with CPU hitting (maybe reduce contact to 4). it seems way overpowered ... CPU getting 12- 13 hits per game is excessive. but maybe it's bcos my staff isn't the best. my ace is 82 rated and my number 5 is 70 rated.
    Regarding CPU contact at 10.......it solves the problem of the CPU being punchless. And I am seeing decent enough K's from my pitchers who have high K attributes. HOWEVER, pitchers who are mostly average, like 75 or lower, CPU contact at 10 really makes it difficult to for those average pitchers to have any decent amount of success, like an ERA lower than 6 seems impossible, unless its just a pitching slump but I don't think so. For that reason I am probably going to drop my CPU contact to 9 for awhile, since my staff overall ratings have taken a hit recently and the CPU is just killing me. I'm not suggesting we make an adjustment for this slider set, but I do think dropping CPU contact a notch in order to have some realistic results isn't a terrible idea depending on the quality of your pitching staff. I think Bryan is pitching with the Dodgers, who have an amazing pitching staff. Thoughts?
    JUUUUUUUST A BIT OUTSIDE

    Comment

    • MannybeingManny
      Rookie
      • Apr 2010
      • 218

      #1052
      Originally posted by jcar0725

      Regarding CPU contact at 10.......it solves the problem of the CPU being punchless. And I am seeing decent enough K's from my pitchers who have high K attributes. HOWEVER, pitchers who are mostly average, like 75 or lower, CPU contact at 10 really makes it difficult to for those average pitchers to have any decent amount of success, like an ERA lower than 6 seems impossible, unless its just a pitching slump but I don't think so. For that reason I am probably going to drop my CPU contact to 9 for awhile, since my staff overall ratings have taken a hit recently and the CPU is just killing me. I'm not suggesting we make an adjustment for this slider set, but I do think dropping CPU contact a notch in order to have some realistic results isn't a terrible idea depending on the quality of your pitching staff. I think Bryan is pitching with the Dodgers, who have an amazing pitching staff. Thoughts?
      I agree with all of this. I had three starters in my Cleveland franchise with ERA’s at or above six. Yes I get games when I pitch just fine but I have so many in which the game is pretty much over after three innings. I like the challenge to some degree but contact at ten has always been a struggle for me..
      Year 20 of playing MLB The Show!

      “It's unbelievable how much you don't know about the game you've been playing all your life” -Mickey Mantle

      Comment

      • bryanm1982
        MVP
        • Nov 2016
        • 3782

        #1053
        Yeah, I'll try the 9/5/5/5/5 as well. To me, it feels like the CPU likes to explode in the 2nd or 3rd inning with a barrage of hits. And seems like they are mostly line drives in the gaps.

        Don't ask my why I keep track of this but I do lol This season I track how many runs are scored in each inning. Maybe cause I was watching a baseball game on tv and they showed like the run differential in the first 5 innings so I thought that was cool to track.

        The CPU breakdown is below. Really werid on how this played out.

        1st inning: 30
        2nd: 81
        3rd: 74
        4th: 49
        5th: 47
        6th: 42
        7th: 55
        8th: 62
        9th: 25

        It seems like once I get past the 3rd inning, the CPU calms down. I feel the CPU does not simply hit enough singles to sustain multiple rallies.
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        Comment

        • MannybeingManny
          Rookie
          • Apr 2010
          • 218

          #1054
          Originally posted by bryanm1982
          Yeah, I'll try the 9/5/5/5/5 as well. To me, it feels like the CPU likes to explode in the 2nd or 3rd inning with a barrage of hits. And seems like they are mostly line drives in the gaps.

          Don't ask my why I keep track of this but I do lol This season I track how many runs are scored in each inning. Maybe cause I was watching a baseball game on tv and they showed like the run differential in the first 5 innings so I thought that was cool to track.

          The CPU breakdown is below. Really werid on how this played out.

          1st inning: 30
          2nd: 81
          3rd: 74
          4th: 49
          5th: 47
          6th: 42
          7th: 55
          8th: 62
          9th: 25

          It seems like once I get past the 3rd inning, the CPU calms down. I feel the CPU does not simply hit enough singles to sustain multiple rallies.
          I don’t have my exact numbers but what you just posted is exactly what I’ve been seeing all year. Especially so with the first, second and eighth inning.
          Year 20 of playing MLB The Show!

          “It's unbelievable how much you don't know about the game you've been playing all your life” -Mickey Mantle

          Comment

          • TripleCrown
            MVP
            • Jan 2013
            • 1238

            #1055
            Originally posted by bryanm1982
            Yeah, I'll try the 9/5/5/5/5 as well. To me, it feels like the CPU likes to explode in the 2nd or 3rd inning with a barrage of hits. And seems like they are mostly line drives in the gaps.

            Don't ask my why I keep track of this but I do lol This season I track how many runs are scored in each inning. Maybe cause I was watching a baseball game on tv and they showed like the run differential in the first 5 innings so I thought that was cool to track.

            The CPU breakdown is below. Really werid on how this played out.

            1st inning: 30
            2nd: 81
            3rd: 74
            4th: 49
            5th: 47
            6th: 42
            7th: 55
            8th: 62
            9th: 25

            It seems like once I get past the 3rd inning, the CPU calms down. I feel the CPU does not simply hit enough singles to sustain multiple rallies.
            But at same time, it’s not that far away from run scoring distribution other than the 2nd inning offset.

            IMG_3364.png

            Comment

            • bryanm1982
              MVP
              • Nov 2016
              • 3782

              #1056
              Originally posted by TripleCrown

              But at same time, it’s not that far away from run scoring distribution other than the 2nd inning offset.

              IMG_3364.png
              That is good information. So we aren't that far off.
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              Dodgers Franchise

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              Comment

              • jcar0725
                "ADAPT OR DIE"
                • Aug 2010
                • 3818

                #1057
                Okay I had contact at 10 for a LARGE amount of games, so I'm going to have it set at 9 for a long time and see what happens. It's not far from being just right.
                JUUUUUUUST A BIT OUTSIDE

                Comment

                • MannybeingManny
                  Rookie
                  • Apr 2010
                  • 218

                  #1058

                  So I’m going to open up a little bit about a problem I’ve had for quite a while now. I struggle with the term “user preference “ I get it. I really do. Pitch speed, hitting camera etc. I get it and understand why it’s important and why it’s so often recommended. I can’t hit on default pitch speeds. I can’t. I have to turn them up to get anything in variety in hits and scoring. I’m very much attached to “well that’s what listed in the OP so that’s what I should do “ as if it’s cheating or something. Case in point was with my franchise this year with Cleveland. I probably for half the season used Armor’s sliders and S&B for the other half. I blamed the pitch speed for not being able to hit with Armor when in reality it was the camera. if I had just changed the camera I’m sure things would’ve been fine. Same with this set. Using default or four pitch speed when in reality I needed to turn them up. I don’t know why I do this. But I need to stop. And now I feel better lol.
                  Year 20 of playing MLB The Show!

                  “It's unbelievable how much you don't know about the game you've been playing all your life” -Mickey Mantle

                  Comment

                  • jcar0725
                    "ADAPT OR DIE"
                    • Aug 2010
                    • 3818

                    #1059
                    Originally posted by MannybeingManny
                    So I’m going to open up a little bit about a problem I’ve had for quite a while now. I struggle with the term “user preference “ I get it. I really do. Pitch speed, hitting camera etc. I get it and understand why it’s important and why it’s so often recommended. I can’t hit on default pitch speeds. I can’t. I have to turn them up to get anything in variety in hits and scoring. I’m very much attached to “well that’s what listed in the OP so that’s what I should do “ as if it’s cheating or something. Case in point was with my franchise this year with Cleveland. I probably for half the season used Armor’s sliders and S&B for the other half. I blamed the pitch speed for not being able to hit with Armor when in reality it was the camera. if I had just changed the camera I’m sure things would’ve been fine. Same with this set. Using default or four pitch speed when in reality I needed to turn them up. I don’t know why I do this. But I need to stop. And now I feel better lol.
                    Yeah I think with pitch speeds its definitely based on a few factors. The TV/monitor is a big factor for sure. Then comes the camera being used. Then comes user ability to quickly or slowly read the pitch, etc. I don't believe there should be any shame in lowering pitch speeds, or raising them. It's not like you're raising user power to 10 lol. You're just looking for realistic results.
                    JUUUUUUUST A BIT OUTSIDE

                    Comment

                    • bryanm1982
                      MVP
                      • Nov 2016
                      • 3782

                      #1060
                      Yeah, it is hard. I'm actually on pitch speed 4. I was actually on 3 at one time because it felt like I could take pitches and get more walks being at 3. But I was pulling a lot of stuff and probably hitting the ball too good. Now at 4, I am getting more slap hits the other way from being behind on the pitch. But then makes me mad when I'm way late on a fastball and I look at the speed and it was only 93 mph. LOL

                      But I get what you are saying. Any variance off the original set makes you think you are fleecing the CPU. Settng up pitching sliders is a lot easier cause we just mostly push a button so everything is the same for everybody. Hitting, everybody is different with their TV, camera, age, reflexes, eyesight, and ability.
                      Follow me on Twitch

                      https://twitch.tv/bryanm1982

                      Dodgers Franchise

                      https://docs.google.com/spreadsheets...it?usp=sharing

                      Comment

                      • FluffyTonka
                        MVP
                        • Feb 2006
                        • 1681

                        #1061
                        Originally posted by jcar0725
                        Okay I had contact at 10 for a LARGE amount of games, so I'm going to have it set at 9 for a long time and see what happens. It's not far from being just right.
                        i'm happy with pitching on legend at default. on HOF i don't give up enough walks. too much control.

                        so far on legend (default), i pitched 7 shutout innings with Civale against red sox (72 rated pitcher) and then his next outing against the A's he last 2.2 innings giving up 6 runs on 6 hits and 3 walks.

                        that kind of diversity, i haven't been able to see much of, on HOF.

                        Comment

                        • jcar0725
                          "ADAPT OR DIE"
                          • Aug 2010
                          • 3818

                          #1062
                          Originally posted by FluffyTonka

                          i'm happy with pitching on legend at default. on HOF i don't give up enough walks. too much control.

                          so far on legend (default), i pitched 7 shutout innings with Civale against red sox (72 rated pitcher) and then his next outing against the A's he last 2.2 innings giving up 6 runs on 6 hits and 3 walks.

                          that kind of diversity, i haven't been able to see much of, on HOF.
                          Those are good results. On HOF with cpu contact at 10, I was walking a lot of batters. This is using classic pitching.

                          Sent from my SM-S918U using Tapatalk

                          JUUUUUUUST A BIT OUTSIDE

                          Comment

                          • jlatz10
                            Rookie
                            • Feb 2007
                            • 114

                            #1063
                            Originally posted by jcar0725

                            Regarding CPU contact at 10.......it solves the problem of the CPU being punchless. And I am seeing decent enough K's from my pitchers who have high K attributes. HOWEVER, pitchers who are mostly average, like 75 or lower, CPU contact at 10 really makes it difficult to for those average pitchers to have any decent amount of success, like an ERA lower than 6 seems impossible, unless its just a pitching slump but I don't think so. For that reason I am probably going to drop my CPU contact to 9 for awhile, since my staff overall ratings have taken a hit recently and the CPU is just killing me. I'm not suggesting we make an adjustment for this slider set, but I do think dropping CPU contact a notch in order to have some realistic results isn't a terrible idea depending on the quality of your pitching staff. I think Bryan is pitching with the Dodgers, who have an amazing pitching staff. Thoughts?
                            I’ve noticed this as well - it’s probably way too early to tell, but hopefully a reduction to 9 is the sweet spot…(reluctant to make the change in my Braves franchise - but all games started by anyone besides Sale and Strider end up with like 13-16 hits for the opposition by game’s end).

                            Always looking to you all for a fun game of baseball! Let us know how the 10 vs. 9 stats turn out!

                            Comment

                            • FluffyTonka
                              MVP
                              • Feb 2006
                              • 1681

                              #1064
                              Originally posted by jcar0725
                              Those are good results. On HOF with cpu contact at 10, I was walking a lot of batters. This is using classic pitching.

                              Sent from my SM-S918U using Tapatalk

                              ahh ... i use meter pitching. i wonder if that's the difference. I have all rotation and staff's pitching action on lockdown and green time most pitches - i reckon more than 75% per game.

                              Comment

                              • jcar0725
                                "ADAPT OR DIE"
                                • Aug 2010
                                • 3818

                                #1065
                                Originally posted by jlatz10

                                I’ve noticed this as well - it’s probably way too early to tell, but hopefully a reduction to 9 is the sweet spot…(reluctant to make the change in my Braves franchise - but all games started by anyone besides Sale and Strider end up with like 13-16 hits for the opposition by game’s end).

                                Always looking to you all for a fun game of baseball! Let us know how the 10 vs. 9 stats turn out!
                                Yeah ive been reluctant to drop to 9, but I think its worth it. We'll see how it goes.

                                Sent from my SM-S918U using Tapatalk

                                JUUUUUUUST A BIT OUTSIDE

                                Comment

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