MLB Power Pros Gameplay Question Thread

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  • wangjaz
    Rookie
    • Aug 2006
    • 433

    #61
    Re: MLB Power Pros Gameplay Question Thread

    btw, i can't find a way to intentionally hit a batter. hehe
    has anyone seen a hit batter yet?

    btw, anyone see an error yet? i have yet to see one.

    and, man, i'm grounding into so many DPs. it seems like i had about 10 in my last 2 games.

    Comment

    • statnut
      Pro
      • Jul 2004
      • 566

      #62
      Re: MLB Power Pros Gameplay Question Thread

      Originally posted by wangjaz
      btw, i can't find a way to intentionally hit a batter. hehe
      has anyone seen a hit batter yet?

      btw, anyone see an error yet? i have yet to see one.

      and, man, i'm grounding into so many DPs. it seems like i had about 10 in my last 2 games.
      I've seen an error, no HBP. You'll usually see an exclamation point above the fielders head.

      Comment

      • Blzer
        Resident film pundit
        • Mar 2004
        • 42523

        #63
        Re: MLB Power Pros Gameplay Question Thread

        Originally posted by ComfortablyLomb
        The feeling I'm getting is that the way the game is designed you're really supposed to switch to big swing in favorable counts and on a whim sometimes. I've gotten some monstrous pop-ups and fly balls as well as some rocket-like ground balls when using the big swing while contact hitting seems best for driving balls to the gaps and moving the ball around the infield. I don't think it's like the power swing in a game like World Series Baseball 2k4 where you were kind of meant to use it sparingly.
        I still just really wish there were an option for one-button swinging, instead of toggling between contact and power (ala ESPN Major League Baseball).
        Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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        • Blzer
          Resident film pundit
          • Mar 2004
          • 42523

          #64
          Re: MLB Power Pros Gameplay Question Thread

          Originally posted by wangjaz
          btw, i can't find a way to intentionally hit a batter. hehe
          has anyone seen a hit batter yet?

          btw, anyone see an error yet? i have yet to see one.

          and, man, i'm grounding into so many DPs. it seems like i had about 10 in my last 2 games.
          I was playing an Exhibition game and Ivan Rodriguez injured himself fouling a ball off of his foot. Haven't seen a hit batter yet, though.

          However, I know there are hit batsmen, but the only way is if you "lean" into the pitch (stick the batting cursor on the outside part of the plate so your hitter moves in).

          I've had a few errors so far. Sometimes they're not called errors, though... since you have to leap, dive, or it was too hard a shot off of the pitcher. What I mean by this is sometimes you'll see an exclamation point pop up over your fielder's head when the ball isn't caught, but it's not always because it's an error.

          I'm glad they have stats right in this game, though. In MLB 2K7, say there's a runner on third and on a ground ball the fielder throws it home only to be safe, the batter is credited with a hit instead of a fielder's choice. Again, at least they got it right here.
          Last edited by Blzer; 10-05-2007, 11:38 AM.
          Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

          Comment

          • brendanrfoley
            MVP
            • Jul 2002
            • 1552

            #65
            Re: MLB Power Pros Gameplay Question Thread

            More pitching tips...

            On EXPERT pitching (tap X with cursor to improve control) pitch strength (break/velocity) is determined by HOLDING X before the pitch.

            On NORMAL (no cursor), pitch strength is determined by 'tapping' X rapidly before release. When doing this, you'll see the cursor 'spin' with each tap.

            As for BIG SWING - it is NOT an automatic home run. I played a quick game on Normal, using it 90% of the time, and scored 9 runs. Only 3 came off a homer (Ortiz hit a 3 run bomb).

            Comment

            • Blzer
              Resident film pundit
              • Mar 2004
              • 42523

              #66
              Re: MLB Power Pros Gameplay Question Thread

              Originally posted by brendanrfoley
              As for BIG SWING - it is NOT an automatic home run. I played a quick game on Normal, using it 90% of the time, and scored 9 runs. Only 3 came off a homer (Ortiz hit a 3 run bomb).
              How many times did you strike out, though? It seems as though, if your strikeout count was low, that people would feel comfortable using the power swing 100% of the time as long as they feel they can make enough contact with it.

              I wish there were cursor size options (or again, one-button swinging heh).
              Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

              Comment

              • jigganaut
                Rookie
                • Aug 2002
                • 44

                #67
                Re: MLB Power Pros Gameplay Question Thread

                Does anyone know how to change the difficulty in Season mode? I can't seem to find it anywhere and the game is too easy on whatever setting I am on. Thanks in advance!

                Comment

                • statnut
                  Pro
                  • Jul 2004
                  • 566

                  #68
                  Re: MLB Power Pros Gameplay Question Thread

                  Originally posted by Blzer
                  I was playing an Exhibition game and Ivan Rodriguez injured himself fouling a ball off of his foot. Haven't seen a hit batter yet, though.

                  However, I know there are hit batsmen, but the only way is if you "lean" into the pitch (stick the batting cursor on the outside part of the plate so your hitter moves in).

                  I've had a few errors so far. Sometimes they're not called errors, though... since you have to leap, dive, or it was too hard a shot off of the pitcher. What I mean by this is sometimes you'll see an exclamation point pop up over your fielder's head when the ball isn't caught, but it's not always because it's an error.

                  I'm glad they have stats right in this game, though. In MLB 2K7, say there's a runner on third and on a ground ball the fielder throws it home only to be safe, the batter is credited with a hit instead of a fielder's choice. Again, at least they got it right here.

                  That reminds me of a play I saw happen last night. Batter hits a grounder that goes off the pitcher, and bounces right to the shortstop, who throws the runner out. It was a very cool moment.

                  Comment

                  • SportsorDeath
                    MVP
                    • Jul 2002
                    • 2870

                    #69
                    Re: MLB Power Pros Gameplay Question Thread

                    Originally posted by statnut
                    That reminds me of a play I saw happen last night. Batter hits a grounder that goes off the pitcher, and bounces right to the shortstop, who throws the runner out. It was a very cool moment.
                    I've only been able to play one game so far, but I smoked a liner off the pitcher, and it bounced off him right into the 2nd baseman's glove for out number two and he fired to first and doubled me off of first for the final out. It was a crazy play, and I had to just sit and smile.

                    Comment

                    • CMH
                      Making you famous
                      • Oct 2002
                      • 26203

                      #70
                      Re: MLB Power Pros Gameplay Question Thread

                      Originally posted by Blzer

                      I'm glad they have stats right in this game, though. In MLB 2K7, say there's a runner on third and on a ground ball the fielder throws it home only to be safe, the batter is credited with a hit instead of a fielder's choice. Again, at least they got it right here.
                      Tell me about it.

                      Runner on 1st, hitter hits a soft grounder to Mienkiewicz at 1B. I throw to second but can't get the out. Throw to first, hitter safe.

                      Announcer then states:

                      "That one is ruled a fielder's choice."

                      I had to smile. I don't think any game has ever gotten that right.



                      *****

                      As for your question on Power hitting. It's much harder to make contact especially on the harder hitting levels. And it's still very possible to hit soft grounders. In fact, I'd say the opportunity is increased because there's less good wood to hit the ball with on a power swing.

                      For some reason I like how the system works. I've always hated power swings in baseball games. So I'm in total agreeance with you. I was disappointed when I discovered that power swing is basically the only way to hit the ball hard. But, the ball physics in this game make it so realistic that it actually hurts you more to use it than benefit you.

                      You really have to pick your spots and it's great to see how the CPU uses it as well.


                      Plus, hitting homeruns are a thing of beauty in this game. I forgot how rewarding cursor based hitting can really be if done right.
                      "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                      "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                      Comment

                      • Blzer
                        Resident film pundit
                        • Mar 2004
                        • 42523

                        #71
                        Re: MLB Power Pros Gameplay Question Thread

                        Originally posted by YankeePride_YP
                        Tell me about it.

                        Runner on 1st, hitter hits a soft grounder to Mienkiewicz at 1B. I throw to second but can't get the out. Throw to first, hitter safe.

                        Announcer then states:

                        "That one is ruled a fielder's choice."

                        I had to smile. I don't think any game has ever gotten that right.



                        *****

                        As for your question on Power hitting. It's much harder to make contact especially on the harder hitting levels. And it's still very possible to hit soft grounders. In fact, I'd say the opportunity is increased because there's less good wood to hit the ball with on a power swing.

                        For some reason I like how the system works. I've always hated power swings in baseball games. So I'm in total agreeance with you. I was disappointed when I discovered that power swing is basically the only way to hit the ball hard. But, the ball physics in this game make it so realistic that it actually hurts you more to use it than benefit you.

                        You really have to pick your spots and it's great to see how the CPU uses it as well.


                        Plus, hitting homeruns are a thing of beauty in this game. I forgot how rewarding cursor based hitting can really be if done right.
                        All true, and all good points, except:

                        You really have to pick your spots and it's great to see how the CPU uses it as well.
                        While this is a good point, I wish Konami did something about us being able to see the CPU's cursor. I like the feeling of not knowing what's going to happen, and I don't want to know how they're trying to hit the ball. I just wish they hid the cursor when the CPU is batting. I hope that makes sense.
                        Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

                        Comment

                        • jigganaut
                          Rookie
                          • Aug 2002
                          • 44

                          #72
                          Re: MLB Power Pros Gameplay Question Thread

                          To rephrase my earlier question: are there the five levels of difficulty to choose from in Season mode, or can you only choose the beginner, normal, or expert control modes? And if there are the 5, where do you choose them from?

                          Comment

                          • CMH
                            Making you famous
                            • Oct 2002
                            • 26203

                            #73
                            Re: MLB Power Pros Gameplay Question Thread

                            Originally posted by Blzer
                            All true, and all good points, except:


                            While this is a good point, I wish Konami did something about us being able to see the CPU's cursor. I like the feeling of not knowing what's going to happen, and I don't want to know how they're trying to hit the ball. I just wish they hid the cursor when the CPU is batting. I hope that makes sense.
                            Good point. I'm not sure if you can turn off the cursor for the CPU. Perhaps there is a way, but I haven't looked for it.

                            Originally posted by jigganaut
                            To rephrase my earlier question: are there the five levels of difficulty to choose from in Season mode, or can you only choose the beginner, normal, or expert control modes? And if there are the 5, where do you choose them from?
                            Apparently you can't change difficulty whenever you want.

                            I don't know how this works. Maybe every offseason you can change the CPU difficulty? Would be a bummer for anyone that started at rookie, dominated, and couldn't up the ante in the middle of the year.

                            I think I read somewhere that other difficulty levels become available later on in the Season mode. Not exactly sure.
                            "It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace

                            "You'll not find more penny-wise/pound-foolish behavior than in Major League Baseball." - Rob Neyer

                            Comment

                            • drewman011
                              Pro
                              • Mar 2003
                              • 497

                              #74
                              Re: MLB Power Pros Gameplay Question Thread

                              What is the fastest way to get points in this game, as it takes 100,000 to play with an arranged team in the Season/francise mode. If it is exhibition play, how many innings do you have to play to get the 2000 points

                              Would it be better to edit all the players that were traded on the edit screen?
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                              • Kane182
                                Pro
                                • Sep 2003
                                • 690

                                #75
                                Re: MLB Power Pros Gameplay Question Thread

                                From what I saw in season mode you had to go to the options menu where you could change cpu hitting/pitching to normal expert etc. I'm pretty sure there was an option in there to turn the batting cursor off too...although it might turn it off when you play too. I can't even imagine getting to the point where I won't be using the cursor anymore. The difficult level in this game could become unfathomable. There really is no sight to completely mastering it which is great. You can make it as easy or as hard as you want.
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