Sliders vs. Player Ratings
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Re: Sliders vs. Player Ratings
Sleepy is right you have to put Batter Influence to 100 to get the best variety of hits, also just pull back and release with the stick, do not use the power swing. Also you can put Pitch Diffulculty at 0, thats fine if you are having trouble striking out to much.Comment
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Re: Sliders vs. Player Ratings
Ok Dan this is what im going to do with yours and my sliders. Im going to combo it. Take a look. I will play 5 games and post scores
Player Options
Batter Contact: 5
Batter Power: 0
Batter Influence: 0 to 100 im trying this from you.
Power Swing: 0
Step Influence: 65
Pitcher Difficulty: 75
Batter Bunt Assistance: 50
Batter Bunt for Hit: 0
Runner Baserunning Spd: 0
Runner Stealing Success: 55
Infielder Errors: 35 to 80 im trying this from you
Outfielder Errors: 30 to 80 im trying this from you
Infielder Speed: 0
Outfielder Speed: 40
Catcher Throw Speed: 0
Infielder Throw Speed: 0
Outfielder Throw Speed: 0
Infielder Reaction Speed: 0
Outfielder Reaction Speed: 0
Fielder Spd Burst Length: 0
Fielder Spd Burst Power: 0
Fielding Aggression: 25
Pitcher Fatigue: 40
Pitcher Interface Speed: 70
Injuries: 35 to 50 im trying this from you
Pitch Speed: 85
AI General Options:
AI Infield Errors: 35 to 80 im trying this from you
AI Outfield Errors: 30 to 80 im trying this from you
AI Infielder Speed: 0
AI Outfielder Speed: 40
AI Catcher Throw Speed: 0
AI Infielder Throw Speed: 0
AI Outfielder Throw Speed: 0
AI Fielding Aggression: 20
AI Throwing Aggression: 65
AI Hit n Run: 75
AI Sacrifice Bunt: 50
AI Squeeze: 50
AI Run Aggression: 65
AI Stealing Success: 55
AI Steal 2nd: 60
AI Steal 3rd: 40
AI Steal Home: 0
AI Diveback: 50
AI Batting Options:
AI Take Strike Overall: 35
AI Take Strike Ahead: 35
AI Take Strike Behind: 35
AI Take Ball Overall: 35
AI Take Ball Ahead: 35
AI Take Ball Behind: 35
AI Skill: 60
AI Contact: 60
AI Power: 55
AI Bunt For Hit: 35
AI Pitcher Difficulty: 55
AI Effectiveness MOD: 55
AI Pitching Options:
AI Corner: 50
AI Change Speed: 50
AI Throw Strike Overall: 50
AI Throw Strike Ahead: 50
AI Throw Strike Behind: 50
AI Fatigue: 50
AI Pickoff: 10
AI Pitchout: 20
AI Meat Pitch: 30
Is there anything else u want me to try. Some of these sliders are preference but if u see one that makes a solid impact that u want me to try let me know.Simply *Magic* Just click the link and Watch :)
http://www.operationsports.com/forum...post2043715147Comment
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Re: Sliders vs. Player Ratings
Tell if if u agree with this statement. For AI hitting im finding that the 6 sliders that determine the whole take balls and strikes tendencies means more to a competitive game with the computer than the 3 sliders for Skill contact , and Power?
What do u think?
Mine at all 35 they seem a little less patient but I get all kinds of stirke outs ,walks and hits from the cpu, but they are a little to agressive and leaving my pitch count low, and with yours at 50 they seem more patient and selective but just a little to selective and patient. Im noticing that all 6 of them need to be the same, but I think its might be either all 40 or 45.
What do u think?
AI pitching we both have 50 and it works perfect IMO. We nailed that one.
Also do me a big favor and just try these out. I cant see anything wrong with them. I ahve had other boys of mine try it and they loved it. I want to see what u think. Give it a one game try.
Do it on the CPU side also.
Infielder Speed: 0
Outfielder Speed: 40
Catcher Throw Speed: 0
Infielder Throw Speed: 0
Outfielder Throw Speed: 0
Infielder Reaction Speed: 0
Outfielder Reaction Speed: 0
Fielder Spd Burst Length: 0
Fielder Spd Burst Power: 0Last edited by Tyrant8RDFL; 05-02-2007, 12:06 PM.Simply *Magic* Just click the link and Watch :)
http://www.operationsports.com/forum...post2043715147Comment
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Re: Sliders vs. Player Ratings
Tell if if u agree with this statement. For AI hitting im finding that the 6 sliders that determine the whole take balls and strikes tendencies means more to a competitive game with the computer than the 3 sliders for Skill contact , and Power?
What do u think?
Mine at all 35 they seem a little less patient but I get all kinds of stirke outs ,walks and hits from the cpu, but they are a little to agressive and leaving my pitch count low, and with yours at 50 they seem more patient and selective but just a little to selective and patient. Im noticing that all 6 of them need to be the same, but I think its might be either all 40 or 45.
What do u think?
AI pitching we both have 50 and it works perfect IMO. We nailed that one.
Also do me a big favor and just try these out. I cant see anything wrong with them. I ahve had other boys of mine try it and they loved it. I want to see what u think. Give it a one game try.
Do it on the CPU side also.
Infielder Speed: 0
Outfielder Speed: 40
Catcher Throw Speed: 0
Infielder Throw Speed: 0
Outfielder Throw Speed: 0
Infielder Reaction Speed: 0
Outfielder Reaction Speed: 0
Fielder Spd Burst Length: 0
Fielder Spd Burst Power: 0
I agree that those 6 sliders mean more then the AIs Skill, Power and Contact sliders. Those 6 sliders should all be the same. The only thing is with them at 50 sometimes I feel like they are a little to impatient at the bat with pitches in the strike zone. With pitches that are thrown for balls I do think that they may be a little to patient and dont chase enough with them at 50. As for the sliders you want me to try out, I have used them before when I was testing sliders about a month back. They are fine but what I found is to many ground balls that should be fielded ended up squirting thru the infield and the throw speeds are okay also but I didnt like the "hump" that some of the throws had. The one question on your sliders I have is Base running speed at 0 with throw speeds at 0, I feel that is a big advantage for the fielders, because I had my sliders originally at 100 for run speed and 0 for throw speed and they weren't bad at all. The thing I like about throw speed at 50, I feel like on throws to 1st I am really getting behind the ball and whipping it over there and not just lobbing it in.Comment
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Re: Sliders vs. Player Ratings
Tyrant give these a try below and tell me what you think of them.
Player Options
Batter Contact: 0
Batter Power: 50
Batter Influence: 100
Power Swing: 0
Step Influence: 100
Pitcher Difficulty: 0
Batter Bunt Assistance: 35
Batter Bunt for Hit: 25
Runner Base Running Speed: 85
Runner Stealing Success: 55
Infielder Errors: 80
Outfielder Errors: 80
Infielder Speed: 10
Outfielder Speed: 40
Catcher Throw Speed: 50
Infielder Throw Speed: 25
Outfielder Throw Speed: 25
Infielder Reaction Speed: 10
Outfielder Reaction Speed: 10
Fielder Speed Burst Length: 0
Fielder Speed Burst Power: 0
Fielding Aggression: 50
Pitcher Fatigue: 35
Pitcher Interface Speed: 100
Injuries: 50
Pitch Speed: 65
AI General Options
AI Infield Errors: 80
AI Outfield Errors: 80
AI Infielder Speed: 10
AI Outfielder Speed: 40
AI Catcher Throw Speed: 50
AI Infielder Throw Speed: 25
AI Outfielder Throw Speed: 25
AI Fielding Aggression: 20
AI Throwing Aggression: 65
AI Hit n Run: 50
AI Sacrifice Bunt: 50
AI Squeeze: 25
AI Run Aggression: 65
AI Stealing Success: 55
AI Steal 2nd: 60
AI Steal 3rd: 30
AI Steal Home: 10
AI Dive Back: 100
AI Batting Options
AI Take Strike Overall: 50
AI Take Strike Ahead: 50
AI Take Strike Behind: 50
AI Take Ball Overall: 50
AI Take Ball Ahead: 50
AI Take Ball Behind: 50
AI Skill: 50
AI Contact: 50
AI Power: 50
AI Bunt for Hit: 40
AI Pitcher Difficulty: 0
AI Effectiveness MOD: 70
AI Pitching Options
AI Pitchers Use Inside Edge: On
AI Corner: 50
AI Change Speed: 50
AI Throw Strike Overall: 50
AI Throw Strike Ahead: 50
AI Throw Strike Behind: 50
AI Fatigue: 50
AI Pickoff: 35
AI Pitchout: 35
AI Meat Pitch: 0Comment
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Re: Sliders vs. Player Ratings
I agree that those 6 sliders mean more then the AIs Skill, Power and Contact sliders. Those 6 sliders should all be the same. The only thing is with them at 50 sometimes I feel like they are a little to impatient at the bat with pitches in the strike zone. With pitches that are thrown for balls I do think that they may be a little to patient and dont chase enough with them at 50. As for the sliders you want me to try out, I have used them before when I was testing sliders about a month back. They are fine but what I found is to many ground balls that should be fielded ended up squirting thru the infield and the throw speeds are okay also but I didnt like the "hump" that some of the throws had. The one question on your sliders I have is Base running speed at 0 with throw speeds at 0, I feel that is a big advantage for the fielders, because I had my sliders originally at 100 for run speed and 0 for throw speed and they weren't bad at all. The thing I like about throw speed at 50, I feel like on throws to 1st I am really getting behind the ball and whipping it over there and not just lobbing it in.
OK just played 3 games with the AI hitting sliders at 45 for the 6 we are discussing and they seem real nice. Try it out.
For the other 3 skill contact and power I had
skill 60
contact 60
power 55
Here are my Box scores
Iam the Yankees and I only got one HR in 3 games with them so its funny on how on your new sliders u have power at 50. Giving Power a rating works becuase u and I only use contact swings only so it make sense. I will try it out at 50 and let u know how that works. I also never use the hitters eye but that doesnt matter if u contact swing only.
Box scores
GM 1
Yanks 6 Runs 14 Hits 0 Errors
O's 0 Runs 6 Hits 1 Errors
GM 2
Yanks 4 Runs 10 Hits 1 Errors
O's 3 Runs 5 Hits 0 Errors
This game here I was trailing 3-1 in the 9th with 2 outs. A rod hits a double then Giambi goes yard to tie the game. I was never so happy hitting a HR in this game befor, just using contact swing the timing has to be so perfect to get it to go yard u really appreciate it. Then 3 singles in a row get the winning run home it was great.
GM 3
Yanks 5 Runs 11 Hits 0 Errors
Twins 8 Runs 14 Hits 0 Errors
The twins hit me well in this game. They showed patience at the plate and at time just went aggressive. It was nice seeing the cpu changing it up.
Now on those sliders I showed u at 0 The hump throws are really only when the player is throwing off balance. Any player with a strong arm will still display a strong arm. Damon throws with a hump but abreu doesnt he still rifles it. I really like the way it works. I know u tried it out a few months ago but please give it another shot. I ahve had no problems with gunning runners out or scoring on a single from 2nd and sometimes getting gunned out. it all depended on who ran how hard it was hit and who threw the ball, and evertime it worked out accurately for what ever the situation was.
Im about to play 2 more games and move that power slider up. Also batter influence has nothing to do with hit variation. Its just on how insider edge fulence your hits. Meaning the scouting report on your player and how he is going to fair against his strong and weak pitches,so if anything that may need to be at 50. Hitting contact has everything to do with hit variation.
Ill be back late tonight posting my other results talk to u soon homie
PeaceSimply *Magic* Just click the link and Watch :)
http://www.operationsports.com/forum...post2043715147Comment
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Re: Sliders vs. Player Ratings
Hi Dan, i'm back on board. I'm not a slider guy but i will test and post my results of yours and tyrants sliders. I'm at the point where i'm sticking with one set, as i have chosen yours because of the belief in player attributes. Let's rock!!!CLICK ME==> NY Jets Dynasty
CLICK ME==> NY Mets Dynasty Page
I'm the only person on the planet that says sports games AI should be tested in cpu/cpu mode
U.S. Navy Veteran (Disabled Vet)
"Life, Liberty, And Pursuit Of All Who Threaten It"Comment
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Re: Sliders vs. Player Ratings
Game 1 using Dan's new slider set: This was an awesome game. I'm bushed.
11 Innings
Mets: 8-17-0
Cards: 7-13-1
Mets: 15 singles, 1 double, 1 home run (Delgado), 1 BB, 6 k
Cards: 9 singles, 2 doubles, 2 home runs (Pujols - 2), 3 BB, 7 k
Mets: Glavine (2.1 IP, 7 R, 5 ER, 6 H, 1 BB, 4 K)
Sele (1.2 IP, 1 H, 1 K)
Burgos (2.0 IP, 1 H, 1 K)
Heilman ( 1.0 IP)
Feliciano (2.0 IP, 2 H, 1 BB, 1 K)
Wagner (W) (2.0 IP, 3 H, 1 BB)
Cards: Carpenter (6.0 IP, 3 R, 1 ER, 6 H, 4 K)
Springer (0.2 IP, 3 R, 1 ER, 4 H, 1 BB)
Flores (1.1 IP, 1 K)
Isringhausen (0.1 IP, 1 R, 1 ER, 2 H)
Thompson (0.2 IP, 2 H)
Johnson (L) (1.2 IP, 1 R, 1 ER, 3 H, 1 K)
Hancock (0.1 IP)CLICK ME==> NY Jets Dynasty
CLICK ME==> NY Mets Dynasty Page
I'm the only person on the planet that says sports games AI should be tested in cpu/cpu mode
U.S. Navy Veteran (Disabled Vet)
"Life, Liberty, And Pursuit Of All Who Threaten It"Comment
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Re: Sliders vs. Player Ratings
5th game. At Houston. Cards(me) vs Astros
STL 4-13-0
Hou 1-6-1
STL 7 sngl 5 dbl 1 hr
Hou 5 sngl 1 dbl 0 hr
Hou 3 ks
Stl 10 ks
Fielding improved, it didnt seem like my players hadnt slept in three days.
I moved the step influence slider to 0 because I just cant get the timing down.Comment
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Re: Sliders vs. Player Ratings
5th game. At Houston. Cards(me) vs Astros
STL 4-13-0
Hou 1-6-1
STL 7 sngl 5 dbl 1 hr
Hou 5 sngl 1 dbl 0 hr
Hou 3 ks
Stl 10 ks
Fielding improved, it didnt seem like my players hadnt slept in three days.
I moved the step influence slider to 0 because I just cant get the timing down.
Step Influence at 0 is the reason why you had so many hits. You should try it at around 50 and see how it goes. 50 is actually the Pro level setting. How did you like the feel of them overall?Comment
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Re: Sliders vs. Player Ratings
OK this is step influence at 0. I will try the next at 50. STL at HOU.
STL 4-8-0
HOU 1-9-1
Cards 3 singles 5 dbls 0 trpl 0 hr
Stros 8 singls 1 dbls 0 trpl 0 hr
Cards 6 ko
Astros 3 ko
Cards bat avg .222
Astros bat abg. .300
What else should I look for??? Im not getting alot of HR for either team in the last 3 games if you look at all my posts. But, the games are fun!
Im winning. FINALLY!Comment
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Re: Sliders vs. Player Ratings
Dan, how did my first boxscore look?CLICK ME==> NY Jets Dynasty
CLICK ME==> NY Mets Dynasty Page
I'm the only person on the planet that says sports games AI should be tested in cpu/cpu mode
U.S. Navy Veteran (Disabled Vet)
"Life, Liberty, And Pursuit Of All Who Threaten It"Comment
-
Re: Sliders vs. Player Ratings
OK this is step influence at 0. I will try the next at 50. STL at HOU.
STL 4-8-0
HOU 1-9-1
Cards 3 singles 5 dbls 0 trpl 0 hr
Stros 8 singls 1 dbls 0 trpl 0 hr
Cards 6 ko
Astros 3 ko
Cards bat avg .222
Astros bat abg. .300
What else should I look for??? Im not getting alot of HR for either team in the last 3 games if you look at all my posts. But, the games are fun!
Im winning. FINALLY!
You do have the Human Power at 50 right? and you are just using the pull back and swing? If you are doing this dont worry the HRs will come. But they will come in a more realistic matter. Step at 50 should help.Comment
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