The OS Breakdown of the 2K Slider Theory

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Qb
    All Star
    • Mar 2003
    • 8797

    #226
    Re: BFJ All-Star " Custom Total Control" Sliders

    For those of you that feel the CPU is getting too many solid hits, do you have vibration ON? I've found that it's much easier to put close to max effectiveness on your pitches with it off. That in turn yields more 'weak' hits and fouls by the AI batters. I've got AI Power at AS default, with Skill and Contact at 55-60 and I don't get shelled. Put some juice on your pitches & hit your release point and hopefully you'll see some better results...

    Comment

    • therizing02
      MVP
      • Apr 2003
      • 4176

      #227
      Re: BFJ All-Star " Custom Total Control" Sliders

      Originally posted by ehh

      I'm definitely looking forward to playing several games on these, the only thing is that AI Skill may be a tad low (I was playing with it at 7) because the Mets couldn't touch Hughes' K-Curve. I honestly don't think they put it in play once. Not that that's a bad thing for me!
      I'm at 7 right now for AI Skill. I think it's a bit low but, at 10 there is a major difference. One thing that I really like is that you can really tell the difference between a 1 starter and a 5 starter.

      I pitched Zambrano against the Mets. The Mets scored a few runs on some walks and good triple from Castillo, but not a lot of solid contact.

      I'm now pitching Marquis against the Astros, different story. They have a HR, double, and more solid contact harder hit balls against him than the Mets had against Z. Plus he gets rattled a lot easier.
      Last edited by therizing02; 03-10-2008, 03:19 PM.

      Comment

      • scott4171
        Banned
        • Feb 2008
        • 300

        #228
        Re: BFJ All-Star " Custom Total Control" Sliders

        THANKS BIG JOE!!!!!!HAVE A GOOD ONE
        Originally posted by bigfnjoe96
        Scott my most updated sliders on the 1st post of this thread. I will probably tweak a couple of sliders tonight based on the findings from Jistic & therizing02 around AI Skill & Pitcher Fatigue

        Comment

        • Chappy
          Pro
          • Nov 2002
          • 925

          #229
          Re: BFJ All-Star " Custom Total Control" Sliders

          Well, just played a game with the updated sliders.

          Boston (me) 8
          Oakland 6

          10 hits a piece. I hit 3 homeruns. Including a inside the park HR with Mike Lowell LOL. Outfielder misjudged it and dove and the ball went to the wall.

          Again, CPU did not walk me.. I did see a few balls out of the zone. I was only able to strikeout 2 batters. I had a line drive shot down the first base line with Jacoby which is cool.

          Promising game sliders.

          Comment

          • ehh
            Hall Of Fame
            • Mar 2003
            • 28960

            #230
            Re: BFJ All-Star " Custom Total Control" Sliders

            Originally posted by therizing02
            I'm at 7 right now for AI Skill. I think is a bit low. One thing that I really like is that you can really tell the difference between a 1 starter and a 5 starter.

            I pitched Zambrano against the Mets. The Mets scored a few runs on some walks and good triple from Castillo, but not a lot of solid contact.

            I'm now pitching Marquis against the Astros, different story. They have a HR, double, and more solid contact harder hit balls against him than the Mets had against Z. Plus he gets rattled a lot easier.
            Cool, as I mentioned that's why I need to test 'em out more. I'll play a game with Ian Kennedy next against some teams #5 and see how it goes. No doubt this is very close though.
            "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

            "Beware of geeks bearing formulas." - Warren Buffet

            Comment

            • Qb
              All Star
              • Mar 2003
              • 8797

              #231
              Re: BFJ All-Star " Custom Total Control" Sliders

              Originally posted by therizing02
              I tried the " don't the hold runner" theory against the Mets. I intentionally walked Reyes three time (twice with two outs) and not only did he not take off, he didn't even take a bigger lead.

              Here's hoping the patch addresses this. Pretty close to being a game killer for me.
              I've had a few decent running situations while testing the same idea, but nothing in regards to attempting to run by the AI. Had Andruw Jones (not even close to being held on, had IF deep) on 1st & a runner on 3rd with one out. Joe Morgan even said it was a good situation to steal. Jones did lengthen his lead once I got to two strikes, but did not steal.

              So far, the only time I've seen the CPU put the runner(s) in motion in any game on any settings is with a two-out full-count. Gotta agree that this is close to being a game-killer and will at the very least cause me to lose interest in the game sooner than if it worked properly.

              Comment

              • Amazin
                Rookie
                • Mar 2005
                • 127

                #232
                Re: BFJ All-Star " Custom Total Control" Sliders

                Regarding Inside Edge for whatever reason I decided to turn it on this morning and test balls and strike ratios. My results were 65% strikes and 35% balls which is right where it should be. I also use WIDE camera at 100 zoom and strikezone on which allows me to judge velocity and pitch types much better.

                Comment

                • Qb
                  All Star
                  • Mar 2003
                  • 8797

                  #233
                  Re: BFJ All-Star " Custom Total Control" Sliders

                  Originally posted by Amazin
                  Regarding Inside Edge for whatever reason I decided to turn it on this morning and test balls and strike ratios. My results were 65% strikes and 35% balls which is right where it should be. I also use WIDE camera at 100 zoom and strikezone on which allows me to judge velocity and pitch types much better.
                  I've also found that zooming in while batting helps with judging pitches. I use the default camera, with zoom at 25-30. Much easier for me with the higher zoom. I haven't tried the wide camera, maybe I'll give it a shot...

                  And BFJ, to confirm what therizing said, holding runners seems to make no difference in the AI's running habits. Too bad, it sounding like a good theory.

                  Comment

                  • orthostud23
                    Pro
                    • Apr 2007
                    • 570

                    #234
                    Re: BFJ All-Star " Custom Total Control" Sliders

                    I know I have seen runner aggerssion at 100 and steal second on 100 but what about 100 for AI stealing success?? If someone has tried this then I wont bother but if no one has tried it then I will give it a go.
                    STEAM PROFILE: STEAM_0:1:39676753

                    Comment

                    • bigfnjoe96
                      Hall Of Fame
                      • Feb 2004
                      • 11410

                      #235
                      Re: BFJ All-Star " Custom Total Control" Sliders

                      Originally posted by q_bert183
                      And BFJ, to confirm what therizing said, holding runners seems to make no difference in the AI's running habits. Too bad, it sounding like a good theory.
                      Yeah I saw that.. Not good. Looks like this needs to addressed ASAP

                      Comment

                      • Qb
                        All Star
                        • Mar 2003
                        • 8797

                        #236
                        Re: BFJ All-Star " Custom Total Control" Sliders

                        Originally posted by bigfnjoe96
                        Yeah I saw that.. Not good. Looks like this needs to addressed ASAP

                        Comment

                        • orthostud23
                          Pro
                          • Apr 2007
                          • 570

                          #237
                          Re: BFJ All-Star " Custom Total Control" Sliders

                          I played a 7in game against the cubs just to see if someone would run with stealing success at 100 and steal 2nd at 100 and only 1 guy attempted to steal and that was the cubs 8th batter(Kie) after they brought in a PH for Zambrano.
                          STEAM PROFILE: STEAM_0:1:39676753

                          Comment

                          • Trapper700
                            Pro
                            • Oct 2002
                            • 629

                            #238
                            Re: BFJ All-Star " Custom Total Control" Sliders

                            i had a good game with the sliders on the first page, i don't have exact stats for you, but i can put what i do remember.

                            2 Yanks(me) - 0 Blue Jays

                            Pettitte - 7.0 ip, 6 hits, 5 k's, 3 bb, 0 runs, 94 pitches (64 for strikes)
                            Chamberlain - 1.0 ip, 1 hit, 3 k's, 0 bb, 0 runs
                            Rivera - 1.0 ip, 0 hits, 1 k, 0 bb, 0 runs

                            Burnett - 5.2 ip, 6 hits, 10 k's, 6 bb, 2 runs, 102 pitches (56 for strikes)
                            Downs - 2.1 ip, 3 hits, 3 k's, 1 bb, 0 runs

                            i don't remember any hitter stats, but i do know that i'm still being way too aggressive. burnett and downs had issues finding the plate, as shown by their lack of control. i swung at ball 4 at least 5 times, and i swung at a LOT of balls out of the zone, even if i guessed correctly with the batter's eye and even saw the pitch end up way out of the corner of the strike zone. no steal attempts, though, and that's upsetting.

                            Comment

                            • therizing02
                              MVP
                              • Apr 2003
                              • 4176

                              #239
                              Re: BFJ All-Star " Custom Total Control" Sliders

                              Originally posted by Amazin
                              Regarding Inside Edge for whatever reason I decided to turn it on this morning and test balls and strike ratios. My results were 65% strikes and 35% balls which is right where it should be. I also use WIDE camera at 100 zoom and strikezone on which allows me to judge velocity and pitch types much better.
                              Yep. Great call. I've been using this since day 1. I like the TIGHT camera with no zoom for hitting. I get good pitch recognition with that.

                              Comment

                              • Brophog
                                Rookie
                                • Oct 2004
                                • 274

                                #240
                                Re: BFJ All-Star " Custom Total Control" Sliders

                                Originally posted by scott4171
                                BFJ: Please post final sliders for us. We would be greatly appreciated.

                                Thanks
                                I think not. The game has not been out even a week yet! No patch yet! The great thing about these sliders is not that BFJ is some kind of slider god, it's a community effort that he is spearheading, and all of us are contributing our 2 cents to make it better. I expect, make that hope, that this isn't completed for quite some time.

                                We're getting some really good stuff here, and this is what makes OS such a great site.

                                Comment

                                Working...