I decided to go up to all-star since I was winning too much at pro. And I have to say I'm REALLY impressed at the difficulty and with pared's sliders. I had to change the user batting to 5 because it felt too much like the pro difficulty. Also, I'm getting walked a lot. I played my first game and killed Maddux. He walked 6 batters and gave up 4 HRs. I hope that was the cause of "variable stuff."
Pared's MVP 2005 Gameplay Sliders
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Re: Pared's MVP 2005 Gameplay Sliders
I decided to go up to all-star since I was winning too much at pro. And I have to say I'm REALLY impressed at the difficulty and with pared's sliders. I had to change the user batting to 5 because it felt too much like the pro difficulty. Also, I'm getting walked a lot. I played my first game and killed Maddux. He walked 6 batters and gave up 4 HRs. I hope that was the cause of "variable stuff." -
Re: Pared's MVP 2005 Gameplay Sliders
Originally posted by skinzI decided to go up to all-star since I was winning too much at pro. And I have to say I'm REALLY impressed at the difficulty and with pared's sliders. I had to change the user batting to 5 because it felt too much like the pro difficulty. Also, I'm getting walked a lot. I played my first game and killed Maddux. He walked 6 batters and gave up 4 HRs. I hope that was the cause of "variable stuff."Comment
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Re: Pared's MVP 2005 Gameplay Sliders
Originally posted by skinzI decided to go up to all-star since I was winning too much at pro. And I have to say I'm REALLY impressed at the difficulty and with pared's sliders. I had to change the user batting to 5 because it felt too much like the pro difficulty. Also, I'm getting walked a lot. I played my first game and killed Maddux. He walked 6 batters and gave up 4 HRs. I hope that was the cause of "variable stuff."Comment
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Re: Pared's MVP 2005 Gameplay Sliders
hey pared, your sliders are great, am getting realistic results, but the only things you should work at more is adjusting the sliders that make pitchers throw more wild pitches (WP) passed balls (PB), b/c am getting less of them in the game. i played about 30+ games in mVP and i seen 5 PB and 2 WP in 30 games, all done by me. itll be greatly appreciated if in your next slider adjustments you'll fixed that problem.Comment
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Re: Pared's MVP 2005 Gameplay Sliders
hey pared, your sliders are great, am getting realistic results, but the only things you should work at more is adjusting the sliders that make pitchers throw more wild pitches (WP) passed balls (PB), b/c am getting less of them in the game. i played about 30+ games in mVP and i seen 5 PB and 2 WP in 30 games, all done by me. itll be greatly appreciated if in your next slider adjustments you'll fixed that problem.Comment
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Re: Pared's MVP 2005 Gameplay Sliders
I like these sliders a lot, though I've made a few tweaks to taste over time. The thing I'm up against now is the CPU hitting, they just don't seem to pose much of a threat, at least not with any regularity. Anyone else having similar issues? Right now I have the CPU settings as follows: Power: 2, Contact: 10...and it's still got to go up....my standard rule of thumb when testing changes is to go one complete time through the rotation. I figure every 5 games with different pitchers it should be enough of a gauge of what to expect over the long haul. Any thoughts on this?Comment
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Re: Pared's MVP 2005 Gameplay Sliders
I like these sliders a lot, though I've made a few tweaks to taste over time. The thing I'm up against now is the CPU hitting, they just don't seem to pose much of a threat, at least not with any regularity. Anyone else having similar issues? Right now I have the CPU settings as follows: Power: 2, Contact: 10...and it's still got to go up....my standard rule of thumb when testing changes is to go one complete time through the rotation. I figure every 5 games with different pitchers it should be enough of a gauge of what to expect over the long haul. Any thoughts on this?Comment
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Re: Pared's MVP 2005 Gameplay Sliders
Originally posted by wawasmanI like these sliders a lot, though I've made a few tweaks to taste over time. The thing I'm up against now is the CPU hitting, they just don't seem to pose much of a threat, at least not with any regularity. Anyone else having similar issues? Right now I have the CPU settings as follows: Power: 2, Contact: 10...and it's still got to go up....my standard rule of thumb when testing changes is to go one complete time through the rotation. I figure every 5 games with different pitchers it should be enough of a gauge of what to expect over the long haul. Any thoughts on this?
I am having the same problems with similar sliders. I had been hitting too many homeruns, but since I decreased the user power it seems much better. The CPU hitting though is probably the main issue I am dealing with now.Comment
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Re: Pared's MVP 2005 Gameplay Sliders
Originally posted by wawasmanI like these sliders a lot, though I've made a few tweaks to taste over time. The thing I'm up against now is the CPU hitting, they just don't seem to pose much of a threat, at least not with any regularity. Anyone else having similar issues? Right now I have the CPU settings as follows: Power: 2, Contact: 10...and it's still got to go up....my standard rule of thumb when testing changes is to go one complete time through the rotation. I figure every 5 games with different pitchers it should be enough of a gauge of what to expect over the long haul. Any thoughts on this?
I am having the same problems with similar sliders. I had been hitting too many homeruns, but since I decreased the user power it seems much better. The CPU hitting though is probably the main issue I am dealing with now.Comment
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Re: Pared's MVP 2005 Gameplay Sliders
Originally posted by LIGHTNINGI am having the same problems with similar sliders. I had been hitting too many homeruns, but since I decreased the user power it seems much better. The CPU hitting though is probably the main issue I am dealing with now.Comment
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Re: Pared's MVP 2005 Gameplay Sliders
Originally posted by LIGHTNINGI am having the same problems with similar sliders. I had been hitting too many homeruns, but since I decreased the user power it seems much better. The CPU hitting though is probably the main issue I am dealing with now.Comment
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Re: Pared's MVP 2005 Gameplay Sliders
Originally posted by wawasmanalright, cool. so what's your thinking on adjusting the CPU hitting sliders? I'm wondering if just increasing the contact slider will get them putting enough good wood on the ball to increase their production. As is stands now, they'll mostly just single me to death, with the occasional HR mixed in. I'm looking for hard hit balls, be they gappers, shots off the wall, down the line etcetera. Just an overall increase in ferocity
Try increasing the CPU contact slider.Comment
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Re: Pared's MVP 2005 Gameplay Sliders
Originally posted by wawasmanalright, cool. so what's your thinking on adjusting the CPU hitting sliders? I'm wondering if just increasing the contact slider will get them putting enough good wood on the ball to increase their production. As is stands now, they'll mostly just single me to death, with the occasional HR mixed in. I'm looking for hard hit balls, be they gappers, shots off the wall, down the line etcetera. Just an overall increase in ferocity
Try increasing the CPU contact slider.Comment
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Re: Pared's MVP 2005 Gameplay Sliders
Originally posted by wawasmanI like these sliders a lot, though I've made a few tweaks to taste over time. The thing I'm up against now is the CPU hitting, they just don't seem to pose much of a threat, at least not with any regularity. Anyone else having similar issues? Right now I have the CPU settings as follows: Power: 2, Contact: 10...and it's still got to go up....my standard rule of thumb when testing changes is to go one complete time through the rotation. I figure every 5 games with different pitchers it should be enough of a gauge of what to expect over the long haul. Any thoughts on this?Comment
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Re: Pared's MVP 2005 Gameplay Sliders
Originally posted by wawasmanI like these sliders a lot, though I've made a few tweaks to taste over time. The thing I'm up against now is the CPU hitting, they just don't seem to pose much of a threat, at least not with any regularity. Anyone else having similar issues? Right now I have the CPU settings as follows: Power: 2, Contact: 10...and it's still got to go up....my standard rule of thumb when testing changes is to go one complete time through the rotation. I figure every 5 games with different pitchers it should be enough of a gauge of what to expect over the long haul. Any thoughts on this?Comment
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