NBA 2K15 Official MyLEAGUE/MyGM Thread
Collapse
Recommended Videos
Collapse
X
-
-
Re: NBA 2K15 Official MyLEAGUE Thread
I would like to beable to do that to because I know the cap goes up ever few years of so. While ok thinks I will have to put the hard cap at 100 then.Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
For the purposes of a video game, I would like to see them spend money and not see overall 75 players remain free agents when the year starts, just because teams like the sixers decided to not try and add any salary. Im very sure there isn't any logic in the game that is making the sixers wait for durant in 2016 or something, so i don't see why they don't spend some money. I mean, I let them have 90 million, they won't even spend 50.Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
Yea, and removing the salary cap to institute a 100 million dollar hard cap, "breaks the game", from the perspective that we can no longer see the contract breakdowns by the year for other teams, and also bird rights are gone.Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
I certainly understand that, but thats real life. Are they never going to spend money in my league??
For the purposes of a video game, I would like to see them spend money and not see overall 75 players remain free agents when the year starts, just because teams like the sixers decided to not try and add any salary. Im very sure there isn't any logic in the game that is making the sixers wait for durant in 2016 or something, so i don't see why they don't spend some money. I mean, I let them have 90 million, they won't even spend 50.
There may wind up being a problem here, but I don't think this is a great example, especially considering they're modeling the real team to a T. This is what we want, no?Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
First of all, I don't understand the "we're being ignored by the devs" sentiment at all. I've been as active as I can be on these forums, responding to as many issues as I can. Even when we don't respond, I know my colleagues are also monitoring the threads because I'm getting e-mails with posts from OS containing suggestions, criticisms and issues all the time, like "have you seen this" and "this is a great idea".
I understand the number of training camps isn't to your liking, and I will pass that on, but we have a brand new in-season training system that allows you to develop players exactly how you want, which is why the training camps were toned down in value; to allow players not to become too overpowered too fast.
As for the issues reported regarding trade approval and the gameplan, I'll look into them. I'll mention again two things regarding individual team gameplans:
- Always pay it a visit right before a game with a particular opponent to make sure any trades or injuries haven't invalidated it. If it's not valid, it's not going to be used and the global settings will be used instead.
- The Points of Emphasis set in the per-opponent gameplan are passed on to the AI as the coach's preferences. They're not forced, nor are they guaranteed to be selected, and they're different from the in-game option that forces a POE as the currently selected. You're telling the AI that you want this to be run as much as possible, so the AI will give it additional weight, but if it determines that another POE would be much more beneficial, it will pick that instead. There's a difference between a preferred POE and a forced POE.
As for the MyLEAGUE sliders, I can guarantee you they work and there's been extensive testing posted online proving that they work. I have received feedback about some of them being underpowered, and I'm looking into tuning them to be more powerful without breaking the game (a slider such as player progression set to 100 is already quite dangerous if used like that for multiple years).
As for team building, again, we're monitoring all feedback and trying to find ways to alleviate issues and improve the logic. Nobody's being ignored, especially if they're providing detailed feedback.
Regarding the CPU drafting, I've posted numerous times that important tuning is incoming soon and the logic should be much improved.
I for one am enjoying it, though there are areas to improve. Just wanted to add that to the thread. I expect I'm not alone.Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
Leftos, in spite of the way this thread has progressed, the mode is not broken. Hell, if anything, with the server issues again this year, it's the most functional mode in thte title.
I for one am enjoying it, though there are areas to improve. Just wanted to add that to the thread. I expect I'm not alone.
I apologize to those having issues and I'll do my best with the rest of the team to rectify as many as possible.
You're not the only one Lorenzo, we've gotten a lot of positive feedback from a lot of users about the mode, and I'm pretty confident that even most of the users that report an issue or two are having fun with it nevertheless. I know I am, as much as I'm getting my butt kicked with my Pistons.Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports
Novato, CA, USAComment
-
Re: NBA 2K15 Official MyLEAGUE Thread
I don't know. How far out have you simmed? In my test ML (as the sixers), I went into year 2 with about the same cap sheet, as bigger FAs didn't want to sign with me and the overpriced vets at 75 ovr would be blocking development of my young guys.
There may wind up being a problem here, but I don't think this is a great example, especially considering they're modeling the real team to a T. This is what we want, no?
1. Draft players and not be able to sign anyone in the offseason, because their roster will be full
2. Draft players and not be able to sign them because their roster will be full
One of those two will likely happen.
The game shouldn't "model a team to a T", if it were to do that, wouldn't that mean that the Suns for the next 80 years should keep 3 starting caliber point guards?
I don't think that anyone wants teams to be modeled, I think we want to see realistic team building, which for the most part has happened, outside of the 76ers not using their cap. I believe I saw a second team that didn't spend money, I will check again later.Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
Leftos, in spite of the way this thread has progressed, the mode is not broken. Hell, if anything, with the server issues again this year, it's the most functional mode in thte title.
I for one am enjoying it, though there are areas to improve. Just wanted to add that to the thread. I expect I'm not alone.Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
Leftos, in spite of the way this thread has progressed, the mode is not broken. Hell, if anything, with the server issues again this year, it's the most functional mode in thte title.
I for one am enjoying it, though there are areas to improve. Just wanted to add that to the thread. I expect I'm not alone.
Certain bugs are inhibiting the mode, which have been discussed already
Coach gameplay doesn't work how it had been originally explained
We cannot edit the salary cap
We are limited to just being able to have 2 "free camps" in the offseason
We can't increase a player's potential by more than 3 points in the potential camp, so thats been rendered pretty useless.
The mode isn't "broken", but it certainly hasn't been what we expected it to be.
Hopefully the issues get corrected and then I can actually have fun again.
*sidenote, I think this will be the last sports game that I buy for a while. I keep throwing away $60 on madden and this and end up disappointed because 1 or 2 things that are vital to my experience, hamper the game.Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
The thread has progressed just fine. People are just reporting problems with the mode and thankfully we have someone involved and active like Leftos listening to them. If 40 year olds aren't retiring or players can't be signed in the offseason don't you think those are things we have to bring to someones attention?
Look at the crap we were left with last year, if team fired a coach, a PG on that roster would magically shrink or grow.
was that ever fixed? NOPE.
So don't tell us to accept that this game isn't flawed. We're just trying to fix the issues we are having so we haven't wasted another $60 on a broken productComment
-
Re: NBA 2K15 Official MyLEAGUE Thread
The thread has progressed just fine. People are just reporting problems with the mode and thankfully we have someone involved and active like Leftos listening to them. If 40 year olds aren't retiring or players can't be signed in the offseason don't you think those are things we have to bring to someones attention?
Others disagree, and that's fine. I'm expressing my point of view.Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
I haven't summed too far because I know what will happen, I believe the 76ers have 3 picks in 2015 or something? So naturally I expect them to either:
1. Draft players and not be able to sign anyone in the offseason, because their roster will be full
2. Draft players and not be able to sign them because their roster will be full
One of those two will likely happen.
The game shouldn't "model a team to a T", if it were to do that, wouldn't that mean that the Suns for the next 80 years should keep 3 starting caliber point guards?
I don't think that anyone wants teams to be modeled, I think we want to see realistic team building, which for the most part has happened, outside of the 76ers not using their cap. I believe I saw a second team that didn't spend money, I will check again later.
If 2k did it your way, then every team would be the same. In real life the 76ers do not have the financial resources of some of the big market teams and I am glad this is modeled in the game.
Your example using the Suns misses the mark. Them carrying 3 PGs is not a pattern or characteristic of the team. It is different.
Now I will say this works better in mygm where finances are a part of the package. For my league I think it would be cool if we were allowed prior to start up to individually alter each teams budget/behavior.
In mygm I would like to see the addition of new ownership similar to what is in FIFA (though not nearly as often and they need not always be big spenders)Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
The mode may not be "broken", but it wasn't what was advertised. They said it would be "association on steroids", that isn't the case.
Certain bugs are inhibiting the mode, which have been discussed already
Coach gameplay doesn't work how it had been originally explained
We cannot edit the salary cap
We are limited to just being able to have 2 "free camps" in the offseason
We can't increase a player's potential by more than 3 points in the potential camp, so thats been rendered pretty useless.
The mode isn't "broken", but it certainly hasn't been what we expected it to be.
Hopefully the issues get corrected and then I can actually have fun again.
*sidenote, I think this will be the last sports game that I buy for a while. I keep throwing away $60 on madden and this and end up disappointed because 1 or 2 things that are vital to my experience, hamper the game.
The 2 or 3 or maybe even 1 off season discretionary attribute bump is tied to your trainer's ability. It's not sim in the sense that teams can send all their players to training camp. But it's also not sim in that players in the mode can't get injured in training camp.
For the mode, you can progress players through training systems in season you can control, so the off season training camp option exists as part of that ecosystem. All players can progress with training if they are young enough and healthy enough, and we can also use sliders to influence how powerful we want the training progression system to be. Personally, I have set draft classes a bit lower on the slider and given a little bit of a bump to training influence. To each his own.
If we had the ability to train everyone in the offf season in camp, and if training bumped attributes by 5 points as you suggest, you could have a team of beasts by season 3. I don't think that's a good solution, especially in combination with the in season training progression system. You call this broken, I call it a design decision for game balance.
Personally, I'd like to see the whole off season expanded and made less linear. Why are trades only allowed during the period just before the draft? How about summer leagues? What about off season injuries?
But to call the mode broken just because progression is not tied 100% into training camp the way it has been in past Association modes is just, in my view, unreasonable. I like the in season training system and the way it sets up cost benefit decisions.
For example, if my high potential SF is an offensive scoring type with weaknesses on defense, I could try to develop his strengths but maybe I want him to play better D for my system and scheme. If I train him on D, he will improve there, but he will also degrade slightly on the areas that make him unique on offense. I have to decide where to focus. And even more, I think about signing and drafting players who fit what I'm trying to do as a team That's good sim.Last edited by LorenzoDC; 10-19-2014, 09:42 PM.Comment
-
Re: NBA 2K15 Official MyLEAGUE Thread
I will go on record to state that I want to see teams modeled after their real life counterparts.
If 2k did it your way, then every team would be the same. In real life the 76ers do not have the financial resources of some of the big market teams and I am glad this is modeled in the game.
Your example using the Suns misses the mark. Them carrying 3 PGs is not a pattern or characteristic of the team. It is different.
Now I will say this works better in mygm where finances are a part of the package. For my league I think it would be cool if we were allowed prior to start up to individually alter each teams budget/behavior.
In mygm I would like to see the addition of new ownership similar to what is in FIFA (though not nearly as often and they need not always be big spenders)
And by league rules, they have to meet 90% of the salary.
This notion that they are poor, doesn't work here
Comment
Comment