Online leagues 2k15, The Good, The Bad, The Ugly

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  • thedream2k13
    MVP
    • Jan 2013
    • 1507

    #151
    Re: Online leagues 2k15, The Good, The Bad, The Ugly

    Originally posted by amedawg00
    Thanks for stopping by Czar. I am enjoying the gameplay and playcalling in this years game thanks in no small part to your tireless efforts. I know you are not involved in the creation or production of this mode but it would be of immense help if you can relay the communities concerns about this mode to the powers that be. Again, the game is amazing. I even called in sick to work this morning to play it all day without distractions, with the woman being at work herself..lol
    You bum !!! Stop practicing!!!!!
    #SIMNATION

    fighting for truth, justice and SIMULATION gameplay

    Comment

    • Boilerbuzz
      D* B**rs!
      • Jul 2002
      • 5154

      #152
      Re: Online leagues 2k15, The Good, The Bad, The Ugly

      Originally posted by ChillRobP
      You never played 2k11? When a player dropped or was booted, that team just had no user, and you had to wait for someone to fill the team before you could play against that team or trade or do anything. it would just be left as an "open" team.

      Seems like you really had no involvement in any real online leagues before.
      So I was to assume a broken feature of a mode from 4 years ago worked the same way? OK, if you say so. I thought I was pretty clear that I have not played this mode for years...

      Comment

      • ChillRobP
        Rookie
        • Sep 2008
        • 69

        #153
        Re: Online leagues 2k15, The Good, The Bad, The Ugly

        Originally posted by Boilerbuzz
        So I was to assume a broken feature of a mode from 4 years ago worked the same way? OK, if you say so. I thought I was pretty clear that I have not played this mode for years...
        Nah, you weren't clear enough.

        Comment

        • Boilerbuzz
          D* B**rs!
          • Jul 2002
          • 5154

          #154
          Re: Online leagues 2k15, The Good, The Bad, The Ugly

          Originally posted by ChillRobP
          Nah, you weren't clear enough.
          Fair enough. I can take the heat when I deserve it.

          Comment

          • LD2k
            2K Sports Community Manager
            • Oct 2010
            • 1261

            #155
            Re: Online leagues 2k15, The Good, The Bad, The Ugly

            Originally posted by Taer
            With that being said: LD2K should be involved with this type of thread - its his job to make sure that major concerns are conveyed to those on your team who need to be made aware of the issues posted in this constructive thread.
            I'm here and already taking feedback.

            Two things.

            1. I was told CPU controlled teams were in (as Rob previously mentioned on the podcast). For that, I apologize.

            2. I promise I'm taking the feedback to the dev. team. I think we all want to see Online Leagues get to a point where people want it.
            Last edited by LD2k; 10-06-2014, 11:09 AM.
            Community Manager 2K Sports // Twitter: LD2k

            Master of Operation Sports .gifs

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            • amedawg00
              2K OL Legend
              • Jan 2008
              • 2884

              #156
              Re: Online leagues 2k15, The Good, The Bad, The Ugly

              Originally posted by LD2k
              Two things.

              1. I was told CPU controlled teams were in (as Rob previously mentioned on the podcast). For that, I apologize.

              2. I promise I'm taking the feedback to the dev. team. I think we all want to see Online Leagues get to a point where people want it.
              Thanks LD2K. You have no idea how calming those two simple things you just said in your post is for this community. Just to know that the devs will be informed and that concerns are being relayed are enough for me, as the gameplay, graphics, mechanics are unrivaled in this series. Getting online leagues on par with the other ********* modes will make this long time customer a happy camper. Cheers for stopping by and acknowledging us.
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              • vannwolfhawk
                MVP
                • Jun 2009
                • 3412

                #157
                Re: Online leagues 2k15, The Good, The Bad, The Ugly

                Originally posted by Da_Czar
                I see this get posted from time to time and I feel it is misleading in the sense that there are not any Dev's who work on those two things to my knowledge who post regularly on OS. There never have been AFAIK.

                I know your pissed and want answers but If I/we who post here don't have any / didn't make any decisions regarding this mode, it's not productive to come in here and post. IMHO YMMV etc.
                Czar, can you pass this thread along to the powers to be? Let ld2k aware of this and let him pass along as well. We need to get the guys who work on this area to see what it is we want and need. They need to get a pulse on the community. I have no idea how you can be a game dev and not be a part of forums like this that talk religiously about the mode that you work on all year long. If that was me I'd be on every forum there was and be googling s@*t and hitting up top online league commissioners like coach2k and asking their opinions. But that's me...

                Hopefully this can get in the right hands.
                Basketball Playbooks
                http://www.nextplayhoops.com

                Comment

                • swimfunk
                  Rookie
                  • Jan 2010
                  • 303

                  #158
                  Re: Online leagues 2k15, The Good, The Bad, The Ugly

                  It really does feel like the online league community was pushed aside again. Personally I've put in many hours trying to get the voices heard. I've spent tweets, forums posts, 2K chats to try and get answers. Last year I asked Ronnie2K about the issues with online leagues and was told "we are very much apart of the future". This is a lie after seeing the limitations surrounding this mode in person.

                  The only info we got in the coming weeks was a couple of tweets from ld2K about the online leagues. No blog, no bringing in a team member who is actually playing in online leagues. I've offered my website as a chance for the 2K marketing team to actually address the situation. All requests were ignored and probably laughed at behind closed doors.

                  Will online leagues work? Maybe... Will it take a lot of user trust and work ....absolutely!! In 2015 it shouldn't take this much commish effort to run a well ran league. These problems are mostly with a small test league. I expect several big issues to arise once a league full of users starts playing games.

                  In short I really wanted to stop spending my time on this mode trying to get it right but yet here I am again asking the same questions and getting the same answers. "Gathering feedback for devs". An abililty to boot/replace is crucial in any league and really shows how little time was placed on this mode all year.

                  In the end,I gave 2K14 a pass since I understand they were trying to push a brand new next gen product out there. It's 2K15 and still the same issues. Now we get to see all the RT's from mypark and myleague players how they love the game.
                  I rep USDA
                  twitter - @USDA_swimfunk

                  Comment

                  • robbysteinz
                    Rookie
                    • Dec 2008
                    • 31

                    #159
                    Re: Online leagues 2k15, The Good, The Bad, The Ugly

                    Thanks for acknowledging but why do leagues regress every year? How can we not BOOT someone? That makes a league basically unplayable from the start.

                    Comment

                    • swimfunk
                      Rookie
                      • Jan 2010
                      • 303

                      #160
                      Re: Online leagues 2k15, The Good, The Bad, The Ugly

                      Originally posted by LD2k
                      Two things.

                      1. I was told CPU controlled teams were in (as Rob previously mentioned on the podcast). For that, I apologize.

                      2. I promise I'm taking the feedback to the dev. team. I think we all want to see Online Leagues get to a point where people want it.
                      Rinse, wash, repeat....

                      Is this for 2K16?
                      I rep USDA
                      twitter - @USDA_swimfunk

                      Comment

                      • vannwolfhawk
                        MVP
                        • Jun 2009
                        • 3412

                        #161
                        Re: Online leagues 2k15, The Good, The Bad, The Ugly

                        Originally posted by amedawg00
                        No cpu teams are allowed. If you create a 2 person league with a 82 game schedule, you and your friend are scheduled to play 82 home and away games against each other and only each other...lol. Rob Jones clearly misspoke during the press row podcast when he said CPU teams would be allowed in OL this year. He was also misleading when he said that robust customization were in leagues this year. Now lets just hope his assertion that two of their best engineers being charged with improving online stability will hold up during release week as we get ready for our online league pre season.
                        Wow! That's bad! So if we lose a guy (assuming he go's willingly) that team does nothing til we refill them? Can we sim game at least and give them a win or loss until we find a replacement? And can we get those 2 best engineers who we're working on online stability put on the 2k16 online league team stat? Lol
                        Basketball Playbooks
                        http://www.nextplayhoops.com

                        Comment

                        • vannwolfhawk
                          MVP
                          • Jun 2009
                          • 3412

                          #162
                          Re: Online leagues 2k15, The Good, The Bad, The Ugly

                          Originally posted by LD2k
                          I'm here and already taking feedback.

                          Two things.

                          1. I was told CPU controlled teams were in (as Rob previously mentioned on the podcast). For that, I apologize.

                          2. I promise I'm taking the feedback to the dev. team. I think we all want to see Online Leagues get to a point where people want it.
                          Yes! Thank you!
                          Basketball Playbooks
                          http://www.nextplayhoops.com

                          Comment

                          • Kurupt_XxX
                            Rookie
                            • Sep 2010
                            • 401

                            #163
                            Re: Online leagues 2k15, The Good, The Bad, The Ugly

                            Originally posted by LD2k
                            I'm here and already taking feedback.

                            Two things.

                            1. I was told CPU controlled teams were in (as Rob previously mentioned on the podcast). For that, I apologize.

                            2. I promise I'm taking the feedback to the dev. team. I think we all want to see Online Leagues get to a point where people want it.
                            If anything all we want is the ability to boot people and set our rotations. If possible sliders too. other stuff can wait.

                            Comment

                            • robbysteinz
                              Rookie
                              • Dec 2008
                              • 31

                              #164
                              Re: Online leagues 2k15, The Good, The Bad, The Ugly

                              The hard truth is that you guys tell us you're feeding the development team with our feedback but the leagues get worse every year!

                              We started off with one and done leagues with a GREAT operating website. Then you guys took away that awesome website for no reason and gave us that broken 2k website which no one used. Then you added offseason in 2k12 except everyone's salaries turned to $0 and playoffs would randomly lock and freeze and be unplayable. 2k13 is the same thing,same contract problems, and when you got to the free agency the game would just fast forward simulate the entire thing lolol. 2k14 went back to 2k11 due to next gen which I understand. And now next gen 2k15 we have NOTHiNG?! I don't get it and we never get answers. We've been tweeting,emailing,facebooking, everything to you guys for years and your false promises are really wearing thin on this community. If nba live has a working online association mode I am OUT. I can see it from miles away that next years promotion will be that myleague is now online compatible. And then it have glitches,contracts will break,and will be unplayable after season 1. Then 2k17 will be the promise where you guys say it is all fixed. Too predictable and the hard truth.

                              Comment

                              • amedawg00
                                2K OL Legend
                                • Jan 2008
                                • 2884

                                #165
                                Re: Online leagues 2k15, The Good, The Bad, The Ugly

                                Originally posted by vannwolfhawk
                                Wow! That's bad! So if we lose a guy (assuming he go's willingly) that team does nothing til we refill them? Can we sim game at least and give them a win or loss until we find a replacement? And can we get those 2 best engineers who we're working on online stability put on the 2k16 online league team stat? Lol
                                Presumably you can sim the game between a user and a cpu team because when you click on the scheduled game between the two, it give you the option to simulate. The simulate feature is not functioning at the moment. See the screen shot below for reference. Also, there is no option to give a win or loss when you click on the scheduled game. Morever, because I have been unable to test the reset feature, which so far is no where to be seen given the lack of a game played, it would be really annoying to not be able to reset simmed games between users or a user and a cpu team. Stay tuned until I get a human player to join the lg to play a gm and see if we can reset. Unless LD2k wants to save us all the headache and acknowledge whether resets are in or not.

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