2K16 Shot Meter

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  • NDAlum
    ND
    • Jun 2010
    • 11453

    #256
    Re: 2K16 Shot Meter

    Originally posted by coolcras7
    [/B]

    I complete disagree, there should be some level of skill involved and not have everything dependent on the luck of the draw. I have to admit that loved getting that prefect release icon last year there was some level of satisfaction knowing.
    Why can't it be considered a skill to get shooters to their favorite spots on the floor and try to get them open looks for the highest % shots they can get?
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    • Boilerbuzz
      D* B**rs!
      • Jul 2002
      • 5154

      #257
      2K16 Shot Meter

      Originally posted by UnbelievablyRAW
      I skipped 2k15 so I don't know exactly how the meter is, but I'd like if you just got a grade for the degree of difficulty of the shot.

      If you're open and shoot at the top of the jump you get an excellent release. If you're being covered and shoot at the top of the jump you get a good/okay release (depending on who you're shooting with). My impression from what I've read is that you just get feedback on your timing release so people getting excellent releases would make every shot in almost every situation (which is not fun for defence and overall balance)

      Incorrect. You get all of that. The only problem with the mechanic is that if you get that timing right (it gets harder/easier to do based on all of that), you are guaranteed a make. The feedback for quality is the window. The timing can overcome all of it in the end however.


      Originally posted by NDAlum
      Why can't it be considered a skill to get shooters to their favorite spots on the floor and try to get them open looks for the highest % shots they can get?

      Exactly. And it is. It's even MORE skill. The system has always valued all of them just about evenly. Now, this rewards meter timing more. Pretty much overriding the basketball skills. That's why I don't like it. People complain the game doesn't punish bad basketball enough. In general, I think that is bs. But not in this case. Those complaints are dead on here in my opinion. All I know is that even EA abandoned the idea. So why did VC run with it an mess up a great system? Because people don't think before they pine for things.
      Last edited by Boilerbuzz; 06-25-2015, 10:11 AM.

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      • NDAlum
        ND
        • Jun 2010
        • 11453

        #258
        Re: 2K16 Shot Meter

        I just don't think the majority of the online players can deal with missing open shots...or for that matter just missing shots in general. Not only that you let people create a super version of themselves and put them in a competitive setting where they would be happy shooting 100% from every spot on the court while dunking from the 3-pt line.

        I just think a shot meter "dumbs" down the game to such a level I would never participate in such an arena. It's just not for me.

        Here's the thread that came out touting this feature:

        http://www.operationsports.com/forum...explained.html

        Here's how I responded and it proved to be so true

        Originally posted by NDAlum
        Thanks for the information. That solidifies my decision to exclusively use the Real Player % as I don't want it to be a battle of who can master the shot of a terribly rated player who has an easy release to master.

        I'd prefer the player attributes be the #1 factor in my game.

        This is going to be amazing for the guys who really enjoy the "competition" side of things and are all about stick skills. They'll be able to craft their skills and have more control over their success which is ideal for that crowd.

        Best of both worlds.
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        • thedream2k16
          Banned
          • Apr 2015
          • 651

          #259
          Re: 2K16 Shot Meter

          Originally posted by NDAlum
          Why can't it be considered a skill to get shooters to their favorite spots on the floor and try to get them open looks for the highest % shots they can get?
          That's called running a play. You should still know players release or you might as well be playing coach mode

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          • thedream2k16
            Banned
            • Apr 2015
            • 651

            #260
            Re: 2K16 Shot Meter

            The bottom line is the shot meter was made for people that don't want to learn the game or a claim they don't have time to practice. Same with auto shop contesting and defense of assist. Everything that require some kind of skill was given a mechanic to make it easy and basic for a caveman. These are just some of the things needed when you try to appeal to a larger casual fan base

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            • Boilerbuzz
              D* B**rs!
              • Jul 2002
              • 5154

              #261
              2K16 Shot Meter

              Originally posted by thedream2k16
              That's called running a play. You should still know players release or you might as well be playing coach mode
              At no point did he, or anyone in that camp, say that you don't have to know release. Or that timing shouldn't have a significant effect. The point is that, in the end, the timing overrides everything else completely and that's wrong.

              Originally posted by thedream2k16
              The bottom line is the shot meter was made for people that don't want to learn the game or a claim they don't have time to practice. Same with auto shop contesting and defense of assist. Everything that require some kind of skill was given a mechanic to make it easy and basic for a caveman. These are just some of the things needed when you try to appeal to a larger casual fan base
              That's kind of a narrow assumption you're making. Many more of the cerebral players don't want to have to press a button to do something they think should be a basic reflex. Not all of the people that value the deep, X and O side of the game have the stick skills, yet that knowledge gets watered down. On the other side, you have a 8 year that can time his release to the frame, and he's not punished at all for just running around like an idiot and chucking 3s. Are you OK with this? There's nothing wrong with auto-shot contest. And many people don't even use defensive assist because it's defaulted off, and they don't bother going into those menus. Regardless, BOTH of those options can be completely toggled. This can't. All you can do is either hide it or not.
              Last edited by Boilerbuzz; 06-26-2015, 08:41 AM.

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              • Hustle Westbrook
                MVP
                • Jan 2015
                • 3113

                #262
                Re: 2K16 Shot Meter

                Lol just played a Rockets user that shot 10-20 from 3.

                He had 31 with Harden and shot 7-13 from 3 with him. Dude would literally just bring the ball up the court make one pass to Harden and then shoot a 3 right in my face. I couldn't really do anything either because he had everyone's release mastered.

                I knew dude was getting perfect releases too because he would pause the game before every shot went in. This is what's so pathetic about the shot meter. If someone has a player's release mastered you're basically at there mercy. No skill needed just zig-zag until you get an open shot smh.
                Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

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                • Vroman
                  Pro
                  • Aug 2014
                  • 959

                  #263
                  Re: 2K16 Shot Meter

                  Originally posted by Hustle Westbrook
                  Lol just played a Rockets user that shot 10-20 from 3.

                  He had 31 with Harden and shot 7-13 from 3 with him. Dude would literally just bring the ball up the court make one pass to Harden and then shoot a 3 right in my face. I couldn't really do anything either because he had everyone's release mastered.

                  I knew dude was getting perfect releases too because he would pause the game before every shot went in. This is what's so pathetic about the shot meter. If someone has a player's release mastered you're basically at there mercy. No skill needed just zig-zag until you get an open shot smh.
                  I had some1 doing the same with Klay Thompson and he went 8/10 from 3pt (not single wide open).

                  It's only defendable if you have good defender (like J.Butler) on the shooter .
                  Last edited by Vroman; 06-27-2015, 06:29 AM.

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                  • thedream2k16
                    Banned
                    • Apr 2015
                    • 651

                    #264
                    Re: 2K16 Shot Meter

                    Originally posted by Vroman
                    I had some1 doing the same with Klay Thompson and he went 8/10 from 3pt (not single wide open).

                    It's only defendable if you have good defender (like J.Butler) on the shooter .
                    its only dependable if you play on ball defense. CPU defense got neutared in 2k12

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                    • Vroman
                      Pro
                      • Aug 2014
                      • 959

                      #265
                      Re: 2K16 Shot Meter

                      Originally posted by thedream2k16
                      its only dependable if you play on ball defense. CPU defense got neutared in 2k12
                      Its all on ball, but there are some people mastered release and timing when to catch and shoot with perfection. If its all guy doing than yea you can off ball close guard klay and aticipate it, but if he's master with iso/pnr with curry as well and you have to watch that too then there is nothing you can do.

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                      • thedream2k16
                        Banned
                        • Apr 2015
                        • 651

                        #266
                        Re: 2K16 Shot Meter

                        Originally posted by Vroman
                        Its all on ball, but there are some people mastered release and timing when to catch and shoot with perfection. If its all guy doing than yea you can off ball close guard klay and aticipate it, but if he's master with iso/pnr with curry as well and you have to watch that too then there is nothing you can do.
                        turn off LT shot contest an do everything manually. works 90% of the time

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                        • Hustle Westbrook
                          MVP
                          • Jan 2015
                          • 3113

                          #267
                          Re: 2K16 Shot Meter

                          Originally posted by thedream2k16
                          its only dependable if you play on ball defense. CPU defense got neutared in 2k12
                          I play On-Ball defense, manually contest all shots and it still happened to me.

                          And I still run into plenty of off-ball zone users who hide on their big men and let the CPU contest all my shots on the perimeter.
                          Check out my YouTube channel for NBA 2K16 MyTeam and Play Now Online gameplay videos!

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                          • Buckeyebrown
                            Banned
                            • May 2015
                            • 59

                            #268
                            Re: 2K16 Shot Meter

                            Originally posted by coolcras7
                            No one know how NBA Live shooting mechanics will play out so to say 2k should imitate something that has yet to be played or proven is ridiculous. The shooting mechanic should be complicated because the current incarnation is too simplistic.

                            Not it shouldn't be and no it is not.

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