How do i get past CPU?
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Re: How do i get past CPU?
"I was able to do well on All-Star, Superstar, Hall of Fame last year, but I can't anymore. I don't want to put in work to get better at the game. I need to be able to do it NOW. But I already practiced 10 times and I still can't do it. I want to be great at this game within 2 days, and even better if I could be great within 6 hours at launch. Sees video of someone able to do it, "oh I guess you can beat the CPU defender, how do you do it?"
Maybe these people's stick skills are simply not good. There are people able to blow by the 2k16 CPU defenders. What does that say about people not able to replicate the blow by ... yeah you need practice.
Yes, maybe a certain 2k16 defender has a terrible defensive rating but why should that automatically mean you should be able to blow by the defender on day one without having put in the work. Even if you have put in the work, maybe you're simply doing it wrong. Up your stick skills in practice mode, seriously. It may take a day, a week, a month. After you master your stick skills, you'll be able to blow by your defenders just like those who have come before.
You can overcome a challenge but you can't overcome boredom beating an easy CPU.
I hope 2k increases the on ball defense difficulty 10 folds in patch one and tweet do you want fries with that wine.
Let's just drop the defense difficulty, up the offense effectiveness, allow more offensive cheese tactics, and ruin another NBA2k basketball game just because people choose not to practice until you have a very solid handle on the sticks. And absolutely yes, if you nerf the defense, offensive cheese tactics will come to fruition. Period.
Quit trying to feed your ego and drop the difficulty level. Please for heaven sake.Comment
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Re: How do i get past CPU?
I have no problem with elite defenders playing like they do in the game. It's that even the notoriously bad defenders play lock down D. Also some of the animations (bumping and hand checking) would be called fouls in today's NBA.
I'm in favor of playing authentic NBA basketball in 2k to break down a defense. That includes ball movement as well as isolation basketball (which is very prevalent in today's game). To put it into perspective James Harden led the league last year in isos with 26.8% of his possessions ending in isolation. LeBron (25.8%) and Melo (24.3%) were third and forth. Teams frequently go to their stars for one-on-one situations.
It's easy to take advantage of mismatches in the post this year(which I love). The same should be said about the perimeter.Comment
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How do i get past CPU?
I'm about to throw my TV and PS4 out the window the more I hear about gamers have difficulties with the CPU defense, especially when they just got the game.
"I was able to do well on All-Star, Superstar, Hall of Fame last year, but I can't anymore. I don't want to put in work to get better at the game. I need to be able to do it NOW. But I already practiced 10 times and I still can't do it. I want to be great at this game within 2 days, and even better if I could be great within 6 hours at launch. Sees video of someone able to do it, "oh I guess you can beat the CPU defender, how do you do it?"
Maybe these people's stick skills are simply not good. There are people able to blow by the 2k16 CPU defenders. What does that say about people not able to replicate the blow by ... yeah you need practice.
Yes, maybe a certain 2k16 defender has a terrible defensive rating but why should that automatically mean you should be able to blow by the defender on day one without having put in the work. Even if you have put in the work, maybe you're simply doing it wrong. Up your stick skills in practice mode, seriously. It may take a day, a week, a month. After you master your stick skills, you'll be able to blow by your defenders just like those who have come before.
You can overcome a challenge but you can't overcome boredom beating an easy CPU.
I hope 2k increases the on ball defense difficulty 10 folds in patch one and tweet do you want fries with that wine.
Let's just drop the defense difficulty, up the offense effectiveness, allow more offensive cheese tactics, and ruin another NBA2k basketball game just because people choose not to practice until you have a very solid handle on the sticks. And absolutely yes, if you nerf the defense, offensive cheese tactics will come to fruition. Period.
Quit trying to feed your ego and drop the difficulty level. Please for heaven sake.
I'm all for realism and appropriate difficulty but I think you completely ignored his actual point. There MAY be bumping that is out of line with a realistic sim experience. It was certainly the case with 2K11 as well, where the "great defense" was actually a foul every trip down.
I'm not sure of the verdict either way, but does 2K16 produce realistic interactions between handler and defender that accurately represents the difficulty of driving by a defender with hip rides and cut offs, or does it do so through unrealistic, bumping contact that is more reminiscent of hand checking that is no longer legal, even by poor defenders?
Can we have a technical discussion on this without attributing unflattering attitudes on folks?Last edited by Sundown; 09-26-2015, 11:04 PM.Comment
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Re: How do i get past CPU?
Even though some of the bumping animations would be called as fouls in real life, I think for VIDEOGAME balance it's important to have it in the game. You don't want the paint to be an express way like with older games.Comment
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How do i get past CPU?
I definitely agree there needs to be balance but it should be solved realistically, not through solutions that would effectively be "defensive cheese". Remember, solve basketball problems with basketball solutions is the motto this year.
Again I'm not sure if the defensive contact is unrealistic or not, but that's not out of the realm of possibility.Comment
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Re: How do i get past CPU?
Even better, we should show it...
Difference between now and 2011 is we all have share buttons on our controllers...
A couple of folks have posted videos of what has been successful from them....this thread doesn't have to turn into another paragraph fest...
It's not like if can't be improved....so let's show the dev's firsthand..
Sent from my iPhone using TapatalkComment
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Re: How do i get past CPU?
I have no problem with elite defenders playing like they do in the game. It's that even the notoriously bad defenders play lock down D. Also some of the animations (bumping and hand checking) would be called fouls in today's NBA.
I'm in favor of playing authentic NBA basketball in 2k to break down a defense. That includes ball movement as well as isolation basketball (which is very prevalent in today's game). To put it into perspective James Harden led the league last year in isos with 26.8% of his possessions ending in isolation. LeBron (25.8%) and Melo (24.3%) were third and forth. Teams frequently go to their stars for one-on-one situations.
It's easy to take advantage of mismatches in the post this year(which I love). The same should be said about the perimeter.
And those stats about isos don't reflect blow bys. Those stats include isos that include those guys not being able to blow by and resorting to a step back jumper.Comment
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Re: How do i get past CPU?
Player's are getting caught up in hero ball, and forget to call plays or picks. if you can't blow by someone shoot over them. hesitation...you don't have to go to the basket all the time.Comment
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Re: How do i get past CPU?
2 things about your post. At this stage I do think the bad defenders feel too sticky, although I need to play more.
And those stats about isos don't reflect blow bys. Those stats include isos that include those guys not being able to blow by and resorting to a step back jumper.Comment
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Re: How do i get past CPU?
I definitely agree there needs to be balance but it should be solved realistically, not through solutions that would effectively be "defensive cheese". Remember, solve basketball problems with basketball solutions is the motto this year.
Again I'm not sure if the defensive contact is unrealistic or not, but that's not out of the realm of possibility.
Offline you can change sliders to your liking.
The animations in this game are far more advanced, but on the perimeter this game is exactly like NBA 2k11. I'll admit when 2K11 first came out I hated how the defense could bump me into picking up my dribble regularly. I ranted and raved on the 2K forums(during it's golden age lol) about defense being overpowered and I continued to hate it all through its cycle. It wasn't until I went back to playing it earlier this year that I realized how I was supposed to beat my man off the dribble and it's really simple.
1. If you drive and don't get a contact animation, keep going and finish the layup.
2. If you drive and the defender aggressively cuts you off, use a counter move like a crossover, behind the back, step back, or spin move to avoid getting bumped. If you completely break free from your defender keep going for the easy bucket(or open jumper from the step back).
-If you semi-break free from the defender do a hop step layup, or spin layup to keep momentum going to the basket before you get bumped.
3. If the defender is giving you space take the jumper.
This game works the exact same way. Really and truly there is a lot more leeway in this game than in 2K11 because even if there is contact while driving you have a chance to get a 50/50 contact drive where the defender is on you, but you're still driving to the basket.
The escape hesitations and size up moves make it extremely easy to get space for mid range shots, or 3s if you're using guys like Chef Curry. Being able to keep your dribble when you do shot gathers is a god send. I just wish it was on a button that didn't make you pump fake if you mess up the input. The LS step back can rock defenders like crazy. I made CP3 fall twice doing that move with Kemba Walker when he cut me off on HOF difficulty.
So, I don't think bumping is the problem. I mean if the AI wants to severely cut me off that's actually a good thing. It opens them up to a counter move that pretty much guarantees an opportunity to open up space to blow by them or shoot an open j.
My gripe is the responsiveness and accuracy of the counter moves when you drive and get aggressively cut off. Sometimes I'll get cut off and try to do a counter move and it won't come out. I'll try to counter getting cut off with a crossover and a behind the back dribble comes out. I'm starting to think the devs designed the game this way to limit iso cheese and if they did I'm okay with that since I'm a swing motion San Antonio Spurs/Atlanta Hawks type of player anyway, but I would like to actually know if they meant for the iso motion to be like that.Comment
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Re: How do i get past CPU?
Question is...what constitutes a "bad" defender to you?
Someone who lets you do dribble moves and run past them?
Nah dude....Even Jose Calderon can put pressure on you and force you to do things you don't want to...he's not a "bad" defender...he's just slow. He's a SMART player.
Smarts = defense. Physical attributes highlight the smarts.
Your job on offense is to take advantage of the physical liabilities of the person guarding you...that doesn't mean you get to go 1 on 1 and break them every time. Try moving without the ball getting them in screens, get them moving around, a.k.a use your teammates....everything isn't an And 1 mixtape highlight dawg.
This is an NBA simulation.
Come on yall.Last edited by GSW; 09-27-2015, 01:24 AM.#SimnationComment
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Re: How do i get past CPU?
I think offense/defense contact during dribble drives is just way too complex to be represented realistically. Imo having the defense be more powerful than the offense is absolutely necessary especially when you're playing online.
Offline you can change sliders to your liking.
The animations in this game are far more advanced, but on the perimeter this game is exactly like NBA 2k11. I'll admit when 2K11 first came out I hated how the defense could bump me into picking up my dribble regularly. I ranted and raved on the 2K forums(during it's golden age lol) about defense being overpowered and I continued to hate it all through its cycle. It wasn't until I went back to playing it earlier this year that I realized how I was supposed to beat my man off the dribble and it's really simple.
1. If you drive and don't get a contact animation, keep going and finish the layup.
2. If you drive and the defender aggressively cuts you off, use a counter move like a crossover, behind the back, step back, or spin move to avoid getting bumped. If you completely break free from your defender keep going for the easy bucket(or open jumper from the step back).
-If you semi-break free from the defender do a hop step layup, or spin layup to keep momentum going to the basket before you get bumped.
3. If the defender is giving you space take the jumper.
This game works the exact same way. Really and truly there is a lot more leeway in this game than in 2K11 because even if there is contact while driving you have a chance to get a 50/50 contact drive where the defender is on you, but you're still driving to the basket.
The escape hesitations and size up moves make it extremely easy to get space for mid range shots, or 3s if you're using guys like Chef Curry. Being able to keep your dribble when you do shot gathers is a god send. I just wish it was on a button that didn't make you pump fake if you mess up the input. The LS step back can rock defenders like crazy. I made CP3 fall twice doing that move with Kemba Walker when he cut me off on HOF difficulty.
So, I don't think bumping is the problem. I mean if the AI wants to severely cut me off that's actually a good thing. It opens them up to a counter move that pretty much guarantees an opportunity to open up space to blow by them or shoot an open j.
My gripe is the responsiveness and accuracy of the counter moves when you drive and get aggressively cut off. Sometimes I'll get cut off and try to do a counter move and it won't come out. I'll try to counter getting cut off with a crossover and a behind the back dribble comes out. I'm starting to think the devs designed the game this way to limit iso cheese and if they did I'm okay with that since I'm a swing motion San Antonio Spurs/Atlanta Hawks type of player anyway, but I would like to actually know if they meant for the iso motion to be like that.Comment
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Re: How do i get past CPU?
Earlier I played 98 Bulls vs. 01 Lakers. I had MJ isolating Shaq three different times. I absolutely could not get by him. Cpu defenders can guard whoever they want. The game feels really messed up for me. I've found several issues with the game so far. I can't see myself keeping it.Comment
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