I'm with you that the game is encouraging and it feels great getting buckets after running great plays or smart PnR, but IMO defense is too extreme in the backcourt. I mean, it is not realistic having a player always glued to you because that doesn't happen during the first 3 Qs of any NBA game (except playoffs).
In any NBA game you see a lot of non contested perimeter jumpshots but If they allow us to do that 90% of the jumpshots will go in. That's were the problem lies IMO. They should allow more uncontested shots but the percentage should be lower, because not every shot in a perfect situation and with a perfect timing should go in as happens in the game.
I kinda like the fact they reward you for running great plays or crossovers, but that triggers the fact that almost every good uncontested shot will go in, and every contested shot will be missed. IRL a lot of contested shots go in and a lot of free jumpshots are missed. The algorithm for both situations to determine if the shot goes in or not should depend on the situation on the player on the court (contested/uncontested), the position of the body, the percentage of the player, his strike, if it's a hot spot and a long etcetera, not just the rule: uncontested -> IN, contested -> OUT.
Comment