The VC issue - perfectly put in words

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  • nuckles2k2
    MVP
    • Sep 2006
    • 1922

    #196
    Re: The VC issue - perfectly put in words

    Originally posted by Saxongirl
    I would like to contribute as well.
    Spoiler

    Comment

    • SirGaryColeman
      Banned
      • Oct 2015
      • 848

      #197
      Re: The VC issue - perfectly put in words

      Originally posted by Saxongirl

      I would also like to ask one question that neither the pro's nor the contra's in this argument have really asked or adressed:

      Fair and good that it's 2k's right to design their game in this way and maximize their profit. How do any of you explain why we can not use the VC we earned in previous games though? I mean it's not gone. Our accounts are still there and once we download the games again we will have the same VC count again. So why aren't we able to transfer it to a new game? Call it a loyalty bonus or simply a service. I can't recall the currency being called 2k15 VC and 2k16 VC. It was called VC wasn't it? So VC should be universal. Well I still have around 90.000 VC (add 35.000 for preordering) on my 2k16 account and around 200.000 on my 2k15 account. I would very much like to get those VC since I actually earned them through grinding.

      I read an interesting suggestion of how to remodel how you gain attributes on NLSC I'll quote that here if I may:
      That is one of those things that is good enough to start a petition for (can you sue for stuff like this?).

      I wouldn't expect any kind of refunds or money, but maybe it'd serve as a wake up call for how you treat your customers. If a popular enough YouTube person mentioned it and game websites picked up on it - a lot of people would sign it and our voices would be heard.

      Originally posted by Saxongirl
      I read an interesting suggestion of how to remodel how you gain attributes on NLSC I'll quote that here if I may:
      I think anything that isn't related to grinding for VC would be good. Is it a lack of imagination that stops 2k progression from being fun or a desire to make money off of VC?

      Making a story in a sports game is hard, but if they centered the story around things you'll be doing in all of the modes and the progression made sense in the context of the game - it would fix it.

      Personally, I'd like to avoid any kind of "do this over and over again" stuff... especially virtually bench pressing, because that just makes me feel like a loser. I'd rather take on the 96 Bulls in the Finals and unlock a badge/animations/gear/etc or get 5,000 exp to put towards my skills.

      Give me "bosses" and moments. Give me a challenge that requires me to play well, not that requires me to play regular season games, spamming the same button over and over again for badges.

      2k doesn't need to be a grind... it just IS one for one reason: Virtual Currency.

      Comment

      • laoala
        Banned
        • Sep 2016
        • 280

        #198
        Re: The VC issue - perfectly put in words

        what issue?

        they can sell free, virtual content for an additional 20$+ per person.

        and people buy it.

        it's genius.

        Comment

        • Haraldsson88
          Rookie
          • Sep 2016
          • 66

          #199
          Re: The VC issue - perfectly put in words

          Can we please not call it "pay2win"? It's more like pay2progess.

          Pay2win would be like "Pay 5$ for a arm sleeve with 30+ in all offensive stats!" Or "pay 10$ to get 20 extra attribute slots!" You get the what i mean.

          -I apologize in advance for grammar etc, english isn't my first language.

          Anyway i agree with most posts in here, for people who doesn't have the time, its way to much grinding, one of my friends have a full time job aswell as study half time, there's no way he has the time to grind for everything. So of course he spent some extra cash on VC. Myself i got alot of free time and i dont really mind the grind, so its fine for me, but again i understand what it is like for some people.

          Now for the tricky part, how do we actually change the system that 2K use? Well it's hard, the business plan is obvious, make the grind consume alot of time to get people to spend vc to skip it(however i'd argue there is alot of grinding left with badges etc but w/e). So it's obvious that the vc system will stay the same as long as people are willing to pay for it, that's one problem. I also saw some suggestion that atleast let us start at a higher overall(70-75~) while it makes sense and is a good idea since were supposed to be a top pick player, we also gotta realize that it might hit 2K's VC income a bit, since the grind would be faster, meaning some people might not spend their money on VC. I.e i was thinking of actually buying VC to speed up the process, but in the end i didn't, if u told me i would actually start at 75 Overall, i would definalty not buy VC. See where im going with this?

          There won't really be any changes, when there are alot of people who are willing to pay, even if your not willing to pay, you will most likely buy the game anyway, just not buy any VC. 2K would probably only change it if something drastic happened, i.e if sales went down a s*** ton due to people dislikeing their current VC system, which lets be real, will probably not happen, since pretty much everyone buys the game anyway. The fact the certain moves actually costs now and some tattoos went up in price and also the VC earned from playing and through the app went down, tells me that 2K is trying to get more money in. It's a great business model really, do i like it? Hell no, but we must agree that it works.

          Since EA doesn't make a good game and since they skipped this year, 2K doesn't really loose any of their buyers, since most people will most likely buy the best basketball game available. So we have to hope EA actually does something good(which i doubt RIP NHL) next year, or i don't really see anything changing in the near future.

          But it's confusing since they are "trying" to get into esports(IMO This game, especially pro-am is not even close to being a good esports game, but that's something else). You would think they would move away from the grinding part, but no they don't which makes me confused.

          So in the end, it's clear they are trying to make as much money as possible, which is understandable, doesn't mean you have to like it. It almost feels like something drastic like i mentioned earlier has to happened, or we somehow must figure out a system that works for people who doesn't have the time or money to spend on VC, but that somehow still fills 2K's pockets with money. Which is hard, i can't figure anything out, but its clear as day what they are trying to do.

          People have also suggested they make you actually do drills etc to actually go up in attributes, while it's a good ideal it doesn't put money in 2K's pockets, so that plan is pretty much out of the window.

          Myself all im hoping for now is that 2K doesn't turn into EA, meaning pretty much no changes at all year to year(which i doubt they will, but hey you never know). And just are only after getting as much cash as possible for minimum effort.

          Yeah, like mentioned earlier, while people have great ideas, depending on what it is, it might be the opposite of what 2K wants. So for now we have to deal with it, even tho we might not like it.

          Anyways, back to grinding 1200 assists. Laters!
          Last edited by Haraldsson88; 09-24-2016, 08:32 PM.

          Comment

          • nuckles2k2
            MVP
            • Sep 2006
            • 1922

            #200
            Re: The VC issue - perfectly put in words

            Originally posted by SirGaryColeman
            That is one of those things that is good enough to start a petition for (can you sue for stuff like this?).

            I wouldn't expect any kind of refunds or money, but maybe it'd serve as a wake up call for how you treat your customers. If a popular enough YouTube person mentioned it and game websites picked up on it - a lot of people would sign it and our voices would be heard.



            ...
            Individually? You could sue for anything you want, doesn't mean a court will be willing to hear the case tho.

            Class action? Several courts would have to agree to hear the individual cases -- independent of each other, and a lawyer somewhere would have to want to consolidate all of those cases into one 'class action' suit, & his/her firm would have to give them the resources to round up all of the litigants & get them to agree to join the class action.

            A petition sent to Take 2/2K *might* be more effective, but I doubt it.

            VC is for sure an exec initiative, meaning I highly doubt it came from the devs at Visual Concepts. More likely something pursued by Take 2. Can't remember which came first, Madden MUT coins, or VC, but micro transactions are not likely going anywhere.

            In terms of MyCareer & VC, I still think offline players are paying for the MyPark & Pro-Am environment that's connected to the offline mode. The reason why our offline player starts as a 55 who has no business being on a basketball court is because the mainly MyPark players who are willing to spend $$$ upfront to get to as close to max as they can, before they grind for the extra 25 slots -- will pay to boost that 55 to 80whatever.

            If they split the modes into offline & online, where you'd have to create a new player for both modes, they could keep their "you need this VC" model for the MyPark & Pro-Am ppl, and give the offline ppl a slightly more respectable starting player, do away with the caps (which would ironically make them more money in VC purchases from offline players who don't want to grind), and give offline players their own ecosystem.

            Makes too much sense to ever happen tho.
            Last edited by nuckles2k2; 09-24-2016, 09:25 PM.

            Comment

            • 335TDC
              Rookie
              • Aug 2016
              • 352

              #201
              Re: The VC issue - perfectly put in words

              Litigation is crazy. 2k has the right to change content any time they want. They have the right to release a crap game, they have the right to microtrans users all they want.

              We have the right to NOT BUY or to WAIT AND SEE if we want to buy.

              I'm just angry that MyCareer has been sacrificed to the VC gods. And that it's unplayable for me because of the time commitment required, not just in playing and earning VC, but in all the stupid cut scenes and loading screens. And the "volunteer" gym time is an absolute KILLER. More loading screens, more little games that drip VC to you like Trump drips complements to Hilary. Will NOT do that.

              That being said, I play MyGM almost exclusively, so when I have enough VC from that I'll go and pump up my guy in MyCareer and MAYBE give it a go.

              Comment

              • timothythefirst
                Rookie
                • Sep 2016
                • 68

                #202
                Re: The VC issue - perfectly put in words

                Originally posted by Haraldsson88
                Can we please not call it "pay2win"? It's more like pay2progess.

                Pay2win would be like "Pay 5$ for a arm sleeve with 30+ in all offensive stats!" Or "pay 10$ to get 20 extra attribute slots!" You get the what i mean.
                how is "pay $5 for an arm sleeve with 30+ in stats" really much different than "pay $x to get more attribute slots.". it's still paying to make your guy better

                Comment

                • Bernte
                  Rookie
                  • Oct 2015
                  • 182

                  #203
                  Re: The VC issue - perfectly put in words

                  i'm all for a petition! that might work, if enough people sign it and 2k is made aware of it. the feedback throughout this thread is pretty clear, the majority has an issue with vc and how 2k designs the game around it. that should be addressed.

                  Comment

                  • Haraldsson88
                    Rookie
                    • Sep 2016
                    • 66

                    #204
                    Re: The VC issue - perfectly put in words

                    Originally posted by timothythefirst
                    how is "pay $5 for an arm sleeve with 30+ in stats" really much different than "pay $x to get more attribute slots.". it's still paying to make your guy better
                    Both of those examples would explain pay2win easily.

                    Pay2win=you can only get the best stuff/achieve the highest rating by actually buying it for real money.

                    Pay2progress=I.e you buy VC to level your player faster, but you can still get it easily for free, which then does not even closely make it pay2win.

                    Tired of people calling bunch of games "pay2win" when its clearly not.
                    Last edited by Haraldsson88; 09-25-2016, 04:28 AM.

                    Comment

                    • Mweemwee
                      Banned
                      • Sep 2016
                      • 495

                      #205
                      Re: The VC issue - perfectly put in words

                      It really would make sense that passing well would give you an increase on passing...like say when you reach 50 assists you get +5 to passing. Another 50 assists gives you another +5. 50 rebounds gives you +5 in rebounding etc.

                      The drill where you run from baseline to baseline in practice gives you +2 in speed if you get 10 seconds flat.

                      The bench pressing drill gives you +2 in strength if you complete 10 presses.

                      The jumping drill puts your vertical up +2 if you get 3 jumps over 37".

                      It's all there already. And it USED to be like this in 2K11.

                      They probably will never change though as they just seem to care about money (and unashamed to hide it).

                      Comment

                      • Saxongirl
                        Rookie
                        • Sep 2016
                        • 86

                        #206
                        Re: The VC issue - perfectly put in words

                        Originally posted by 335TDC
                        Litigation is crazy. 2k has the right to change content any time they want. They have the right to release a crap game, they have the right to microtrans users all they want.

                        We have the right to NOT BUY or to WAIT AND SEE if we want to buy.

                        I'm just angry that MyCareer has been sacrificed to the VC gods. And that it's unplayable for me because of the time commitment required, not just in playing and earning VC, but in all the stupid cut scenes and loading screens. And the "volunteer" gym time is an absolute KILLER. More loading screens, more little games that drip VC to you like Drumpf drips complements to Hilary. Will NOT do that.

                        That being said, I play MyGM almost exclusively, so when I have enough VC from that I'll go and pump up my guy in MyCareer and MAYBE give it a go.
                        Litigation was suggested for our loss of the VC we previously earned and like I said... it's not called 2k15 VC or 2k16 VC it is called VC so I would like me 300.000 VC please that I grinded for. It's connected to my account and stored on 2k's servers so it's still there so I don't see why it's something that we just need to accept. It's universal virtual currency we earned and it should be transfered from game to game.

                        Comment

                        • nuckles2k2
                          MVP
                          • Sep 2006
                          • 1922

                          #207
                          Re: The VC issue - perfectly put in words

                          Originally posted by Saxongirl
                          Litigation was suggested for our loss of the VC we previously earned and like I said... it's not called 2k15 VC or 2k16 VC it is called VC so I would like me 300.000 VC please that I grinded for. It's connected to my account and stored on 2k's servers so it's still there so I don't see why it's something that we just need to accept. It's universal virtual currency we earned and it should be transfered from game to game.
                          Only problem is that would be a tough case to get in front of a judge, and nearly impossible a jury.

                          Can't just show up and say "the fake, virtual, currency that I earned in the 2015 iteration of the game did not transfer to the 2016 iteration of the game" when filling out the paperwork, & expect to be taken seriously.

                          That'll get tossed super fast. Or 'disposed'. Either by the courts, or if the case is scheduled to be heard, then by the defense filing a motion of some sort of disposition that's likely granted.

                          If it started with a petition with thousands of ppl who want VC to transfer from game to game, and 2K still showed they weren't gonna budge, now you might have something.

                          But the common misnomer is that ppl think filing a lawsuit for something that pisses them off = having things work favorably for them.

                          I like the 2k15 VC/2K16 VC angle. But if it were in court, you would have to show where they stated, or even hinted, that VC is transferable for that to hold up.

                          Plus if the case ever made it to court, 2K's lawyers could just file motion after motion after motion to delay delay delay, & dry up all of 'your' funds.

                          Our best bet as consumers is the same it always is...voice your displeasure, then don't buy the game. On a grand scale. Not a hundred here, a thousand there. But it would have to be like 20% of their net sales -- which isn't happening.

                          I'm right there with you in terms of sentiment, but I like the petition before filing a lawsuit angle better.

                          Comment

                          • Mweemwee
                            Banned
                            • Sep 2016
                            • 495

                            #208
                            Re: The VC issue - perfectly put in words

                            The fact that reviewers mention is must be a help though. Assuming they read their own reviews.

                            Comment

                            • Saxongirl
                              Rookie
                              • Sep 2016
                              • 86

                              #209
                              Re: The VC issue - perfectly put in words

                              I didn't suggest a lawsuit. I simply explained to the poster before me that no one was suggesting litigation for the game and it's flaws itself or the issue of VC use but that someone asked whether the withholding and not transfering of VC would be something one could sue for. I was simply clarifying that for him. Personally I think a petition to get at least that would be very good indeed.

                              Comment

                              • SirGaryColeman
                                Banned
                                • Oct 2015
                                • 848

                                #210
                                Re: The VC issue - perfectly put in words

                                Originally posted by nuckles2k2

                                I'm right there with you in terms of sentiment, but I like the petition before filing a lawsuit angle better.
                                Makes sense. The point would just to be to give them bad press.

                                Sometimes stuff like that works.

                                The main complaint is that they designed the game to make you want to pay. It is marketed to kids (you can gamble with VC even), so raising questions about subversily desiging a game to encourage kids to buy this stuff could at least get people talking.

                                The hope would be to take VC away or design the game in away that doesnt feel like a VC sales pitch.




                                Sent from my SAMSUNG-SM-N915A using Tapatalk

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